Java Version: 1.8.0_222
Up-time: 7d 12h
CraftBukkit Version: git-Spigot-1a3504a-dfa7583 (MC: 1.13.2)
Denizen Version: Core: 1.60-SNAPSHOT (Build 443), CraftBukkit: 1.1.1-SNAPSHOT (build 4314-DEV)
Active Plugins (75): CleanroomGenerator: 1.1.0, MinePacks: 1.19.3, PlaceholderAPI: 2.9.2, Trade: 1.9a,
DiscordMC: 1.5.0, FancyPortals: 0.2.0, ChatReaction: 1.7.1, Arconix: 1.1.1,
CraftEnhance: 2.3.1-BETA, NoteBlockAPI: 1.3, ViaVersion: 2.1.3, StaffPlus: 3.2.9.3,
BetterAlias: 1.5.2, JukeBox: 1.11.1, EmptyWorldGenerator: 1.7, TitleMotd: 1.5.0,
Skript: 2.4-alpha3, ClearLag: 3.1.0, UltimateTimber: 2.0.0, LastInventorySaver: 1.0,
ArmorStandEdit: 2.0.1, WorldBorder: 1.8.7, Votifier: 1.9, BannerBoard: 1.10.1,
Multiverse-Core: 2.5.0-b727, TutorialCreator: 1.10.1, FastAsyncWorldEdit: 1.0,
DeluxeMenus: 1.10.5, PermissionsEx: 1.23.4, EliteChallenges: 1.0, CS-CoreLib: v1.6.1,
Vault: 1.7.2-b107, BoilingCauldrons: 1.2.3, CmdSigns: 1.0.7, BlockParticles: 1.9.8,
Scoreboard-revision: R3 1.4.1 RELEASE, DailyBonus: 2.2.7, Holograms: 2.8-SNAPSHOT,
EXPBottles: 1.1.6, Essentials: 2.16.0.35, SpigotLib: 8.4, BountyHunters: 2.2.6,
HeadDatabase: 4.9.0, ProtocolLib: 4.4.0, LibsDisguises: 9.8.2, Citizens: 2.0.25-SNAPSHOT (build 1667),
CrazyAuctions: 1.2.7, EssentialsChat: 2.16.0.31, TAB: 2.4.11, EnjinMinecraftPlugin: 3.5.4,
HolographicDisplays: 2.3.2, DamageIndicator: 1.3.3, BossShopPro: 2.0.8, EssentialsGeoIP: 2.16.0.31,
CommandNPC: 1.9.1, CratesPlus: 4.5.1, Denizen: 1.1.1-SNAPSHOT (build 4314-DEV),
DungeonsXL: 0.17.7, Depenizen: 2.0.0 (build 560), Quests: 2.1.1, MythicMobs: 4.6.5-2800,
mmArmorStandAnimator: 0.462a, MythicArtifacts: 1.0.0-SNAPSHOT, MythicDenizenAddon: 0.600a-SNAPSHOT,
Skinner: 3.3.0, MoreFish: 2.2.2, JupiterCore: 1.3.0, GoldenCrates: 3.3.1,
QuantumRPG: 4.2.5, WorldEdit: unspecified, Repuska: 14.11, WorldGuard: 7.0.0-SNAPSHOT;0dc5781,
MythicMobsExtension: 1.441a-SNAPSHOT, Shopkeepers: 2.6.0, GriefPrevention: 16.11.5,
Loaded Worlds (11): spawn, spawn_the_end, TestWorldIsBestWorld, SurvivalLeMonde, mobtesting, worldspawn3,
spawnstest, XPfarm, worldtemplate, spawn_nether, NormalResworld
Online Players (1): [DEV] NextoEsKawaii(NextoEsKawaii)
Offline Players: 17
Mode: online
11:51:02 [INFO] Running script event 'PlayerClicksBlock', event='player right clicks anvil' for script 'CLICKDETECT'
11:51:02 [INFO] Starting InstantQueue 'CLICKDETECT_DryConsoleHealing' with player 'NextoEsKawaii'...
11:51:02 [INFO] +- Queue 'CLICKDETECT_DryConsoleHealing' Executing: (line 37) WAIT "1t" ---------+
11:51:02 [INFO] +> Executing 'WAIT': queue='q@CLICKDETECT_DryConsoleHealing' delay='d@0.05s (0.05s)'
11:51:02 [INFO] Forcing queue CLICKDETECT_DryConsoleHealing into a timed queue...
11:51:02 [INFO] Completing queue 'CLICKDETECT_DryConsoleHealing' in 0ms.
11:51:02 [INFO] Starting TimedQueue 'CLICKDETECT_DryConsoleHealing' with player 'NextoEsKawaii'...
11:51:02 [INFO] +- Queue 'CLICKDETECT_DryConsoleHealing' Executing: (line 38) INVENTORY "open" "d:anvilr" ---------+
11:51:02 [INFO] Filled tag <&a> with ''.
11:51:02 [INFO] Filled tag <&a> with ''.
11:51:02 [INFO] Filled tag <&a> with ''.
11:51:02 [INFO] Filled tag <&a> with ''.
11:51:02 [INFO] Filled tag <&a> with ''.
11:51:02 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@ANVILR[uniquifier=4187]' slot='1'
11:51:02 [INFO] Running script event 'PlayerOpensInv', event='player opens anvilr' for script 'CLICKDETECT'
11:51:02 [INFO] Starting InstantQueue 'CLICKDETECT_AdaptorHttpAntivirus' with player 'NextoEsKawaii'...
11:51:02 [INFO] +- Queue 'CLICKDETECT_AdaptorHttpAntivirus' Executing: (line 49) FLAG "player" "R_Name:!" ---------+
11:51:02 [INFO] +> Executing 'FLAG': flag_name='R_NAME' Action/Value='DELETE(false)' flag_target='p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75
(NextoEsKawaii)'
11:51:02 [INFO] +- Queue 'CLICKDETECT_AdaptorHttpAntivirus' Executing: (line 50) FLAG "player" "R_Level:!" ---------+
11:51:02 [INFO] +> Executing 'FLAG': flag_name='R_LEVEL' Action/Value='DELETE(false)' flag_target='p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75
(NextoEsKawaii)'
11:51:02 [INFO] +- Queue 'CLICKDETECT_AdaptorHttpAntivirus' Executing: (line 51) FLAG "player" "a_type:!" ---------+
11:51:02 [INFO] +> Executing 'FLAG': flag_name='A_TYPE' Action/Value='DELETE(false)' flag_target='p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75
(NextoEsKawaii)'
11:51:02 [INFO] Completing queue 'CLICKDETECT_AdaptorHttpAntivirus' in 0ms.
11:51:02 [INFO] Completing queue 'CLICKDETECT_DryConsoleHealing' in 54ms.
11:51:03 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr' for script 'CLICKDETECT'
11:51:03 [INFO] Starting InstantQueue 'CLICKDETECT_IspRugsFields' with player 'NextoEsKawaii'...
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 54) NARRATE "<context.raw_slot>" ---------+
11:51:03 [INFO] Filled tag <context.raw_slot> with '13'.
11:51:03 [INFO] +> Executing 'NARRATE': Narrating='13' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 58) IF "<context.raw_slot>" "==" "15" ---------+
11:51:03 [INFO] +> Executing 'IF': use_braces='true'
11:51:03 [INFO] Filled tag <context.raw_slot> with '13'.
11:51:03 [INFO] Comparable='Decimal(13.0)', Operator='EQUALS', ComparedTo='Decimal(15.0)' --> OUTCOME='false'
11:51:03 [INFO] No part of the if command passed, no block will run.
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 108) IF "<context.raw_slot>" "==" "13" ---------+
11:51:03 [INFO] +> Executing 'IF': use_braces='true'
11:51:03 [INFO] Filled tag <context.raw_slot> with '13'.
11:51:03 [INFO] Comparable='Decimal(13.0)', Operator='EQUALS', ComparedTo='Decimal(13.0)' --> OUTCOME='true'
11:51:03 [INFO] If command passed, running block.
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 109) WAIT "1t" ---------+
11:51:03 [INFO] +> Executing 'WAIT': queue='q@CLICKDETECT_IspRugsFields' delay='d@0.05s (0.05s)'
11:51:03 [INFO] Forcing queue CLICKDETECT_IspRugsFields into a timed queue...
11:51:03 [INFO] Completing queue 'CLICKDETECT_IspRugsFields' in 1ms.
11:51:03 [INFO] Starting TimedQueue 'CLICKDETECT_IspRugsFields' with player 'NextoEsKawaii'...
11:51:03 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr priority:100' for script 'CLICKDETECT'
11:51:03 [INFO] Starting InstantQueue 'CLICKDETECT_ChineseFlashingJj' with player 'NextoEsKawaii'...
11:51:03 [INFO] +- Queue 'CLICKDETECT_ChineseFlashingJj' Executing: (line 43) IF "!<list[13|15|41|44].contains[<context.raw_slot>]>"
---------+
11:51:03 [INFO] +> Executing 'IF': use_braces='false'
11:51:03 [INFO] Filled tag <context.raw_slot> with '13'.
11:51:03 [INFO] Filled tag <list[13|15|41|44].contains[13]> with 'true'.
11:51:03 [INFO] No part of the if command passed, no block will run.
11:51:03 [INFO] Completing queue 'CLICKDETECT_ChineseFlashingJj' in 0ms.
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 110) FLAG "player" "a_type:!" ---------+
11:51:03 [INFO] +> Executing 'FLAG': flag_name='A_TYPE' Action/Value='DELETE(false)' flag_target='p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75
(NextoEsKawaii)'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 111) INVENTORY "set" "d:<context.inventory>"
"o:<context.inventory.slot[13]>" "slot:41" ---------+
11:51:03 [INFO] Filled tag <context.inventory> with 'in@ANVILR[uniquifier=4187]'.
11:51:03 [INFO] Filled tag <context.inventory.slot[13]> with 'i@iron_sword[enchantments=DAMAGE_ALL,2]'.
11:51:03 [INFO] Filled tag <&a> with ''.
11:51:03 [INFO] Filled tag <&a> with ''.
11:51:03 [INFO] Filled tag <&a> with ''.
11:51:03 [INFO] Filled tag <&a> with ''.
11:51:03 [INFO] Filled tag <&a> with ''.
11:51:03 [INFO] Applying property 'enchantments' on object of type 'Item'...
11:51:03 [INFO] +> Executing 'INVENTORY': actions='[set]' Inventory='in@ANVILR[uniquifier=4187]'
Inventory='in@generic[size=54;contents=li@i@iron_sword[enchantments=DAMAGE_ALL,2];title=Chest;uniquifier=4189]' slot='41'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 112) DEFINE
"armor:<list[leather_helmet|leather_chestplate|leather_leggings|leather_boots|chainmail_helmet|chainmail_chestplate|chainmail_leggings|chainmail_boots|golden_helmet|golden_chestplate|golden_leggings|golden_boots|iron_helmet|iron_chestplate|iron_leggings|iron_boots|diamond_helmet|diamond_chestplate|diamond_leggings|diamond_boots]>"
---------+
11:51:03 [INFO] Filled tag
<list[leather_helmet|leather_chestplate|leather_leggings|leather_boots|chainmail_helmet|chainmail_chestplate|chainmail_leggings|chainmail_boots|golden_helmet|golden_chestplate|golden_leggings|golden_boots|iron_helmet|iron_chestplate|iron_leggings|iron_boots|diamond_helmet|diamond_chestplate|diamond_leggings|diamond_boots]>
with 'li@ leather_helmet | leather_chestplate | leather_leggings | leather_boots | chainmail_helmet | chainmail_chestplate |
chainmail_leggings | chainmail_boots | golden_helmet | golden_chestplate | golden_leggings | golden_boots | iron_helmet |
iron_chestplate | iron_leggings | iron_boots | diamond_helmet | diamond_chestplate | diamond_leggings | diamond_boots'.
11:51:03 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_IspRugsFields'
action='(armor[0]:SET:li@leather_helmet|leather_chestplate|leather_leggings|leather_boots|chainmail_helmet|chainmail_chestplate|chainmail_leggings|chainmail_boots|golden_helmet|golden_chestplate|golden_leggings|golden_boots|iron_helmet|iron_chestplate|iron_leggings|iron_boots|diamond_helmet|diamond_chestplate|diamond_leggings|diamond_boots)'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 114) NARRATE "<&5><context.inventory.slot[13]>" ---------+
11:51:03 [INFO] Filled tag <&5> with ''.
11:51:03 [INFO] Filled tag <context.inventory.slot[13]> with 'i@iron_sword[enchantments=DAMAGE_ALL,2]'.
11:51:03 [INFO] +> Executing 'NARRATE': Narrating='i@iron_sword[enchantments=DAMAGE_ALL,2]' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75
(NextoEsKawaii)]'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 115) NARRATE "<&5><context.inventory.slot[13].durability>" ---------+
11:51:03 [INFO] Filled tag <&5> with ''.
11:51:03 [INFO] Filled tag <context.inventory.slot[13].durability> with '0'.
11:51:03 [INFO] +> Executing 'NARRATE': Narrating='0' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 116) IF
"<list[wooden_sword|stone_sword|golden_sword|iron_sword|diamond_sword].contains[<context.inventory.slot[13].material.name>]>"
---------+
11:51:03 [INFO] +> Executing 'IF': use_braces='true'
11:51:03 [INFO] Filled tag <context.inventory.slot[13].material.name> with 'iron_sword'.
11:51:03 [INFO] Filled tag <list[wooden_sword|stone_sword|golden_sword|iron_sword|diamond_sword].contains[iron_sword]> with 'true'.
11:51:03 [INFO] If command passed, running block.
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 117) FLAG "player" "a_type:->:weapon" ---------+
11:51:03 [INFO] +> Executing 'FLAG': flag_name='A_TYPE' Action/Value='INSERT(weapon)' flag_target='p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75
(NextoEsKawaii)'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 118) NARRATE "<[a_type]>" ---------+
11:51:03 [INFO] ERROR in script 'CLICKDETECT' in queue 'CLICKDETECT_IspRugsFields' while executing command 'NARRATE' in file
'scripts/AnvilMenu.dsc' on line '118' with player 'p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)'!
