Paste #64058: Denizen Debug Logs From A Minecraft Server

Date: 2020/01/13 14:59:08 UTC-08:00
Type: Server Log

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Java Version: 1.8.0_212
Up-time: 20h 20m
CraftBukkit Version: git-Spigot-9de398a-9c887d4 (MC: 1.14.4)
Denizen Version: Core: 1.60-SNAPSHOT (Build 495), CraftBukkit: 1.1.2-SNAPSHOT (build 1700-REL)
Active Plugins (18): LuckPerms: 5.0.39, WorldEdit: 7.0.1;61bc012, PlaceholderAPI: 2.10.4, CrackShot: 0.98.9, 
PlugMan: 2.1.6, UltraCustomizer: 1.2.9, BuycraftX: 12.0.6, Vault: 1.7.2-b107, 
WorldGuard: 7.0.0;02b731f, Citizens: 2.0.26-SNAPSHOT (build 1792), Sentinel: 2.0.1-SNAPSHOT (build 327), 
Denizen: 1.1.2-SNAPSHOT (build 1700-REL), MythicMobs: 4.6.5-2800, Essentials: 2.17.1.0, 
WolfyUtilities: 1.4.0.2, EssentialsChat: 2.17.1.0, CustomCrafting: 1.4.5.6, 
EssentialsSpawn: 2.17.1.0
Loaded Worlds (3): MC8RPGMap, MC8RPGMap_nether, MC8RPGMap_the_end
Online Players (1): Cowbiler(Cowbiler)
Offline Players: 1
Mode: offline (BungeeCord)

17:57:15 [INFO]  Running script event 'PlayerJoins', event='player joins' for script 'RPGBACKEND' 
17:57:15 [INFO]  Starting InstantQueue 'RPGBACKEND_CommitmentSurroundMotivation' with player 'Cowbiler'... 
17:57:15 [INFO] +- Queue 'RPGBACKEND_CommitmentSurroundMotivation' Executing: (line 5) IF "<player.has_flag[joined]>" ---------+ 
17:57:15 [INFO] +> Executing 'IF': use_braces='true' 
17:57:15 [INFO]  Filled tag <player.has_flag[joined]> with 'true'. 
17:57:15 [INFO]  If command passed, running block. 
17:57:15 [INFO] +- Queue 'RPGBACKEND_CommitmentSurroundMotivation' Executing: (line 6) STOP ---------+ 
17:57:15 [INFO] +> Executing 'STOP': Queue='q@RPGBACKEND_CommitmentSurroundMotivation' 
17:57:15 [INFO]  Completing queue 'RPGBACKEND_CommitmentSurroundMotivation' in 0ms. 
17:57:15 [INFO]  Running script event 'PlayerJoins', event='player joins' for script 'CUTSCENE' 
17:57:15 [INFO]  Starting InstantQueue 'CUTSCENE_TrendSacramentoDeny' with player 'Cowbiler'... 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 5) IF "<player.has_flag[backendcutscene1]>" ---------+ 
17:57:15 [INFO] +> Executing 'IF': use_braces='true' 
17:57:15 [INFO]  Filled tag <player.has_flag[backendcutscene1]> with 'false'. 
17:57:15 [INFO]  No part of the if command passed, running ELSE block. 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 8) CREATE "player" "Steen" "<location[-1103,135,3359,MC8RPGMap]>" 
                   ---------+ 
17:57:15 [INFO]  ...remembering this script entry as 'steen'! 
17:57:15 [INFO]  Filled tag <location[-1103,135,3359,MC8RPGMap]> with 'l@-1103, 135, 3359, MC8RPGMap'. 
17:57:15 [INFO] +> Executing 'CREATE': name='Steen'  entity_type='e@player'  spawn_location='l@-1103, 135, 3359, MC8RPGMap' 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 9) CREATE "player" "The reborn" 
                   "<location[-1105,135,3362,MC8RPGMap]>" ---------+ 
17:57:15 [INFO]  ...remembering this script entry as 'reborn_cutscene1'! 
17:57:15 [INFO]  Filled tag <location[-1105,135,3362,MC8RPGMap]> with 'l@-1105, 135, 3362, MC8RPGMap'. 
17:57:15 [INFO] +> Executing 'CREATE': name='The reborn'  entity_type='e@player'  spawn_location='l@-1105, 135, 3362, MC8RPGMap' 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 10) CREATE "player" "The reborn commander" 
                   "<location[-1102,135,3362,MC8RPGMap]>" ---------+ 
17:57:15 [INFO]  ...remembering this script entry as 'reborn_cutscene_boss_1'! 
17:57:15 [INFO]  Filled tag <location[-1102,135,3362,MC8RPGMap]> with 'l@-1102, 135, 3362, MC8RPGMap'. 
17:57:15 [INFO] +> Executing 'CREATE': name='The reborn commander'  entity_type='e@player'  spawn_location='l@-1102, 135, 3362, MC8RPGMap' 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 11) CREATE "player" "Camera" "<location[-1114,135,3374,MC8RPGMap]>" 
                   ---------+ 
17:57:15 [INFO]  ...remembering this script entry as 'Camera'! 
17:57:15 [INFO]  Filled tag <location[-1114,135,3374,MC8RPGMap]> with 'l@-1114, 135, 3374, MC8RPGMap'. 
17:57:15 [INFO] +> Executing 'CREATE': name='Camera'  entity_type='e@player'  spawn_location='l@-1114, 135, 3374, MC8RPGMap' 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 12) FLAG "player" "Steen:<entry[steen].created_npc>" ---------+ 
17:57:15 [INFO]  Filled tag <entry[steen].created_npc> with 'n@681 (Steen)'. 
17:57:15 [INFO] +> Executing 'FLAG': flag_name='STEEN'  Action/Value='SET_VALUE(n@681)'  flag_target='p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 
                   (Cowbiler)' 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 13) FLAG "player" 
                   "reborn_cutscene1:<entry[reborn_cutscene1].created_npc>" ---------+ 
17:57:15 [INFO]  Filled tag <entry[reborn_cutscene1].created_npc> with 'n@682 (The reborn)'. 
