Date: 2019/09/30 07:59:31 UTC-07:00
Type: Denizen Script
fisherman:
type: assignment
debug: true
actions:
on assignment:
- trigger name:click state:true
- trigger name:proximity state:true radius:3
interact scripts:
- 10 fisherman_interact
fisherman_interact:
type: interact
steps:
1:
proximity trigger:
entry:
script:
- narrate "Once upon a time..."
exit:
script:
- chat "Bye, <player.name>!"
move:
script:
- narrate "Test"