Date: 2019/08/06 07:04:41 UTC-07:00
Type: Denizen Script
CustomBlocksController:
type: world
events:
on player breaks block:
- define locales:<context.location.cuboids>
- narrate "<&c>[Machines]<&co> Current Cuboids include <[locales]>"
- foreach <[locales]> as:locale:
- narrate "<&c>[Machines]<&co> Checking <[locale]>"
- if <[locale].contains[testmachine]>:
- note remove as:<[locale]>
# Other unrelated checks below