Paste #56863: Denizen Debug Logs From A Minecraft Server

Date: 2019/08/15 08:55:56 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_211
Up-time: 21m
CraftBukkit Version: git-Paper-171 (MC: 1.14.4)
Denizen Version: Core: 1.50-SNAPSHOT (Build 346), CraftBukkit: 1.1.0-SNAPSHOT (build 4021-DEV)
Active Plugins (5): Citizens: 2.0.25-SNAPSHOT (build 1743), Sentinel: 1.9.5 (build 282), Denizen: 1.1.0-SNAPSHOT (build 4021-DEV), 
Depenizen: 2.0.0 (build 513), dDiscordBot: 0.6 (build 36)
Loaded Worlds (4): world, world_nether, world_the_end, Hub
Online Players (1): Behr_Riley(Behr_Riley)
Offline Players: 0
Mode: online

11:57:25 [INFO] +- Queue 'CASTLEWARSHANDLER_WalesQRoom' Executing: (line 75) MODIFYBLOCK "l@691,169,-58,hub" "red_banner" ---------+ 
11:57:25 [INFO] +> Executing 'MODIFYBLOCK': location_list='li@l@691,169,-58,hub'  materials='li@red_banner'  physics='true'  radius='0'  
                   height='0'  depth='0'  natural='false'  delayed='false' 
11:57:25 [INFO] +- Queue 'CASTLEWARSHANDLER_WalesQRoom' Executing: (line 76) ADJUST "l@691,169,-58,hub" "block_facing:l@0.7,0,0.7" ---------+ 
11:57:25 [INFO] +> Executing 'ADJUST': object='li@l@691,169,-58,hub'  mechanism='block_facing'  mechanism_value='l@0.7,0,0.7' 
11:57:25 [INFO]  Adjust mechanism 'block_facing' on object of type 'Location'... 
11:57:25 [INFO] +- Queue 'CASTLEWARSHANDLER_WalesQRoom' Executing: (line 77) FLAG "server" "CastleWars.Scores.Red:++" ---------+ 
11:57:25 [INFO] +> Executing 'FLAG': flag_name='CASTLEWARS.SCORES.RED'  Action/Value='INCREASE(1)'  flag_target='server' 
11:57:25 [INFO] +- Queue 'CASTLEWARSHANDLER_WalesQRoom' Executing: (line 78) RUN "FlagReturn" "Instantly" 
                   "def:True|Red|<server.flag[CastleWars.Scores.Red]||1>|<server.flag[CastleWars.Scores.Blue]||0>|<player>" ---------+ 
11:57:25 [INFO]  Filled tag <server.flag[CastleWars.Scores.Red]||1> with '2'. 
11:57:25 [INFO]  Filled tag <server.flag[CastleWars.Scores.Blue]||0> with '0'. 
11:57:25 [INFO]  Filled tag <player> with 'p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)'. 
11:57:25 [INFO] +> Executing 'RUN': script='s@FLAGRETURN (TASK)'  instant='true'  
                   definitions='True|Red|2|0|p@4fbca51c-2c03-4d4f-b1fb-f2462609a058' 
11:57:25 [INFO]  Adding definition 'TeamScored' as True 
11:57:25 [INFO]  Adding definition 'Team' as Red 
11:57:25 [INFO]  Adding definition 'RedScore' as 2 
11:57:25 [INFO]  Adding definition 'BlueScore' as 0 
11:57:25 [INFO]  Adding definition 'FlagHolder' as p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 
11:57:25 [INFO]  Starting InstantQueue 'FLAGRETURN_SoapMarbleEmpire' with player 'Behr_Riley'... 
11:57:25 [INFO] +- Queue 'FLAGRETURN_SoapMarbleEmpire' Executing: (line 272) DEFINE "Players" 
                   "<server.list_online_players.filter[flag[Event].is[EQUALS].to[CastleWars]]>" ---------+ 
11:57:25 [INFO]  Filled tag <server.list_online_players.filter[flag[Event].is[EQUALS].to[CastleWars]]> with 
                   'li@p@4fbca51c-2c03-4d4f-b1fb-f2462609a058'. 
11:57:25 [INFO] +> Executing 'DEFINE': queue='FLAGRETURN_SoapMarbleEmpire'  definition='players'  
                   value='li@p@4fbca51c-2c03-4d4f-b1fb-f2462609a058' 
11:57:25 [INFO] +- Queue 'FLAGRETURN_SoapMarbleEmpire' Executing: (line 274) IF "<[TeamScored]>" "==" "true" ---------+ 
11:57:25 [INFO] +> Executing 'IF': use_braces='true' 
11:57:25 [INFO]  Filled tag <[TeamScored]> with 'True'. 
11:57:25 [INFO]  Comparable='Element(True)', Operator='EQUALS', ComparedTo='Element(true)' --> OUTCOME='true' 
11:57:25 [INFO]  If command passed, running block. 