17:57:15 [INFO] +> Executing 'FLAG': flag_name='REBORN_CUTSCENE1'  Action/Value='SET_VALUE(n@682)'  
                   flag_target='p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)' 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 14) FLAG "player" 
                   "reborn_cutscene_boss_1:<entry[reborn_cutscene_boss_1].created_npc>" ---------+ 
17:57:15 [INFO]  Filled tag <entry[reborn_cutscene_boss_1].created_npc> with 'n@683 (The reborn commander)'. 
17:57:15 [INFO] +> Executing 'FLAG': flag_name='REBORN_CUTSCENE_BOSS_1'  Action/Value='SET_VALUE(n@683)'  
                   flag_target='p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)' 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 15) FLAG "player" "camera:<entry[Camera].created_npc>" ---------+ 
17:57:15 [INFO]  Filled tag <entry[Camera].created_npc> with 'n@684 (Camera)'. 
17:57:15 [INFO] +> Executing 'FLAG': flag_name='CAMERA'  Action/Value='SET_VALUE(n@684)'  flag_target='p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 
                   (Cowbiler)' 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 16) ADJUST "<player.flag[Steen]>" "hide_from_players" ---------+ 
17:57:15 [INFO]  Filled tag <player.flag[Steen]> with 'li@ n@681'. 
17:57:15 [INFO] +> Executing 'ADJUST': object='li@ n@681'  mechanism='hide_from_players' 
17:57:15 [INFO]  Adjust mechanism 'hide_from_players' on object of type 'NPC'... 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 17) ADJUST "<player.flag[reborn_cutscene1]>" "hide_from_players" 
                   ---------+ 
17:57:15 [INFO]  Filled tag <player.flag[reborn_cutscene1]> with 'li@ n@682'. 
17:57:15 [INFO] +> Executing 'ADJUST': object='li@ n@682'  mechanism='hide_from_players' 
17:57:15 [INFO]  Adjust mechanism 'hide_from_players' on object of type 'NPC'... 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 18) ADJUST "<player.flag[reborn_cutscene_boss_1]>" 
                   "hide_from_players" ---------+ 
17:57:15 [INFO]  Filled tag <player.flag[reborn_cutscene_boss_1]> with 'li@ n@683'. 
17:57:15 [INFO] +> Executing 'ADJUST': object='li@ n@683'  mechanism='hide_from_players' 
17:57:15 [INFO]  Adjust mechanism 'hide_from_players' on object of type 'NPC'... 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 19) ADJUST "<player.flag[camera]>" "hide_from_players" ---------+ 
17:57:15 [INFO]  Filled tag <player.flag[camera]> with 'li@ n@684'. 
17:57:15 [INFO] +> Executing 'ADJUST': object='li@ n@684'  mechanism='hide_from_players' 
17:57:15 [INFO]  Adjust mechanism 'hide_from_players' on object of type 'NPC'... 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 20) LOOK "<player.flag[reborn_cutscene_boss_1]>" 
                   "<location[-1103,136,3359,MC8RPGMap]>" ---------+ 
17:57:15 [INFO]  Filled tag <player.flag[reborn_cutscene_boss_1]> with 'li@ n@683'. 
17:57:15 [INFO]  Filled tag <location[-1103,136,3359,MC8RPGMap]> with 'l@-1103, 136, 3359, MC8RPGMap'. 
17:57:15 [INFO] +> Executing 'LOOK': location='l@-1103, 136, 3359, MC8RPGMap'  entities='[n@683]' 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 21) LOOK "<player.flag[reborn_cutscene1]>" 
                   "<location[-1103,136,3359,MC8RPGMap]>" ---------+ 
17:57:15 [INFO]  Filled tag <player.flag[reborn_cutscene1]> with 'li@ n@682'. 
17:57:15 [INFO]  Filled tag <location[-1103,136,3359,MC8RPGMap]> with 'l@-1103, 136, 3359, MC8RPGMap'. 
17:57:15 [INFO] +> Executing 'LOOK': location='l@-1103, 136, 3359, MC8RPGMap'  entities='[n@682]' 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 22) EQUIP "<player.flag[reborn_cutscene_boss_1]>" "hand:stick" 
                   ---------+ 
17:57:15 [INFO]  Filled tag <player.flag[reborn_cutscene_boss_1]> with 'li@ n@683'. 
17:57:15 [INFO] +> Executing 'EQUIP': entities='[n@683]'  equipment='{hand=i@stick}' 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 23) EQUIP "<player.flag[reborn_cutscene1]>" "hand:stick" ---------+ 
17:57:15 [INFO]  Filled tag <player.flag[reborn_cutscene1]> with 'li@ n@682'. 
17:57:15 [INFO] +> Executing 'EQUIP': entities='[n@682]'  equipment='{hand=i@stick}' 
17:57:15 [INFO] +- Queue 'CUTSCENE_TrendSacramentoDeny' Executing: (line 24) FLAG "player" "backendcutscene1:1" ---------+ 
17:57:15 [INFO] +> Executing 'FLAG': flag_name='BACKENDCUTSCENE1'  Action/Value='SET_VALUE(1)'  
                   flag_target='p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)' 
17:57:15 [INFO]  Completing queue 'CUTSCENE_TrendSacramentoDeny' in 10ms. 
17:57:22 [INFO] +> Executing 'Event': Type='on player enters cutscene'  Container='s@CUTSCENE (WORLD)'  
                   player=p@CowbilerContext='{cuboids=li@cu@cutscene, cause=walk, 
                   from=l@-1110.950156669353,136.02442408821366,3372.766837086726,32.69997787475586,54.60009765625,MC8RPGMap, 
                   to=l@-1111.1923516182162,135.79673560066868,3372.9763901259503,33.749977111816406,54.750099182128906,MC8RPGMap}' 
17:57:22 [INFO] +- Building event 'ON PLAYER ENTERS CUTSCENE' for CUTSCENE ---------+ 
17:57:22 [INFO]  Starting InstantQueue 'CUTSCENE_MountainFunctionsAged' with player 'Cowbiler'... 
