Date: 2019/10/15 19:30:43 UTC-07:00
Type: Denizen Script
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petequest:
type: assignment
actions:
on assignment:
- trigger name:click state:true
- trigger name:chat state:true
interact scripts:
- pete
cchat:
type: format
format: "<&e><npc.name> <ยง3>to you<&co> <&e><text>"
pete:
type: interact
steps:
1:
click trigger:
script:
- if <player.flag_has[talkedtobete]>:
- narrate format:cchat "Thank you for delviering that for me"
- give emerald quantity:10
- flag talktobete:!
- if !<player.flag_has[talktobete]>:
- narrate format:cchat "Oh hey there, you think you can take this later to my Brother Bete"
- wait 20t
- narrate format:cchat "Hes across the river to the left, and just go straight for awhile"
- flag player talktobete
chat trigger:
1:
trigger: "/Yes/ I accept the quest"
script:
- if <player.has_flag[talkedtobete]>:
- stop
- flag player npc_engaged
# - engage
- if !<player.flag_has[talktobete]>:
- narrate format:cchat "Oh hey there, you think you can take this later to my Brother Bete"
- narrate format:cchat "Hes across the river to the left, and just go straight for awhile"
- narrate "<&e>[Go deliver the letter to Bete]"
- flag player talktobete
- flag player npc_engaged:!
# - disengage
2:
trigger: "/No/ I don't"
script:
- stop
- random:
- narrate format:cchat "You leave, NOW!"
- narrate format:cchat "Okay then."