Java Version: 1.8.0_221
Up-time: 30m
CraftBukkit Version: git-Paper-186 (MC: 1.14.4)
Denizen Version: Core: 1.50-SNAPSHOT (Build 365), CraftBukkit: 1.1.0-SNAPSHOT (build 4098-DEV)
Active Plugins (5): Citizens: 2.0.25-SNAPSHOT (build 1745), Sentinel: 1.9.5 (build 289), Denizen: 1.1.0-SNAPSHOT (build 4098-DEV),
Depenizen: 2.0.0 (build 519), dDiscordBot: 0.6 (build 40)
Loaded Worlds (4): world, world_nether, world_the_end, Gielinor3
Online Players (1): Behr_Riley(Behr_Riley)
Offline Players: 1
Mode: offline (BungeeCoord)
09:30:28 [INFO] +> Executing 'Action': Type='On CLICK' NPC='n@23' Container='s@BANKER (ASSIGNMENT)' Player='Behr_Riley'
09:30:28 [INFO] +- Building action 'On CLICK' for n@23 ---------+
09:30:28 [INFO] Starting InstantQueue 'BANKER_DeutschlandTravelsRefrigerator' with player 'Behr_Riley' and NPC '23/Banker'...
09:30:28 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 22) IF "<player.flag[interacting_npc]||>" "!="
"<script.name>" ---------+
09:30:28 [INFO] +> Executing 'IF': use_braces='true'
09:30:28 [INFO] Filled tag <player.flag[interacting_npc]||> with ''.
09:30:28 [INFO] Filled tag <script.name> with 'BANKER'.
09:30:28 [INFO] Logic='NEGATIVE', Comparable='Element()', Operator='EQUALS', ComparedTo='Element(BANKER)' --> OUTCOME='true'
09:30:28 [INFO] If command passed, running block.
09:30:28 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 23) FLAG "player" "interacting_npc:<script.name>" ---------+
09:30:28 [INFO] Filled tag <script.name> with 'BANKER'.
09:30:28 [INFO] +> Executing 'FLAG': flag_name='INTERACTING_NPC' Action/Value='SET_VALUE(BANKER)'
flag_target='p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)'
09:30:28 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 28) NARRATE "format:npc" "Good day. How may i help you?"
---------+
09:30:28 [INFO] +> Executing 'NARRATE': Narrating='Good day. How may i help you?' Targets='[p@4fbca51c-2c03-4d4f-b1fb-f2462609a058
(Behr_Riley)]' Format='NPC'
09:30:28 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 29) INJECT "locally" "GenericGreeting" "Instantly"
---------+
09:30:28 [INFO] +> Executing 'INJECT': Container='s@BANKER (ASSIGNMENT)' instant='true' path='GenericGreeting' local='true'
09:30:28 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 31) WAIT "2s" ---------+
09:30:28 [INFO] +> Executing 'WAIT': queue='q@BANKER_DeutschlandTravelsRefrigerator' delay='d@2.0s (2s)'
09:30:28 [INFO] Forcing queue BANKER_DeutschlandTravelsRefrigerator into a timed queue...
09:30:28 [INFO] Completing queue 'BANKER_DeutschlandTravelsRefrigerator' in 8ms.
09:30:28 [INFO] Starting TimedQueue 'BANKER_DeutschlandTravelsRefrigerator' with player 'Behr_Riley' and NPC '23/Banker'...
09:30:28 [INFO] +- Getting interact script: n@Banker/p@Behr_Riley ---------+
09:30:28 [INFO]
09:30:28 [INFO] OKAY! Highest scoring script is BANKER_INTERACT.
09:30:28 [INFO] +> [InteractScri...] Current step for this script is: NORMAL
09:30:28 [INFO] +---------------------+
09:30:30 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 33) DEFINE "Options_List" "<list[I'd like to access my bank
account, please|What is this place?]>" ---------+
09:30:30 [INFO] Filled tag <list[I'd like to access my bank account, please|What is this place?]> with 'li@I'd like to access my bank
account, please | What is this place?'.
09:30:30 [INFO] +> Executing 'DEFINE': queue='BANKER_DeutschlandTravelsRefrigerator' definition='options_list' value='li@I'd like to access
my bank account, please | What is this place?'
09:30:30 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 35) DEFINE "Trigger_List" "<list[access|place]>" ---------+
09:30:30 [INFO] Filled tag <list[access|place]> with 'li@access | place'.