17:57:22 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 26) IF "<player.has_flag[cutscene1]>" ---------+ 
17:57:22 [INFO] +> Executing 'IF': use_braces='true' 
17:57:22 [INFO]  Filled tag <player.has_flag[cutscene1]> with 'false'. 
17:57:22 [INFO]  No part of the if command passed, running ELSE block. 
17:57:22 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 29) ADJUST "<player.flag[camera]>" "speed:1.5" ---------+ 
17:57:22 [INFO]  Filled tag <player.flag[camera]> with 'li@ n@684'. 
17:57:22 [INFO] +> Executing 'ADJUST': object='li@ n@684'  mechanism='speed'  mechanism_value='1.5' 
17:57:22 [INFO]  Adjust mechanism 'speed' on object of type 'NPC'... 
17:57:22 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 30) ADJUST "<player>" "show_entity:<player.flag[camera]>" 
                   ---------+ 
17:57:22 [INFO]  Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
17:57:22 [INFO]  Filled tag <player.flag[camera]> with 'li@ n@684'. 
17:57:22 [INFO] +> Executing 'ADJUST': object='li@ p@096d96ac-f986-403f-9fcd-f7fd3e6ef611'  mechanism='show_entity'  mechanism_value='n@684' 
17:57:22 [INFO]  Adjust mechanism 'show_entity' on object of type 'Player'... 
17:57:22 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 31) ADJUST "<player>" "spectate:<player.flag[camera]>" ---------+ 
17:57:22 [INFO]  Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
17:57:22 [INFO]  Filled tag <player.flag[camera]> with 'li@ n@684'. 
17:57:22 [INFO] +> Executing 'ADJUST': object='li@ p@096d96ac-f986-403f-9fcd-f7fd3e6ef611'  mechanism='spectate'  mechanism_value='n@684' 
17:57:22 [INFO]  Adjust mechanism 'spectate' on object of type 'Player'... 
17:57:22 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 32) ADJUST "<player>" "show_entity:<player.flag[Steen]>" ---------+ 
17:57:22 [INFO]  Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
17:57:22 [INFO]  Filled tag <player.flag[Steen]> with 'li@ n@681'. 
17:57:22 [INFO] +> Executing 'ADJUST': object='li@ p@096d96ac-f986-403f-9fcd-f7fd3e6ef611'  mechanism='show_entity'  mechanism_value='n@681' 
17:57:22 [INFO]  Adjust mechanism 'show_entity' on object of type 'Player'... 
17:57:22 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 33) ADJUST "<player>" "show_entity:<player.flag[reborn_cutscene1]>" 
                   ---------+ 
17:57:22 [INFO]  Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
17:57:22 [INFO]  Filled tag <player.flag[reborn_cutscene1]> with 'li@ n@682'. 
17:57:22 [INFO] +> Executing 'ADJUST': object='li@ p@096d96ac-f986-403f-9fcd-f7fd3e6ef611'  mechanism='show_entity'  mechanism_value='n@682' 
17:57:22 [INFO]  Adjust mechanism 'show_entity' on object of type 'Player'... 
17:57:22 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 34) ADJUST "<player>" 
                   "show_entity:<player.flag[reborn_cutscene_boss_1]>" ---------+ 
17:57:22 [INFO]  Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
17:57:22 [INFO]  Filled tag <player.flag[reborn_cutscene_boss_1]> with 'li@ n@683'. 
17:57:22 [INFO] +> Executing 'ADJUST': object='li@ p@096d96ac-f986-403f-9fcd-f7fd3e6ef611'  mechanism='show_entity'  mechanism_value='n@683' 
17:57:22 [INFO]  Adjust mechanism 'show_entity' on object of type 'Player'... 
17:57:22 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 35) ADJUST "<player.flag[Steen]>" "skin:mathblich" ---------+ 
17:57:22 [INFO]  Filled tag <player.flag[Steen]> with 'li@ n@681'. 
17:57:22 [INFO] +> Executing 'ADJUST': object='li@ n@681'  mechanism='skin'  mechanism_value='mathblich' 
17:57:22 [INFO]  Adjust mechanism 'skin' on object of type 'NPC'... 
17:57:22 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 36) ADJUST "<player.flag[reborn_cutscene1]>" "skin:LapisNazuli" 
                   ---------+ 
17:57:22 [INFO]  Filled tag <player.flag[reborn_cutscene1]> with 'li@ n@682'. 
17:57:22 [INFO] +> Executing 'ADJUST': object='li@ n@682'  mechanism='skin'  mechanism_value='LapisNazuli' 
17:57:22 [INFO]  Adjust mechanism 'skin' on object of type 'NPC'... 
17:57:22 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 37) ADJUST "<player.flag[reborn_cutscene_boss_1]>" 
                   "skin:LapisNazuli" ---------+ 
17:57:22 [INFO]  Filled tag <player.flag[reborn_cutscene_boss_1]> with 'li@ n@683'. 
17:57:22 [INFO] +> Executing 'ADJUST': object='li@ n@683'  mechanism='skin'  mechanism_value='LapisNazuli' 
17:57:22 [INFO]  Adjust mechanism 'skin' on object of type 'NPC'... 
17:57:22 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 38) walk "<player.flag[camera]>" 
                   "<location[-1103,135,3367,MC8RPGMap]>" ---------+ 
17:57:22 [INFO]  Filled tag <player.flag[camera]> with 'li@ n@684'. 
17:57:22 [INFO]  Filled tag <location[-1103,135,3367,MC8RPGMap]> with 'l@-1103, 135, 3367, MC8RPGMap'. 
17:57:22 [INFO] +> Executing 'WALK': location='l@-1103, 135, 3367, MC8RPGMap'  stop='false'  entities='[n@684]' 
17:57:22 [INFO]  Forcing queue CUTSCENE_MountainFunctionsAged into a timed queue... 
17:57:22 [INFO]  Completing queue 'CUTSCENE_MountainFunctionsAged' in 17ms. 
17:57:22 [INFO]  Starting TimedQueue 'CUTSCENE_MountainFunctionsAged' with player 'Cowbiler'... 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 39) LOOK "<player.flag[camera]>" 
                   "<location[-1103,136,3359,MC8RPGMap]>" ---------+ 
17:57:24 [INFO]  Filled tag <player.flag[camera]> with 'li@ n@684'. 
