Paste #62962: Determination fails

Date: 2019/12/20 20:41:06 UTC-08:00
Type: Denizen Script

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21:35:58 [INFO]  Running script event 'EntityShootsBow', event='SpectralSkeleton shoots LevitationBow in:hauntedwoods' for script 'LEVSHOT' 
21:35:58 [INFO]  Starting InstantQueue 'LEVSHOT_FallingShakespeareApnic'... 
21:35:58 [INFO] +- Queue 'LEVSHOT_FallingShakespeareApnic' Executing: (line 41) DETERMINE 
                   "tipped_arrow[potion_effects=water,false,false,yellow|Levitation,0,100,false,false,false]" ---------+ 
21:35:58 [INFO] +> Executing 'DETERMINE': outcome='tipped_arrow[potion_effects=water,false,false,yellow|Levitation,0,100,false,false,false]'  
                   passively='false'  Queue='q@LEVSHOT_FallingShakespeareApnic' 
21:35:58 [INFO]  Completing queue 'LEVSHOT_FallingShakespeareApnic' in 0ms. 
21:35:58 [INFO]  ERROR!
     Error Message: Unknown determination 
                   'tipped_arrow[potion_effects=water,false,false,yellow|Levitation,0,100,false,false,false]'