'Test Script for gathering': type: interact steps: '1': click trigger: script: - engage - chat "Can you get me 5 burnt logs" - flag gathering_burnt_logs - zap step:2 - disengage '2': click trigger: script: - engage - if "" && "" { - give i@diamond qty:5} else { - chat "Please bring me back burnt logs for your reward." } - disengage '3': click trigger: script: - engage - chat "Thank you for the burnt logs from before." - disengage "burntlog": type: item material: 17 display name: "<&c>Burnt Log" lore: - Still Warm 'BurntLogWorld': type: world events: on player left clicks log with air in TestCube: #- replace log with 0 - give "item:burntlog" qty:1 'WorldLoads': type: world events: on server start: - note cu@0,0,0,world|1,1,1,world as:TestCube