Paste #59392: Denizen Debug Logs From 6l[SedexCraft]r - 2Creativer - cSurvivalr - 3Skyblockr4Quests >> D

Date: 2019/10/26 15:58:36 UTC-07:00
Type: Server Log

View Raw Paste Download This Paste
Copy Link


Java Version: 1.8.0_141
Up-time: 2h 57m
CraftBukkit Version: git-Paper-187 (MC: 1.14.4)
Denizen Version: Core: 1.50-SNAPSHOT (Build 339), CraftBukkit: 1.1.0-SNAPSHOT (build 996-DEV)
Active Plugins (65): EntityTrackerFixer: 1.0.8, PlaceholderAPI: 2.10.3, FarmLimiter: 1.2, Core: 0.2.2, 
SkinsRestorer: 13.7.3, DeluxeTags: 1.7.1, SuperTrails: 9.7.1, CraftEnhance: 2.3.3, 
LuckPerms: 4.4.1, WorldEdit: 7.0.1-rc1;edb2e91, TimTheEnchanter: 1.3, OpenInv: 4.0.6, 
VillagerOptimiser: 1.1.1, RightCrops: 1.1, WorldBorder: 1.9.10 (beta), Votifier: 3.0.0-SNAPSHOT, 
Multiverse-Core: 4.1.0-SNAPSHOT-b772, ProtocolLib: 4.5.0-SNAPSHOT, NoCheatPlus: 3.16.2-SNAPSHOT-sCodeMC-b18, 
BlueHolo: 1.0, MVdWPlaceholderAPI: 2.5.1, VotingPlugin: 5.19.2, DeluxeMenus: 1.10.3, 
FeatherBoard: 4.11.1, LimitPillagers: 2.3.0, Register: 1.9, MineResetLite: 0.4.7, 
Vault: 1.7.2-b107, ProtocolSupport: 4.29-dev, HelperBot: 2.0.0, BlockParticles: 1.1, 
CrazyCrates: 1.9.9-Dev-Build-v2, LogBlock: 1.14.1-SNAPSHOT (build #77), DabCore: 1.1r, 
LWC: 2.1.2-dd8c289, WorldGuard: 7.0.1-beta-01;14e7525, ShopGUIPlus: 1.19.7, 
Essentials: 2.17.0.0, CrazyCore: 10.7.10, BuycraftX: 12.0.2, CrazyLogin: 7.24.2, 
Citizens: 2.0.25-SNAPSHOT (build 1737), MythicDrops: 5.1.2-5e3274b, Magic: 7.7.4-fd3f986, 
CrazyAuctions: 1.2.10, XPBoost: 3.1.0, mcMMO: 2.1.101-SNAPSHOT, SuperVanish: 6.1.3, 
DailyRewards: 1.3.3, PluginLibrary: 1.2.2, Rankup: 3.5.5, PhatLoots: 5.3.9, 
EssentialsSpawn: 2.17.0.0, TitleManager: 2.1.5, Bank: 3.3.5, Denizen: 1.1.0-SNAPSHOT (build 996-DEV), 
Towny: 0.94.0.0, DeluxeChat: 1.14.4, Shopkeepers: 2.6.0, MythicMobs: 4.8.0-SNAPSHOT-2889, 
ProtectionLib: 0.9.8, RandomTeleport: 7.8.2, Depenizen: 2.0.0 (build 497), 
FurnitureLib: 2.1.4, DiceFurniture: 3.3.0.2
Loaded Worlds (5): world, world_nether, world_the_end, spawn, Skylia
Online Players (8): Pucca(Renellin), ragib(ragib), GamerGrrr(GamerGrrr), punisher(punisher), 
SkrrrtZ(SkrrrtZ), Hal13(Hal13), Foleymon(Foleymon), TheOne1Game(TheOne1Game),
Offline Players: 12870
Mode: offline (BungeeCoord)

18:58:24 [INFO] +- Queue 'LOOTMOBS_ContinentPerformsReturned' Executing: (line 44) BOSSBAR "remove" "<context.damager>" ---------+ 
18:58:24 [INFO]  Filled tag <context.damager> with 'p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26 (punisher)'. 
18:58:24 [INFO] +> Executing 'BOSSBAR': id='p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26'  action='remove' 
18:58:24 [INFO]  Completing queue 'LOOTMOBS_ContinentPerformsReturned' in 2692ms. 