11:57:25 [INFO] +- Queue 'FLAGRETURN_SoapMarbleEmpire' Executing: (line 275) IF "<[Team]>" "==" "red" ---------+ 
11:57:25 [INFO] +> Executing 'IF': use_braces='true' 
11:57:25 [INFO]  Filled tag <[Team]> with 'Red'. 
11:57:25 [INFO]  Comparable='Element(Red)', Operator='EQUALS', ComparedTo='Element(red)' --> OUTCOME='true' 
11:57:25 [INFO]  If command passed, running block. 
11:57:25 [INFO] +- Queue 'FLAGRETURN_SoapMarbleEmpire' Executing: (line 276) EQUIP "<[FlagHolder]>" 
                   "head:i@leather_helmet[color=co@176,46,38;enchantments=BINDING_CURSE,1;display_name=<&4>R<&c>ed <&4>T<&c>eam <&4>H<&a>elmet]" 
                   ---------+ 
11:57:25 [INFO]  Filled tag <[FlagHolder]> with 'p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)'. 
11:57:25 [INFO]  Filled tag <&4> with ''. 
11:57:25 [INFO]  Filled tag <&c> with ''. 
11:57:25 [INFO]  Filled tag <&4> with ''. 
11:57:25 [INFO]  Filled tag <&c> with ''. 
11:57:25 [INFO]  Filled tag <&4> with ''. 
11:57:25 [INFO]  Filled tag <&a> with ''. 
11:57:25 [INFO]  Applying property 'color' on object of type 'Item'... 
11:57:25 [INFO]  Applying property 'enchantments' on object of type 'Item'... 
11:57:25 [INFO]  Applying property 'display_name' on object of type 'Item'... 
11:57:25 [INFO] +> Executing 'EQUIP': entities='[p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]'  
                   equipment='{head=i@leather_helmet[display_name=&ss4R&ssced &ss4T&ssceam 
                   &ss4H&ssaelmet;color=co@176,46,38;enchantments=BINDING_CURSE,1]}' 
11:57:25 [INFO] +- Queue 'FLAGRETURN_SoapMarbleEmpire' Executing: (line 277) TITLE "subtitle:<&4>R<&c>ed <&4>T<&c>eam <&4>S<&c>cored<&4>!" 
                   "fade_in:1s" "stay:1t" "fade_out:1s" "targets:<[Players]>" ---------+ 
11:57:25 [INFO]  Filled tag <&4> with ''. 
11:57:25 [INFO]  Filled tag <&c> with ''. 
11:57:25 [INFO]  Filled tag <&4> with ''. 
11:57:25 [INFO]  Filled tag <&c> with ''. 
11:57:25 [INFO]  Filled tag <&4> with ''. 
11:57:25 [INFO]  Filled tag <&c> with ''. 
11:57:25 [INFO]  Filled tag <&4> with ''. 
11:57:25 [INFO]  Filled tag <[Players]> with 'li@p@4fbca51c-2c03-4d4f-b1fb-f2462609a058'. 
11:57:25 [INFO] +> Executing 'TITLE': subtitle='Red Team Scored!'  fade_in='d@1.0s (1s)'  stay='d@0.05s (0.05s)'  fade_out='d@1.0s (1s)'  
                   targets='[p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]' 
11:57:25 [INFO] +- Queue 'FLAGRETURN_SoapMarbleEmpire' Executing: (line 278) WAIT "22t" ---------+ 
11:57:25 [INFO] +> Executing 'WAIT': queue='q@FLAGRETURN_SoapMarbleEmpire'  delay='d@1.1s (1s)' 
11:57:25 [INFO]  Forcing queue FLAGRETURN_SoapMarbleEmpire into a timed queue... 
11:57:25 [INFO]  Completing queue 'FLAGRETURN_SoapMarbleEmpire' in 5ms. 
11:57:25 [INFO]  Starting TimedQueue 'FLAGRETURN_SoapMarbleEmpire' with player 'Behr_Riley'... 
11:57:25 [INFO]  Completing queue 'CASTLEWARSHANDLER_WalesQRoom' in 16ms. 
11:57:25 [INFO] +- Queue 'FLAGEFFECT_DenizenInformativeReveal' Executing: (line 259) IF "<[loop_index].mod[5]>" "==" "1" ---------+ 
11:57:25 [INFO] +> Executing 'IF': use_braces='true' 
11:57:25 [INFO]  Filled tag <[loop_index].mod[5]> with '1'. 
11:57:25 [INFO]  Comparable='Decimal(1.0)', Operator='EQUALS', ComparedTo='Decimal(1.0)' --> OUTCOME='true' 
11:57:25 [INFO]  If command passed, running block. 
