Paste #58961: Denizen Debug Logs From Closed Source Project

Date: 2019/10/07 09:14:05 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_221
Up-time: 53s
CraftBukkit Version: git-Paper-196 (MC: 1.14.4)
Denizen Version: Core: 1.60-SNAPSHOT (Build 411), CraftBukkit: 1.1.1-SNAPSHOT (build 4228-DEV)
Active Plugins (7): UltraPermissions: 4.3.0, Vault: 1.7.2-b107, Citizens: 2.0.25-SNAPSHOT (build 1762), 
Sentinel: 2.0.0-SNAPSHOT (build 313), Denizen: 1.1.1-SNAPSHOT (build 4228-DEV), 
Depenizen: 2.0.0 (build 540), dDiscordBot: 0.6 (build 48)
Loaded Worlds (5): world, world_nether, world_the_end, Gielinor3, Runescape50px1
Online Players (1): Behr(Behr_Riley)
Offline Players: 10
Mode: offline (BungeeCoord)

12:15:14 [INFO]  Running script event 'PlayerChangesGamemode', event='player changes gamemode' for script 'TESTSEPARATED' 
12:15:14 [INFO]  Starting InstantQueue 'TESTSEPARATED_ThaiComplexOvernight' with player 'Behr_Riley'... 
12:15:14 [INFO] +- Queue 'TESTSEPARATED_ThaiComplexOvernight' Executing: (line 68) FLAG "player" 
                   "gamemode.inventory.<player.gamemode>:<player.inventory.list_contents>" ---------+ 
12:15:14 [INFO]  Filled tag <player.gamemode> with 'CREATIVE'. 
12:15:14 [INFO]  Filled tag <player.inventory.list_contents> with 'li@ i@air | i@air | i@air | i@air | i@apple'. 
12:15:14 [INFO] +> Executing 'FLAG': flag_name='GAMEMODE.INVENTORY.CREATIVE'  Action/Value='SET_VALUE(li@i@air|i@air|i@air|i@air|i@apple)'  
                   flag_target='p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)' 
12:15:14 [INFO] +- Queue 'TESTSEPARATED_ThaiComplexOvernight' Executing: (line 69) INVENTORY "clear" ---------+ 
12:15:14 [INFO] +> Executing 'INVENTORY': actions='[clear]'  Inventory='in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]'  slot='1' 
12:15:14 [INFO] +- Queue 'TESTSEPARATED_ThaiComplexOvernight' Executing: (line 70) IF 
                   "<player.has_flag[gamemode.inventory.<context.gamemode>]>" ---------+ 
12:15:14 [INFO] +> Executing 'IF': use_braces='true' 
12:15:14 [INFO]  Filled tag <context.gamemode> with 'SURVIVAL'. 
12:15:14 [INFO]  Filled tag <player.has_flag[gamemode.inventory.SURVIVAL]> with 'false'. 
12:15:14 [INFO]  No part of the if command passed, running ELSE block. 
12:15:14 [INFO] +- Queue 'TESTSEPARATED_ThaiComplexOvernight' Executing: (line 73) FLAG "player" 
                   "gamemode.inventory.<context.gamemode>:<player.inventory.list_contents>" ---------+ 
12:15:14 [INFO]  Filled tag <context.gamemode> with 'SURVIVAL'. 
12:15:14 [INFO]  Filled tag <player.inventory.list_contents> with 'li@'. 
12:15:14 [INFO] +> Executing 'FLAG': flag_name='GAMEMODE.INVENTORY.SURVIVAL'  Action/Value='SET_VALUE(li@)'  
                   flag_target='p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)' 
12:15:14 [INFO]  Completing queue 'TESTSEPARATED_ThaiComplexOvernight' in 11ms. 
12:15:17 [INFO]  Running script event 'PlayerChangesGamemode', event='player changes gamemode' for script 'TESTSEPARATED' 
12:15:17 [INFO]  Starting InstantQueue 'TESTSEPARATED_CompletelyMetresSell' with player 'Behr_Riley'... 
12:15:17 [INFO] +- Queue 'TESTSEPARATED_CompletelyMetresSell' Executing: (line 68) FLAG "player" 
                   "gamemode.inventory.<player.gamemode>:<player.inventory.list_contents>" ---------+ 
12:15:17 [INFO]  Filled tag <player.gamemode> with 'SURVIVAL'. 
12:15:17 [INFO]  Filled tag <player.inventory.list_contents> with 'li@'. 
12:15:17 [INFO] +> Executing 'FLAG': flag_name='GAMEMODE.INVENTORY.SURVIVAL'  Action/Value='SET_VALUE(li@)'  
                   flag_target='p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)' 
12:15:17 [INFO] +- Queue 'TESTSEPARATED_CompletelyMetresSell' Executing: (line 69) INVENTORY "clear" ---------+ 
12:15:17 [INFO] +> Executing 'INVENTORY': actions='[clear]'  Inventory='in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]'  slot='1' 
12:15:17 [INFO] +- Queue 'TESTSEPARATED_CompletelyMetresSell' Executing: (line 70) IF 
                   "<player.has_flag[gamemode.inventory.<context.gamemode>]>" ---------+ 
12:15:17 [INFO] +> Executing 'IF': use_braces='true' 
12:15:17 [INFO]  Filled tag <context.gamemode> with 'CREATIVE'. 
12:15:17 [INFO]  Filled tag <player.has_flag[gamemode.inventory.CREATIVE]> with 'true'. 
12:15:17 [INFO]  If command passed, running block. 
12:15:17 [INFO] +- Queue 'TESTSEPARATED_CompletelyMetresSell' Executing: (line 71) INVENTORY "set" "d:<player.inventory>" 
                   "o:<player.flag[gamemode.inventory.<context.gamemode>]>" ---------+ 
12:15:17 [INFO]  Filled tag <player.inventory> with 'in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]'. 
12:15:17 [INFO]  Filled tag <context.gamemode> with 'CREATIVE'. 
12:15:17 [INFO]  Filled tag <player.flag[gamemode.inventory.CREATIVE]> with 'li@ li@i@air|i@air|i@air|i@air|i@apple'. 
12:15:17 [INFO]  ERROR in script 'TESTSEPARATED' in queue 'TESTSEPARATED_CompletelyMetresSell' while executing command 'INVENTORY' in file 
                   '\scripts\Structure\Essentials.dsc' on line '71' with player 'p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)'!
     Error Message: 'o:li@i@air|i@air|i@air|i@air|i@apple' is an unknown argument! 
12:15:17 [INFO] +> Executing 'INVENTORY': actions='[set]'  Inventory='in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]'  slot='1' 
12:15:17 [INFO]  ERROR in script 'TESTSEPARATED' in queue 'TESTSEPARATED_CompletelyMetresSell' while executing command 'INVENTORY' in file 
                   '\scripts\Structure\Essentials.dsc' on line '71' with player 'p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)'!
     Error Message: Missing origin argument! 
12:15:17 [INFO]  Completing queue 'TESTSEPARATED_CompletelyMetresSell' in 8ms.