18:58:25 [INFO]  Running script event 'EntityDies', event='entity dies' for script 'LOOTMOBS' 
18:58:25 [INFO]  Starting InstantQueue 'LOOTMOBS_ConcludeTribesTissue'... 
18:58:25 [INFO] +- Queue 'LOOTMOBS_ConcludeTribesTissue' Executing: (line 27) IF 
                   "<script.list_keys[config].contains[<context.entity.entity_type>]>" "{" "-" "^28^" "drop" "Lesser" 
                   "quantity:<util.random.int[1].to[2]>" "<context.entity.location>" "-" "^29^" "actionbar" "0 <&7>/ 
                   <&2><context.entity.health.max> <&c>❤" "targets:<context.damager>" "-" "^30^" "if" 
                   "<context.damager.as_player.has_flag[nobar]>" "{" "-" "^31^" "queue" "clear" "}" "-" "^33^" "random" "{" "-" "^34^" "bossbar" 
                   "<context.damager>" "players:<context.damager>" "title:<&c><&l>you are already dead" "color:red" "style:SEGMENTED_20" 
                   "progress:0" "-" "^35^" "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>get memed on lad xD" 
                   "color:red" "style:SEGMENTED_20" "progress:0" "-" "^36^" "bossbar" "<context.damager>" "players:<context.damager>" 
                   "title:<&c><&l>ENEMY SLAIN!" "color:red" "style:SEGMENTED_20" "progress:0" "-" "^37^" "bossbar" "<context.damager>" 
                   "players:<context.damager>" "title:<&c><&l>another one bites the dust" "color:red" "style:SEGMENTED_20" "progress:0" "-" 
                   "^38^" "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>people die when they are killed" "color:red" 
                   "style:SEGMENTED_20" "progress:0" "-" "^39^" "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>fookin 
                   rekt m8" "color:red" "style:SEGMENTED_20" "progress:0" "-" "^40^" "bossbar" "<context.damager>" "players:<context.damager>" 
                   "title:<&c><&l>lol shreked" "color:red" "style:SEGMENTED_20" "progress:0" "-" "^41^" "bossbar" "<context.damager>" 
                   "players:<context.damager>" "title:<&c><&l>oh baby a triple!" "color:red" "style:SEGMENTED_20" "progress:0" "}" "-" "^43^" 
                   "wait" "2s" "-" "^44^" "bossbar" "remove" "<context.damager>" "}" ---------+ 
18:58:25 [INFO] +> Executing 'IF': use_braces='true' 
18:58:25 [INFO]  Filled tag <context.entity.entity_type> with 'SKELETON'. 
18:58:25 [INFO]  Filled tag <script.list_keys[config].contains[SKELETON]> with 'true'. 
18:58:25 [INFO]  If command passed, running block. 
18:58:25 [INFO] +- Queue 'LOOTMOBS_ConcludeTribesTissue' Executing: (line 28) DROP "Lesser" "quantity:<util.random.int[1].to[2]>" 
                   "<context.entity.location>" ---------+ 
18:58:25 [INFO]  Filled tag <util.random.int[1].to[2]> with '1'. 
18:58:25 [INFO]  Filled tag <context.entity.location> with 'l@1857.5908822406295,83,1.8080959106834158,0,99.030517578125,Skylia'. 
18:58:25 [INFO]  Filled tag <&5> with ''. 
18:58:25 [INFO]  Filled tag <&d> with ''. 
18:58:25 [INFO]  Filled tag <&5> with ''. 
18:58:25 [INFO]  Filled tag <&d> with ''. 
18:58:25 [INFO]  Filled tag <&5> with ''. 
18:58:25 [INFO]  Filled tag <&d> with ''. 
18:58:25 [INFO]  Filled tag <&6> with ''. 
18:58:25 [INFO]  Filled tag <&a> with ''. 
18:58:25 [INFO] +> Executing 'DROP': action='DROP_ITEM'  location='l@1857.5908822406295, 83, 1.8080959106834158, 0, 99.030517578125, Skylia'  
                   qty='1'  items='[i@prismarine_crystals[display_name=&ss5L&ssdesser &ss5S&ssdoul &ss5D&ssdust;lore=&ss6Required for&co&ssa low 
                   level spells]]' 
18:58:25 [INFO] +- Queue 'LOOTMOBS_ConcludeTribesTissue' Executing: (line 29) ACTIONBAR "0 <&7>/ <&2><context.entity.health.max> <&c>❤" 
                   "targets:<context.damager>" ---------+ 
18:58:25 [INFO]  Filled tag <&7> with ''. 