11:57:25 [INFO] +- Queue 'FLAGEFFECT_DenizenInformativeReveal' Executing: (line 260) PLAYEFFECT "at:<Player.location.add[0,20,0]>" 
                   "quantity:1" "offset:0.01,0.01,0.01" "visibility:500" "effect:REDSTONE" "special_data:5|0,0,255" "data:0" ---------+ 
11:57:25 [INFO]  Filled tag <player.location.add[0,20,0]> with 
                   'l@692.7868482760631,189.38082892010402,-56.3496658901283,59.55038833618164,-228.31134033203125,Hub'. 
11:57:25 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@692.7868482760631,189.38082892010402,-56.3496658901283,59.55038833618164,-228.31134033203125,Hub]'  radius='500' 
                    data='0'  qty='1'  offset='l@0.01, 0.01, 0.01'  special_data='5|0,0,255' 
11:57:25 [INFO] +- Queue 'FLAGEFFECT_DenizenInformativeReveal' Executing: (line 0) WHILE " CALLBACK" ---------+ 
11:57:25 [INFO]  Filled tag <player.has_flag[FlagHolder]> with 'false'. 
11:57:25 [INFO] +- While loop complete ---------+ 
11:57:25 [INFO]  Completing queue 'FLAGEFFECT_DenizenInformativeReveal' in 6256ms. 
11:57:26 [INFO] +- Queue 'FLAGRETURN_SoapMarbleEmpire' Executing: (line 279) TITLE "title:<&6>S<&e>core<&6>:" 
                   "subtitle:<&3>[<&b><[BlueScore]><&6><&3>] - <&4>[<&c><[RedSCore]><&4>]" "fade_in:1s" "stay:1s" "fade_out:1s" 
                   "targets:<[Players]>" ---------+ 
11:57:26 [INFO]  Filled tag <&6> with ''. 
11:57:26 [INFO]  Filled tag <&e> with ''. 
11:57:26 [INFO]  Filled tag <&6> with ''. 
11:57:26 [INFO]  Filled tag <&3> with ''. 
11:57:26 [INFO]  Filled tag <&b> with ''. 
11:57:26 [INFO]  Filled tag <[BlueScore]> with '0'. 
11:57:26 [INFO]  Filled tag <&6> with ''. 
11:57:26 [INFO]  Filled tag <&3> with ''. 
11:57:26 [INFO]  Filled tag <&4> with ''. 
11:57:26 [INFO]  Filled tag <&c> with ''. 
11:57:26 [INFO]  Filled tag <[RedSCore]> with '2'. 
11:57:26 [INFO]  Filled tag <&4> with ''. 
11:57:26 [INFO]  Filled tag <[Players]> with 'li@p@4fbca51c-2c03-4d4f-b1fb-f2462609a058'. 
11:57:26 [INFO] +> Executing 'TITLE': title='Score:'  subtitle='[0] - [2]'  fade_in='d@1.0s (1s)'  stay='d@1.0s (1s)'  fade_out='d@1.0s (1s)'  
                   targets='[p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]' 
11:57:26 [INFO] +- Queue 'FLAGRETURN_SoapMarbleEmpire' Executing: (line 285) SIDEBAR "title:<&6>S<&e>core<&6>:" 
                   "scores:<[RedSCore]>|<[BlueScore]>" "values:<&4>R<&c>ed <&4>T<&c>eam|<&3>B<&b>lue <&3>T<&b>eam" "players:<[Players]>" 
                   ---------+ 
11:57:26 [INFO]  Filled tag <[Players]> with 'li@p@4fbca51c-2c03-4d4f-b1fb-f2462609a058'. 
11:57:26 [INFO]  Filled tag <&6> with ''. 
11:57:26 [INFO]  Filled tag <&e> with ''. 
11:57:26 [INFO]  Filled tag <&6> with ''. 
11:57:26 [INFO]  Filled tag <[RedSCore]> with '2'. 
11:57:26 [INFO]  Filled tag <[BlueScore]> with '0'. 
11:57:26 [INFO]  Filled tag <&4> with ''. 
11:57:26 [INFO]  Filled tag <&c> with ''. 
11:57:26 [INFO]  Filled tag <&4> with ''. 
11:57:26 [INFO]  Filled tag <&c> with ''. 
11:57:26 [INFO]  Filled tag <&3> with ''. 
11:57:26 [INFO]  Filled tag <&b> with ''. 
11:57:26 [INFO]  Filled tag <&3> with ''. 
11:57:26 [INFO]  Filled tag <&b> with ''. 
11:57:26 [INFO] +> Executing 'SIDEBAR': action='SET'  element='Score:'  scores='li@2 | 0'  value='li@Red Team | Blue Team'  
                   players='List='li@p@4fbca51c-2c03-4d4f-b1fb-f2462609a058'  ' 
11:57:26 [INFO]  Completing queue 'FLAGRETURN_SoapMarbleEmpire' in 1039ms.