Error Message: Invalid definition name 'a_type'.
11:51:03 [INFO] ERROR in script 'CLICKDETECT' in queue 'CLICKDETECT_IspRugsFields' while executing command 'NARRATE' in file
'scripts/AnvilMenu.dsc' on line '118' with player 'p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)'!
Error Message: Tag <[a_type]> is invalid!
11:51:03 [INFO] +> Executing 'NARRATE': Narrating='[a_type]' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 119) NARRATE "<&a><[a_type]>" ---------+
11:51:03 [INFO] Filled tag <&a> with ''.
11:51:03 [INFO] ERROR in script 'CLICKDETECT' in queue 'CLICKDETECT_IspRugsFields' while executing command 'NARRATE' in file
'scripts/AnvilMenu.dsc' on line '119' with player 'p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)'!
Error Message: Invalid definition name 'a_type'.
11:51:03 [INFO] ERROR in script 'CLICKDETECT' in queue 'CLICKDETECT_IspRugsFields' while executing command 'NARRATE' in file
'scripts/AnvilMenu.dsc' on line '119' with player 'p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)'!
Error Message: Tag <[a_type]> is invalid!
11:51:03 [INFO] +> Executing 'NARRATE': Narrating='[a_type]' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 120) NARRATE "<&c><context.inventory.slot[13].material.name>" ---------+
11:51:03 [INFO] Filled tag <&c> with ''.
11:51:03 [INFO] Filled tag <context.inventory.slot[13].material.name> with 'iron_sword'.
11:51:03 [INFO] +> Executing 'NARRATE': Narrating='iron_sword' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 121) NARRATE
"<&9><[armor].contains[<context.inventory.slot[13].material.name>]>" ---------+
11:51:03 [INFO] Filled tag <&9> with ''.
11:51:03 [INFO] Filled tag <context.inventory.slot[13].material.name> with 'iron_sword'.
11:51:03 [INFO] Filled tag <[armor].contains[iron_sword]> with 'false'.
11:51:03 [INFO] +> Executing 'NARRATE': Narrating='false' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 122) IF "<[armor].contains[<context.inventory.slot[13].material.name>]>"
---------+
11:51:03 [INFO] +> Executing 'IF': use_braces='true'
11:51:03 [INFO] Filled tag <context.inventory.slot[13].material.name> with 'iron_sword'.
11:51:03 [INFO] Filled tag <[armor].contains[iron_sword]> with 'false'.
11:51:03 [INFO] Filled tag <context.inventory.slot[13].material.name> with 'iron_sword'.
11:51:03 [INFO] Filled tag
<list[wooden_pickaxe|wooden_axe|wooden_shovel|stone_pickaxe|stone_axe|stone_shovel|golden_pickaxe|golden_axe|golden_shovel|iron_pickaxe|iron_axe|iron_shovel|diamond_pickaxe|diamond_axe|diamond_shovel].contains[iron_sword]>
with 'false'.
11:51:03 [INFO] Filled tag <context.inventory.slot[13].material.name> with 'iron_sword'.
11:51:03 [INFO] Comparable='Element(iron_sword)', Operator='EQUALS', ComparedTo='Element(bow)' --> OUTCOME='false'
11:51:03 [INFO] Filled tag <context.inventory.slot[13].material.name> with 'iron_sword'.
11:51:03 [INFO] Comparable='Element(iron_sword)', Operator='EQUALS', ComparedTo='Element(fishing_rod)' --> OUTCOME='false'
11:51:03 [INFO] Filled tag <context.inventory.slot[13].material.name> with 'iron_sword'.
11:51:03 [INFO] Comparable='Element(iron_sword)', Operator='EQUALS', ComparedTo='Element(trident)' --> OUTCOME='false'
11:51:03 [INFO] No part of the if command passed, no block will run.
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 149) IF "<context.inventory.slot[13].durability>" "!="
"context.inventory.slot[13].durability" ---------+
11:51:03 [INFO] +> Executing 'IF': use_braces='true'
11:51:03 [INFO] Filled tag <context.inventory.slot[13].durability> with '0'.
11:51:03 [INFO] Logic='NEGATIVE', Comparable='Element(0.0)', Operator='EQUALS', ComparedTo='Element(context.inventory.slot[13].durability)'
--> OUTCOME='true'
11:51:03 [INFO] If command passed, running block.
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 150) FLAG "player" "a_type:->:breakable" ---------+
11:51:03 [INFO] +> Executing 'FLAG': flag_name='A_TYPE' Action/Value='INSERT(breakable)' flag_target='p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75
(NextoEsKawaii)'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 151) NARRATE "<&a>2222222222<[a_type]>" ---------+
11:51:03 [INFO] Filled tag <&a> with ''.
11:51:03 [INFO] ERROR in script 'CLICKDETECT' in queue 'CLICKDETECT_IspRugsFields' while executing command 'NARRATE' in file
'scripts/AnvilMenu.dsc' on line '151' with player 'p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)'!
Error Message: Invalid definition name 'a_type'.
11:51:03 [INFO] ERROR in script 'CLICKDETECT' in queue 'CLICKDETECT_IspRugsFields' while executing command 'NARRATE' in file
'scripts/AnvilMenu.dsc' on line '151' with player 'p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)'!
Error Message: Tag <[a_type]> is invalid!
11:51:03 [INFO] +> Executing 'NARRATE': Narrating='2222222222[a_type]' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 152) NARRATE "<[a_type]>" ---------+
11:51:03 [INFO] ERROR in script 'CLICKDETECT' in queue 'CLICKDETECT_IspRugsFields' while executing command 'NARRATE' in file
'scripts/AnvilMenu.dsc' on line '152' with player 'p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)'!
Error Message: Invalid definition name 'a_type'.
11:51:03 [INFO] ERROR in script 'CLICKDETECT' in queue 'CLICKDETECT_IspRugsFields' while executing command 'NARRATE' in file
'scripts/AnvilMenu.dsc' on line '152' with player 'p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)'!
Error Message: Tag <[a_type]> is invalid!
11:51:03 [INFO] +> Executing 'NARRATE': Narrating='[a_type]' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 155) NARRATE "<player.flag[a_type]>" ---------+
11:51:03 [INFO] Filled tag <player.flag[a_type]> with 'li@ weapon | breakable'.
11:51:03 [INFO] +> Executing 'NARRATE': Narrating='li@weapon|breakable' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 156) NARRATE "<player.flag[a_type].contains[breakable]>" ---------+
11:51:03 [INFO] Filled tag <player.flag[a_type].contains[breakable]> with 'true'.
11:51:03 [INFO] +> Executing 'NARRATE': Narrating='true' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:03 [INFO] +- Queue 'CLICKDETECT_IspRugsFields' Executing: (line 160) IF "<context.raw_slot>" "==" "44" ---------+
11:51:03 [INFO] +> Executing 'IF': use_braces='true'
11:51:03 [INFO] Filled tag <context.raw_slot> with '13'.
11:51:03 [INFO] Comparable='Decimal(13.0)', Operator='EQUALS', ComparedTo='Decimal(44.0)' --> OUTCOME='false'
11:51:03 [INFO] No part of the if command passed, no block will run.
11:51:03 [INFO] Completing queue 'CLICKDETECT_IspRugsFields' in 70ms.
11:51:04 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr' for script 'CLICKDETECT'
11:51:04 [INFO] Starting InstantQueue 'CLICKDETECT_BooleanGenericSounds' with player 'NextoEsKawaii'...
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 54) NARRATE "<context.raw_slot>" ---------+
11:51:04 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:04 [INFO] +> Executing 'NARRATE': Narrating='15' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 58) IF "<context.raw_slot>" "==" "15" ---------+
11:51:04 [INFO] +> Executing 'IF': use_braces='true'
11:51:04 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:04 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(15.0)' --> OUTCOME='true'
11:51:04 [INFO] If command passed, running block.
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 59) NARRATE "<context.inventory.slot[13].material.name>"
---------+
11:51:04 [INFO] Filled tag <context.inventory.slot[13].material.name> with 'iron_sword'.
11:51:04 [INFO] +> Executing 'NARRATE': Narrating='iron_sword' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 60) IF "<player.flag[a_type].contains[armor]>" ---------+
11:51:04 [INFO] +> Executing 'IF': use_braces='true'
11:51:04 [INFO] Filled tag <player.flag[a_type].contains[armor]> with 'false'.
11:51:04 [INFO] No part of the if command passed, no block will run.
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 62) IF "<player.flag[a_type].contains[helmet]>" ---------+
11:51:04 [INFO] +> Executing 'IF': use_braces='true'
11:51:04 [INFO] Filled tag <player.flag[a_type].contains[helmet]> with 'false'.
11:51:04 [INFO] No part of the if command passed, no block will run.
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 64) IF "<player.flag[a_type].contains[boots]>" ---------+
11:51:04 [INFO] +> Executing 'IF': use_braces='true'
11:51:04 [INFO] Filled tag <player.flag[a_type].contains[boots]> with 'false'.
11:51:04 [INFO] No part of the if command passed, no block will run.
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 66) IF "<player.flag[a_type].contains[weapon]>" ---------+
11:51:04 [INFO] +> Executing 'IF': use_braces='true'
11:51:04 [INFO] Filled tag <player.flag[a_type].contains[weapon]> with 'true'.
11:51:04 [INFO] If command passed, running block.
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 67) DEFINE
"encantable:->:<list[DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE]>"
---------+
11:51:04 [INFO] Filled tag <list[DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE]> with 'li@
DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK | LOOT_BONUS_MOBS | SWEEPING_EDGE'.
11:51:04 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_BooleanGenericSounds'
action='(encantable[0]:INSERT:li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE)'
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 68) IF "<player.flag[a_type].contains[trident]>" ---------+
11:51:04 [INFO] +> Executing 'IF': use_braces='true'
11:51:04 [INFO] Filled tag <player.flag[a_type].contains[trident]> with 'false'.
11:51:04 [INFO] No part of the if command passed, no block will run.
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 70) IF "<player.flag[a_type].contains[tool]>" ---------+
11:51:04 [INFO] +> Executing 'IF': use_braces='true'
11:51:04 [INFO] Filled tag <player.flag[a_type].contains[tool]> with 'false'.
11:51:04 [INFO] No part of the if command passed, no block will run.
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 72) IF "<player.flag[a_type].contains[bow]>" ---------+
11:51:04 [INFO] +> Executing 'IF': use_braces='true'
11:51:04 [INFO] Filled tag <player.flag[a_type].contains[bow]> with 'false'.
11:51:04 [INFO] No part of the if command passed, no block will run.
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 74) IF "<player.flag[a_type].contains[fishing_rod]>" ---------+
11:51:04 [INFO] +> Executing 'IF': use_braces='true'
11:51:04 [INFO] Filled tag <player.flag[a_type].contains[fishing_rod]> with 'false'.
11:51:04 [INFO] No part of the if command passed, no block will run.
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 76) IF "<player.flag[a_type].contains[breakable]>" ---------+
11:51:04 [INFO] +> Executing 'IF': use_braces='true'
11:51:04 [INFO] Filled tag <player.flag[a_type].contains[breakable]> with 'true'.
11:51:04 [INFO] If command passed, running block.
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 77) DEFINE "encantable:->:<list[DURABILITY|MENDING]>" ---------+
11:51:04 [INFO] Filled tag <list[DURABILITY|MENDING]> with 'li@ DURABILITY | MENDING'.
11:51:04 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_BooleanGenericSounds' action='(encantable[0]:INSERT:li@DURABILITY|MENDING)'
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 78) DEFINE "encantable:<[encantable].combine>" ---------+
11:51:04 [INFO] Filled tag <[encantable].combine> with 'li@ DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK |
LOOT_BONUS_MOBS | SWEEPING_EDGE | DURABILITY | MENDING'.
11:51:04 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_BooleanGenericSounds'
action='(encantable[0]:SET:li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE|DURABILITY|MENDING)'
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 79) NARRATE "<&b><[encantable]>" ---------+
11:51:04 [INFO] Filled tag <&b> with ''.
11:51:04 [INFO] Filled tag <[encantable]> with 'li@ DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK |
LOOT_BONUS_MOBS | SWEEPING_EDGE | DURABILITY | MENDING'.
11:51:04 [INFO] +> Executing 'NARRATE':
Narrating='li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE|DURABILITY|MENDING'
Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 80) NARRATE "<&e><player.flag[a_type]>" ---------+
11:51:04 [INFO] Filled tag <&e> with ''.
11:51:04 [INFO] Filled tag <player.flag[a_type]> with 'li@ weapon | breakable'.
11:51:04 [INFO] +> Executing 'NARRATE': Narrating='li@weapon|breakable' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 82) FOREACH "<context.inventory.slot[15].enchantments>"
"as:enchant" ---------+
11:51:04 [INFO] Filled tag <context.inventory.slot[15].enchantments> with 'li@'.
11:51:04 [INFO] +> Executing 'FOREACH': list='li@' as_name='enchant'
11:51:04 [INFO] Empty list, not looping...
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 108) IF "<context.raw_slot>" "==" "13" ---------+
11:51:04 [INFO] +> Executing 'IF': use_braces='true'
11:51:04 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:04 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(13.0)' --> OUTCOME='false'
11:51:04 [INFO] No part of the if command passed, no block will run.
11:51:04 [INFO] +- Queue 'CLICKDETECT_BooleanGenericSounds' Executing: (line 160) IF "<context.raw_slot>" "==" "44" ---------+
11:51:04 [INFO] +> Executing 'IF': use_braces='true'
11:51:04 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:04 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(44.0)' --> OUTCOME='false'
11:51:04 [INFO] No part of the if command passed, no block will run.
11:51:04 [INFO] Completing queue 'CLICKDETECT_BooleanGenericSounds' in 5ms.
11:51:04 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr priority:100' for script 'CLICKDETECT'
11:51:04 [INFO] Starting InstantQueue 'CLICKDETECT_CodePeopleThu' with player 'NextoEsKawaii'...