18:58:25 [INFO]  Filled tag <&2> with ''. 
18:58:25 [INFO]  Filled tag <context.entity.health.max> with '50'. 
18:58:25 [INFO]  Filled tag <&c> with ''. 
18:58:25 [INFO]  Filled tag <context.damager> with 'p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26 (punisher)'. 
18:58:25 [INFO] +> Executing 'ACTIONBAR': text='0 / 50 '  Targets='[p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26 (punisher)]' 
18:58:25 [INFO] +- Queue 'LOOTMOBS_ConcludeTribesTissue' Executing: (line 30) IF "<context.damager.as_player.has_flag[nobar]>" "{" "-" "^31^" 
                   "queue" "clear" "}" ---------+ 
18:58:25 [INFO] +> Executing 'IF': use_braces='true' 
18:58:25 [INFO]  Filled tag <context.damager.as_player.has_flag[nobar]> with 'false'. 
18:58:25 [INFO]  No part of the if command passed, no block will run. 
18:58:25 [INFO] +- Queue 'LOOTMOBS_ConcludeTribesTissue' Executing: (line 33) RANDOM "{" "-" "^34^" "bossbar" "<context.damager>" 
                   "players:<context.damager>" "title:<&c><&l>you are already dead" "color:red" "style:SEGMENTED_20" "progress:0" "-" "^35^" 
                   "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>get memed on lad xD" "color:red" "style:SEGMENTED_20" 
                   "progress:0" "-" "^36^" "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>ENEMY SLAIN!" "color:red" 
                   "style:SEGMENTED_20" "progress:0" "-" "^37^" "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>another 
                   one bites the dust" "color:red" "style:SEGMENTED_20" "progress:0" "-" "^38^" "bossbar" "<context.damager>" 
                   "players:<context.damager>" "title:<&c><&l>people die when they are killed" "color:red" "style:SEGMENTED_20" "progress:0" "-" 
                   "^39^" "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>fookin rekt m8" "color:red" 
                   "style:SEGMENTED_20" "progress:0" "-" "^40^" "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>lol 
                   shreked" "color:red" "style:SEGMENTED_20" "progress:0" "-" "^41^" "bossbar" "<context.damager>" "players:<context.damager>" 
                   "title:<&c><&l>oh baby a triple!" "color:red" "style:SEGMENTED_20" "progress:0" "}" ---------+ 
18:58:25 [INFO] +> Executing 'RANDOM': possibilities='8'  choice='3' 
18:58:25 [INFO] +- Queue 'LOOTMOBS_ConcludeTribesTissue' Executing: (line 36) BOSSBAR "<context.damager>" "players:<context.damager>" 
                   "title:<&c><&l>ENEMY SLAIN!" "color:red" "style:SEGMENTED_20" "progress:0" ---------+ 
18:58:25 [INFO]  Filled tag <context.damager> with 'p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26 (punisher)'. 
18:58:25 [INFO]  Filled tag <context.damager> with 'p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26 (punisher)'. 
18:58:25 [INFO]  Filled tag <&c> with ''. 
18:58:25 [INFO]  Filled tag <&l> with ''. 
18:58:25 [INFO] +> Executing 'BOSSBAR': id='p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26'  action='CREATE'  
                   players='li@p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26'  title='ENEMY SLAIN!'  progress='0'  color='red'  style='SEGMENTED_20' 
18:58:25 [INFO] +- Queue 'LOOTMOBS_ConcludeTribesTissue' Executing: (line 43) WAIT "2s" ---------+ 
18:58:25 [INFO] +> Executing 'WAIT': queue='q@LOOTMOBS_ConcludeTribesTissue'  delay='d@2.0s (2s)' 
18:58:25 [INFO]  Forcing queue LOOTMOBS_ConcludeTribesTissue into a timed queue... 
18:58:25 [INFO]  Completing queue 'LOOTMOBS_ConcludeTribesTissue' in 4ms. 
18:58:25 [INFO]  Starting TimedQueue 'LOOTMOBS_ConcludeTribesTissue'... 
18:58:26 [INFO] +- Getting interact script: n@trickortreat0/p@Renellin ---------+ 
18:58:26 [INFO]  
18:58:26 [INFO]  OKAY! Highest scoring script is TRICKORTREAT0_INTERACT. 
