Paste #62526: Diff note for paste #62525

Date: 2019/12/04 20:24:54 UTC-08:00
Type: Diff Report

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 RideAllTheChickens:
   type: world
   debug: false
   events:
     on player right clicks chicken:
     - if <context.entity.has_passenger>:
-        - queue clear
+        - stop
     - mount <player>|<context.entity> <context.entity.location>
     - adjust <context.entity> has_ai:false
     - wait 1t
     - actionbar "Press LSHIFT for TURBO SPEEEED"
     on player steers chicken:
     - define looking <player.location.direction.vector.with_y[0].div[3]>
-    - define forward <def[looking].mul[<context.forward>]>
-    - define sideways <def[looking].rotate_around_y[<el@90.to_radians>].mul[<context.sideways>]>
+    - define forward <[looking].mul[<context.forward>]>
+    - define sideways <[looking].rotate_around_y[<el@90.to_radians>].mul[<context.sideways>]>
     - define speed 1
     - define upward <player.flag[RideAllTheChickens.JumpingVelocity]||0>
-    - flag player RideAllTheChickens.JumpingVelocity:<def[upward].sub[0.06]>
-    - if <def[upward]> <= 0 && <context.entity.location.sub[0,0.01,0].material.is_solid>:
+    - flag player RideAllTheChickens.JumpingVelocity:<[upward].sub[0.06]>
+    - if <[upward]> <= 0 && <context.entity.location.sub[0,0.01,0].material.is_solid>:
         - flag player RideAllTheChickens.JumpingVelocity:0
         - define upward 0
         - if <context.jump>:
             - flag player RideAllTheChickens.JumpingVelocity:0.5
     - if <context.dismount>:
         - determine passively cancelled
         - define speed 10
     - define speed <tern[<context.dismount>]:10||1>
-    - define velocity <def[forward].add[<def[sideways]>].mul[<def[speed]>].add[0,<def[upward]>,0]>
-    - adjust <context.entity> move:<def[velocity]>
-    - if <def[velocity].vector_length> > 0.01:
-        - look <context.entity> <context.entity.location.add[<def[velocity]>]> 
+    - define velocity <[forward].add[<[sideways]>].mul[<[speed]>].add[0,<[upward]>,0]>
+    - adjust <context.entity> move:<[velocity]>
+    - if <[velocity].vector_length> > 0.01:
+        - look <context.entity> <context.entity.eye_location.add[<[velocity]>]>