Paste #57758: Untitled Paste

Date: 2019/09/05 08:55:30 UTC-07:00
Type: Denizen Script

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SelectedHologramReset:
    type: world
    events:
        on player breaks block:
            - narrate Hi
            - spawn ARMOR_STAND
        on ARMOR_STAND spawns:
            - narrate Cool
            - modifyblock <cuboid[<location[<LocationTag.up[(<0>)]>,<LocationTag.forward[(<0>)]>,<LocationTag.right[(<0>)]>,world]>|<location[<LocationTag.up[(<2>)]>,<LocationTag.forward[(<2>)]>,<LocationTag.right[(<2>)]>,world]>].blocks.size> air