18:58:26 [INFO] +> [InteractScri...] Current step for this script is: 1 
18:58:26 [INFO] +---------------------+ 
18:58:26 [INFO] +- Parsing CLICK trigger: n@trickortreat0/p@Renellin ---------+ 
18:58:26 [INFO]  Starting TimedQueue 'TRICKORTREAT0_INTERACT_RomanDnaSay' with player 'Renellin' and NPC '3296/trickortreat0'... 
18:58:26 [INFO] +- Queue 'TRICKORTREAT0_INTERACT_RomanDnaSay' Executing: (line 30) playsound "<player>" "sound:ENTITY_VILLAGER_YES" "pitch:2" 
                   ---------+ 
18:58:26 [INFO]  Filled tag <player> with 'p@9a51c29a-a54b-3b6e-909e-4f954d8f05db (Renellin)'. 
18:58:26 [INFO] +> Executing 'PLAYSOUND': entities='[p@9a51c29a-a54b-3b6e-909e-4f954d8f05db]'  sound='ENTITY_VILLAGER_YES'  volume='1'  
                   pitch='2'  custom='false' 
18:58:26 [INFO] +- Queue 'TRICKORTREAT0_INTERACT_RomanDnaSay' Executing: (line 31) NARRATE "format:cchat" "<&e> Do you really wanna Trick Or 
                   Treat here?" ---------+ 
18:58:26 [INFO]  Filled tag <&e> with ''. 
18:58:26 [INFO]  ERROR in script 'TRICKORTREAT0_INTERACT' in queue 'TRICKORTREAT0_INTERACT_RomanDnaSay' while executing command 'NARRATE' in 
                   file 'scripts/TrickOrTreat0.yml' on line '31' with player 'p@9a51c29a-a54b-3b6e-909e-4f954d8f05db (Renellin)' with NPC 'n@3296 
                   (trickortreat0)'!
     Error Message: Could not find format script matching 'cchat' 
18:58:26 [INFO] +> Executing 'NARRATE': Narrating=' Do you really wanna Trick Or Treat here?'  
                   Targets='[p@9a51c29a-a54b-3b6e-909e-4f954d8f05db (Renellin)]' 
18:58:26 [INFO] +- Queue 'TRICKORTREAT0_INTERACT_RomanDnaSay' Executing: (line 32) WAIT "1s" ---------+ 
18:58:26 [INFO] +> Executing 'WAIT': queue='q@TRICKORTREAT0_INTERACT_RomanDnaSay'  delay='d@1.0s (1s)' 
18:58:26 [INFO] +- Queue 'TRICKORTREAT0_INTERACT_RomanDnaSay' Executing: (line 33) NARRATE "format:cchat" "<&e>Write Trick or treat to 
                   continue" ---------+ 
18:58:26 [INFO]  Filled tag <&e> with ''. 
18:58:26 [INFO]  ERROR in script 'TRICKORTREAT0_INTERACT' in queue 'TRICKORTREAT0_INTERACT_RomanDnaSay' while executing command 'NARRATE' in 
                   file 'scripts/TrickOrTreat0.yml' on line '33' with player 'p@9a51c29a-a54b-3b6e-909e-4f954d8f05db (Renellin)' with NPC 'n@3296 
                   (trickortreat0)'!
     Error Message: Could not find format script matching 'cchat' 
18:58:26 [INFO] +> Executing 'NARRATE': Narrating='Write Trick or treat to continue'  Targets='[p@9a51c29a-a54b-3b6e-909e-4f954d8f05db 
                   (Renellin)]' 
18:58:26 [INFO]  Completing queue 'TRICKORTREAT0_INTERACT_RomanDnaSay' in 822ms. 
18:58:27 [INFO] +- Queue 'LOOTMOBS_ConcludeTribesTissue' Executing: (line 44) BOSSBAR "remove" "<context.damager>" ---------+ 
18:58:27 [INFO]  Filled tag <context.damager> with 'p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26 (punisher)'. 
18:58:27 [INFO] +> Executing 'BOSSBAR': id='p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26'  action='remove' 
18:58:27 [INFO]  Completing queue 'LOOTMOBS_ConcludeTribesTissue' in 1171ms. 
18:58:30 [INFO] +- Getting interact script: n@trickortreat0/p@Renellin ---------+ 
18:58:30 [INFO]  
18:58:30 [INFO]  OKAY! Highest scoring script is TRICKORTREAT0_INTERACT. 
