Date: 2019/09/05 08:55:30 UTC-07:00
Type: Denizen Script
SelectedHologramReset:
type: world
events:
on player breaks block:
- narrate Hi
- spawn ARMOR_STAND
on ARMOR_STAND spawns:
- narrate Cool
- modifyblock <cuboid[<location[<LocationTag.up[(<0>)]>,<LocationTag.forward[(<0>)]>,<LocationTag.right[(<0>)]>,world]>|<location[<LocationTag.up[(<2>)]>,<LocationTag.forward[(<2>)]>,<LocationTag.right[(<2>)]>,world]>].blocks.size> air