11:51:04 [INFO] +- Queue 'CLICKDETECT_CodePeopleThu' Executing: (line 43) IF "!<list[13|15|41|44].contains[<context.raw_slot>]>" ---------+
11:51:04 [INFO] +> Executing 'IF': use_braces='false'
11:51:04 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:04 [INFO] Filled tag <list[13|15|41|44].contains[15]> with 'true'.
11:51:04 [INFO] No part of the if command passed, no block will run.
11:51:04 [INFO] Completing queue 'CLICKDETECT_CodePeopleThu' in 0ms.
11:51:06 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr' for script 'CLICKDETECT'
11:51:06 [INFO] Starting InstantQueue 'CLICKDETECT_PhonesFarmNuclear' with player 'NextoEsKawaii'...
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 54) NARRATE "<context.raw_slot>" ---------+
11:51:06 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:06 [INFO] +> Executing 'NARRATE': Narrating='15' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 58) IF "<context.raw_slot>" "==" "15" ---------+
11:51:06 [INFO] +> Executing 'IF': use_braces='true'
11:51:06 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:06 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(15.0)' --> OUTCOME='true'
11:51:06 [INFO] If command passed, running block.
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 59) NARRATE "<context.inventory.slot[13].material.name>" ---------+
11:51:06 [INFO] Filled tag <context.inventory.slot[13].material.name> with 'iron_sword'.
11:51:06 [INFO] +> Executing 'NARRATE': Narrating='iron_sword' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 60) IF "<player.flag[a_type].contains[armor]>" ---------+
11:51:06 [INFO] +> Executing 'IF': use_braces='true'
11:51:06 [INFO] Filled tag <player.flag[a_type].contains[armor]> with 'false'.
11:51:06 [INFO] No part of the if command passed, no block will run.
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 62) IF "<player.flag[a_type].contains[helmet]>" ---------+
11:51:06 [INFO] +> Executing 'IF': use_braces='true'
11:51:06 [INFO] Filled tag <player.flag[a_type].contains[helmet]> with 'false'.
11:51:06 [INFO] No part of the if command passed, no block will run.
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 64) IF "<player.flag[a_type].contains[boots]>" ---------+
11:51:06 [INFO] +> Executing 'IF': use_braces='true'
11:51:06 [INFO] Filled tag <player.flag[a_type].contains[boots]> with 'false'.
11:51:06 [INFO] No part of the if command passed, no block will run.
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 66) IF "<player.flag[a_type].contains[weapon]>" ---------+
11:51:06 [INFO] +> Executing 'IF': use_braces='true'
11:51:06 [INFO] Filled tag <player.flag[a_type].contains[weapon]> with 'true'.
11:51:06 [INFO] If command passed, running block.
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 67) DEFINE
"encantable:->:<list[DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE]>"
---------+
11:51:06 [INFO] Filled tag <list[DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE]> with 'li@
DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK | LOOT_BONUS_MOBS | SWEEPING_EDGE'.
11:51:06 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_PhonesFarmNuclear'
action='(encantable[0]:INSERT:li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE)'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 68) IF "<player.flag[a_type].contains[trident]>" ---------+
11:51:06 [INFO] +> Executing 'IF': use_braces='true'
11:51:06 [INFO] Filled tag <player.flag[a_type].contains[trident]> with 'false'.
11:51:06 [INFO] No part of the if command passed, no block will run.
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 70) IF "<player.flag[a_type].contains[tool]>" ---------+
11:51:06 [INFO] +> Executing 'IF': use_braces='true'
11:51:06 [INFO] Filled tag <player.flag[a_type].contains[tool]> with 'false'.
11:51:06 [INFO] No part of the if command passed, no block will run.
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 72) IF "<player.flag[a_type].contains[bow]>" ---------+
11:51:06 [INFO] +> Executing 'IF': use_braces='true'
11:51:06 [INFO] Filled tag <player.flag[a_type].contains[bow]> with 'false'.
11:51:06 [INFO] No part of the if command passed, no block will run.
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 74) IF "<player.flag[a_type].contains[fishing_rod]>" ---------+
11:51:06 [INFO] +> Executing 'IF': use_braces='true'
11:51:06 [INFO] Filled tag <player.flag[a_type].contains[fishing_rod]> with 'false'.
11:51:06 [INFO] No part of the if command passed, no block will run.
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 76) IF "<player.flag[a_type].contains[breakable]>" ---------+
11:51:06 [INFO] +> Executing 'IF': use_braces='true'
11:51:06 [INFO] Filled tag <player.flag[a_type].contains[breakable]> with 'true'.
11:51:06 [INFO] If command passed, running block.
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 77) DEFINE "encantable:->:<list[DURABILITY|MENDING]>" ---------+
11:51:06 [INFO] Filled tag <list[DURABILITY|MENDING]> with 'li@ DURABILITY | MENDING'.
11:51:06 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_PhonesFarmNuclear' action='(encantable[0]:INSERT:li@DURABILITY|MENDING)'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 78) DEFINE "encantable:<[encantable].combine>" ---------+
11:51:06 [INFO] Filled tag <[encantable].combine> with 'li@ DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK |
LOOT_BONUS_MOBS | SWEEPING_EDGE | DURABILITY | MENDING'.
11:51:06 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_PhonesFarmNuclear'
action='(encantable[0]:SET:li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE|DURABILITY|MENDING)'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 79) NARRATE "<&b><[encantable]>" ---------+
11:51:06 [INFO] Filled tag <&b> with ''.
11:51:06 [INFO] Filled tag <[encantable]> with 'li@ DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK |
LOOT_BONUS_MOBS | SWEEPING_EDGE | DURABILITY | MENDING'.
11:51:06 [INFO] +> Executing 'NARRATE':
Narrating='li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE|DURABILITY|MENDING'
Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 80) NARRATE "<&e><player.flag[a_type]>" ---------+
11:51:06 [INFO] Filled tag <&e> with ''.
11:51:06 [INFO] Filled tag <player.flag[a_type]> with 'li@ weapon | breakable'.
11:51:06 [INFO] +> Executing 'NARRATE': Narrating='li@weapon|breakable' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 82) FOREACH "<context.inventory.slot[15].enchantments>" "as:enchant"
---------+
11:51:06 [INFO] Filled tag <context.inventory.slot[15].enchantments> with 'li@ DAMAGE_ALL'.
11:51:06 [INFO] +> Executing 'FOREACH': list='li@ DAMAGE_ALL' as_name='enchant'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 83) IF "<[encantable].contains[<[enchant]>]>" ---------+
11:51:06 [INFO] +> Executing 'IF': use_braces='true'
11:51:06 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:06 [INFO] Filled tag <[encantable].contains[DAMAGE_ALL]> with 'true'.
11:51:06 [INFO] If command passed, running block.
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 84) NARRATE "<&9><[enchant]>" ---------+
11:51:06 [INFO] Filled tag <&9> with ''.
11:51:06 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:06 [INFO] +> Executing 'NARRATE': Narrating='DAMAGE_ALL' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 85) DEFINE "R_Name:->:<[enchant]>" ---------+
11:51:06 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:06 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_PhonesFarmNuclear' action='(R_Name[0]:INSERT:DAMAGE_ALL)'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 86) IF
"<context.inventory.slot[15].enchantments.level[<[enchant]>]>" "=="
"<context.inventory.slot[13].enchantments.level[<[enchant]>]>" ---------+
11:51:06 [INFO] +> Executing 'IF': use_braces='true'
11:51:06 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:06 [INFO] Filled tag <context.inventory.slot[15].enchantments.level[DAMAGE_ALL]> with '2'.
11:51:06 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:06 [INFO] Filled tag <context.inventory.slot[13].enchantments.level[DAMAGE_ALL]> with '2'.
11:51:06 [INFO] Comparable='Decimal(2.0)', Operator='EQUALS', ComparedTo='Decimal(2.0)' --> OUTCOME='true'
11:51:06 [INFO] If command passed, running block.
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 87) NARRATE "<&e>El item resultante tendria un
<context.inventory.slot[15].enchantments.level[<[enchant]>].add[1]> de nivel" ---------+
11:51:06 [INFO] Filled tag <&e> with ''.
11:51:06 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:06 [INFO] Filled tag <context.inventory.slot[15].enchantments.level[DAMAGE_ALL].add[1]> with '3'.
11:51:06 [INFO] +> Executing 'NARRATE': Narrating='El item resultante tendria un 3 de nivel' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75
(NextoEsKawaii)]'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 88) DEFINE
"R_Level:->:<context.inventory.slot[13].enchantments.level[<[enchant]>].add[1]>" ---------+
11:51:06 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:06 [INFO] Filled tag <context.inventory.slot[13].enchantments.level[DAMAGE_ALL].add[1]> with '3'.
11:51:06 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_PhonesFarmNuclear' action='(R_Level[0]:INSERT:3)'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 97) NARRATE "<&d><[R_Name]>" ---------+
11:51:06 [INFO] Filled tag <&d> with ''.
11:51:06 [INFO] Filled tag <[R_Name]> with 'li@ DAMAGE_ALL'.
11:51:06 [INFO] +> Executing 'NARRATE': Narrating='li@DAMAGE_ALL' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 98) NARRATE "<&d><[R_Level]>" ---------+
11:51:06 [INFO] Filled tag <&d> with ''.
11:51:06 [INFO] Filled tag <[R_Level]> with 'li@ 3'.
11:51:06 [INFO] +> Executing 'NARRATE': Narrating='li@3' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 99) NARRATE "<&d><[R_Name].size>" ---------+
11:51:06 [INFO] Filled tag <&d> with ''.
11:51:06 [INFO] Filled tag <[R_Name].size> with '1'.
11:51:06 [INFO] +> Executing 'NARRATE': Narrating='1' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 100) NARRATE "<&d><[R_Level].size>" ---------+
11:51:06 [INFO] Filled tag <&d> with ''.
11:51:06 [INFO] Filled tag <[R_Level].size> with '1'.
11:51:06 [INFO] +> Executing 'NARRATE': Narrating='1' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 101) REPEAT "<[R_Name].size>" ---------+
11:51:06 [INFO] Filled tag <[R_Name].size> with '1'.
11:51:06 [INFO] +> Executing 'REPEAT': qty='1' as_name='value'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 102) NARRATE "enchanting_the_item" ---------+
11:51:06 [INFO] +> Executing 'NARRATE': Narrating='enchanting_the_item' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 103) INVENTORY "adjust" "slot:41"
"enchantments:<[R_Name].get[<[value]>]>,<[R_Level].get[<[value]>]>" "d:<context.inventory>" ---------+
11:51:06 [INFO] Filled tag <[value]> with '1'.
11:51:06 [INFO] Filled tag <[R_Name].get[1]> with 'DAMAGE_ALL'.
11:51:06 [INFO] Filled tag <[value]> with '1'.
11:51:06 [INFO] Filled tag <[R_Level].get[1]> with '3'.
11:51:06 [INFO] Filled tag <context.inventory> with 'in@ANVILR[uniquifier=4187]'.
11:51:06 [INFO] Filled tag <&a> with ''.
11:51:06 [INFO] Filled tag <&a> with ''.
11:51:06 [INFO] Filled tag <&a> with ''.
11:51:06 [INFO] Filled tag <&a> with ''.
11:51:06 [INFO] Filled tag <&a> with ''.
11:51:06 [INFO] +> Executing 'INVENTORY': actions='[adjust]' Inventory='in@ANVILR[uniquifier=4187]' mechanism='enchantments'
mechanism_value='DAMAGE_ALL,3' slot='41'
11:51:06 [INFO] Adjust mechanism 'enchantments' on object of type 'Item'...
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 104) INVENTORY "update" "d:<context.inventory>" ---------+
11:51:06 [INFO] Filled tag <context.inventory> with 'in@ANVILR[uniquifier=4187]'.
11:51:06 [INFO] Filled tag <&a> with ''.
11:51:06 [INFO] Filled tag <&a> with ''.
11:51:06 [INFO] Filled tag <&a> with ''.
11:51:06 [INFO] Filled tag <&a> with ''.
11:51:06 [INFO] Filled tag <&a> with ''.
11:51:06 [INFO] +> Executing 'INVENTORY': actions='[update]' Inventory='in@ANVILR[uniquifier=4187]' slot='1'
11:51:06 [INFO] ERROR in script 'CLICKDETECT' in queue 'CLICKDETECT_PhonesFarmNuclear' while executing command 'INVENTORY' in file
'scripts/AnvilMenu.dsc' on line '104' with player 'p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)'!
Error Message: Only player inventories can be force-updated!
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 0) REPEAT " CALLBACK" "as:value" ---------+
11:51:06 [INFO] +- Repeat loop complete ---------+
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 0) FOREACH " CALLBACK" "as:enchant" ---------+
11:51:06 [INFO] +- Foreach loop complete ---------+
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 108) IF "<context.raw_slot>" "==" "13" ---------+
11:51:06 [INFO] +> Executing 'IF': use_braces='true'
11:51:06 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:06 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(13.0)' --> OUTCOME='false'
11:51:06 [INFO] No part of the if command passed, no block will run.
11:51:06 [INFO] +- Queue 'CLICKDETECT_PhonesFarmNuclear' Executing: (line 160) IF "<context.raw_slot>" "==" "44" ---------+
11:51:06 [INFO] +> Executing 'IF': use_braces='true'
11:51:06 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:06 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(44.0)' --> OUTCOME='false'
11:51:06 [INFO] No part of the if command passed, no block will run.
11:51:06 [INFO] Completing queue 'CLICKDETECT_PhonesFarmNuclear' in 10ms.
11:51:06 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr priority:100' for script 'CLICKDETECT'
11:51:06 [INFO] Starting InstantQueue 'CLICKDETECT_NdContributorReflect' with player 'NextoEsKawaii'...
11:51:06 [INFO] +- Queue 'CLICKDETECT_NdContributorReflect' Executing: (line 43) IF "!<list[13|15|41|44].contains[<context.raw_slot>]>"
---------+
11:51:06 [INFO] +> Executing 'IF': use_braces='false'
11:51:06 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:06 [INFO] Filled tag <list[13|15|41|44].contains[15]> with 'true'.