09:30:30 [INFO] +> Executing 'DEFINE': queue='BANKER_DeutschlandTravelsRefrigerator' definition='trigger_list' value='li@access | place'
09:30:30 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 36) ZAP "Banker_Interact" "Normal" ---------+
09:30:30 [INFO] +> Executing 'ZAP': flag_target='p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)' script='s@BANKER_INTERACT (INTERACT)'
step='Normal'
09:30:30 [INFO] ERROR in script 'BANKER' in queue 'BANKER_DeutschlandTravelsRefrigerator' while executing command 'ZAP' in file
'\scripts\NPCs\Generic\Banker.dsc' on line '36' with player 'p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)' with NPC
'n@23 (Banker)'!
Error Message: Zapping to own current step!
09:30:30 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 37) INJECT "Trigger_Option_builder" "Instantly" ---------+
09:30:30 [INFO] +> Executing 'INJECT': script='s@TRIGGER_OPTION_BUILDER (TASK)' instant='true'
09:30:30 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 5) FOREACH "<[Options_List]>" ---------+
09:30:30 [INFO] Filled tag <[Options_List]> with 'li@I'd like to access my bank account, please | What is this place?'.
09:30:30 [INFO] +> Executing 'FOREACH': list='li@I'd like to access my bank account, please | What is this place?' as_name='value'
09:30:30 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 6) DEFINE "Message" "<&6>[<&e>Click<&6>] <&a><[value]>"
---------+
09:30:30 [INFO] Filled tag <&6> with ''.
09:30:30 [INFO] Filled tag <&e> with ''.
09:30:30 [INFO] Filled tag <&6> with ''.
09:30:30 [INFO] Filled tag <&a> with ''.
09:30:30 [INFO] Filled tag <[value]> with 'I'd like to access my bank account, please'.
09:30:30 [INFO] +> Executing 'DEFINE': queue='BANKER_DeutschlandTravelsRefrigerator' definition='message' value='[Click] I'd like to access
my bank account, please'
09:30:30 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 7) DEFINE "SendMessage"
"<[Trigger_List].get[<[loop_index]>]>" ---------+
09:30:30 [INFO] Filled tag <[loop_index]> with '1'.
09:30:30 [INFO] Filled tag <[Trigger_List].get[1]> with 'access'.
09:30:30 [INFO] +> Executing 'DEFINE': queue='BANKER_DeutschlandTravelsRefrigerator' definition='sendmessage' value='access'
09:30:30 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 8) DEFINE "Hover" "<&6>[<&e>Select<&6>]<&a> <[value]>"
---------+
09:30:30 [INFO] Filled tag <&6> with ''.
09:30:30 [INFO] Filled tag <&e> with ''.
09:30:30 [INFO] Filled tag <&6> with ''.
09:30:30 [INFO] Filled tag <&a> with ''.
09:30:30 [INFO] Filled tag <[value]> with 'I'd like to access my bank account, please'.
09:30:30 [INFO] +> Executing 'DEFINE': queue='BANKER_DeutschlandTravelsRefrigerator' definition='hover' value='[Select] I'd like to access
my bank account, please'
09:30:30 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 9) NARRATE
"<proc[MsgChat].context[<[Message]>|<[SendMessage]>|<[Hover]>]>" ---------+
09:30:30 [INFO] Filled tag <[Message]> with '[Click] I'd like to access my bank account, please'.
09:30:30 [INFO] Filled tag <[SendMessage]> with 'access'.
09:30:30 [INFO] Filled tag <[Hover]> with '[Select] I'd like to access my bank account, please'.
09:30:30 [INFO] Adding definition 'display' as [Click] I'd like to access my bank account, please
09:30:30 [INFO] Adding definition 'chat' as access
09:30:30 [INFO] Adding definition 'hover' as [Select] I'd like to access my bank account, please
09:30:30 [INFO] Filled tag <proc[MsgChat].context[[Click] I'd like to access my bank account, please|access|[Select] I'd like to access my
bank account, please]> with
'@?chat_-_&ss6&lb&sseClick&ss6&rb&sp&ssaI&sqd&splike&spto&spaccess&spmy&spbank&spaccount,&spplease_-_access_-_&ss6&lb&sseSelect&ss6&rb&ssa&spI&sqd&splike&spto&spaccess&spmy&spbank&spaccount,&spplease'.
