Date: 2014/06/28 18:56:04 UTC-07:00
Type: Denizen Script
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DomesticHouseAssign:
type: assignment
actions:
on assignment:
- trigger name:click state:true
- trigger name:chat state:true
interact scripts:
- 10 HouseSellScript
HouseSellScript:
type: interact
steps:
1:
click trigger:
Script:
- chat "<yellow>Welcome to the Domestic Center! I am <npc.name>, one of the current realestate agents."
- chat "<yellow>Would you like to <gray>purchase<yellow> a plot?"
chat trigger:
'Purchase':
trigger: I would like to /purchase/ a plot.
script:
- engage
- if <player.has_flag[owner]> {
- chat "<yellow>Sorry, you can only own one plot at a time! You can <gray>sell<yellow> your plot if you would like a new one."
- chat "<yellow>If my records are accurate, your current plot is <gold><player.flag[owner]><yellow>." }
else {
- chat "<yellow>Excellent! Could you please give me the address?"
- narrate "<gold>For a list of available addresses, type <gray>available<yellow>."
- disengage
}
'Address':
trigger: I'm interested in /regex:.+/
script:
- if <npc.constant[<player.chat_history>]||null> != null {
- chat "<yellow>Ok! Let me check if that address is available..."
- flag player addresswant:<player.chat_history> duration:60
- wait 2
- if <npc.has_flag[<player.flag[addresswant]>]> chat "<yellow>Sorry, someone already owns this plot!"
else {
- chat "<yellow>This plot will cost you <red><npc.constant[<player.flag[addresswant]>]><yellow>. Are you sure you <gray>want<yellow> it?"
- zap 2
- wait 10
- zap 1
}
}
else chat "<yellow>Sorry, it appears that address does not exist."
2:
chat trigger:
'Final_Purchase':
trigger: Yes, I /want/ it please.
script:
- engage
- if <player.money> >= <npc.constant[<player.flag[addresswant]>]> run "SellPlotTask"
else {
- chat "<yellow>Oops! It appears you don't have enough money. You have <gold><player.money><yellow> but you need <red><npc.constant[<player.flag[addresswant]>]><yellow>."
- chat "<yellow>Come back when you have some more cash."
- disengage
- zap 1 }
- disengage
SellPlotTask:
type: task
script:
- engage
- take money qty:<npc.constant[<player.flag[addresswant]>]>
- chat "<yellow>Alright! Everything appears to be in order. You must be excited! Let me just wrap up some paperwork..."
- execute as_server "region addowner <player.flag[addresswant]> <player.name> -w neighborhoods"
- execute as_server "dom adminowns <player.flag[addresswant]> <player.name>"
- flag npc <player.flag[addresswant]>
- flag player owner:<player.flag[addresswant]>
- wait 2
- chat "<yellow>That's it! The house is yours. Here is an owner's manual for your convience. Have a nice day!"
- give HomeOwnersManual
- disengage
HomeOwnersManual:
type: book
title: The Home Owner's Manual
author: The Domestic Center
text:
- =Your Address= <p><player.flag[addresswant]>
- Welcome to the Home Owner's Manual! This manual will walk you through becoming a successful Home Owner.
- =Your Address= <p>The address of your plot is: <player.flag[addresswant]>
- =Domestic Management= <p>The base domestic command is /domestic, or /d. All modification commands require you to 1. Enter your address, and 2. Be standing in your plot."
- =Selling your Home= <p>Selling your home is easy! You can sell your home in one of two ways. <n>You can either sell it back to the Domestic Center, or you can sell it to another player using /d sell [address] [player].
- If you sell your home to the Domestic Center, it will be put up for remodeling, and you will receive three quarters of what you payed for it. <n>If you sell your home to another player, then both players are expected to work out the price, and the home is sold as-is.
- =Inviting Friends to your Home= <p>To invite friends to build things in your home, use /d invite [address] [player].
- =Home Settings= <p>There are several settings you can modify in your home. <n>Type /d help to take a look!
- Enjoy your new home! <p>~ Sincerely, <n>The Domestic Center