18:58:30 [INFO] +> [InteractScri...] Current step for this script is: 1 
18:58:30 [INFO] +---------------------+ 
18:58:30 [INFO] +> Executing 'CHAT': Player='Renellin'  NPC='n@3296'  Radius(Max)='0.6632370595695328(3.0)'  Trigger text='trick or treat'  
                   LOS='true'  Facing='true' 
18:58:30 [INFO]  Filled tag <npc.name.nickname> with 'trickortreat0'. 
18:58:30 [INFO]  Filled tag <player.name> with 'Renellin'. 
18:58:30 [INFO]  Filled tag <npc.name.nickname> with 'trickortreat0'. 
18:58:30 [INFO] +- Parsing CHAT trigger: n@trickortreat0/p@Renellin ---------+ 
18:58:30 [INFO]  Starting TimedQueue 'TRICKORTREAT0_INTERACT_AssociatesPreciselyElections' with player 'Renellin' and NPC 
                   '3296/trickortreat0'... 
18:58:30 [INFO] +- Queue 'TRICKORTREAT0_INTERACT_AssociatesPreciselyElections' Executing: (line 40) RANDOM "10" ---------+ 
18:58:30 [INFO] +> Executing 'RANDOM': possibilities='10'  choice='10' 
18:58:30 [INFO]  ...selected 'RUN: [Trick10]'. 
18:58:30 [INFO] +- Queue 'TRICKORTREAT0_INTERACT_AssociatesPreciselyElections' Executing: (line 50) RUN "Trick10" ---------+ 
18:58:30 [INFO] +> Executing 'RUN': script='s@TRICK10 (TASK)' 
18:58:30 [INFO]  Starting TimedQueue 'TRICK10_PressedControllerMsn' with player 'Renellin' and NPC '3296/trickortreat0'... 
18:58:30 [INFO] +- Queue 'TRICK10_PressedControllerMsn' Executing: (line 158) IF "<player.inventory.contains.display[<&f><&l>Spooky 
                   Dust].quantity[1]>" "{" "-" "^159^" "take" "scriptname:i@SpookyDust" "quantity:1" "-" "^160^" "execute" "as_server" "kill 
                   <player.name>" "-" "^161^" "narrate" "<&f>Have Fun" "}" "else" "{" "-" "^163^" "narrate" "<&f>You don't have <&c>x1 
                   <&f><&l>Spooky Dust<&f>." "}" ---------+ 
18:58:30 [INFO] +> Executing 'IF': use_braces='true' 
18:58:30 [INFO]  Filled tag <&f> with ''. 
18:58:30 [INFO]  Filled tag <&l> with ''. 
18:58:30 [INFO]  Filled tag <player.inventory.contains.display[Spooky Dust].quantity[1]> with 'false'. 
18:58:30 [INFO]  No part of the if command passed, running ELSE block. 
18:58:30 [INFO] +- Queue 'TRICK10_PressedControllerMsn' Executing: (line 163) NARRATE "<&f>You don't have <&c>x1 <&f><&l>Spooky Dust<&f>." 
                   ---------+ 
18:58:30 [INFO]  Filled tag <&f> with ''. 
18:58:30 [INFO]  Filled tag <&c> with ''. 
18:58:30 [INFO]  Filled tag <&f> with ''. 
18:58:30 [INFO]  Filled tag <&l> with ''. 
18:58:30 [INFO]  Filled tag <&f> with ''. 
18:58:30 [INFO] +> Executing 'NARRATE': Narrating='You don't have x1 Spooky Dust.'  Targets='[p@9a51c29a-a54b-3b6e-909e-4f954d8f05db 
                   (Renellin)]' 
18:58:30 [INFO]  Completing queue 'TRICK10_PressedControllerMsn' in 1ms. 
18:58:30 [INFO]  Completing queue 'TRICKORTREAT0_INTERACT_AssociatesPreciselyElections' in 1ms. 
18:58:30 [INFO] +> [] CHAT: Renellin: trick or treat 
18:58:31 [INFO]  Running script event 'EntityDies', event='entity dies' for script 'LOOTMOBS' 
18:58:31 [INFO]  Starting InstantQueue 'LOOTMOBS_SoughtNuclearDisney'... 