09:30:30 [INFO] +> Executing 'NARRATE':
Narrating='@?chat_-_&ss6&lb&sseClick&ss6&rb&sp&ssaI&sqd&splike&spto&spaccess&spmy&spbank&spaccount,&spplease_-_access_-_&ss6&lb&sseSelect&ss6&rb&ssa&spI&sqd&splike&spto&spaccess&spmy&spbank&spaccount,&spplease'
Targets='[p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)]'
09:30:30 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 0) FOREACH " CALLBACK" "as:value" ---------+
09:30:30 [INFO] +- Foreach loop 2 ---------+
09:30:30 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 6) DEFINE "Message" "<&6>[<&e>Click<&6>] <&a><[value]>"
---------+
09:30:30 [INFO] Filled tag <&6> with ''.
09:30:30 [INFO] Filled tag <&e> with ''.
09:30:30 [INFO] Filled tag <&6> with ''.
09:30:30 [INFO] Filled tag <&a> with ''.
09:30:30 [INFO] Filled tag <[value]> with 'What is this place?'.
09:30:30 [INFO] +> Executing 'DEFINE': queue='BANKER_DeutschlandTravelsRefrigerator' definition='message' value='[Click] What is this
place?'
09:30:30 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 7) DEFINE "SendMessage"
"<[Trigger_List].get[<[loop_index]>]>" ---------+
09:30:30 [INFO] Filled tag <[loop_index]> with '2'.
09:30:30 [INFO] Filled tag <[Trigger_List].get[2]> with 'place'.
09:30:30 [INFO] +> Executing 'DEFINE': queue='BANKER_DeutschlandTravelsRefrigerator' definition='sendmessage' value='place'
09:30:30 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 8) DEFINE "Hover" "<&6>[<&e>Select<&6>]<&a> <[value]>"
---------+
09:30:30 [INFO] Filled tag <&6> with ''.
09:30:30 [INFO] Filled tag <&e> with ''.
09:30:30 [INFO] Filled tag <&6> with ''.
09:30:30 [INFO] Filled tag <&a> with ''.
09:30:30 [INFO] Filled tag <[value]> with 'What is this place?'.
09:30:30 [INFO] +> Executing 'DEFINE': queue='BANKER_DeutschlandTravelsRefrigerator' definition='hover' value='[Select] What is this place?'
09:30:30 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 9) NARRATE
"<proc[MsgChat].context[<[Message]>|<[SendMessage]>|<[Hover]>]>" ---------+
09:30:30 [INFO] Filled tag <[Message]> with '[Click] What is this place?'.
09:30:30 [INFO] Filled tag <[SendMessage]> with 'place'.
09:30:30 [INFO] Filled tag <[Hover]> with '[Select] What is this place?'.
09:30:30 [INFO] Adding definition 'display' as [Click] What is this place?
09:30:30 [INFO] Adding definition 'chat' as place
09:30:30 [INFO] Adding definition 'hover' as [Select] What is this place?
09:30:30 [INFO] Filled tag <proc[MsgChat].context[[Click] What is this place?|place|[Select] What is this place?]> with
'@?chat_-_&ss6&lb&sseClick&ss6&rb&sp&ssaWhat&spis&spthis&spplace?_-_place_-_&ss6&lb&sseSelect&ss6&rb&ssa&spWhat&spis&spthis&spplace?'.
09:30:30 [INFO] +> Executing 'NARRATE':
Narrating='@?chat_-_&ss6&lb&sseClick&ss6&rb&sp&ssaWhat&spis&spthis&spplace?_-_place_-_&ss6&lb&sseSelect&ss6&rb&ssa&spWhat&spis&spthis&spplace?'
Targets='[p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)]'
09:30:30 [INFO] +- Queue 'BANKER_DeutschlandTravelsRefrigerator' Executing: (line 0) FOREACH " CALLBACK" "as:value" ---------+
09:30:30 [INFO] +- Foreach loop complete ---------+
09:30:30 [INFO] Completing queue 'BANKER_DeutschlandTravelsRefrigerator' in 2014ms.
09:30:31 [INFO] +- Getting interact script: n@Banker/p@Behr_Riley ---------+
09:30:31 [INFO]
09:30:31 [INFO] OKAY! Highest scoring script is BANKER_INTERACT.
09:30:31 [INFO] +> [InteractScri...] Current step for this script is: NORMAL
09:30:31 [INFO] +---------------------+
09:30:31 [INFO] +> Executing 'CHAT': Player='Behr_Riley' NPC='n@23' Radius(Max)='1.6022967882106802(3.0)' Trigger text='access' LOS='true'
Facing='true'
09:30:31 [INFO] +- Parsing CHAT trigger: n@Banker/p@Behr_Riley ---------+
09:30:31 [INFO] Starting TimedQueue 'BANKER_INTERACT_HandheldThreadedMinecraft' with player 'Behr_Riley' and NPC '23/Banker'...
