Paste #64146: Denizen Debug Logs From blAetheriar 3oPre Alpha

Date: 2020/01/14 08:40:21 UTC-08:00
Type: Server Log

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Java Version: 1.8.0_222
Up-time: 31m
CraftBukkit Version: git-Paper-48 (MC: 1.15.1)
Denizen Version: Core: 1.60-SNAPSHOT (Build 502), CraftBukkit: 1.1.2-SNAPSHOT (build 4544-DEV)
Active Plugins (38): CoreProtect: 2.17.5, dynmap: 3.0-beta-9-250, PluginConstructorAPI: 1.0.51, 
WorldEdit: 7.1.0-SNAPSHOT;4787-aeb8935, Builder: 4.0.4, PlaceholderAPI: 2.9.2, 
SkinnerLibs: 1.0-SNAPSHOT, WorldBorder: 1.9.10 (beta), SurvivalMechanics: 1.37, 
Multiverse-Core: 2.5-b719, ProtocolLib: 4.5.0, WorldGuard: 7.0.0;02b731f, NightVision: 2.0, 
LibsDisguises: 9.8.9, VoxelSniper: 5.172.0-SNAPSHOT, PermissionsEx: 1.23.4, 
GSit: [2.9.0.0], Vault: 1.7.2-b107, ServerRestorer: 1.0.23, NoLeafDecay: 1.0, 
Cannons: 2.5.5, Essentials: 2.17.1.0, BKCommonLib: 1.15.1-v1-SNAPSHOT, Herochat: 6.0.1-SNAPSHOT-bb34, 
UltimateTimber: 1.0.7, EpicRename: 3.5, LightCleaner: 1.14.4-v1, Movecraft: 7.0.0_beta_2, 
MCJukebox: 2.6.5, Brewery: 2.0.1, Citizens: 2.0.26-SNAPSHOT (build 1808), Sentinel: 1.9.9-SNAPSHOT (build 305), 
DiscordSRV: 1.18.4, Skinner: 4.2.0, EssentialsSpawn: 2.17.1.0, Denizen: 1.1.2-SNAPSHOT (build 4544-DEV), 
Depenizen: 2.0.0 (build 590), dDiscordBot: 0.6 (build 63)
Loaded Worlds (12): world, world_the_end, liberte, buildworld, eventworld, skyworld_v2, myrbuildworld, 
new_buildworld, world_nether, ascendedcity, myraeon, aetheria
Online Players (1): Insilvon(Insilvon)
Offline Players: 40
Mode: online

16:40:18 [INFO]  Running script event 'PlayerRightClicksEntity', event='player right clicks entity' for script 'PLAYERCONTROLLER' 
16:40:18 [INFO]  Starting InstantQueue 'PLAYERCONTROLLER_FactoryThreatViews' with player 'Insilvon' and NPC '930/Jinny Ania'... 
16:40:18 [INFO] +- Queue 'PLAYERCONTROLLER_FactoryThreatViews' Executing: (line 48) IF "<context.entity.is_player>" "&&" 
                   "<player.is_sneaking>" "&&" "!<player.has_flag[Reading]>" ---------+ 
16:40:18 [INFO] +> Executing 'IF': use_braces='true' 
16:40:18 [INFO]  Filled tag <context.entity.is_player> with 'false'. 
16:40:18 [INFO]  No part of the if command passed, no block will run. 
16:40:18 [INFO]  Completing queue 'PLAYERCONTROLLER_FactoryThreatViews' in 0ms. 
16:40:18 [INFO]  Running script event 'PlayerRightClicksEntity', event='player right clicks entity' for script 'PLAYERCONTROLLER' 
16:40:18 [INFO]  Starting InstantQueue 'PLAYERCONTROLLER_TriumphMineOrchestra' with player 'Insilvon' and NPC '930/Jinny Ania'... 
16:40:18 [INFO] +- Queue 'PLAYERCONTROLLER_TriumphMineOrchestra' Executing: (line 48) IF "<context.entity.is_player>" "&&" 
                   "<player.is_sneaking>" "&&" "!<player.has_flag[Reading]>" ---------+ 
16:40:18 [INFO] +> Executing 'IF': use_braces='true' 
16:40:18 [INFO]  Filled tag <context.entity.is_player> with 'false'. 