17:57:24 [INFO]  Filled tag <location[-1103,136,3359,MC8RPGMap]> with 'l@-1103, 136, 3359, MC8RPGMap'. 
17:57:24 [INFO] +> Executing 'LOOK': location='l@-1103, 136, 3359, MC8RPGMap'  entities='[n@684]' 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 40) CHAT "targets:<player.flag[Steen]>|<player>" 
                   "talkers:<player.flag[reborn_cutscene1]>" "Mr Steen Finch under Reborn law all deserters of militaristic services are punished 
                   with public execution. However, seeing as you’ve made us chase you this far it seems your rebellious journey ends here." 
                   ---------+ 
17:57:24 [INFO]  Filled tag <player.flag[Steen]> with 'li@ n@681'. 
17:57:24 [INFO]  Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
17:57:24 [INFO]  Filled tag <player.flag[reborn_cutscene1]> with 'li@ n@682'. 
17:57:24 [INFO] +> Executing 'CHAT': talkers='li@ n@682'  targets='li@ n@681 | p@096d96ac-f986-403f-9fcd-f7fd3e6ef611'  message='Mr Steen 
                   Finch under Reborn law all deserters of militaristic services are punished with public execution. However, seeing as you’ve 
                   made us chase you this far it seems your rebellious journey ends here.'  range='5' 
17:57:24 [INFO]  Filled tag <[talker].name> with 'The reborn'. 
17:57:24 [INFO]  Filled tag <[message]> with 'Mr Steen Finch under Reborn law all deserters of militaristic services are punished with public 
                   execution. However, seeing as you’ve made us chase you this far it seems your rebellious journey ends here.'. 
17:57:24 [INFO]  Filled tag <[talker].name> with 'The reborn'. 
17:57:24 [INFO]  Filled tag <[targets]> with 'Steen, Cowbiler'. 
17:57:24 [INFO]  Filled tag <[message]> with 'Mr Steen Finch under Reborn law all deserters of militaristic services are punished with public 
                   execution. However, seeing as you’ve made us chase you this far it seems your rebellious journey ends here.'. 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 41) CHAT 
                   "targets:<player>|<player.flag[reborn_cutscene_boss_1]>|<player.flag[reborn_cutscene1]>" "talkers:<player.flag[Steen]>" "I’m 
                   not going anywhere with you dictator scum!" ---------+ 
17:57:24 [INFO]  Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
17:57:24 [INFO]  Filled tag <player.flag[reborn_cutscene_boss_1]> with 'li@ n@683'. 
17:57:24 [INFO]  Filled tag <player.flag[reborn_cutscene1]> with 'li@ n@682'. 
17:57:24 [INFO]  Filled tag <player.flag[Steen]> with 'li@ n@681'. 
17:57:24 [INFO] +> Executing 'CHAT': talkers='li@ n@681'  targets='li@ p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 | n@683 | n@682'  message='I’m 
                   not going anywhere with you dictator scum!'  range='5' 
17:57:24 [INFO]  Filled tag <[talker].name> with 'Steen'. 
17:57:24 [INFO]  Filled tag <[message]> with 'I’m not going anywhere with you dictator scum!'. 
17:57:24 [INFO]  Filled tag <[talker].name> with 'Steen'. 
17:57:24 [INFO]  Filled tag <[targets]> with 'Cowbiler, The reborn commander, The reborn'. 
17:57:24 [INFO]  Filled tag <[message]> with 'I’m not going anywhere with you dictator scum!'. 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 42) VULNERABLE "state:true" ---------+ 
17:57:24 [INFO]  ...replacing the linked NPC with <player.flag[reborn_cutscene1]> 
17:57:24 [INFO]  Filled tag <player.flag[reborn_cutscene1]> with 'li@ n@682'. 
17:57:24 [INFO] +> Executing 'VULNERABLE': npc='n@682 (The reborn)'  action='true' 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 43) VULNERABLE "state:true" ---------+ 
17:57:24 [INFO]  ...replacing the linked NPC with <player.flag[reborn_cutscene_boss_1]> 
17:57:24 [INFO]  Filled tag <player.flag[reborn_cutscene_boss_1]> with 'li@ n@683'. 
17:57:24 [INFO] +> Executing 'VULNERABLE': npc='n@683 (The reborn commander)'  action='true' 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 44) VULNERABLE "state:true" ---------+ 
17:57:24 [INFO]  ...replacing the linked NPC with <player.flag[Steen]> 
17:57:24 [INFO]  Filled tag <player.flag[Steen]> with 'li@ n@681'. 
17:57:24 [INFO] +> Executing 'VULNERABLE': npc='n@681 (Steen)'  action='true' 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 45) TRAIT "state:true" "sentinel" ---------+ 
17:57:24 [INFO]  ...replacing the linked NPC with <player.flag[reborn_cutscene1]> 
17:57:24 [INFO]  Filled tag <player.flag[reborn_cutscene1]> with 'li@ n@682'. 
17:57:24 [INFO] +> Executing 'TRAIT': trait='sentinel'  state='TRUE'  npc='n@682 (The reborn)' 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 46) TRAIT "state:true" "sentinel" ---------+ 
17:57:24 [INFO]  ...replacing the linked NPC with <player.flag[reborn_cutscene_boss_1]> 
17:57:24 [INFO]  Filled tag <player.flag[reborn_cutscene_boss_1]> with 'li@ n@683'. 
17:57:24 [INFO] +> Executing 'TRAIT': trait='sentinel'  state='TRUE'  npc='n@683 (The reborn commander)' 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 47) TRAIT "state:true" "sentinel" ---------+ 
17:57:24 [INFO]  ...replacing the linked NPC with <player.flag[Steen]> 
17:57:24 [INFO]  Filled tag <player.flag[Steen]> with 'li@ n@681'. 
17:57:24 [INFO] +> Executing 'TRAIT': trait='sentinel'  state='TRUE'  npc='n@681 (Steen)' 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 48) EXECUTE "as_server" "sentinel damage 1 -- id 
                   <player.flag[Steen]>" ---------+ 
17:57:24 [INFO]  Filled tag <player.flag[Steen]> with 'li@ n@681'. 