11:51:06 [INFO] No part of the if command passed, no block will run.
11:51:06 [INFO] Completing queue 'CLICKDETECT_NdContributorReflect' in 0ms.
11:51:07 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr' for script 'CLICKDETECT'
11:51:07 [INFO] Starting InstantQueue 'CLICKDETECT_FragrancesLotsApt' with player 'NextoEsKawaii'...
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 54) NARRATE "<context.raw_slot>" ---------+
11:51:07 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:07 [INFO] +> Executing 'NARRATE': Narrating='15' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 58) IF "<context.raw_slot>" "==" "15" ---------+
11:51:07 [INFO] +> Executing 'IF': use_braces='true'
11:51:07 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:07 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(15.0)' --> OUTCOME='true'
11:51:07 [INFO] If command passed, running block.
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 59) NARRATE "<context.inventory.slot[13].material.name>" ---------+
11:51:07 [INFO] Filled tag <context.inventory.slot[13].material.name> with 'iron_sword'.
11:51:07 [INFO] +> Executing 'NARRATE': Narrating='iron_sword' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 60) IF "<player.flag[a_type].contains[armor]>" ---------+
11:51:07 [INFO] +> Executing 'IF': use_braces='true'
11:51:07 [INFO] Filled tag <player.flag[a_type].contains[armor]> with 'false'.
11:51:07 [INFO] No part of the if command passed, no block will run.
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 62) IF "<player.flag[a_type].contains[helmet]>" ---------+
11:51:07 [INFO] +> Executing 'IF': use_braces='true'
11:51:07 [INFO] Filled tag <player.flag[a_type].contains[helmet]> with 'false'.
11:51:07 [INFO] No part of the if command passed, no block will run.
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 64) IF "<player.flag[a_type].contains[boots]>" ---------+
11:51:07 [INFO] +> Executing 'IF': use_braces='true'
11:51:07 [INFO] Filled tag <player.flag[a_type].contains[boots]> with 'false'.
11:51:07 [INFO] No part of the if command passed, no block will run.
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 66) IF "<player.flag[a_type].contains[weapon]>" ---------+
11:51:07 [INFO] +> Executing 'IF': use_braces='true'
11:51:07 [INFO] Filled tag <player.flag[a_type].contains[weapon]> with 'true'.
11:51:07 [INFO] If command passed, running block.
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 67) DEFINE
"encantable:->:<list[DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE]>"
---------+
11:51:07 [INFO] Filled tag <list[DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE]> with 'li@
DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK | LOOT_BONUS_MOBS | SWEEPING_EDGE'.
11:51:07 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_FragrancesLotsApt'
action='(encantable[0]:INSERT:li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE)'
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 68) IF "<player.flag[a_type].contains[trident]>" ---------+
11:51:07 [INFO] +> Executing 'IF': use_braces='true'
11:51:07 [INFO] Filled tag <player.flag[a_type].contains[trident]> with 'false'.
11:51:07 [INFO] No part of the if command passed, no block will run.
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 70) IF "<player.flag[a_type].contains[tool]>" ---------+
11:51:07 [INFO] +> Executing 'IF': use_braces='true'
11:51:07 [INFO] Filled tag <player.flag[a_type].contains[tool]> with 'false'.
11:51:07 [INFO] No part of the if command passed, no block will run.
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 72) IF "<player.flag[a_type].contains[bow]>" ---------+
11:51:07 [INFO] +> Executing 'IF': use_braces='true'
11:51:07 [INFO] Filled tag <player.flag[a_type].contains[bow]> with 'false'.
11:51:07 [INFO] No part of the if command passed, no block will run.
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 74) IF "<player.flag[a_type].contains[fishing_rod]>" ---------+
11:51:07 [INFO] +> Executing 'IF': use_braces='true'
11:51:07 [INFO] Filled tag <player.flag[a_type].contains[fishing_rod]> with 'false'.
11:51:07 [INFO] No part of the if command passed, no block will run.
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 76) IF "<player.flag[a_type].contains[breakable]>" ---------+
11:51:07 [INFO] +> Executing 'IF': use_braces='true'
11:51:07 [INFO] Filled tag <player.flag[a_type].contains[breakable]> with 'true'.
11:51:07 [INFO] If command passed, running block.
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 77) DEFINE "encantable:->:<list[DURABILITY|MENDING]>" ---------+
11:51:07 [INFO] Filled tag <list[DURABILITY|MENDING]> with 'li@ DURABILITY | MENDING'.
11:51:07 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_FragrancesLotsApt' action='(encantable[0]:INSERT:li@DURABILITY|MENDING)'
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 78) DEFINE "encantable:<[encantable].combine>" ---------+
11:51:07 [INFO] Filled tag <[encantable].combine> with 'li@ DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK |
LOOT_BONUS_MOBS | SWEEPING_EDGE | DURABILITY | MENDING'.
11:51:07 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_FragrancesLotsApt'
action='(encantable[0]:SET:li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE|DURABILITY|MENDING)'
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 79) NARRATE "<&b><[encantable]>" ---------+
11:51:07 [INFO] Filled tag <&b> with ''.
11:51:07 [INFO] Filled tag <[encantable]> with 'li@ DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK |
LOOT_BONUS_MOBS | SWEEPING_EDGE | DURABILITY | MENDING'.
11:51:07 [INFO] +> Executing 'NARRATE':
Narrating='li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE|DURABILITY|MENDING'
Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 80) NARRATE "<&e><player.flag[a_type]>" ---------+
11:51:07 [INFO] Filled tag <&e> with ''.
11:51:07 [INFO] Filled tag <player.flag[a_type]> with 'li@ weapon | breakable'.
11:51:07 [INFO] +> Executing 'NARRATE': Narrating='li@weapon|breakable' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 82) FOREACH "<context.inventory.slot[15].enchantments>" "as:enchant"
---------+
11:51:07 [INFO] Filled tag <context.inventory.slot[15].enchantments> with 'li@'.
11:51:07 [INFO] +> Executing 'FOREACH': list='li@' as_name='enchant'
11:51:07 [INFO] Empty list, not looping...
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 108) IF "<context.raw_slot>" "==" "13" ---------+
11:51:07 [INFO] +> Executing 'IF': use_braces='true'
11:51:07 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:07 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(13.0)' --> OUTCOME='false'
11:51:07 [INFO] No part of the if command passed, no block will run.
11:51:07 [INFO] +- Queue 'CLICKDETECT_FragrancesLotsApt' Executing: (line 160) IF "<context.raw_slot>" "==" "44" ---------+
11:51:07 [INFO] +> Executing 'IF': use_braces='true'
11:51:07 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:07 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(44.0)' --> OUTCOME='false'
11:51:07 [INFO] No part of the if command passed, no block will run.
11:51:07 [INFO] Completing queue 'CLICKDETECT_FragrancesLotsApt' in 7ms.
11:51:07 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr priority:100' for script 'CLICKDETECT'
11:51:07 [INFO] Starting InstantQueue 'CLICKDETECT_CiscoTournamentThemes' with player 'NextoEsKawaii'...
11:51:07 [INFO] +- Queue 'CLICKDETECT_CiscoTournamentThemes' Executing: (line 43) IF "!<list[13|15|41|44].contains[<context.raw_slot>]>"
---------+
11:51:07 [INFO] +> Executing 'IF': use_braces='false'
11:51:07 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:07 [INFO] Filled tag <list[13|15|41|44].contains[15]> with 'true'.
11:51:07 [INFO] No part of the if command passed, no block will run.
11:51:07 [INFO] Completing queue 'CLICKDETECT_CiscoTournamentThemes' in 0ms.
11:51:16 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr' for script 'CLICKDETECT'
11:51:16 [INFO] Starting InstantQueue 'CLICKDETECT_MagicalRootsLeslie' with player 'NextoEsKawaii'...
11:51:16 [INFO] +- Queue 'CLICKDETECT_MagicalRootsLeslie' Executing: (line 54) NARRATE "<context.raw_slot>" ---------+
11:51:16 [INFO] Filled tag <context.raw_slot> with '41'.
11:51:16 [INFO] +> Executing 'NARRATE': Narrating='41' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:16 [INFO] +- Queue 'CLICKDETECT_MagicalRootsLeslie' Executing: (line 58) IF "<context.raw_slot>" "==" "15" ---------+
11:51:16 [INFO] +> Executing 'IF': use_braces='true'
11:51:16 [INFO] Filled tag <context.raw_slot> with '41'.
11:51:16 [INFO] Comparable='Decimal(41.0)', Operator='EQUALS', ComparedTo='Decimal(15.0)' --> OUTCOME='false'
11:51:16 [INFO] No part of the if command passed, no block will run.
11:51:16 [INFO] +- Queue 'CLICKDETECT_MagicalRootsLeslie' Executing: (line 108) IF "<context.raw_slot>" "==" "13" ---------+
11:51:16 [INFO] +> Executing 'IF': use_braces='true'
11:51:16 [INFO] Filled tag <context.raw_slot> with '41'.
11:51:16 [INFO] Comparable='Decimal(41.0)', Operator='EQUALS', ComparedTo='Decimal(13.0)' --> OUTCOME='false'
11:51:16 [INFO] No part of the if command passed, no block will run.
11:51:16 [INFO] +- Queue 'CLICKDETECT_MagicalRootsLeslie' Executing: (line 160) IF "<context.raw_slot>" "==" "44" ---------+
11:51:16 [INFO] +> Executing 'IF': use_braces='true'
11:51:16 [INFO] Filled tag <context.raw_slot> with '41'.
11:51:16 [INFO] Comparable='Decimal(41.0)', Operator='EQUALS', ComparedTo='Decimal(44.0)' --> OUTCOME='false'
11:51:16 [INFO] No part of the if command passed, no block will run.
11:51:16 [INFO] Completing queue 'CLICKDETECT_MagicalRootsLeslie' in 1ms.
11:51:16 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr priority:100' for script 'CLICKDETECT'
11:51:16 [INFO] Starting InstantQueue 'CLICKDETECT_WeatherUniformRisk' with player 'NextoEsKawaii'...
11:51:16 [INFO] +- Queue 'CLICKDETECT_WeatherUniformRisk' Executing: (line 43) IF "!<list[13|15|41|44].contains[<context.raw_slot>]>"
---------+
11:51:16 [INFO] +> Executing 'IF': use_braces='false'
11:51:16 [INFO] Filled tag <context.raw_slot> with '41'.
11:51:16 [INFO] Filled tag <list[13|15|41|44].contains[41]> with 'true'.
11:51:16 [INFO] No part of the if command passed, no block will run.
11:51:16 [INFO] Completing queue 'CLICKDETECT_WeatherUniformRisk' in 0ms.
11:51:17 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr' for script 'CLICKDETECT'
11:51:17 [INFO] Starting InstantQueue 'CLICKDETECT_ReadersTokyoFactory' with player 'NextoEsKawaii'...
11:51:17 [INFO] +- Queue 'CLICKDETECT_ReadersTokyoFactory' Executing: (line 54) NARRATE "<context.raw_slot>" ---------+
11:51:17 [INFO] Filled tag <context.raw_slot> with '90'.
11:51:17 [INFO] +> Executing 'NARRATE': Narrating='90' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:17 [INFO] +- Queue 'CLICKDETECT_ReadersTokyoFactory' Executing: (line 58) IF "<context.raw_slot>" "==" "15" ---------+
11:51:17 [INFO] +> Executing 'IF': use_braces='true'
11:51:17 [INFO] Filled tag <context.raw_slot> with '90'.
11:51:17 [INFO] Comparable='Decimal(90.0)', Operator='EQUALS', ComparedTo='Decimal(15.0)' --> OUTCOME='false'
11:51:17 [INFO] No part of the if command passed, no block will run.
11:51:17 [INFO] +- Queue 'CLICKDETECT_ReadersTokyoFactory' Executing: (line 108) IF "<context.raw_slot>" "==" "13" ---------+
11:51:17 [INFO] +> Executing 'IF': use_braces='true'
11:51:17 [INFO] Filled tag <context.raw_slot> with '90'.
11:51:17 [INFO] Comparable='Decimal(90.0)', Operator='EQUALS', ComparedTo='Decimal(13.0)' --> OUTCOME='false'
11:51:17 [INFO] No part of the if command passed, no block will run.
11:51:17 [INFO] +- Queue 'CLICKDETECT_ReadersTokyoFactory' Executing: (line 160) IF "<context.raw_slot>" "==" "44" ---------+
11:51:17 [INFO] +> Executing 'IF': use_braces='true'
11:51:17 [INFO] Filled tag <context.raw_slot> with '90'.
11:51:17 [INFO] Comparable='Decimal(90.0)', Operator='EQUALS', ComparedTo='Decimal(44.0)' --> OUTCOME='false'
11:51:17 [INFO] No part of the if command passed, no block will run.
11:51:17 [INFO] Completing queue 'CLICKDETECT_ReadersTokyoFactory' in 1ms.
11:51:17 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr priority:100' for script 'CLICKDETECT'
11:51:17 [INFO] Starting InstantQueue 'CLICKDETECT_GpEarsMainland' with player 'NextoEsKawaii'...
11:51:17 [INFO] +- Queue 'CLICKDETECT_GpEarsMainland' Executing: (line 43) IF "!<list[13|15|41|44].contains[<context.raw_slot>]>" ---------+
11:51:17 [INFO] +> Executing 'IF': use_braces='false'
11:51:17 [INFO] Filled tag <context.raw_slot> with '90'.
11:51:17 [INFO] Filled tag <list[13|15|41|44].contains[90]> with 'false'.
11:51:17 [INFO] No part of the if command passed, no block will run.
11:51:17 [INFO] Completing queue 'CLICKDETECT_GpEarsMainland' in 0ms.
11:51:21 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr' for script 'CLICKDETECT'
11:51:21 [INFO] Starting InstantQueue 'CLICKDETECT_MinecraftAnotherAttacks' with player 'NextoEsKawaii'...