18:58:31 [INFO] +- Queue 'LOOTMOBS_SoughtNuclearDisney' Executing: (line 27) IF 
                   "<script.list_keys[config].contains[<context.entity.entity_type>]>" "{" "-" "^28^" "drop" "Lesser" 
                   "quantity:<util.random.int[1].to[2]>" "<context.entity.location>" "-" "^29^" "actionbar" "0 <&7>/ 
                   <&2><context.entity.health.max> <&c>❤" "targets:<context.damager>" "-" "^30^" "if" 
                   "<context.damager.as_player.has_flag[nobar]>" "{" "-" "^31^" "queue" "clear" "}" "-" "^33^" "random" "{" "-" "^34^" "bossbar" 
                   "<context.damager>" "players:<context.damager>" "title:<&c><&l>you are already dead" "color:red" "style:SEGMENTED_20" 
                   "progress:0" "-" "^35^" "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>get memed on lad xD" 
                   "color:red" "style:SEGMENTED_20" "progress:0" "-" "^36^" "bossbar" "<context.damager>" "players:<context.damager>" 
                   "title:<&c><&l>ENEMY SLAIN!" "color:red" "style:SEGMENTED_20" "progress:0" "-" "^37^" "bossbar" "<context.damager>" 
                   "players:<context.damager>" "title:<&c><&l>another one bites the dust" "color:red" "style:SEGMENTED_20" "progress:0" "-" 
                   "^38^" "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>people die when they are killed" "color:red" 
                   "style:SEGMENTED_20" "progress:0" "-" "^39^" "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>fookin 
                   rekt m8" "color:red" "style:SEGMENTED_20" "progress:0" "-" "^40^" "bossbar" "<context.damager>" "players:<context.damager>" 
                   "title:<&c><&l>lol shreked" "color:red" "style:SEGMENTED_20" "progress:0" "-" "^41^" "bossbar" "<context.damager>" 
                   "players:<context.damager>" "title:<&c><&l>oh baby a triple!" "color:red" "style:SEGMENTED_20" "progress:0" "}" "-" "^43^" 
                   "wait" "2s" "-" "^44^" "bossbar" "remove" "<context.damager>" "}" ---------+ 
18:58:31 [INFO] +> Executing 'IF': use_braces='true' 
18:58:31 [INFO]  Filled tag <context.entity.entity_type> with 'SKELETON'. 
18:58:31 [INFO]  Filled tag <script.list_keys[config].contains[SKELETON]> with 'true'. 
18:58:31 [INFO]  If command passed, running block. 
18:58:31 [INFO] +- Queue 'LOOTMOBS_SoughtNuclearDisney' Executing: (line 28) DROP "Lesser" "quantity:<util.random.int[1].to[2]>" 
                   "<context.entity.location>" ---------+ 
18:58:31 [INFO]  Filled tag <util.random.int[1].to[2]> with '2'. 
18:58:31 [INFO]  Filled tag <context.entity.location> with 
                   'l@1861.2224827041991,83,-11.271793357778638,-4.873136520385742,-50.028968811035156,Skylia'. 
18:58:31 [INFO]  Filled tag <&5> with ''. 
18:58:31 [INFO]  Filled tag <&d> with ''. 
18:58:31 [INFO]  Filled tag <&5> with ''. 
18:58:31 [INFO]  Filled tag <&d> with ''. 
18:58:31 [INFO]  Filled tag <&5> with ''. 
18:58:31 [INFO]  Filled tag <&d> with ''. 
18:58:31 [INFO]  Filled tag <&6> with ''. 
18:58:31 [INFO]  Filled tag <&a> with ''. 
18:58:31 [INFO] +> Executing 'DROP': action='DROP_ITEM'  location='l@1861.2224827041991, 83, -11.271793357778638, -4.873136520385742, 
                   -50.028968811035156, Skylia'  qty='2'  items='[i@prismarine_crystals[display_name=&ss5L&ssdesser &ss5S&ssdoul 
                   &ss5D&ssdust;lore=&ss6Required for&co&ssa low level spells]]' 
18:58:31 [INFO] +- Queue 'LOOTMOBS_SoughtNuclearDisney' Executing: (line 29) ACTIONBAR "0 <&7>/ <&2><context.entity.health.max> <&c>❤" 
                   "targets:<context.damager>" ---------+ 
18:58:31 [INFO]  Filled tag <&7> with ''. 
18:58:31 [INFO]  Filled tag <&2> with ''. 
18:58:31 [INFO]  Filled tag <context.entity.health.max> with '50'. 
18:58:31 [INFO]  Filled tag <&c> with ''. 