17:57:24 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentinel damage 1 -- id n@681'  silent='false' 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 49) EXECUTE "as_server" "sentinel damage 1 -- id 
                   <player.flag[reborn_cutscene1]>" ---------+ 
17:57:24 [INFO]  Filled tag <player.flag[reborn_cutscene1]> with 'li@ n@682'. 
17:57:24 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentinel damage 1 -- id n@682'  silent='false' 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 50) EXECUTE "as_server" "sentinel damage 1 -- id 
                   <player.flag[reborn_cutscene_boss_1]>" ---------+ 
17:57:24 [INFO]  Filled tag <player.flag[reborn_cutscene_boss_1]> with 'li@ n@683'. 
17:57:24 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='sentinel damage 1 -- id n@683'  silent='false' 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 51) ASSIGNMENT "set" "script:Steen" ---------+ 
17:57:24 [INFO]  ...replacing the linked NPC with <player.flag[Steen]> 
17:57:24 [INFO]  Filled tag <player.flag[Steen]> with 'li@ n@681'. 
17:57:24 [INFO] +> Executing 'ASSIGNMENT': action='SET'  script='s@STEEN (ASSIGNMENT)' 
17:57:24 [INFO] +> Executing 'Action': Type='On assignment'  NPC='n@681'  Container='s@STEEN (ASSIGNMENT)'  Player='Cowbiler' 
17:57:24 [INFO] +- Building action 'On ASSIGNMENT' for n@681 ---------+ 
17:57:24 [INFO]  Starting InstantQueue 'STEEN_IiComparisonKai' with player 'Cowbiler' and NPC '681/Steen'... 
17:57:24 [INFO] +- Queue 'STEEN_IiComparisonKai' Executing: (line 136) TRIGGER "name:damage" "state:true" ---------+ 
17:57:24 [INFO] +> Executing 'TRIGGER': trigger='damage'  toggle='true'  npc='n@681 (Steen)' 
17:57:24 [INFO]  Completing queue 'STEEN_IiComparisonKai' in 0ms. 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 52) ASSIGNMENT "set" "script:Reborn" 
                   "<player.flag[reborn_cutscene1]>" ---------+ 
17:57:24 [INFO]  Filled tag <player.flag[reborn_cutscene1]> with 'li@ n@682'. 
17:57:24 [INFO]  ERROR in script 'CUTSCENE' in queue 'CUTSCENE_MountainFunctionsAged' while executing command 'ASSIGNMENT' in file 
                   'scripts/cutscene.dsc' on line '52' with player 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'!
     Error Message: 'n@682' is an unknown argument! 
17:57:24 [INFO]  ERROR in script 'CUTSCENE' in queue 'CUTSCENE_MountainFunctionsAged' while executing command 'ASSIGNMENT' in file 
                   'scripts/cutscene.dsc' on line '52' with player 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'!
     Error Message: Woah! Invalid arguments were specified! 
17:57:24 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'NPC linked was missing or invalid.' 
17:57:24 [INFO] +> [CommandExecuter] Usage: assignment [set/remove] (script:<name>) 
17:57:24 [INFO] +> [CommandExecuter] (Attempted: ASSIGNMENT "set" "script:Reborn" "<player.flag[reborn_cutscene1]>") 
17:57:24 [INFO] +---------------------+ 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 53) ASSIGNMENT "set" "script:Reborn_commander" ---------+ 
17:57:24 [INFO]  ...replacing the linked NPC with <player.flag[reborn_cutscene_boss_1]> 
17:57:24 [INFO]  Filled tag <player.flag[reborn_cutscene_boss_1]> with 'li@ n@683'. 
17:57:24 [INFO] +> Executing 'ASSIGNMENT': action='SET'  script='s@REBORN_COMMANDER (ASSIGNMENT)' 
17:57:24 [INFO] +> Executing 'Action': Type='On assignment'  NPC='n@683'  Container='s@REBORN_COMMANDER (ASSIGNMENT)'  Player='Cowbiler' 
17:57:24 [INFO] +- Building action 'On ASSIGNMENT' for n@683 ---------+ 
17:57:24 [INFO]  Starting InstantQueue 'REBORN_COMMANDER_EarthIgnoreWrites' with player 'Cowbiler' and NPC '683/The reborn commander'... 
17:57:24 [INFO] +- Queue 'REBORN_COMMANDER_EarthIgnoreWrites' Executing: (line 105) TRIGGER "name:damage" "state:true" ---------+ 
17:57:24 [INFO] +> Executing 'TRIGGER': trigger='damage'  toggle='true'  npc='n@683 (The reborn commander)' 
17:57:24 [INFO]  Completing queue 'REBORN_COMMANDER_EarthIgnoreWrites' in 0ms. 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 54) ADJUST "<player.flag[reborn_cutscene1]>" "speed:1.5" ---------+ 
17:57:24 [INFO]  Filled tag <player.flag[reborn_cutscene1]> with 'li@ n@682'. 
17:57:24 [INFO] +> Executing 'ADJUST': object='li@ n@682'  mechanism='speed'  mechanism_value='1.5' 
17:57:24 [INFO]  Adjust mechanism 'speed' on object of type 'NPC'... 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 55) ADJUST "<player.flag[reborn_cutscene_boss_1]>" "speed:1.5" 
                   ---------+ 
17:57:24 [INFO]  Filled tag <player.flag[reborn_cutscene_boss_1]> with 'li@ n@683'. 
17:57:24 [INFO] +> Executing 'ADJUST': object='li@ n@683'  mechanism='speed'  mechanism_value='1.5' 
17:57:24 [INFO]  Adjust mechanism 'speed' on object of type 'NPC'... 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 56) ADJUST "<player.flag[Steen]>" "speed:1.5" ---------+ 
17:57:24 [INFO]  Filled tag <player.flag[Steen]> with 'li@ n@681'. 