11:51:21 [INFO] +- Queue 'CLICKDETECT_MinecraftAnotherAttacks' Executing: (line 54) NARRATE "<context.raw_slot>" ---------+
11:51:21 [INFO] Filled tag <context.raw_slot> with '90'.
11:51:21 [INFO] +> Executing 'NARRATE': Narrating='90' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:21 [INFO] +- Queue 'CLICKDETECT_MinecraftAnotherAttacks' Executing: (line 58) IF "<context.raw_slot>" "==" "15" ---------+
11:51:21 [INFO] +> Executing 'IF': use_braces='true'
11:51:21 [INFO] Filled tag <context.raw_slot> with '90'.
11:51:21 [INFO] Comparable='Decimal(90.0)', Operator='EQUALS', ComparedTo='Decimal(15.0)' --> OUTCOME='false'
11:51:21 [INFO] No part of the if command passed, no block will run.
11:51:21 [INFO] +- Queue 'CLICKDETECT_MinecraftAnotherAttacks' Executing: (line 108) IF "<context.raw_slot>" "==" "13" ---------+
11:51:21 [INFO] +> Executing 'IF': use_braces='true'
11:51:21 [INFO] Filled tag <context.raw_slot> with '90'.
11:51:21 [INFO] Comparable='Decimal(90.0)', Operator='EQUALS', ComparedTo='Decimal(13.0)' --> OUTCOME='false'
11:51:21 [INFO] No part of the if command passed, no block will run.
11:51:21 [INFO] +- Queue 'CLICKDETECT_MinecraftAnotherAttacks' Executing: (line 160) IF "<context.raw_slot>" "==" "44" ---------+
11:51:21 [INFO] +> Executing 'IF': use_braces='true'
11:51:21 [INFO] Filled tag <context.raw_slot> with '90'.
11:51:21 [INFO] Comparable='Decimal(90.0)', Operator='EQUALS', ComparedTo='Decimal(44.0)' --> OUTCOME='false'
11:51:21 [INFO] No part of the if command passed, no block will run.
11:51:21 [INFO] Completing queue 'CLICKDETECT_MinecraftAnotherAttacks' in 1ms.
11:51:21 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr priority:100' for script 'CLICKDETECT'
11:51:21 [INFO] Starting InstantQueue 'CLICKDETECT_DarkBeautifulPorter' with player 'NextoEsKawaii'...
11:51:21 [INFO] +- Queue 'CLICKDETECT_DarkBeautifulPorter' Executing: (line 43) IF "!<list[13|15|41|44].contains[<context.raw_slot>]>"
---------+
11:51:21 [INFO] +> Executing 'IF': use_braces='false'
11:51:21 [INFO] Filled tag <context.raw_slot> with '90'.
11:51:21 [INFO] Filled tag <list[13|15|41|44].contains[90]> with 'false'.
11:51:21 [INFO] No part of the if command passed, no block will run.
11:51:21 [INFO] Completing queue 'CLICKDETECT_DarkBeautifulPorter' in 0ms.
11:51:22 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr' for script 'CLICKDETECT'
11:51:22 [INFO] Starting InstantQueue 'CLICKDETECT_FindsPiratesStatewide' with player 'NextoEsKawaii'...
11:51:22 [INFO] +- Queue 'CLICKDETECT_FindsPiratesStatewide' Executing: (line 54) NARRATE "<context.raw_slot>" ---------+
11:51:22 [INFO] Filled tag <context.raw_slot> with '41'.
11:51:22 [INFO] +> Executing 'NARRATE': Narrating='41' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:22 [INFO] +- Queue 'CLICKDETECT_FindsPiratesStatewide' Executing: (line 58) IF "<context.raw_slot>" "==" "15" ---------+
11:51:22 [INFO] +> Executing 'IF': use_braces='true'
11:51:22 [INFO] Filled tag <context.raw_slot> with '41'.
11:51:22 [INFO] Comparable='Decimal(41.0)', Operator='EQUALS', ComparedTo='Decimal(15.0)' --> OUTCOME='false'
11:51:22 [INFO] No part of the if command passed, no block will run.
11:51:22 [INFO] +- Queue 'CLICKDETECT_FindsPiratesStatewide' Executing: (line 108) IF "<context.raw_slot>" "==" "13" ---------+
11:51:22 [INFO] +> Executing 'IF': use_braces='true'
11:51:22 [INFO] Filled tag <context.raw_slot> with '41'.
11:51:22 [INFO] Comparable='Decimal(41.0)', Operator='EQUALS', ComparedTo='Decimal(13.0)' --> OUTCOME='false'
11:51:22 [INFO] No part of the if command passed, no block will run.
11:51:22 [INFO] +- Queue 'CLICKDETECT_FindsPiratesStatewide' Executing: (line 160) IF "<context.raw_slot>" "==" "44" ---------+
11:51:22 [INFO] +> Executing 'IF': use_braces='true'
11:51:22 [INFO] Filled tag <context.raw_slot> with '41'.
11:51:22 [INFO] Comparable='Decimal(41.0)', Operator='EQUALS', ComparedTo='Decimal(44.0)' --> OUTCOME='false'
11:51:22 [INFO] No part of the if command passed, no block will run.
11:51:22 [INFO] Completing queue 'CLICKDETECT_FindsPiratesStatewide' in 0ms.
11:51:22 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr priority:100' for script 'CLICKDETECT'
11:51:22 [INFO] Starting InstantQueue 'CLICKDETECT_LightboxDetermineWarriors' with player 'NextoEsKawaii'...
11:51:22 [INFO] +- Queue 'CLICKDETECT_LightboxDetermineWarriors' Executing: (line 43) IF "!<list[13|15|41|44].contains[<context.raw_slot>]>"
---------+
11:51:22 [INFO] +> Executing 'IF': use_braces='false'
11:51:22 [INFO] Filled tag <context.raw_slot> with '41'.
11:51:22 [INFO] Filled tag <list[13|15|41|44].contains[41]> with 'true'.
11:51:22 [INFO] No part of the if command passed, no block will run.
11:51:22 [INFO] Completing queue 'CLICKDETECT_LightboxDetermineWarriors' in 0ms.
11:51:23 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr' for script 'CLICKDETECT'
11:51:23 [INFO] Starting InstantQueue 'CLICKDETECT_CensusRobinsonFifteen' with player 'NextoEsKawaii'...
11:51:23 [INFO] +- Queue 'CLICKDETECT_CensusRobinsonFifteen' Executing: (line 54) NARRATE "<context.raw_slot>" ---------+
11:51:23 [INFO] Filled tag <context.raw_slot> with '82'.
11:51:23 [INFO] +> Executing 'NARRATE': Narrating='82' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:23 [INFO] +- Queue 'CLICKDETECT_CensusRobinsonFifteen' Executing: (line 58) IF "<context.raw_slot>" "==" "15" ---------+
11:51:23 [INFO] +> Executing 'IF': use_braces='true'
11:51:23 [INFO] Filled tag <context.raw_slot> with '82'.
11:51:23 [INFO] Comparable='Decimal(82.0)', Operator='EQUALS', ComparedTo='Decimal(15.0)' --> OUTCOME='false'
11:51:23 [INFO] No part of the if command passed, no block will run.
11:51:23 [INFO] +- Queue 'CLICKDETECT_CensusRobinsonFifteen' Executing: (line 108) IF "<context.raw_slot>" "==" "13" ---------+
11:51:23 [INFO] +> Executing 'IF': use_braces='true'
11:51:23 [INFO] Filled tag <context.raw_slot> with '82'.
11:51:23 [INFO] Comparable='Decimal(82.0)', Operator='EQUALS', ComparedTo='Decimal(13.0)' --> OUTCOME='false'
11:51:23 [INFO] No part of the if command passed, no block will run.
11:51:23 [INFO] +- Queue 'CLICKDETECT_CensusRobinsonFifteen' Executing: (line 160) IF "<context.raw_slot>" "==" "44" ---------+
11:51:23 [INFO] +> Executing 'IF': use_braces='true'
11:51:23 [INFO] Filled tag <context.raw_slot> with '82'.
11:51:23 [INFO] Comparable='Decimal(82.0)', Operator='EQUALS', ComparedTo='Decimal(44.0)' --> OUTCOME='false'
11:51:23 [INFO] No part of the if command passed, no block will run.
11:51:23 [INFO] Completing queue 'CLICKDETECT_CensusRobinsonFifteen' in 0ms.
11:51:23 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr priority:100' for script 'CLICKDETECT'
11:51:23 [INFO] Starting InstantQueue 'CLICKDETECT_InvasionExecutionBrand' with player 'NextoEsKawaii'...
11:51:23 [INFO] +- Queue 'CLICKDETECT_InvasionExecutionBrand' Executing: (line 43) IF "!<list[13|15|41|44].contains[<context.raw_slot>]>"
---------+
11:51:23 [INFO] +> Executing 'IF': use_braces='false'
11:51:23 [INFO] Filled tag <context.raw_slot> with '82'.
11:51:23 [INFO] Filled tag <list[13|15|41|44].contains[82]> with 'false'.
11:51:23 [INFO] No part of the if command passed, no block will run.
11:51:23 [INFO] Completing queue 'CLICKDETECT_InvasionExecutionBrand' in 0ms.
11:51:24 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr' for script 'CLICKDETECT'
11:51:24 [INFO] Starting InstantQueue 'CLICKDETECT_AchieveLearnRat' with player 'NextoEsKawaii'...
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 54) NARRATE "<context.raw_slot>" ---------+
11:51:24 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:24 [INFO] +> Executing 'NARRATE': Narrating='15' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 58) IF "<context.raw_slot>" "==" "15" ---------+
11:51:24 [INFO] +> Executing 'IF': use_braces='true'
11:51:24 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:24 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(15.0)' --> OUTCOME='true'
11:51:24 [INFO] If command passed, running block.
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 59) NARRATE "<context.inventory.slot[13].material.name>" ---------+
11:51:24 [INFO] Filled tag <context.inventory.slot[13].material.name> with 'iron_sword'.
11:51:24 [INFO] +> Executing 'NARRATE': Narrating='iron_sword' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 60) IF "<player.flag[a_type].contains[armor]>" ---------+
11:51:24 [INFO] +> Executing 'IF': use_braces='true'
11:51:24 [INFO] Filled tag <player.flag[a_type].contains[armor]> with 'false'.
11:51:24 [INFO] No part of the if command passed, no block will run.
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 62) IF "<player.flag[a_type].contains[helmet]>" ---------+
11:51:24 [INFO] +> Executing 'IF': use_braces='true'
11:51:24 [INFO] Filled tag <player.flag[a_type].contains[helmet]> with 'false'.
11:51:24 [INFO] No part of the if command passed, no block will run.
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 64) IF "<player.flag[a_type].contains[boots]>" ---------+
11:51:24 [INFO] +> Executing 'IF': use_braces='true'
11:51:24 [INFO] Filled tag <player.flag[a_type].contains[boots]> with 'false'.
11:51:24 [INFO] No part of the if command passed, no block will run.
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 66) IF "<player.flag[a_type].contains[weapon]>" ---------+
11:51:24 [INFO] +> Executing 'IF': use_braces='true'
11:51:24 [INFO] Filled tag <player.flag[a_type].contains[weapon]> with 'true'.
11:51:24 [INFO] If command passed, running block.
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 67) DEFINE
"encantable:->:<list[DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE]>"
---------+
11:51:24 [INFO] Filled tag <list[DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE]> with 'li@
DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK | LOOT_BONUS_MOBS | SWEEPING_EDGE'.
11:51:24 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_AchieveLearnRat'
action='(encantable[0]:INSERT:li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE)'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 68) IF "<player.flag[a_type].contains[trident]>" ---------+
11:51:24 [INFO] +> Executing 'IF': use_braces='true'
11:51:24 [INFO] Filled tag <player.flag[a_type].contains[trident]> with 'false'.
11:51:24 [INFO] No part of the if command passed, no block will run.
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 70) IF "<player.flag[a_type].contains[tool]>" ---------+
11:51:24 [INFO] +> Executing 'IF': use_braces='true'
11:51:24 [INFO] Filled tag <player.flag[a_type].contains[tool]> with 'false'.
11:51:24 [INFO] No part of the if command passed, no block will run.
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 72) IF "<player.flag[a_type].contains[bow]>" ---------+
11:51:24 [INFO] +> Executing 'IF': use_braces='true'
11:51:24 [INFO] Filled tag <player.flag[a_type].contains[bow]> with 'false'.
11:51:24 [INFO] No part of the if command passed, no block will run.
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 74) IF "<player.flag[a_type].contains[fishing_rod]>" ---------+
11:51:24 [INFO] +> Executing 'IF': use_braces='true'
11:51:24 [INFO] Filled tag <player.flag[a_type].contains[fishing_rod]> with 'false'.
11:51:24 [INFO] No part of the if command passed, no block will run.
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 76) IF "<player.flag[a_type].contains[breakable]>" ---------+
11:51:24 [INFO] +> Executing 'IF': use_braces='true'
11:51:24 [INFO] Filled tag <player.flag[a_type].contains[breakable]> with 'true'.
11:51:24 [INFO] If command passed, running block.
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 77) DEFINE "encantable:->:<list[DURABILITY|MENDING]>" ---------+
11:51:24 [INFO] Filled tag <list[DURABILITY|MENDING]> with 'li@ DURABILITY | MENDING'.
11:51:24 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_AchieveLearnRat' action='(encantable[0]:INSERT:li@DURABILITY|MENDING)'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 78) DEFINE "encantable:<[encantable].combine>" ---------+
11:51:24 [INFO] Filled tag <[encantable].combine> with 'li@ DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK |
LOOT_BONUS_MOBS | SWEEPING_EDGE | DURABILITY | MENDING'.
11:51:24 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_AchieveLearnRat'
action='(encantable[0]:SET:li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE|DURABILITY|MENDING)'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 79) NARRATE "<&b><[encantable]>" ---------+
11:51:24 [INFO] Filled tag <&b> with ''.
11:51:24 [INFO] Filled tag <[encantable]> with 'li@ DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK |
LOOT_BONUS_MOBS | SWEEPING_EDGE | DURABILITY | MENDING'.