09:30:31 [INFO] +- Queue 'BANKER_INTERACT_HandheldThreadedMinecraft' Executing: (line 52) FLAG "player" "interacting_npc:!" ---------+
09:30:31 [INFO] +> Executing 'FLAG': flag_name='INTERACTING_NPC' Action/Value='DELETE(false)'
flag_target='p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)'
09:30:31 [INFO] +> [] CHAT: Behr_Riley: access
09:30:31 [INFO] +- Queue 'BANKER_INTERACT_HandheldThreadedMinecraft' Executing: (line 53) RUN "open_bank" "instantly" ---------+
09:30:31 [INFO] +> Executing 'RUN': script='s@OPEN_BANK (TASK)' instant='true'
09:30:31 [INFO] Starting InstantQueue 'OPEN_BANK_BackupPenguinStickers' with player 'Behr_Riley' and NPC '23/Banker'...
09:30:31 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 12) DEFINE "BankID" "<[BankID]||1>" ---------+
09:30:31 [INFO] Filled tag <[BankID]||1> with '1'.
09:30:31 [INFO] +> Executing 'DEFINE': queue='OPEN_BANK_BackupPenguinStickers' definition='bankid' value='1'
09:30:31 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 13) DEFINE "pBank" "<player.uuid>pBank_<[BankID]>" ---------+
09:30:31 [INFO] Filled tag <player.uuid> with '4fbca51c-2c03-4d4f-b1fb-f2462609a058'.
09:30:31 [INFO] Filled tag <[BankID]> with '1'.
09:30:31 [INFO] +> Executing 'DEFINE': queue='OPEN_BANK_BackupPenguinStickers' definition='pbank'
value='4fbca51c-2c03-4d4f-b1fb-f2462609a058pBank_1'
09:30:31 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 14) DEFINE "slots1" "<[BankID].sub[1].mul[45].add[1]>" ---------+
09:30:31 [INFO] Filled tag <[BankID].sub[1].mul[45].add[1]> with '1'.
09:30:31 [INFO] +> Executing 'DEFINE': queue='OPEN_BANK_BackupPenguinStickers' definition='slots1' value='1'
09:30:31 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 15) DEFINE "slots2" "<[BankID].sub[1].mul[45].add[45]>" ---------+
09:30:31 [INFO] Filled tag <[BankID].sub[1].mul[45].add[45]> with '45'.
09:30:31 [INFO] +> Executing 'DEFINE': queue='OPEN_BANK_BackupPenguinStickers' definition='slots2' value='45'
09:30:31 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 16) DEFINE "title" "Bank|Items <[slots1]>-<[slots2]>/450"
---------+
09:30:31 [INFO] Filled tag <[slots1]> with '1'.
09:30:31 [INFO] Filled tag <[slots2]> with '45'.
09:30:31 [INFO] +> Executing 'DEFINE': queue='OPEN_BANK_BackupPenguinStickers' definition='title' value='Bank|Items 1-45/450'
09:30:31 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 17) NOTE "in@generic[title=<[title]>;size=54]" "as:<[pBank]>"
---------+
09:30:31 [INFO] Filled tag <[title]> with 'Bank|Items 1-45/450'.
09:30:31 [INFO] Filled tag <[pBank]> with '4fbca51c-2c03-4d4f-b1fb-f2462609a058pBank_1'.
09:30:31 [INFO] +> Executing 'NOTE': object='in@generic[title=Bank|Items 1-45/450;size=54]' id='4fbca51c-2c03-4d4f-b1fb-f2462609a058pBank_1'
remove='false'
09:30:31 [INFO] Applying property 'title' on object of type 'Inventory'...
09:30:31 [INFO] Applying property 'size' on object of type 'Inventory'...
09:30:31 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 18) DEFINE "items"
"<yaml[pBankKey].read[<player.uuid>.<[BankID]>]||null>" ---------+
09:30:31 [INFO] Filled tag <player.uuid> with '4fbca51c-2c03-4d4f-b1fb-f2462609a058'.
09:30:31 [INFO] Filled tag <[BankID]> with '1'.
09:30:31 [INFO] Filled tag <yaml[pBankKey].read[4fbca51c-2c03-4d4f-b1fb-f2462609a058.1]||null> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air'.