17:57:24 [INFO] +> Executing 'ADJUST': object='li@ n@681'  mechanism='speed'  mechanism_value='1.5' 
17:57:24 [INFO]  Adjust mechanism 'speed' on object of type 'NPC'... 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 57) CHAT "targets:<player>" 
                   "talkers:<player.flag[reborn_cutscene_boss_1]>" "Don’t worry, you wont need to." ---------+ 
17:57:24 [INFO]  Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
17:57:24 [INFO]  Filled tag <player.flag[reborn_cutscene_boss_1]> with 'li@ n@683'. 
17:57:24 [INFO] +> Executing 'CHAT': talkers='li@ n@683'  targets='li@ p@096d96ac-f986-403f-9fcd-f7fd3e6ef611'  message='Don’t worry, you wont 
                   need to.'  range='5' 
17:57:24 [INFO]  Filled tag <[talker].name> with 'The reborn commander'. 
17:57:24 [INFO]  Filled tag <[message]> with 'Don’t worry, you wont need to.'. 
17:57:24 [INFO]  Filled tag <[talker].name> with 'The reborn commander'. 
17:57:24 [INFO]  Filled tag <[target].name> with 'Cowbiler'. 
17:57:24 [INFO]  Filled tag <[message]> with 'Don’t worry, you wont need to.'. 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 58) CHAT "targets:<player>" "talkers:<player.flag[Steen]>" "Hey you 
                   over there, please help me!" ---------+ 
17:57:24 [INFO]  Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
17:57:24 [INFO]  Filled tag <player.flag[Steen]> with 'li@ n@681'. 
17:57:24 [INFO] +> Executing 'CHAT': talkers='li@ n@681'  targets='li@ p@096d96ac-f986-403f-9fcd-f7fd3e6ef611'  message='Hey you over there, 
                   please help me!'  range='5' 
17:57:24 [INFO]  Filled tag <[talker].name> with 'Steen'. 
17:57:24 [INFO]  Filled tag <[message]> with 'Hey you over there, please help me!'. 
17:57:24 [INFO]  Filled tag <[talker].name> with 'Steen'. 
17:57:24 [INFO]  Filled tag <[target].name> with 'Cowbiler'. 
17:57:24 [INFO]  Filled tag <[message]> with 'Hey you over there, please help me!'. 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 59) CHAT "targets:<player>" 
                   "talkers:<player.flag[reborn_cutscene_boss_1]>" "If you want to stay on the good side of the Reborn just stay out of this." 
                   ---------+ 
17:57:24 [INFO]  Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
17:57:24 [INFO]  Filled tag <player.flag[reborn_cutscene_boss_1]> with 'li@ n@683'. 
17:57:24 [INFO] +> Executing 'CHAT': talkers='li@ n@683'  targets='li@ p@096d96ac-f986-403f-9fcd-f7fd3e6ef611'  message='If you want to stay 
                   on the good side of the Reborn just stay out of this.'  range='5' 
17:57:24 [INFO]  Filled tag <[talker].name> with 'The reborn commander'. 
17:57:24 [INFO]  Filled tag <[message]> with 'If you want to stay on the good side of the Reborn just stay out of this.'. 
17:57:24 [INFO]  Filled tag <[talker].name> with 'The reborn commander'. 
17:57:24 [INFO]  Filled tag <[target].name> with 'Cowbiler'. 
17:57:24 [INFO]  Filled tag <[message]> with 'If you want to stay on the good side of the Reborn just stay out of this.'. 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 60) ADJUST "<player>" "spectate:<player>" ---------+ 
17:57:24 [INFO]  Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
17:57:24 [INFO]  Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
17:57:24 [INFO] +> Executing 'ADJUST': object='li@ p@096d96ac-f986-403f-9fcd-f7fd3e6ef611'  mechanism='spectate'  
                   mechanism_value='p@096d96ac-f986-403f-9fcd-f7fd3e6ef611' 
17:57:24 [INFO]  Adjust mechanism 'spectate' on object of type 'Player'... 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 61) ADJUST "<player.flag[camera]>" "hide_from_players" ---------+ 
17:57:24 [INFO]  Filled tag <player.flag[camera]> with 'li@ n@684'. 
17:57:24 [INFO] +> Executing 'ADJUST': object='li@ n@684'  mechanism='hide_from_players' 
17:57:24 [INFO]  Adjust mechanism 'hide_from_players' on object of type 'NPC'... 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 62) TELEPORT "<player>" "<location[-1103,135,3367,MC8RPGMap]>" 
                   ---------+ 
17:57:24 [INFO]  Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
17:57:24 [INFO]  Filled tag <location[-1103,135,3367,MC8RPGMap]> with 'l@-1103, 135, 3367, MC8RPGMap'. 
17:57:24 [INFO] +> Executing 'TELEPORT': location='l@-1103, 135, 3367, MC8RPGMap'  entities='[p@096d96ac-f986-403f-9fcd-f7fd3e6ef611]' 
17:57:24 [INFO] +- Queue 'CUTSCENE_MountainFunctionsAged' Executing: (line 63) FLAG "player" "cutscene1:1" ---------+ 
17:57:24 [INFO] +> Executing 'FLAG': flag_name='CUTSCENE1'  Action/Value='SET_VALUE(1)'  flag_target='p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 
                   (Cowbiler)' 
17:57:24 [INFO]  Completing queue 'CUTSCENE_MountainFunctionsAged' in 2483ms. 
17:57:27 [INFO] +> Executing 'Action': Type='On DAMAGE'  NPC='n@681'  Container='s@STEEN (ASSIGNMENT)'  Player='Cowbiler' 
17:57:27 [INFO] +- Building action 'On DAMAGE' for n@681 ---------+ 
17:57:27 [INFO]  Starting InstantQueue 'STEEN_CitizensBuckGuidance' with player 'Cowbiler' and NPC '681/Steen'... 
17:57:27 [INFO] +- Queue 'STEEN_CitizensBuckGuidance' Executing: (line 138) IF "<player.has_flag[attackedSteen]>" ---------+ 
17:57:27 [INFO] +> Executing 'IF': use_braces='true' 
17:57:27 [INFO]  Filled tag <player.has_flag[attackedSteen]> with 'false'. 
17:57:27 [INFO]  No part of the if command passed, running ELSE block. 