16:40:18 [INFO]  No part of the if command passed, no block will run. 
16:40:18 [INFO]  Completing queue 'PLAYERCONTROLLER_TriumphMineOrchestra' in 0ms. 
16:40:18 [INFO] +> Executing 'Action': Type='On CLICK'  NPC='n@930'  Container='s@BLACKSMITHMANAGERASSIGNMENT (ASSIGNMENT)'  Player='Insilvon' 
16:40:18 [INFO] +- Building action 'On CLICK' for n@930 ---------+ 
16:40:18 [INFO]  Starting InstantQueue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' with player 'Insilvon' and NPC '930/Jinny Ania'... 
16:40:18 [INFO] +- Queue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' Executing: (line 87) IF "<player.item_in_hand.script.name||null>" "==" 
                   "BlacksmithWorkerVoucher" ---------+ 
16:40:18 [INFO] +> Executing 'IF': use_braces='true' 
16:40:18 [INFO]  Filled tag <player.item_in_hand.script.name||null> with 'BLACKSMITHWORKERVOUCHER'. 
16:40:18 [INFO]  Comparable='Element(BLACKSMITHWORKERVOUCHER)', Operator='EQUALS', ComparedTo='Element(BlacksmithWorkerVoucher)' --> 
                   OUTCOME='true' 
16:40:18 [INFO]  If command passed, running block. 
16:40:18 [INFO] +- Queue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' Executing: (line 88) DEFINE 
                   "character:<proc[GetCharacterName].context[<player>]>" ---------+ 
16:40:18 [INFO]  Filled tag <player> with 'p@1ab1ee9b-873a-4545-bb5b-254e7b23b0e0 (Insilvon)'. 
16:40:18 [INFO]  Adding definition 'player' as p@1ab1ee9b-873a-4545-bb5b-254e7b23b0e0 
16:40:18 [INFO]  Starting InstantQueue 'GETCHARACTERNAME_LetsInnocentGlow' with player 'Insilvon' and NPC '930/Jinny Ania'... 
16:40:18 [INFO] +- Queue 'GETCHARACTERNAME_LetsInnocentGlow' Executing: (line 256) DEFINE 
                   "name:<proc[GetCharacterYAML].context[<[player]>|Info.Character_Name]>" ---------+ 
16:40:18 [INFO]  Filled tag <[player]> with 'p@1ab1ee9b-873a-4545-bb5b-254e7b23b0e0 (Insilvon)'. 
16:40:18 [INFO]  Adding definition 'player' as p@1ab1ee9b-873a-4545-bb5b-254e7b23b0e0 
16:40:18 [INFO]  Adding definition 'key' as Info.Character_Name 
16:40:18 [INFO]  Starting InstantQueue 'GETCHARACTERYAML_HomelandUriHygiene' with player 'Insilvon' and NPC '930/Jinny Ania'... 
16:40:18 [INFO] +- Queue 'GETCHARACTERYAML_HomelandUriHygiene' Executing: (line 283) DEFINE "character:<[player].flag[CurrentCharacter]>" 
                   ---------+ 
16:40:18 [INFO]  Filled tag <[player].flag[CurrentCharacter]> with 'li@ 5'. 
16:40:18 [INFO] +> Executing 'DEFINE': queue='GETCHARACTERYAML_HomelandUriHygiene'  action='(character[0]:SET:5)' 
16:40:18 [INFO] +- Queue 'GETCHARACTERYAML_HomelandUriHygiene' Executing: (line 284) YAML 
                   "load:/CharacterSheets/<[player].uuid>/<[character]>.yml" "id:<[character]>" ---------+ 
16:40:18 [INFO]  Filled tag <[player].uuid> with '1ab1ee9b-873a-4545-bb5b-254e7b23b0e0'. 
16:40:18 [INFO]  Filled tag <[character]> with '5'. 
16:40:18 [INFO]  Filled tag <[character]> with '5'. 
16:40:18 [INFO] +> Executing 'YAML': id='5'  action='LOAD'  filename='/CharacterSheets/1ab1ee9b-873a-4545-bb5b-254e7b23b0e0/5.yml'  value='' 
16:40:18 [INFO] +- Queue 'GETCHARACTERYAML_HomelandUriHygiene' Executing: (line 285) DEFINE "result:<yaml[<[character]>].read[<[key]>]>" 
                   ---------+ 
16:40:18 [INFO]  Filled tag <[character]> with '5'. 