11:51:24 [INFO] +> Executing 'NARRATE':
Narrating='li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE|DURABILITY|MENDING'
Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 80) NARRATE "<&e><player.flag[a_type]>" ---------+
11:51:24 [INFO] Filled tag <&e> with ''.
11:51:24 [INFO] Filled tag <player.flag[a_type]> with 'li@ weapon | breakable'.
11:51:24 [INFO] +> Executing 'NARRATE': Narrating='li@weapon|breakable' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 82) FOREACH "<context.inventory.slot[15].enchantments>" "as:enchant"
---------+
11:51:24 [INFO] Filled tag <context.inventory.slot[15].enchantments> with 'li@ DAMAGE_ALL'.
11:51:24 [INFO] +> Executing 'FOREACH': list='li@ DAMAGE_ALL' as_name='enchant'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 83) IF "<[encantable].contains[<[enchant]>]>" ---------+
11:51:24 [INFO] +> Executing 'IF': use_braces='true'
11:51:24 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:24 [INFO] Filled tag <[encantable].contains[DAMAGE_ALL]> with 'true'.
11:51:24 [INFO] If command passed, running block.
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 84) NARRATE "<&9><[enchant]>" ---------+
11:51:24 [INFO] Filled tag <&9> with ''.
11:51:24 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:24 [INFO] +> Executing 'NARRATE': Narrating='DAMAGE_ALL' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 85) DEFINE "R_Name:->:<[enchant]>" ---------+
11:51:24 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:24 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_AchieveLearnRat' action='(R_Name[0]:INSERT:DAMAGE_ALL)'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 86) IF "<context.inventory.slot[15].enchantments.level[<[enchant]>]>"
"==" "<context.inventory.slot[13].enchantments.level[<[enchant]>]>" ---------+
11:51:24 [INFO] +> Executing 'IF': use_braces='true'
11:51:24 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:24 [INFO] Filled tag <context.inventory.slot[15].enchantments.level[DAMAGE_ALL]> with '2'.
11:51:24 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:24 [INFO] Filled tag <context.inventory.slot[13].enchantments.level[DAMAGE_ALL]> with '2'.
11:51:24 [INFO] Comparable='Decimal(2.0)', Operator='EQUALS', ComparedTo='Decimal(2.0)' --> OUTCOME='true'
11:51:24 [INFO] If command passed, running block.
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 87) NARRATE "<&e>El item resultante tendria un
<context.inventory.slot[15].enchantments.level[<[enchant]>].add[1]> de nivel" ---------+
11:51:24 [INFO] Filled tag <&e> with ''.
11:51:24 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:24 [INFO] Filled tag <context.inventory.slot[15].enchantments.level[DAMAGE_ALL].add[1]> with '3'.
11:51:24 [INFO] +> Executing 'NARRATE': Narrating='El item resultante tendria un 3 de nivel' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75
(NextoEsKawaii)]'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 88) DEFINE
"R_Level:->:<context.inventory.slot[13].enchantments.level[<[enchant]>].add[1]>" ---------+
11:51:24 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:24 [INFO] Filled tag <context.inventory.slot[13].enchantments.level[DAMAGE_ALL].add[1]> with '3'.
11:51:24 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_AchieveLearnRat' action='(R_Level[0]:INSERT:3)'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 97) NARRATE "<&d><[R_Name]>" ---------+
11:51:24 [INFO] Filled tag <&d> with ''.
11:51:24 [INFO] Filled tag <[R_Name]> with 'li@ DAMAGE_ALL'.
11:51:24 [INFO] +> Executing 'NARRATE': Narrating='li@DAMAGE_ALL' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 98) NARRATE "<&d><[R_Level]>" ---------+
11:51:24 [INFO] Filled tag <&d> with ''.
11:51:24 [INFO] Filled tag <[R_Level]> with 'li@ 3'.
11:51:24 [INFO] +> Executing 'NARRATE': Narrating='li@3' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 99) NARRATE "<&d><[R_Name].size>" ---------+
11:51:24 [INFO] Filled tag <&d> with ''.
11:51:24 [INFO] Filled tag <[R_Name].size> with '1'.
11:51:24 [INFO] +> Executing 'NARRATE': Narrating='1' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 100) NARRATE "<&d><[R_Level].size>" ---------+
11:51:24 [INFO] Filled tag <&d> with ''.
11:51:24 [INFO] Filled tag <[R_Level].size> with '1'.
11:51:24 [INFO] +> Executing 'NARRATE': Narrating='1' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 101) REPEAT "<[R_Name].size>" ---------+
11:51:24 [INFO] Filled tag <[R_Name].size> with '1'.
11:51:24 [INFO] +> Executing 'REPEAT': qty='1' as_name='value'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 102) NARRATE "enchanting_the_item" ---------+
11:51:24 [INFO] +> Executing 'NARRATE': Narrating='enchanting_the_item' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 103) INVENTORY "adjust" "slot:41"
"enchantments:<[R_Name].get[<[value]>]>,<[R_Level].get[<[value]>]>" "d:<context.inventory>" ---------+
11:51:24 [INFO] Filled tag <[value]> with '1'.
11:51:24 [INFO] Filled tag <[R_Name].get[1]> with 'DAMAGE_ALL'.
11:51:24 [INFO] Filled tag <[value]> with '1'.
11:51:24 [INFO] Filled tag <[R_Level].get[1]> with '3'.
11:51:24 [INFO] Filled tag <context.inventory> with 'in@ANVILR[uniquifier=4187]'.
11:51:24 [INFO] Filled tag <&a> with ''.
11:51:24 [INFO] Filled tag <&a> with ''.
11:51:24 [INFO] Filled tag <&a> with ''.
11:51:24 [INFO] Filled tag <&a> with ''.
11:51:24 [INFO] Filled tag <&a> with ''.
11:51:24 [INFO] +> Executing 'INVENTORY': actions='[adjust]' Inventory='in@ANVILR[uniquifier=4187]' mechanism='enchantments'
mechanism_value='DAMAGE_ALL,3' slot='41'
11:51:24 [INFO] Adjust mechanism 'enchantments' on object of type 'Item'...
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 104) INVENTORY "update" "d:<context.inventory>" ---------+
11:51:24 [INFO] Filled tag <context.inventory> with 'in@ANVILR[uniquifier=4187]'.
11:51:24 [INFO] Filled tag <&a> with ''.
11:51:24 [INFO] Filled tag <&a> with ''.
11:51:24 [INFO] Filled tag <&a> with ''.
11:51:24 [INFO] Filled tag <&a> with ''.
11:51:24 [INFO] Filled tag <&a> with ''.
11:51:24 [INFO] +> Executing 'INVENTORY': actions='[update]' Inventory='in@ANVILR[uniquifier=4187]' slot='1'
11:51:24 [INFO] ERROR in script 'CLICKDETECT' in queue 'CLICKDETECT_AchieveLearnRat' while executing command 'INVENTORY' in file
'scripts/AnvilMenu.dsc' on line '104' with player 'p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)'!
Error Message: Only player inventories can be force-updated!
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 0) REPEAT " CALLBACK" "as:value" ---------+
11:51:24 [INFO] +- Repeat loop complete ---------+
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 0) FOREACH " CALLBACK" "as:enchant" ---------+
11:51:24 [INFO] +- Foreach loop complete ---------+
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 108) IF "<context.raw_slot>" "==" "13" ---------+
11:51:24 [INFO] +> Executing 'IF': use_braces='true'
11:51:24 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:24 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(13.0)' --> OUTCOME='false'
11:51:24 [INFO] No part of the if command passed, no block will run.
11:51:24 [INFO] +- Queue 'CLICKDETECT_AchieveLearnRat' Executing: (line 160) IF "<context.raw_slot>" "==" "44" ---------+
11:51:24 [INFO] +> Executing 'IF': use_braces='true'
11:51:24 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:24 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(44.0)' --> OUTCOME='false'
11:51:24 [INFO] No part of the if command passed, no block will run.
11:51:24 [INFO] Completing queue 'CLICKDETECT_AchieveLearnRat' in 11ms.
11:51:24 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr priority:100' for script 'CLICKDETECT'
11:51:24 [INFO] Starting InstantQueue 'CLICKDETECT_InternationalLocateTrading' with player 'NextoEsKawaii'...
11:51:24 [INFO] +- Queue 'CLICKDETECT_InternationalLocateTrading' Executing: (line 43) IF "!<list[13|15|41|44].contains[<context.raw_slot>]>"
---------+
11:51:24 [INFO] +> Executing 'IF': use_braces='false'
11:51:24 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:24 [INFO] Filled tag <list[13|15|41|44].contains[15]> with 'true'.
11:51:24 [INFO] No part of the if command passed, no block will run.
11:51:24 [INFO] Completing queue 'CLICKDETECT_InternationalLocateTrading' in 0ms.
11:51:26 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr' for script 'CLICKDETECT'
11:51:26 [INFO] Starting InstantQueue 'CLICKDETECT_AuthorizedIntervalAdams' with player 'NextoEsKawaii'...
11:51:26 [INFO] +- Queue 'CLICKDETECT_AuthorizedIntervalAdams' Executing: (line 54) NARRATE "<context.raw_slot>" ---------+
11:51:26 [INFO] Filled tag <context.raw_slot> with '64'.
11:51:26 [INFO] +> Executing 'NARRATE': Narrating='64' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:26 [INFO] +- Queue 'CLICKDETECT_AuthorizedIntervalAdams' Executing: (line 58) IF "<context.raw_slot>" "==" "15" ---------+
11:51:26 [INFO] +> Executing 'IF': use_braces='true'
11:51:26 [INFO] Filled tag <context.raw_slot> with '64'.
11:51:26 [INFO] Comparable='Decimal(64.0)', Operator='EQUALS', ComparedTo='Decimal(15.0)' --> OUTCOME='false'
11:51:26 [INFO] No part of the if command passed, no block will run.
11:51:26 [INFO] +- Queue 'CLICKDETECT_AuthorizedIntervalAdams' Executing: (line 108) IF "<context.raw_slot>" "==" "13" ---------+
11:51:26 [INFO] +> Executing 'IF': use_braces='true'
11:51:26 [INFO] Filled tag <context.raw_slot> with '64'.
11:51:26 [INFO] Comparable='Decimal(64.0)', Operator='EQUALS', ComparedTo='Decimal(13.0)' --> OUTCOME='false'
11:51:26 [INFO] No part of the if command passed, no block will run.
11:51:26 [INFO] +- Queue 'CLICKDETECT_AuthorizedIntervalAdams' Executing: (line 160) IF "<context.raw_slot>" "==" "44" ---------+
11:51:26 [INFO] +> Executing 'IF': use_braces='true'
11:51:26 [INFO] Filled tag <context.raw_slot> with '64'.
11:51:26 [INFO] Comparable='Decimal(64.0)', Operator='EQUALS', ComparedTo='Decimal(44.0)' --> OUTCOME='false'
11:51:26 [INFO] No part of the if command passed, no block will run.
11:51:26 [INFO] Completing queue 'CLICKDETECT_AuthorizedIntervalAdams' in 0ms.
11:51:26 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr priority:100' for script 'CLICKDETECT'
11:51:26 [INFO] Starting InstantQueue 'CLICKDETECT_DriveSymposiumGhost' with player 'NextoEsKawaii'...
11:51:26 [INFO] +- Queue 'CLICKDETECT_DriveSymposiumGhost' Executing: (line 43) IF "!<list[13|15|41|44].contains[<context.raw_slot>]>"
---------+
11:51:26 [INFO] +> Executing 'IF': use_braces='false'
11:51:26 [INFO] Filled tag <context.raw_slot> with '64'.
11:51:26 [INFO] Filled tag <list[13|15|41|44].contains[64]> with 'false'.
11:51:26 [INFO] No part of the if command passed, no block will run.
11:51:26 [INFO] Completing queue 'CLICKDETECT_DriveSymposiumGhost' in 0ms.
11:51:27 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr' for script 'CLICKDETECT'
11:51:27 [INFO] Starting InstantQueue 'CLICKDETECT_AmenitiesPickedSeas' with player 'NextoEsKawaii'...
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 54) NARRATE "<context.raw_slot>" ---------+
11:51:27 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:27 [INFO] +> Executing 'NARRATE': Narrating='15' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 58) IF "<context.raw_slot>" "==" "15" ---------+
11:51:27 [INFO] +> Executing 'IF': use_braces='true'
11:51:27 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:27 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(15.0)' --> OUTCOME='true'
11:51:27 [INFO] If command passed, running block.
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 59) NARRATE "<context.inventory.slot[13].material.name>"
---------+
11:51:27 [INFO] Filled tag <context.inventory.slot[13].material.name> with 'iron_sword'.
11:51:27 [INFO] +> Executing 'NARRATE': Narrating='iron_sword' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 60) IF "<player.flag[a_type].contains[armor]>" ---------+
11:51:27 [INFO] +> Executing 'IF': use_braces='true'
11:51:27 [INFO] Filled tag <player.flag[a_type].contains[armor]> with 'false'.
11:51:27 [INFO] No part of the if command passed, no block will run.
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 62) IF "<player.flag[a_type].contains[helmet]>" ---------+
11:51:27 [INFO] +> Executing 'IF': use_braces='true'
11:51:27 [INFO] Filled tag <player.flag[a_type].contains[helmet]> with 'false'.
11:51:27 [INFO] No part of the if command passed, no block will run.
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 64) IF "<player.flag[a_type].contains[boots]>" ---------+
11:51:27 [INFO] +> Executing 'IF': use_braces='true'
11:51:27 [INFO] Filled tag <player.flag[a_type].contains[boots]> with 'false'.
11:51:27 [INFO] No part of the if command passed, no block will run.
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 66) IF "<player.flag[a_type].contains[weapon]>" ---------+
11:51:27 [INFO] +> Executing 'IF': use_braces='true'
11:51:27 [INFO] Filled tag <player.flag[a_type].contains[weapon]> with 'true'.
11:51:27 [INFO] If command passed, running block.