09:30:31 [INFO] +> Executing 'DEFINE': queue='OPEN_BANK_BackupPenguinStickers' definition='items'
value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air'
09:30:31 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 19) IF "<[BankID]>" ">" "1" ---------+
09:30:31 [INFO] +> Executing 'IF': use_braces='true'
09:30:31 [INFO] Filled tag <[BankID]> with '1'.
09:30:31 [INFO] Comparable='Decimal(1.0)', Operator='MORE', ComparedTo='Decimal(1.0)' --> OUTCOME='false'
09:30:31 [INFO] No part of the if command passed, running ELSE block.
09:30:31 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 22) DEFINE "LeftArrow" "i@blank" ---------+
09:30:31 [INFO] +> Executing 'DEFINE': queue='OPEN_BANK_BackupPenguinStickers' definition='leftarrow' value='i@blank'
09:30:31 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 23) IF "<[bankID]>" "==" "10" ---------+
09:30:31 [INFO] +> Executing 'IF': use_braces='true'
09:30:31 [INFO] Filled tag <[bankID]> with '1'.
09:30:31 [INFO] Comparable='Decimal(1.0)', Operator='EQUALS', ComparedTo='Decimal(10.0)' --> OUTCOME='false'
09:30:31 [INFO] No part of the if command passed, running ELSE block.
09:30:31 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 26) DEFINE "RightArrow"
"i@NextPageArrow[nbt=BankID/<[BankID].add[1]>]" ---------+
09:30:31 [INFO] Filled tag <[BankID].add[1]> with '2'.
09:30:31 [INFO] +> Executing 'DEFINE': queue='OPEN_BANK_BackupPenguinStickers' definition='rightarrow' value='i@NextPageArrow[nbt=BankID/2]'
09:30:31 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 27) DEFINE "SoftMenu"
"li@<[LeftArrow]>|i@Blank|i@Blank|i@Blank|i@Blank|i@Blank|i@Blank|i@Blank|<[RightArrow]>" ---------+
09:30:31 [INFO] Filled tag <[LeftArrow]> with 'i@black_stained_glass_pane[display_name= ;script=BLANK]'.
09:30:31 [INFO] Applying property 'nbt' on object of type 'Item'...
09:30:31 [INFO] Filled tag <[RightArrow]> with 'i@tipped_arrow[display_name=&ssa? &ss2N&ssaext &ss2P&ssaage
&ss2?;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES|HIDE_UNBREAKABLE|HIDE_DESTROYS|HIDE_PLACED_ON|HIDE_POTION_EFFECTS;nbt=li@bankid/2;potion_effects=li@INSTANT_HEAL,false,false;script=NEXTPAGEARROW]'.
09:30:31 [INFO] +> Executing 'DEFINE': queue='OPEN_BANK_BackupPenguinStickers' definition='softmenu'
value='li@i@black_stained_glass_pane[display_name=
;script=BLANK]|i@Blank|i@Blank|i@Blank|i@Blank|i@Blank|i@Blank|i@Blank|i@tipped_arrow[display_name=&ssa? &ss2N&ssaext
&ss2P&ssaage
&ss2?;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES|HIDE_UNBREAKABLE|HIDE_DESTROYS|HIDE_PLACED_ON|HIDE_POTION_EFFECTS;nbt=li@bankid/2;potion_effects=li@INSTANT_HEAL,false,false;script=NEXTPAGEARROW]'
09:30:31 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 30) DEFINE "my_super_duper_lovey_item" "i@bankleftarrow"
---------+
09:30:31 [INFO] +> Executing 'DEFINE': queue='OPEN_BANK_BackupPenguinStickers' definition='my_super_duper_lovey_item'
value='i@bankleftarrow'
09:30:31 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 31) INVENTORY "set" "d:in@<[pBank]>" "o:<[SoftMenu]>" "slot:46"
---------+
09:30:31 [INFO] Filled tag <[pBank]> with '4fbca51c-2c03-4d4f-b1fb-f2462609a058pBank_1'.
09:30:31 [INFO] Filled tag <[SoftMenu]> with 'li@i@black_stained_glass_pane[display_name= ;script=BLANK] | i@Blank | i@Blank | i@Blank |
i@Blank | i@Blank | i@Blank | i@Blank | i@tipped_arrow[display_name=&ssa? &ss2N&ssaext &ss2P&ssaage
&ss2?;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES|HIDE_UNBREAKABLE|HIDE_DESTROYS|HIDE_PLACED_ON|HIDE_POTION_EFFECTS;nbt=li@bankid/2;potion_effects=li@INSTANT_HEAL,false,false;script=NEXTPAGEARROW]'.