16:40:18 [INFO]  Filled tag <[key]> with 'Info.Character_Name'. 
16:40:18 [INFO]  Filled tag <yaml[5].read[Info.Character_Name]> with 'Insilvon'. 
16:40:18 [INFO] +> Executing 'DEFINE': queue='GETCHARACTERYAML_HomelandUriHygiene'  action='(result[0]:SET:Insilvon)' 
16:40:18 [INFO] +- Queue 'GETCHARACTERYAML_HomelandUriHygiene' Executing: (line 286) YAML "unload" "id:<[character]>" ---------+ 
16:40:18 [INFO]  Filled tag <[character]> with '5'. 
16:40:18 [INFO] +> Executing 'YAML': id='5'  action='UNLOAD'  value='' 
16:40:18 [INFO] +- Queue 'GETCHARACTERYAML_HomelandUriHygiene' Executing: (line 287) DETERMINE "<[result]>" ---------+ 
16:40:18 [INFO]  Filled tag <[result]> with 'Insilvon'. 
16:40:18 [INFO] +> Executing 'DETERMINE': outcome='Insilvon'  passively='false'  Queue='q@GETCHARACTERYAML_HomelandUriHygiene' 
16:40:18 [INFO]  Completing queue 'GETCHARACTERYAML_HomelandUriHygiene' in 1ms. 
16:40:18 [INFO]  Filled tag <proc[GetCharacterYAML].context[p@1ab1ee9b-873a-4545-bb5b-254e7b23b0e0|Info.Character_Name]> with 'Insilvon'. 
16:40:18 [INFO] +> Executing 'DEFINE': queue='GETCHARACTERNAME_LetsInnocentGlow'  action='(name[0]:SET:Insilvon)' 
16:40:18 [INFO] +- Queue 'GETCHARACTERNAME_LetsInnocentGlow' Executing: (line 257) IF "<[name]>" "==" 
                   "yaml[<&lt>[character]<&gt>].read[<&lt>[key]<&gt>]" ---------+ 
16:40:18 [INFO] +> Executing 'IF': use_braces='true' 
16:40:18 [INFO]  Filled tag <[name]> with 'Insilvon'. 
16:40:18 [INFO]  Filled tag <&lt> with '<'. 
16:40:18 [INFO]  Filled tag <&gt> with '>'. 
16:40:18 [INFO]  Filled tag <&lt> with '<'. 
16:40:18 [INFO]  Filled tag <&gt> with '>'. 
16:40:18 [INFO]  Comparable='Element(Insilvon)', Operator='EQUALS', ComparedTo='Element(yaml[<[character]>].read[<[key]>])' --> 
                   OUTCOME='false' 
16:40:18 [INFO]  No part of the if command passed, running ELSE block. 
16:40:18 [INFO] +- Queue 'GETCHARACTERNAME_LetsInnocentGlow' Executing: (line 260) DETERMINE "<[name]>" ---------+ 
16:40:18 [INFO]  Filled tag <[name]> with 'Insilvon'. 
16:40:18 [INFO] +> Executing 'DETERMINE': outcome='Insilvon'  passively='false'  Queue='q@GETCHARACTERNAME_LetsInnocentGlow' 
16:40:18 [INFO]  Completing queue 'GETCHARACTERNAME_LetsInnocentGlow' in 2ms. 
16:40:18 [INFO]  Filled tag <proc[GetCharacterName].context[p@1ab1ee9b-873a-4545-bb5b-254e7b23b0e0]> with 'Insilvon'. 
16:40:18 [INFO] +> Executing 'DEFINE': queue='BLACKSMITHMANAGERASSIGNMENT_MineSellMilk'  action='(character[0]:SET:Insilvon)' 
16:40:18 [INFO] +- Queue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' Executing: (line 89) IF "<npc.flag[Town]||null>" "!=" 
                   "<player.flag[<[character]>_Town]||none>" ---------+ 
16:40:18 [INFO] +> Executing 'IF': use_braces='true' 
16:40:18 [INFO]  Filled tag <npc.flag[Town]||null> with 'li@ SilVille'. 