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 67) DEFINE
"encantable:->:<list[DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE]>"
---------+
11:51:27 [INFO] Filled tag <list[DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE]> with 'li@
DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK | LOOT_BONUS_MOBS | SWEEPING_EDGE'.
11:51:27 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_AmenitiesPickedSeas'
action='(encantable[0]:INSERT:li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE)'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 68) IF "<player.flag[a_type].contains[trident]>" ---------+
11:51:27 [INFO] +> Executing 'IF': use_braces='true'
11:51:27 [INFO] Filled tag <player.flag[a_type].contains[trident]> with 'false'.
11:51:27 [INFO] No part of the if command passed, no block will run.
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 70) IF "<player.flag[a_type].contains[tool]>" ---------+
11:51:27 [INFO] +> Executing 'IF': use_braces='true'
11:51:27 [INFO] Filled tag <player.flag[a_type].contains[tool]> with 'false'.
11:51:27 [INFO] No part of the if command passed, no block will run.
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 72) IF "<player.flag[a_type].contains[bow]>" ---------+
11:51:27 [INFO] +> Executing 'IF': use_braces='true'
11:51:27 [INFO] Filled tag <player.flag[a_type].contains[bow]> with 'false'.
11:51:27 [INFO] No part of the if command passed, no block will run.
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 74) IF "<player.flag[a_type].contains[fishing_rod]>" ---------+
11:51:27 [INFO] +> Executing 'IF': use_braces='true'
11:51:27 [INFO] Filled tag <player.flag[a_type].contains[fishing_rod]> with 'false'.
11:51:27 [INFO] No part of the if command passed, no block will run.
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 76) IF "<player.flag[a_type].contains[breakable]>" ---------+
11:51:27 [INFO] +> Executing 'IF': use_braces='true'
11:51:27 [INFO] Filled tag <player.flag[a_type].contains[breakable]> with 'true'.
11:51:27 [INFO] If command passed, running block.
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 77) DEFINE "encantable:->:<list[DURABILITY|MENDING]>" ---------+
11:51:27 [INFO] Filled tag <list[DURABILITY|MENDING]> with 'li@ DURABILITY | MENDING'.
11:51:27 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_AmenitiesPickedSeas' action='(encantable[0]:INSERT:li@DURABILITY|MENDING)'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 78) DEFINE "encantable:<[encantable].combine>" ---------+
11:51:27 [INFO] Filled tag <[encantable].combine> with 'li@ DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK |
LOOT_BONUS_MOBS | SWEEPING_EDGE | DURABILITY | MENDING'.
11:51:27 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_AmenitiesPickedSeas'
action='(encantable[0]:SET:li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE|DURABILITY|MENDING)'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 79) NARRATE "<&b><[encantable]>" ---------+
11:51:27 [INFO] Filled tag <&b> with ''.
11:51:27 [INFO] Filled tag <[encantable]> with 'li@ DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK |
LOOT_BONUS_MOBS | SWEEPING_EDGE | DURABILITY | MENDING'.
11:51:27 [INFO] +> Executing 'NARRATE':
Narrating='li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE|DURABILITY|MENDING'
Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 80) NARRATE "<&e><player.flag[a_type]>" ---------+
11:51:27 [INFO] Filled tag <&e> with ''.
11:51:27 [INFO] Filled tag <player.flag[a_type]> with 'li@ weapon | breakable'.
11:51:27 [INFO] +> Executing 'NARRATE': Narrating='li@weapon|breakable' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 82) FOREACH "<context.inventory.slot[15].enchantments>"
"as:enchant" ---------+
11:51:27 [INFO] Filled tag <context.inventory.slot[15].enchantments> with 'li@ DAMAGE_ALL'.
11:51:27 [INFO] +> Executing 'FOREACH': list='li@ DAMAGE_ALL' as_name='enchant'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 83) IF "<[encantable].contains[<[enchant]>]>" ---------+
11:51:27 [INFO] +> Executing 'IF': use_braces='true'
11:51:27 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:27 [INFO] Filled tag <[encantable].contains[DAMAGE_ALL]> with 'true'.
11:51:27 [INFO] If command passed, running block.
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 84) NARRATE "<&9><[enchant]>" ---------+
11:51:27 [INFO] Filled tag <&9> with ''.
11:51:27 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:27 [INFO] +> Executing 'NARRATE': Narrating='DAMAGE_ALL' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 85) DEFINE "R_Name:->:<[enchant]>" ---------+
11:51:27 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:27 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_AmenitiesPickedSeas' action='(R_Name[0]:INSERT:DAMAGE_ALL)'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 86) IF
"<context.inventory.slot[15].enchantments.level[<[enchant]>]>" "=="
"<context.inventory.slot[13].enchantments.level[<[enchant]>]>" ---------+
11:51:27 [INFO] +> Executing 'IF': use_braces='true'
11:51:27 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:27 [INFO] Filled tag <context.inventory.slot[15].enchantments.level[DAMAGE_ALL]> with '4'.
11:51:27 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:27 [INFO] Filled tag <context.inventory.slot[13].enchantments.level[DAMAGE_ALL]> with '2'.
11:51:27 [INFO] Comparable='Decimal(4.0)', Operator='EQUALS', ComparedTo='Decimal(2.0)' --> OUTCOME='false'
11:51:27 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:27 [INFO] Filled tag <context.inventory.slot[15].enchantments.level[DAMAGE_ALL]> with '4'.
11:51:27 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:27 [INFO] Filled tag <context.inventory.slot[13].enchantments.level[DAMAGE_ALL]> with '2'.
11:51:27 [INFO] Comparable='Decimal(4.0)', Operator='OR_LESS', ComparedTo='Decimal(2.0)' --> OUTCOME='false'
11:51:27 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:27 [INFO] Filled tag <context.inventory.slot[15].enchantments.level[DAMAGE_ALL]> with '4'.
11:51:27 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:27 [INFO] Filled tag <context.inventory.slot[13].enchantments.level[DAMAGE_ALL]> with '2'.
11:51:27 [INFO] Comparable='Decimal(4.0)', Operator='OR_MORE', ComparedTo='Decimal(2.0)' --> OUTCOME='true'
11:51:27 [INFO] If sub-command 2 passed, running block.
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 95) NARRATE "<&e>El item resultante tendria un
<context.inventory.slot[15].enchantments.level[<[enchant]>]> de nivel" ---------+
11:51:27 [INFO] Filled tag <&e> with ''.
11:51:27 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:27 [INFO] Filled tag <context.inventory.slot[15].enchantments.level[DAMAGE_ALL]> with '4'.
11:51:27 [INFO] +> Executing 'NARRATE': Narrating='El item resultante tendria un 4 de nivel' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75
(NextoEsKawaii)]'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 96) DEFINE
"R_Level:->:<context.inventory.slot[15].enchantments.level[<[enchant]>]>" ---------+
11:51:27 [INFO] Filled tag <[enchant]> with 'DAMAGE_ALL'.
11:51:27 [INFO] Filled tag <context.inventory.slot[15].enchantments.level[DAMAGE_ALL]> with '4'.
11:51:27 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_AmenitiesPickedSeas' action='(R_Level[0]:INSERT:4)'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 97) NARRATE "<&d><[R_Name]>" ---------+
11:51:27 [INFO] Filled tag <&d> with ''.
11:51:27 [INFO] Filled tag <[R_Name]> with 'li@ DAMAGE_ALL'.
11:51:27 [INFO] +> Executing 'NARRATE': Narrating='li@DAMAGE_ALL' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 98) NARRATE "<&d><[R_Level]>" ---------+
11:51:27 [INFO] Filled tag <&d> with ''.
11:51:27 [INFO] Filled tag <[R_Level]> with 'li@ 4'.
11:51:27 [INFO] +> Executing 'NARRATE': Narrating='li@4' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 99) NARRATE "<&d><[R_Name].size>" ---------+
11:51:27 [INFO] Filled tag <&d> with ''.
11:51:27 [INFO] Filled tag <[R_Name].size> with '1'.
11:51:27 [INFO] +> Executing 'NARRATE': Narrating='1' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 100) NARRATE "<&d><[R_Level].size>" ---------+
11:51:27 [INFO] Filled tag <&d> with ''.
11:51:27 [INFO] Filled tag <[R_Level].size> with '1'.
11:51:27 [INFO] +> Executing 'NARRATE': Narrating='1' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 101) REPEAT "<[R_Name].size>" ---------+
11:51:27 [INFO] Filled tag <[R_Name].size> with '1'.
11:51:27 [INFO] +> Executing 'REPEAT': qty='1' as_name='value'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 102) NARRATE "enchanting_the_item" ---------+
11:51:27 [INFO] +> Executing 'NARRATE': Narrating='enchanting_the_item' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 103) INVENTORY "adjust" "slot:41"
"enchantments:<[R_Name].get[<[value]>]>,<[R_Level].get[<[value]>]>" "d:<context.inventory>" ---------+
11:51:27 [INFO] Filled tag <[value]> with '1'.
11:51:27 [INFO] Filled tag <[R_Name].get[1]> with 'DAMAGE_ALL'.
11:51:27 [INFO] Filled tag <[value]> with '1'.
11:51:27 [INFO] Filled tag <[R_Level].get[1]> with '4'.
11:51:27 [INFO] Filled tag <context.inventory> with 'in@ANVILR[uniquifier=4187]'.
11:51:27 [INFO] Filled tag <&a> with ''.
11:51:27 [INFO] Filled tag <&a> with ''.
11:51:27 [INFO] Filled tag <&a> with ''.
11:51:27 [INFO] Filled tag <&a> with ''.
11:51:27 [INFO] Filled tag <&a> with ''.
11:51:27 [INFO] +> Executing 'INVENTORY': actions='[adjust]' Inventory='in@ANVILR[uniquifier=4187]' mechanism='enchantments'
mechanism_value='DAMAGE_ALL,4' slot='41'
11:51:27 [INFO] Adjust mechanism 'enchantments' on object of type 'Item'...
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 104) INVENTORY "update" "d:<context.inventory>" ---------+
11:51:27 [INFO] Filled tag <context.inventory> with 'in@ANVILR[uniquifier=4187]'.
11:51:27 [INFO] Filled tag <&a> with ''.
11:51:27 [INFO] Filled tag <&a> with ''.
11:51:27 [INFO] Filled tag <&a> with ''.
11:51:27 [INFO] Filled tag <&a> with ''.
11:51:27 [INFO] Filled tag <&a> with ''.
11:51:27 [INFO] +> Executing 'INVENTORY': actions='[update]' Inventory='in@ANVILR[uniquifier=4187]' slot='1'
11:51:27 [INFO] ERROR in script 'CLICKDETECT' in queue 'CLICKDETECT_AmenitiesPickedSeas' while executing command 'INVENTORY' in file
'scripts/AnvilMenu.dsc' on line '104' with player 'p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)'!
Error Message: Only player inventories can be force-updated!
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 0) REPEAT " CALLBACK" "as:value" ---------+
11:51:27 [INFO] +- Repeat loop complete ---------+
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 0) FOREACH " CALLBACK" "as:enchant" ---------+
11:51:27 [INFO] +- Foreach loop complete ---------+
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 108) IF "<context.raw_slot>" "==" "13" ---------+
11:51:27 [INFO] +> Executing 'IF': use_braces='true'
11:51:27 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:27 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(13.0)' --> OUTCOME='false'
11:51:27 [INFO] No part of the if command passed, no block will run.
11:51:27 [INFO] +- Queue 'CLICKDETECT_AmenitiesPickedSeas' Executing: (line 160) IF "<context.raw_slot>" "==" "44" ---------+
11:51:27 [INFO] +> Executing 'IF': use_braces='true'
11:51:27 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:27 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(44.0)' --> OUTCOME='false'
11:51:27 [INFO] No part of the if command passed, no block will run.
11:51:27 [INFO] Completing queue 'CLICKDETECT_AmenitiesPickedSeas' in 13ms.
11:51:27 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr priority:100' for script 'CLICKDETECT'
11:51:27 [INFO] Starting InstantQueue 'CLICKDETECT_InjuryGemBali' with player 'NextoEsKawaii'...
11:51:27 [INFO] +- Queue 'CLICKDETECT_InjuryGemBali' Executing: (line 43) IF "!<list[13|15|41|44].contains[<context.raw_slot>]>" ---------+
11:51:27 [INFO] +> Executing 'IF': use_braces='false'
11:51:27 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:27 [INFO] Filled tag <list[13|15|41|44].contains[15]> with 'true'.
11:51:27 [INFO] No part of the if command passed, no block will run.
11:51:27 [INFO] Completing queue 'CLICKDETECT_InjuryGemBali' in 0ms.
11:51:28 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr' for script 'CLICKDETECT'
11:51:28 [INFO] Starting InstantQueue 'CLICKDETECT_RecognitionPillsGratuit' with player 'NextoEsKawaii'...
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 54) NARRATE "<context.raw_slot>" ---------+
11:51:28 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:28 [INFO] +> Executing 'NARRATE': Narrating='15' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 58) IF "<context.raw_slot>" "==" "15" ---------+
11:51:28 [INFO] +> Executing 'IF': use_braces='true'
11:51:28 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:28 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(15.0)' --> OUTCOME='true'
11:51:28 [INFO] If command passed, running block.
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 59) NARRATE "<context.inventory.slot[13].material.name>"
---------+
11:51:28 [INFO] Filled tag <context.inventory.slot[13].material.name> with 'iron_sword'.
11:51:28 [INFO] +> Executing 'NARRATE': Narrating='iron_sword' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 60) IF "<player.flag[a_type].contains[armor]>" ---------+
11:51:28 [INFO] +> Executing 'IF': use_braces='true'
11:51:28 [INFO] Filled tag <player.flag[a_type].contains[armor]> with 'false'.
11:51:28 [INFO] No part of the if command passed, no block will run.
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 62) IF "<player.flag[a_type].contains[helmet]>" ---------+
11:51:28 [INFO] +> Executing 'IF': use_braces='true'
11:51:28 [INFO] Filled tag <player.flag[a_type].contains[helmet]> with 'false'.
11:51:28 [INFO] No part of the if command passed, no block will run.
