layer2: type: task script: - if == m@green_wool && == m@green_wool: #green-green - define randomnumber - if == 1: - modifyblock green_wool - if == 2: - modifyblock yellow_wool - if == m@green_wool && == m@yellow_wool: #green-yellow - define randomnumber - if == 1: - modifyblock green_wool - if == 2: - modifyblock yellow_wool - if == 3: - modifyblock red_wool - if == m@yellow_wool && == m@green_wool: #yellow-green - define randomnumber - if == 1: - modifyblock green_wool - if == 2: - modifyblock yellow_wool - if == 3: - modifyblock red_wool - if == m@green_wool && == m@red_wool: #green-red - define randomnumber - if == 1: - modifyblock yellow_wool - if == 2: - modifyblock red_wool - if == 3: - modifyblock black_wool - if == m@red_wool && == m@green_wool: #red-green - define randomnumber - if == 1: - modifyblock yellow_wool - if == 2: - modifyblock red_wool - if == 3: - modifyblock black_wool - if == m@yellow_wool && == m@yellow_wool: #yellow-yellow - define randomnumber - if == 1: - modifyblock yellow_wool - if == 2: - modifyblock red_wool - if == m@yellow_wool && == m@red_wool: #yellow-red - define randomnumber - if == 1: - modifyblock yellow_wool - if == 2: - modifyblock red_wool - if == 3: - modifyblock black_wool - if == m@red_wool && == m@yellow_wool: #red-yellow - define randomnumber - if == 1: - modifyblock yellow_wool - if == 2: - modifyblock red_wool - if == 3: - modifyblock black_wool - if == m@red_wool && == m@red_wool: #red-red - define randomnumber - if == 1: - modifyblock red_wool - if == 2: - modifyblock black_wool