16:40:18 [INFO]  Filled tag <[character]> with 'Insilvon'. 
16:40:18 [INFO]  Filled tag <player.flag[Insilvon_Town]||none> with 'li@ SilVille'. 
16:40:18 [INFO]  Logic='NEGATIVE', Comparable='Element(SilVille)', Operator='EQUALS', ComparedTo='Element(SilVille)' --> OUTCOME='false' 
16:40:18 [INFO]  No part of the if command passed, no block will run. 
16:40:18 [INFO] +- Queue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' Executing: (line 92) NARRATE "You're holding a voucher!" 
                   "format:TownFormat" ---------+ 
16:40:18 [INFO] +> Executing 'NARRATE': Narrating='You're holding a voucher!'  Targets='[p@1ab1ee9b-873a-4545-bb5b-254e7b23b0e0 (Insilvon)]'  
                   format='s@TOWNFORMAT (FORMAT)' 
16:40:18 [INFO]  Filled tag <&3> with ''. 
16:40:18 [INFO]  Filled tag <&co> with ':'. 
16:40:18 [INFO]  Filled tag <&f> with ''. 
16:40:18 [INFO]  Filled tag <element[You&sqre holding a voucher&exc].unescaped> with 'You're holding a voucher!'. 
16:40:18 [INFO] +- Queue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' Executing: (line 93) DEFINE "inv:in@<npc.flag[Inventory]>" ---------+ 
16:40:18 [INFO]  Filled tag <npc.flag[Inventory]> with 'li@ SilVille_Blacksmith_Manager'. 
16:40:18 [INFO] +> Executing 'DEFINE': queue='BLACKSMITHMANAGERASSIGNMENT_MineSellMilk'  action='(inv[0]:SET:in@SilVille_Blacksmith_Manager)' 
16:40:18 [INFO] +- Queue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' Executing: (line 95) DEFINE "town:<player.flag[<[character]>_Town]>" 
                   ---------+ 
16:40:18 [INFO]  Filled tag <[character]> with 'Insilvon'. 
16:40:18 [INFO]  Filled tag <player.flag[Insilvon_Town]> with 'li@ SilVille'. 
16:40:18 [INFO] +> Executing 'DEFINE': queue='BLACKSMITHMANAGERASSIGNMENT_MineSellMilk'  action='(town[0]:SET:SilVille)' 
16:40:18 [INFO] +- Queue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' Executing: (line 96) INJECT "TownFoodCheck" ---------+ 
16:40:18 [INFO] +> Executing 'INJECT': script='s@TOWNFOODCHECK (TASK)' 
16:40:18 [INFO] +- Queue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' Executing: (line 639) YAML "load:/Towns/<[town]>.yml" "id:<[town]>" 
                   ---------+ 
16:40:18 [INFO]  Filled tag <[town]> with 'SilVille'. 
16:40:18 [INFO]  Filled tag <[town]> with 'SilVille'. 
16:40:18 [INFO] +> Executing 'YAML': id='SilVille'  action='LOAD'  filename='/Towns/SilVille.yml'  value='' 
16:40:18 [INFO] +- Queue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' Executing: (line 640) DEFINE 
                   "townFarmers:<yaml[<[town]>].read[NPCs.Farmer]>" ---------+ 
16:40:18 [INFO]  Filled tag <[town]> with 'SilVille'. 
16:40:18 [INFO]  Filled tag <yaml[SilVille].read[NPCs.Farmer]> with '2'. 
16:40:18 [INFO] +> Executing 'DEFINE': queue='BLACKSMITHMANAGERASSIGNMENT_MineSellMilk'  action='(townFarmers[0]:SET:2)' 
16:40:18 [INFO] +- Queue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' Executing: (line 642) DEFINE "production:<[townFarmers].mul_int[3]>" 
                   ---------+ 
16:40:18 [INFO]  Filled tag <[townFarmers].mul_int[3]> with '6'. 
16:40:18 [INFO] +> Executing 'DEFINE': queue='BLACKSMITHMANAGERASSIGNMENT_MineSellMilk'  action='(production[0]:SET:6)' 
16:40:18 [INFO] +- Queue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' Executing: (line 644) DEFINE "totalNPCs:<yaml[<[town]>].read[NPCs.Total]>" 
                   ---------+ 
16:40:18 [INFO]  Filled tag <[town]> with 'SilVille'. 