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 64) IF "<player.flag[a_type].contains[boots]>" ---------+
11:51:28 [INFO] +> Executing 'IF': use_braces='true'
11:51:28 [INFO] Filled tag <player.flag[a_type].contains[boots]> with 'false'.
11:51:28 [INFO] No part of the if command passed, no block will run.
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 66) IF "<player.flag[a_type].contains[weapon]>" ---------+
11:51:28 [INFO] +> Executing 'IF': use_braces='true'
11:51:28 [INFO] Filled tag <player.flag[a_type].contains[weapon]> with 'true'.
11:51:28 [INFO] If command passed, running block.
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 67) DEFINE
"encantable:->:<list[DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE]>"
---------+
11:51:28 [INFO] Filled tag <list[DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE]> with 'li@
DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK | LOOT_BONUS_MOBS | SWEEPING_EDGE'.
11:51:28 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_RecognitionPillsGratuit'
action='(encantable[0]:INSERT:li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE)'
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 68) IF "<player.flag[a_type].contains[trident]>" ---------+
11:51:28 [INFO] +> Executing 'IF': use_braces='true'
11:51:28 [INFO] Filled tag <player.flag[a_type].contains[trident]> with 'false'.
11:51:28 [INFO] No part of the if command passed, no block will run.
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 70) IF "<player.flag[a_type].contains[tool]>" ---------+
11:51:28 [INFO] +> Executing 'IF': use_braces='true'
11:51:28 [INFO] Filled tag <player.flag[a_type].contains[tool]> with 'false'.
11:51:28 [INFO] No part of the if command passed, no block will run.
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 72) IF "<player.flag[a_type].contains[bow]>" ---------+
11:51:28 [INFO] +> Executing 'IF': use_braces='true'
11:51:28 [INFO] Filled tag <player.flag[a_type].contains[bow]> with 'false'.
11:51:28 [INFO] No part of the if command passed, no block will run.
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 74) IF "<player.flag[a_type].contains[fishing_rod]>"
---------+
11:51:28 [INFO] +> Executing 'IF': use_braces='true'
11:51:28 [INFO] Filled tag <player.flag[a_type].contains[fishing_rod]> with 'false'.
11:51:28 [INFO] No part of the if command passed, no block will run.
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 76) IF "<player.flag[a_type].contains[breakable]>" ---------+
11:51:28 [INFO] +> Executing 'IF': use_braces='true'
11:51:28 [INFO] Filled tag <player.flag[a_type].contains[breakable]> with 'true'.
11:51:28 [INFO] If command passed, running block.
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 77) DEFINE "encantable:->:<list[DURABILITY|MENDING]>"
---------+
11:51:28 [INFO] Filled tag <list[DURABILITY|MENDING]> with 'li@ DURABILITY | MENDING'.
11:51:28 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_RecognitionPillsGratuit' action='(encantable[0]:INSERT:li@DURABILITY|MENDING)'
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 78) DEFINE "encantable:<[encantable].combine>" ---------+
11:51:28 [INFO] Filled tag <[encantable].combine> with 'li@ DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK |
LOOT_BONUS_MOBS | SWEEPING_EDGE | DURABILITY | MENDING'.
11:51:28 [INFO] +> Executing 'DEFINE': queue='CLICKDETECT_RecognitionPillsGratuit'
action='(encantable[0]:SET:li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE|DURABILITY|MENDING)'
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 79) NARRATE "<&b><[encantable]>" ---------+
11:51:28 [INFO] Filled tag <&b> with ''.
11:51:28 [INFO] Filled tag <[encantable]> with 'li@ DAMAGE_ALL | DAMAGE_ARTHROPODS | DAMAGE_UNDEAD | FIRE_ASPECT | KNOCKBACK |
LOOT_BONUS_MOBS | SWEEPING_EDGE | DURABILITY | MENDING'.
11:51:28 [INFO] +> Executing 'NARRATE':
Narrating='li@DAMAGE_ALL|DAMAGE_ARTHROPODS|DAMAGE_UNDEAD|FIRE_ASPECT|KNOCKBACK|LOOT_BONUS_MOBS|SWEEPING_EDGE|DURABILITY|MENDING'
Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 80) NARRATE "<&e><player.flag[a_type]>" ---------+
11:51:28 [INFO] Filled tag <&e> with ''.
11:51:28 [INFO] Filled tag <player.flag[a_type]> with 'li@ weapon | breakable'.
11:51:28 [INFO] +> Executing 'NARRATE': Narrating='li@weapon|breakable' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 82) FOREACH "<context.inventory.slot[15].enchantments>"
"as:enchant" ---------+
11:51:28 [INFO] Filled tag <context.inventory.slot[15].enchantments> with 'li@'.
11:51:28 [INFO] +> Executing 'FOREACH': list='li@' as_name='enchant'
11:51:28 [INFO] Empty list, not looping...
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 108) IF "<context.raw_slot>" "==" "13" ---------+
11:51:28 [INFO] +> Executing 'IF': use_braces='true'
11:51:28 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:28 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(13.0)' --> OUTCOME='false'
11:51:28 [INFO] No part of the if command passed, no block will run.
11:51:28 [INFO] +- Queue 'CLICKDETECT_RecognitionPillsGratuit' Executing: (line 160) IF "<context.raw_slot>" "==" "44" ---------+
11:51:28 [INFO] +> Executing 'IF': use_braces='true'
11:51:28 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:28 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS', ComparedTo='Decimal(44.0)' --> OUTCOME='false'
11:51:28 [INFO] No part of the if command passed, no block will run.
11:51:28 [INFO] Completing queue 'CLICKDETECT_RecognitionPillsGratuit' in 8ms.
11:51:28 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr priority:100' for script 'CLICKDETECT'
11:51:28 [INFO] Starting InstantQueue 'CLICKDETECT_AvgEnhancementNsw' with player 'NextoEsKawaii'...
11:51:28 [INFO] +- Queue 'CLICKDETECT_AvgEnhancementNsw' Executing: (line 43) IF "!<list[13|15|41|44].contains[<context.raw_slot>]>"
---------+
11:51:28 [INFO] +> Executing 'IF': use_braces='false'
11:51:28 [INFO] Filled tag <context.raw_slot> with '15'.
11:51:28 [INFO] Filled tag <list[13|15|41|44].contains[15]> with 'true'.
11:51:28 [INFO] No part of the if command passed, no block will run.
11:51:28 [INFO] Completing queue 'CLICKDETECT_AvgEnhancementNsw' in 0ms.
11:51:29 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr' for script 'CLICKDETECT'
11:51:29 [INFO] Starting InstantQueue 'CLICKDETECT_SubsequentDocumentsSafe' with player 'NextoEsKawaii'...
11:51:29 [INFO] +- Queue 'CLICKDETECT_SubsequentDocumentsSafe' Executing: (line 54) NARRATE "<context.raw_slot>" ---------+
11:51:29 [INFO] Filled tag <context.raw_slot> with '41'.
11:51:29 [INFO] +> Executing 'NARRATE': Narrating='41' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:29 [INFO] +- Queue 'CLICKDETECT_SubsequentDocumentsSafe' Executing: (line 58) IF "<context.raw_slot>" "==" "15" ---------+
11:51:29 [INFO] +> Executing 'IF': use_braces='true'
11:51:29 [INFO] Filled tag <context.raw_slot> with '41'.
11:51:29 [INFO] Comparable='Decimal(41.0)', Operator='EQUALS', ComparedTo='Decimal(15.0)' --> OUTCOME='false'
11:51:29 [INFO] No part of the if command passed, no block will run.
11:51:29 [INFO] +- Queue 'CLICKDETECT_SubsequentDocumentsSafe' Executing: (line 108) IF "<context.raw_slot>" "==" "13" ---------+
11:51:29 [INFO] +> Executing 'IF': use_braces='true'
11:51:29 [INFO] Filled tag <context.raw_slot> with '41'.
11:51:29 [INFO] Comparable='Decimal(41.0)', Operator='EQUALS', ComparedTo='Decimal(13.0)' --> OUTCOME='false'
11:51:29 [INFO] No part of the if command passed, no block will run.
11:51:29 [INFO] +- Queue 'CLICKDETECT_SubsequentDocumentsSafe' Executing: (line 160) IF "<context.raw_slot>" "==" "44" ---------+
11:51:29 [INFO] +> Executing 'IF': use_braces='true'
11:51:29 [INFO] Filled tag <context.raw_slot> with '41'.
11:51:29 [INFO] Comparable='Decimal(41.0)', Operator='EQUALS', ComparedTo='Decimal(44.0)' --> OUTCOME='false'
11:51:29 [INFO] No part of the if command passed, no block will run.
11:51:29 [INFO] Completing queue 'CLICKDETECT_SubsequentDocumentsSafe' in 1ms.
11:51:29 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr priority:100' for script 'CLICKDETECT'
11:51:29 [INFO] Starting InstantQueue 'CLICKDETECT_CurrentlyShowcaseSmithsonian' with player 'NextoEsKawaii'...
11:51:29 [INFO] +- Queue 'CLICKDETECT_CurrentlyShowcaseSmithsonian' Executing: (line 43) IF
"!<list[13|15|41|44].contains[<context.raw_slot>]>" ---------+
11:51:29 [INFO] +> Executing 'IF': use_braces='false'
11:51:29 [INFO] Filled tag <context.raw_slot> with '41'.
11:51:29 [INFO] Filled tag <list[13|15|41|44].contains[41]> with 'true'.
11:51:29 [INFO] No part of the if command passed, no block will run.
11:51:29 [INFO] Completing queue 'CLICKDETECT_CurrentlyShowcaseSmithsonian' in 0ms.
11:51:30 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr' for script 'CLICKDETECT'
11:51:30 [INFO] Starting InstantQueue 'CLICKDETECT_DifferentialClickingReset' with player 'NextoEsKawaii'...
11:51:30 [INFO] +- Queue 'CLICKDETECT_DifferentialClickingReset' Executing: (line 54) NARRATE "<context.raw_slot>" ---------+
11:51:30 [INFO] Filled tag <context.raw_slot> with '62'.
11:51:30 [INFO] +> Executing 'NARRATE': Narrating='62' Targets='[p@62e75133-3e1b-44c9-8e3e-d1166b2e5f75 (NextoEsKawaii)]'
11:51:30 [INFO] +- Queue 'CLICKDETECT_DifferentialClickingReset' Executing: (line 58) IF "<context.raw_slot>" "==" "15" ---------+
11:51:30 [INFO] +> Executing 'IF': use_braces='true'
11:51:30 [INFO] Filled tag <context.raw_slot> with '62'.
11:51:30 [INFO] Comparable='Decimal(62.0)', Operator='EQUALS', ComparedTo='Decimal(15.0)' --> OUTCOME='false'
11:51:30 [INFO] No part of the if command passed, no block will run.
11:51:30 [INFO] +- Queue 'CLICKDETECT_DifferentialClickingReset' Executing: (line 108) IF "<context.raw_slot>" "==" "13" ---------+
11:51:30 [INFO] +> Executing 'IF': use_braces='true'
11:51:30 [INFO] Filled tag <context.raw_slot> with '62'.
11:51:30 [INFO] Comparable='Decimal(62.0)', Operator='EQUALS', ComparedTo='Decimal(13.0)' --> OUTCOME='false'
11:51:30 [INFO] No part of the if command passed, no block will run.
11:51:30 [INFO] +- Queue 'CLICKDETECT_DifferentialClickingReset' Executing: (line 160) IF "<context.raw_slot>" "==" "44" ---------+
11:51:30 [INFO] +> Executing 'IF': use_braces='true'
11:51:30 [INFO] Filled tag <context.raw_slot> with '62'.
11:51:30 [INFO] Comparable='Decimal(62.0)', Operator='EQUALS', ComparedTo='Decimal(44.0)' --> OUTCOME='false'
11:51:30 [INFO] No part of the if command passed, no block will run.
11:51:30 [INFO] Completing queue 'CLICKDETECT_DifferentialClickingReset' in 1ms.
11:51:30 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in anvilr priority:100' for script 'CLICKDETECT'
11:51:30 [INFO] Starting InstantQueue 'CLICKDETECT_CreationsAdvisoryDevice' with player 'NextoEsKawaii'...
11:51:30 [INFO] +- Queue 'CLICKDETECT_CreationsAdvisoryDevice' Executing: (line 43) IF "!<list[13|15|41|44].contains[<context.raw_slot>]>"
---------+
11:51:30 [INFO] +> Executing 'IF': use_braces='false'
11:51:30 [INFO] Filled tag <context.raw_slot> with '62'.
11:51:30 [INFO] Filled tag <list[13|15|41|44].contains[62]> with 'false'.
11:51:30 [INFO] No part of the if command passed, no block will run.
11:51:30 [INFO] Completing queue 'CLICKDETECT_CreationsAdvisoryDevice' in 0ms.
11:51:32 [INFO] Running script event 'PlayerClosesInv', event='player closes anvilr' for script 'CLICKDETECT'
11:51:32 [INFO] Starting InstantQueue 'CLICKDETECT_AppropriateSellerFusion' with player 'NextoEsKawaii'...
11:51:32 [INFO] +- Queue 'CLICKDETECT_AppropriateSellerFusion' Executing: (line 40) IF "<context.inventory.slot[44].scriptname||null>" "!="
"ENDESSENCE_CRYSTAL" "-" "^41^" "give" "<context.inventory.slot[44].scriptname||null>"
"quantity:<context.inventory.slot[44].quantity>" ---------+
11:51:32 [INFO] +> Executing 'IF': use_braces='false'
11:51:32 [INFO] Filled tag <context.inventory.slot[44].scriptname||null> with 'ENDESSENCE_CRYSTAL'.
11:51:32 [INFO] Logic='NEGATIVE', Comparable='Element(ENDESSENCE_CRYSTAL)', Operator='EQUALS', ComparedTo='Element(ENDESSENCE_CRYSTAL)' -->
OUTCOME='false'
11:51:32 [INFO] No part of the if command passed, no block will run.
11:51:32 [INFO] Completing queue 'CLICKDETECT_AppropriateSellerFusion' in 0ms.