Paste #56415: Untitled Paste

Date: 2019/08/06 07:04:41 UTC-07:00
Type: Denizen Script

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CustomBlocksController:
  type: world
  events:
    on player breaks block:
      - define locales:<context.location.cuboids>
      - narrate "<&c>[Machines]<&co> Current Cuboids include <[locales]>"
      - foreach <[locales]> as:locale:
        - narrate "<&c>[Machines]<&co> Checking <[locale]>"
        - if <[locale].contains[testmachine]>:
          - note remove as:<[locale]>
# Other unrelated checks below