18:58:31 [INFO]  Filled tag <context.damager> with 'p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26 (punisher)'. 
18:58:31 [INFO] +> Executing 'ACTIONBAR': text='0 / 50 '  Targets='[p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26 (punisher)]' 
18:58:31 [INFO] +- Queue 'LOOTMOBS_SoughtNuclearDisney' Executing: (line 30) IF "<context.damager.as_player.has_flag[nobar]>" "{" "-" "^31^" 
                   "queue" "clear" "}" ---------+ 
18:58:31 [INFO] +> Executing 'IF': use_braces='true' 
18:58:31 [INFO]  Filled tag <context.damager.as_player.has_flag[nobar]> with 'false'. 
18:58:31 [INFO]  No part of the if command passed, no block will run. 
18:58:31 [INFO] +- Queue 'LOOTMOBS_SoughtNuclearDisney' Executing: (line 33) RANDOM "{" "-" "^34^" "bossbar" "<context.damager>" 
                   "players:<context.damager>" "title:<&c><&l>you are already dead" "color:red" "style:SEGMENTED_20" "progress:0" "-" "^35^" 
                   "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>get memed on lad xD" "color:red" "style:SEGMENTED_20" 
                   "progress:0" "-" "^36^" "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>ENEMY SLAIN!" "color:red" 
                   "style:SEGMENTED_20" "progress:0" "-" "^37^" "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>another 
                   one bites the dust" "color:red" "style:SEGMENTED_20" "progress:0" "-" "^38^" "bossbar" "<context.damager>" 
                   "players:<context.damager>" "title:<&c><&l>people die when they are killed" "color:red" "style:SEGMENTED_20" "progress:0" "-" 
                   "^39^" "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>fookin rekt m8" "color:red" 
                   "style:SEGMENTED_20" "progress:0" "-" "^40^" "bossbar" "<context.damager>" "players:<context.damager>" "title:<&c><&l>lol 
                   shreked" "color:red" "style:SEGMENTED_20" "progress:0" "-" "^41^" "bossbar" "<context.damager>" "players:<context.damager>" 
                   "title:<&c><&l>oh baby a triple!" "color:red" "style:SEGMENTED_20" "progress:0" "}" ---------+ 
18:58:31 [INFO] +> Executing 'RANDOM': possibilities='8'  choice='1' 
18:58:31 [INFO] +- Queue 'LOOTMOBS_SoughtNuclearDisney' Executing: (line 34) BOSSBAR "<context.damager>" "players:<context.damager>" 
                   "title:<&c><&l>you are already dead" "color:red" "style:SEGMENTED_20" "progress:0" ---------+ 
18:58:31 [INFO]  Filled tag <context.damager> with 'p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26 (punisher)'. 
18:58:31 [INFO]  Filled tag <context.damager> with 'p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26 (punisher)'. 
18:58:31 [INFO]  Filled tag <&c> with ''. 
18:58:31 [INFO]  Filled tag <&l> with ''. 
18:58:31 [INFO] +> Executing 'BOSSBAR': id='p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26'  action='CREATE'  
                   players='li@p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26'  title='you are already dead'  progress='0'  color='red'  
                   style='SEGMENTED_20' 
18:58:31 [INFO] +- Queue 'LOOTMOBS_SoughtNuclearDisney' Executing: (line 43) WAIT "2s" ---------+ 
18:58:31 [INFO] +> Executing 'WAIT': queue='q@LOOTMOBS_SoughtNuclearDisney'  delay='d@2.0s (2s)' 
18:58:31 [INFO]  Forcing queue LOOTMOBS_SoughtNuclearDisney into a timed queue... 
18:58:31 [INFO]  Completing queue 'LOOTMOBS_SoughtNuclearDisney' in 3ms. 
18:58:31 [INFO]  Starting TimedQueue 'LOOTMOBS_SoughtNuclearDisney'... 
18:58:32 [INFO] +- Queue 'LOOTMOBS_SoughtNuclearDisney' Executing: (line 44) BOSSBAR "remove" "<context.damager>" ---------+ 
18:58:32 [INFO]  Filled tag <context.damager> with 'p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26 (punisher)'. 
18:58:32 [INFO] +> Executing 'BOSSBAR': id='p@ee3c6d4e-15ee-31de-bfa6-2fb40ea10f26'  action='remove' 
18:58:32 [INFO]  Completing queue 'LOOTMOBS_SoughtNuclearDisney' in 1703ms.