17:57:27 [INFO] +- Queue 'STEEN_CitizensBuckGuidance' Executing: (line 141) ATTACK "<npc>" "stop" ---------+ 
17:57:27 [INFO]  Filled tag <npc> with 'n@681 (Steen)'. 
17:57:27 [INFO] +> Executing 'ATTACK': cancel='true'  entities='[n@681]'  target='p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)' 
17:57:27 [INFO] +- Queue 'STEEN_CitizensBuckGuidance' Executing: (line 142) ATTACK ---------+ 
17:57:27 [INFO] +> Executing 'ATTACK': entities='[n@681]'  target='p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)' 
17:57:27 [INFO] +- Queue 'STEEN_CitizensBuckGuidance' Executing: (line 143) FLAG "player" "attackedSteen:1" ---------+ 
17:57:27 [INFO] +> Executing 'FLAG': flag_name='ATTACKEDSTEEN'  Action/Value='SET_VALUE(1)'  
                   flag_target='p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)' 
17:57:27 [INFO]  Completing queue 'STEEN_CitizensBuckGuidance' in 3ms. 
17:57:27 [INFO] +> Executing 'Action': Type='On DAMAGE'  NPC='n@681'  Container='s@STEEN (ASSIGNMENT)'  Player='Cowbiler' 
17:57:27 [INFO] +- Building action 'On DAMAGE' for n@681 ---------+ 
17:57:27 [INFO]  Starting InstantQueue 'STEEN_FogTotallySam' with player 'Cowbiler' and NPC '681/Steen'... 
17:57:27 [INFO] +- Queue 'STEEN_FogTotallySam' Executing: (line 138) IF "<player.has_flag[attackedSteen]>" ---------+ 
17:57:27 [INFO] +> Executing 'IF': use_braces='true' 
17:57:27 [INFO]  Filled tag <player.has_flag[attackedSteen]> with 'true'. 
17:57:27 [INFO]  If command passed, running block. 
17:57:27 [INFO] +- Queue 'STEEN_FogTotallySam' Executing: (line 139) STOP ---------+ 
17:57:27 [INFO] +> Executing 'STOP': Queue='q@STEEN_FogTotallySam' 
17:57:27 [INFO]  Completing queue 'STEEN_FogTotallySam' in 1ms. 
17:57:28 [INFO] +> Executing 'Action': Type='On DAMAGE'  NPC='n@681'  Container='s@STEEN (ASSIGNMENT)'  Player='Cowbiler' 
17:57:28 [INFO] +- Building action 'On DAMAGE' for n@681 ---------+ 
17:57:28 [INFO]  Starting InstantQueue 'STEEN_CraftExhibitConsistent' with player 'Cowbiler' and NPC '681/Steen'... 
17:57:28 [INFO] +- Queue 'STEEN_CraftExhibitConsistent' Executing: (line 138) IF "<player.has_flag[attackedSteen]>" ---------+ 
17:57:28 [INFO] +> Executing 'IF': use_braces='true' 
17:57:28 [INFO]  Filled tag <player.has_flag[attackedSteen]> with 'true'. 
17:57:28 [INFO]  If command passed, running block. 
17:57:28 [INFO] +- Queue 'STEEN_CraftExhibitConsistent' Executing: (line 139) STOP ---------+ 
17:57:28 [INFO] +> Executing 'STOP': Queue='q@STEEN_CraftExhibitConsistent' 
17:57:28 [INFO]  Completing queue 'STEEN_CraftExhibitConsistent' in 1ms. 
17:57:28 [INFO]  Running script event 'EntityDies', event='entity dies' for script 'CUTSCENE' 
17:57:28 [INFO]  Starting InstantQueue 'CUTSCENE_CircuitsSpringerNest' with NPC '681/Steen'... 
17:57:28 [INFO] +- Queue 'CUTSCENE_CircuitsSpringerNest' Executing: (line 65) IF "<context.entity>" "==" 
                   "<context.damager.flag[reborn_cutscene1]>" ---------+ 
17:57:28 [INFO] +> Executing 'IF': use_braces='true' 
17:57:28 [INFO]  Filled tag <context.entity> with 'n@681 (Steen)'. 
17:57:28 [INFO]  Filled tag <context.damager.flag[reborn_cutscene1]> with 'li@ n@682'. 
17:57:28 [INFO]  Comparable='Element(n@681)', Operator='EQUALS', ComparedTo='Element(n@682)' --> OUTCOME='false' 
17:57:28 [INFO]  No part of the if command passed, no block will run. 
17:57:28 [INFO] +- Queue 'CUTSCENE_CircuitsSpringerNest' Executing: (line 74) IF "<context.entity>" "==" 
                   "<context.damager.flag[reborn_cutscene_boss_1]>" ---------+ 
17:57:28 [INFO] +> Executing 'IF': use_braces='true' 
17:57:28 [INFO]  Filled tag <context.entity> with 'n@681 (Steen)'. 
17:57:28 [INFO]  Filled tag <context.damager.flag[reborn_cutscene_boss_1]> with 'li@ n@683'. 
17:57:28 [INFO]  Comparable='Element(n@681)', Operator='EQUALS', ComparedTo='Element(n@683)' --> OUTCOME='false' 
17:57:28 [INFO]  No part of the if command passed, no block will run. 
17:57:28 [INFO] +- Queue 'CUTSCENE_CircuitsSpringerNest' Executing: (line 84) IF "<context.entity>" "==" "<context.damager.flag[Steen]>" 
                   ---------+ 
17:57:28 [INFO] +> Executing 'IF': use_braces='true' 
17:57:28 [INFO]  Filled tag <context.entity> with 'n@681 (Steen)'. 
17:57:28 [INFO]  Filled tag <context.damager.flag[Steen]> with 'li@ n@681'. 
17:57:28 [INFO]  Comparable='Element(n@681)', Operator='EQUALS', ComparedTo='Element(n@681)' --> OUTCOME='true' 
17:57:28 [INFO]  If command passed, running block. 
17:57:28 [INFO] +- Queue 'CUTSCENE_CircuitsSpringerNest' Executing: (line 85) IF "<context.damager.has_flag[attackedSteen]>" ---------+ 
17:57:28 [INFO] +> Executing 'IF': use_braces='true' 
17:57:28 [INFO]  Filled tag <context.damager.has_flag[attackedSteen]> with 'true'. 
