Paste #5609: Duplication when shift clicking in player inventory - Bug?

Date: 2014/06/22 19:16:10 UTC-07:00
Type: Denizen Script

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'VehicleManagerEvents':
  type: world
  debug: true
  events:

# Minecart stuff
    on player right clicks with MyCartItem:
    - determine passively CANCELLED
    - run s@VehicleManagerTask p:minecart def:<context.location>|<context.item>

    on player exits minecart:
    - if !<player.inventory.contains[i@MyCartItem]> {
      - remove <context.vehicle>
      - give <player> i@MyCartItem
      }

    on minecart collides with entity:
    - announce to_flagged:admin "A <context.vehicle> crashed into <context.entity>"
    - determine CANCELLED

    on i@MyCartItem spawns:
    - determine CANCELLED

    on player clicks i@MyCartItem in inventory:
    - determine CANCELLED

# Make sure players get the item on join and if they die
    on player joins:
    - run s@GiveDefaultParkItems delay:2t instantly

'GiveDefaultParkItems':
  type: task
  debug: true
  script:
    - if !<player.inventory.contains[i@MyCartItem]> {
      - if <player.get_vehicle.entity_type> != minecart {
        - give <player> i@MyCartItem
        }
      }

'VehicleManagerTask':
  type: task
  debug: true
  script:
    - narrate ""

  minecart:
    - ^define rails 'm@rails|m@powered_rail'
    - ^if !<def[rails].contains[<def[1].material>]> queue stop
    - ^mount <player>|minecart <def[1].add[0.5,0.5,0.5]>
    - ^take i@MyCartItem

'MyCartItem':
  type: item
  material: minecart
  display name: <&3>My Cart
  lore:
  - Your personal Minecart
  - Keep it with you always
  bound: true