16:40:18 [INFO]  Filled tag <yaml[SilVille].read[NPCs.Total]> with '1'. 
16:40:18 [INFO] +> Executing 'DEFINE': queue='BLACKSMITHMANAGERASSIGNMENT_MineSellMilk'  action='(totalNPCs[0]:SET:1)' 
16:40:18 [INFO] +- Queue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' Executing: (line 645) IF "<[production]>" ">=" "<[totalNPCs]>" ---------+ 
16:40:18 [INFO] +> Executing 'IF': use_braces='true' 
16:40:18 [INFO]  Filled tag <[production]> with '6'. 
16:40:18 [INFO]  Filled tag <[totalNPCs]> with '1'. 
16:40:18 [INFO]  Comparable='Decimal(6.0)', Operator='OR_MORE', ComparedTo='Decimal(1.0)' --> OUTCOME='true' 
16:40:18 [INFO]  If command passed, running block. 
16:40:18 [INFO] +- Queue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' Executing: (line 646) NARRATE "You can't add another worker because your 
                   town cannot support them!" "format:TownFormat" ---------+ 
16:40:18 [INFO] +> Executing 'NARRATE': Narrating='You can't add another worker because your town cannot support them!'  
                   Targets='[p@1ab1ee9b-873a-4545-bb5b-254e7b23b0e0 (Insilvon)]'  format='s@TOWNFORMAT (FORMAT)' 
16:40:18 [INFO]  Filled tag <&3> with ''. 
16:40:18 [INFO]  Filled tag <&co> with ':'. 
16:40:18 [INFO]  Filled tag <&f> with ''. 
16:40:18 [INFO]  Filled tag <element[You can&sqt add another worker because your town cannot support them&exc].unescaped> with 'You can't add 
                   another worker because your town cannot support them!'. 
16:40:18 [INFO] +- Queue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' Executing: (line 647) DETERMINE "cancelled" ---------+ 
16:40:18 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='false'  Queue='q@BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' 
16:40:18 [INFO]  Completing queue 'BLACKSMITHMANAGERASSIGNMENT_MineSellMilk' in 7ms. 
16:40:18 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks block' for script 'KERNEL' 
16:40:18 [INFO]  Starting InstantQueue 'KERNEL_FrequentVaccineRabbit' with player 'Insilvon'... 
16:40:18 [INFO] +- Queue 'KERNEL_FrequentVaccineRabbit' Executing: (line 87) INJECT "LockpickCheckIfLocked" ---------+ 
16:40:18 [INFO] +> Executing 'INJECT': script='s@LOCKPICKCHECKIFLOCKED (TASK)' 
16:40:18 [INFO] +- Queue 'KERNEL_FrequentVaccineRabbit' Executing: (line 170) DEFINE "location:<context.location.block||null>" ---------+ 
16:40:18 [INFO]  Filled tag <context.location.block||null> with 'l@-217, 3, -33, new_buildworld'. 
16:40:18 [INFO] +> Executing 'DEFINE': queue='KERNEL_FrequentVaccineRabbit'  action='(location[0]:SET:l@-217,3,-33,new_buildworld)' 
16:40:18 [INFO] +- Queue 'KERNEL_FrequentVaccineRabbit' Executing: (line 171) IF "!<server.has_flag[<[location]>_Key]>" ---------+ 
16:40:18 [INFO] +> Executing 'IF': use_braces='true' 
16:40:18 [INFO]  Filled tag <[location]> with 'l@-217, 3, -33, new_buildworld'. 
16:40:18 [INFO]  Filled tag <server.has_flag[l@-217,3,-33,new_buildworld_Key]> with 'false'. 
16:40:18 [INFO]  If command passed, running block. 
16:40:18 [INFO] +- Queue 'KERNEL_FrequentVaccineRabbit' Executing: (line 172) STOP ---------+ 
16:40:18 [INFO] +> Executing 'STOP': Queue='q@KERNEL_FrequentVaccineRabbit' 
16:40:18 [INFO]  Completing queue 'KERNEL_FrequentVaccineRabbit' in 1ms.