09:30:31 [INFO] Applying property 'display_name' on object of type 'Item'...
09:30:31 [INFO] Applying property 'script' on object of type 'Item'...
09:30:32 [INFO] Applying property 'display_name' on object of type 'Item'...
09:30:32 [INFO] Applying property 'flags' on object of type 'Item'...
09:30:32 [INFO] Applying property 'nbt' on object of type 'Item'...
09:30:32 [INFO] Applying property 'potion_effects' on object of type 'Item'...
09:30:32 [INFO] Applying property 'script' on object of type 'Item'...
09:30:32 [INFO] +> Executing 'INVENTORY': actions='[set]' Inventory='in@4fbca51c-2c03-4d4f-b1fb-f2462609a058pbank_1'
Inventory='in@generic[size=54;contents=li@i@black_stained_glass_pane[display_name=
;script=BLANK]|i@black_stained_glass_pane[display_name= ;script=BLANK]|i@black_stained_glass_pane[display_name=
;script=BLANK]|i@black_stained_glass_pane[display_name= ;script=BLANK]|i@black_stained_glass_pane[display_name=
;script=BLANK]|i@black_stained_glass_pane[display_name= ;script=BLANK]|i@black_stained_glass_pane[display_name=
;script=BLANK]|i@black_stained_glass_pane[display_name= ;script=BLANK]|i@tipped_arrow[display_name=&ssa? &ss2N&ssaext
&ss2P&ssaage
&ss2?;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES|HIDE_UNBREAKABLE|HIDE_DESTROYS|HIDE_PLACED_ON|HIDE_POTION_EFFECTS;nbt=li@bankid/2;potion_effects=li@INSTANT_HEAL,false,false;script=NEXTPAGEARROW];title=Chest]'
slot='46'
09:30:32 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 32) IF "<[items]>" "!=" "null" ---------+
09:30:32 [INFO] +> Executing 'IF': use_braces='true'
09:30:32 [INFO] Filled tag <[items]> with 'li@i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air |
i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air
| i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air |
i@air | i@air'.
09:30:32 [INFO] Logic='NEGATIVE',
Comparable='dList(li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air)',
Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
09:30:32 [INFO] If command passed, running block.
09:30:32 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 33) INVENTORY "set" "d:in@<[pBank]>" "o:<[items]>" ---------+
09:30:32 [INFO] Filled tag <[pBank]> with '4fbca51c-2c03-4d4f-b1fb-f2462609a058pBank_1'.
09:30:32 [INFO] Filled tag <[items]> with 'li@i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air |
i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air
| i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air | i@air |
i@air | i@air'.
09:30:32 [INFO] +> Executing 'INVENTORY': actions='[set]' Inventory='in@4fbca51c-2c03-4d4f-b1fb-f2462609a058pbank_1'
Inventory='in@generic[size=54;title=Chest]' slot='1'
09:30:32 [INFO] +- Queue 'OPEN_BANK_BackupPenguinStickers' Executing: (line 34) INVENTORY "open" "d:in@<[pBank]>" ---------+
09:30:32 [INFO] Filled tag <[pBank]> with '4fbca51c-2c03-4d4f-b1fb-f2462609a058pBank_1'.
09:30:32 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@4fbca51c-2c03-4d4f-b1fb-f2462609a058pbank_1' slot='1'
09:30:32 [INFO] Completing queue 'OPEN_BANK_BackupPenguinStickers' in 77ms.
09:30:32 [INFO] Completing queue 'BANKER_INTERACT_HandheldThreadedMinecraft' in 526ms.
09:30:34 [INFO] ERROR in script 'PLAYERBANK_HANDLER' in queue 'PLAYERBANK_HANDLER_BadlyXiInteresting' while executing command 'RUN' in file
'\scripts\mechanics\Banking.dsc' on line '114' with player 'p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)'!
Error Message: Woah! Invalid arguments were specified! ... Enable debug on the script for more information.
09:30:34 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must define a SCRIPT to be run.'
09:30:34 [INFO] +> [CommandExecuter] Usage: run (locally) [<script>] (path:<name>) (def:<element>|...) (id:<name>) (instantly) (speed:<value>)
(delay:<value>)
09:30:34 [INFO] +> [CommandExecuter] (Attempted: RUN "PlayerBank_Command" "def:<context.item.nbt[BankID]>" "Instantly")