17:57:28 [INFO]  If command passed, running block. 
17:57:28 [INFO] +- Queue 'CUTSCENE_CircuitsSpringerNest' Executing: (line 86) IF "<context.damager.has_flag[attack_reborn]>" ---------+ 
17:57:28 [INFO] +> Executing 'IF': use_braces='true' 
17:57:28 [INFO]  Filled tag <context.damager.has_flag[attack_reborn]> with 'false'. 
17:57:28 [INFO]  No part of the if command passed, running ELSE block. 
17:57:28 [INFO] +- Queue 'CUTSCENE_CircuitsSpringerNest' Executing: (line 89) WAIT "1s" ---------+ 
17:57:28 [INFO] +> Executing 'WAIT': queue='q@CUTSCENE_CircuitsSpringerNest'  delay='d@1.0s (1s)' 
17:57:28 [INFO]  Forcing queue CUTSCENE_CircuitsSpringerNest into a timed queue... 
17:57:28 [INFO]  Completing queue 'CUTSCENE_CircuitsSpringerNest' in 8ms. 
17:57:28 [INFO]  Starting TimedQueue 'CUTSCENE_CircuitsSpringerNest' with NPC '681/Steen'... 
17:57:29 [INFO] +- Queue 'CUTSCENE_CircuitsSpringerNest' Executing: (line 90) TELEPORT "<context.damager.flag[camera]>" 
                   "<context.damager.location>" ---------+ 
17:57:29 [INFO]  Filled tag <context.damager.flag[camera]> with 'li@ n@684'. 
17:57:29 [INFO]  Filled tag <context.damager.location> with 'l@-1100.3710624467326, 134, 3355.4220947554263, 26.850006103515625, 
                   -292.3502197265625, MC8RPGMap'. 
17:57:29 [INFO] +> Executing 'TELEPORT': location='l@-1100.3710624467326, 134, 3355.4220947554263, 26.850006103515625, -292.3502197265625, 
                   MC8RPGMap'  entities='[n@684]' 
17:57:29 [INFO] +- Queue 'CUTSCENE_CircuitsSpringerNest' Executing: (line 91) WAIT "1s" ---------+ 
17:57:29 [INFO] +> Executing 'WAIT': queue='q@CUTSCENE_CircuitsSpringerNest'  delay='d@1.0s (1s)' 
17:57:30 [INFO] +- Queue 'CUTSCENE_CircuitsSpringerNest' Executing: (line 92) ADJUST "<context.damager>" 
                   "show_entity:<context.damager.flag[camera]>" ---------+ 
17:57:30 [INFO]  Filled tag <context.damager> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
17:57:30 [INFO]  Filled tag <context.damager.flag[camera]> with 'li@ n@684'. 
17:57:30 [INFO] +> Executing 'ADJUST': object='li@ p@096d96ac-f986-403f-9fcd-f7fd3e6ef611'  mechanism='show_entity'  mechanism_value='n@684' 
17:57:30 [INFO]  Adjust mechanism 'show_entity' on object of type 'Player'... 
17:57:30 [INFO] +- Queue 'CUTSCENE_CircuitsSpringerNest' Executing: (line 93) ADJUST "<context.damager>" 
                   "spectate:<context.damager.flag[camera]>" ---------+ 
17:57:30 [INFO]  Filled tag <context.damager> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
17:57:30 [INFO]  Filled tag <context.damager.flag[camera]> with 'li@ n@684'. 
17:57:30 [INFO] +> Executing 'ADJUST': object='li@ p@096d96ac-f986-403f-9fcd-f7fd3e6ef611'  mechanism='spectate'  mechanism_value='n@684' 
17:57:30 [INFO]  Adjust mechanism 'spectate' on object of type 'Player'... 
17:57:30 [INFO] +- Queue 'CUTSCENE_CircuitsSpringerNest' Executing: (line 94) WALK "<context.damager.flag[reborn_cutscene1]>" 
                   "<location[-1104,135,3359,MC8RPGMap]>" ---------+ 
17:57:30 [INFO]  Filled tag <context.damager.flag[reborn_cutscene1]> with 'li@ n@682'. 
17:57:30 [INFO]  Filled tag <location[-1104,135,3359,MC8RPGMap]> with 'l@-1104, 135, 3359, MC8RPGMap'. 
17:57:30 [INFO] +> Executing 'WALK': location='l@-1104, 135, 3359, MC8RPGMap'  stop='false'  entities='[n@682]' 
17:57:30 [INFO] +- Queue 'CUTSCENE_CircuitsSpringerNest' Executing: (line 95) WALK "<context.damager.flag[reborn_cutscene_boss_1]>" 
                   "<location[-1002,135,3361,MC8RPGMap]>" ---------+ 
17:57:30 [INFO]  Filled tag <context.damager.flag[reborn_cutscene_boss_1]> with 'li@ n@683'. 
17:57:30 [INFO]  Filled tag <location[-1002,135,3361,MC8RPGMap]> with 'l@-1002, 135, 3361, MC8RPGMap'. 
17:57:30 [INFO] +> Executing 'WALK': location='l@-1002, 135, 3361, MC8RPGMap'  stop='false'  entities='[n@683]' 
17:57:30 [INFO] +- Queue 'CUTSCENE_CircuitsSpringerNest' Executing: (line 96) walk "<context.damager.flag[camera]>" 
                   "<location[-1103,135,3359,MC8RPGMap]>" ---------+ 
17:57:30 [INFO]  Filled tag <context.damager.flag[camera]> with 'li@ n@684'. 
17:57:30 [INFO]  Filled tag <location[-1103,135,3359,MC8RPGMap]> with 'l@-1103, 135, 3359, MC8RPGMap'. 
17:57:30 [INFO] +> Executing 'WALK': location='l@-1103, 135, 3359, MC8RPGMap'  stop='false'  entities='[n@684]' 
17:57:30 [INFO]  Completing queue 'CUTSCENE_CircuitsSpringerNest' in 1956ms.