Java Version: 1.8.0_212
Up-time: 2d 15h
CraftBukkit Version: git-Paper-60 (MC: 1.15.1)
Denizen Version: Core: 1.60-SNAPSHOT (Build 503), CraftBukkit: 1.1.2-SNAPSHOT (build 4546-DEV)
Active Plugins (22): LuckPerms: 5.0.39, WorldEdit: 7.1.0-beta-1;7039dc8, BungeeGuard: 1.0-SNAPSHOT,
MMOLib: 1.0.6, CrackShot: 0.98.9, UltraCustomizer: 1.3.1, BuycraftX: 12.0.6,
Vault: 1.7.2-b107, WorldGuard: 7.0.2-SNAPSHOT;bf2593e, Citizens: 2.0.26-SNAPSHOT (build 1792),
Sentinel: 2.0.1-SNAPSHOT (build 327), Denizen: 1.1.2-SNAPSHOT (build 4546-DEV),
MythicMobs: 4.6.5-2800, Quests: 3.8.4-b56, UltraCustomizerPlus: 1.4, Essentials: 2.17.1.52,
EssentialsGeoIP: 2.17.1.52, EssentialsChat: 2.17.1.52, MMOCore: 1.2.3, EssentialsSpawn: 2.17.1.52,
GriefPrevention: 16.12.0-d4d7ac4, Depenizen: 2.0.0 (build 592)
Loaded Worlds (3): MC8RPGMap, MC8RPGMap_nether, MC8RPGMap_the_end
Online Players (2): toffeespacedog(toffeespacedog), Cowbiler(Cowbiler)
Offline Players: 5
Mode: offline (BungeeCord)
20:33:07 [INFO] Starting InstantQueue 'EXCOMMAND_AirfareGottenMystery' with player 'Cowbiler'...
20:33:07 [INFO] +- Queue 'EXCOMMAND_AirfareGottenMystery' Executing: (line 1) INVENTORY "open" "d:buy_fight_tickets" ---------+
20:33:07 [INFO] Filled tag <gold> with ''.
20:33:07 [INFO] Filled tag <gold> with ''.
20:33:07 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@BUY_FIGHT_TICKETS[uniquifier=48]' slot='1'
20:33:07 [INFO] Running script event 'PlayerOpensInv', event='player opens buy_fight_tickets' for script 'FIGHT_CLUB'
20:33:07 [INFO] Starting InstantQueue 'FIGHT_CLUB_SceneKernelWish' with player 'Cowbiler'...
20:33:07 [INFO] +- Queue 'FIGHT_CLUB_SceneKernelWish' Executing: (line 24) IF "<server.has_flag[fight_ticket_1]>" ---------+
20:33:07 [INFO] +> Executing 'IF': use_braces='true'
20:33:07 [INFO] Filled tag <server.has_flag[fight_ticket_1]> with 'false'.
20:33:07 [INFO] No part of the if command passed, running ELSE block.
20:33:07 [INFO] +- Queue 'FIGHT_CLUB_SceneKernelWish' Executing: (line 32) IF "<server.has_flag[fight_ticket_2]>" ---------+
20:33:07 [INFO] +> Executing 'IF': use_braces='true'
20:33:07 [INFO] Filled tag <server.has_flag[fight_ticket_2]> with 'false'.
20:33:07 [INFO] No part of the if command passed, running ELSE block.
20:33:07 [INFO] +- Queue 'FIGHT_CLUB_SceneKernelWish' Executing: (line 36) GIVE "fight_ticket_1_item" "slot:2" "to:<context.inventory>"
---------+
20:33:07 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=48]'.
20:33:07 [INFO] Filled tag <light_purple> with ''.
20:33:07 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=48]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_1_ITEM]]' slot='2'
20:33:07 [INFO] +- Queue 'FIGHT_CLUB_SceneKernelWish' Executing: (line 37) GIVE "fight_ticket_2_item" "slot:8" "to:<context.inventory>"
---------+
20:33:07 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=48]'.
20:33:07 [INFO] Filled tag <light_purple> with ''.
20:33:07 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=48]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_2_ITEM]]' slot='8'
20:33:07 [INFO] Completing queue 'FIGHT_CLUB_SceneKernelWish' in 1ms.
20:33:07 [INFO] Completing queue 'EXCOMMAND_AirfareGottenMystery' in 2ms.
20:33:08 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks fight_ticket_1_item in buy_fight_tickets' for script
'FIGHT_CLUB'
20:33:08 [INFO] Starting InstantQueue 'FIGHT_CLUB_FisheriesHydraulicAssessment' with player 'Cowbiler'...
20:33:08 [INFO] +- Queue 'FIGHT_CLUB_FisheriesHydraulicAssessment' Executing: (line 41) IF "<player.has_flag[bought_fight_ticket]>" ---------+
20:33:08 [INFO] +> Executing 'IF': use_braces='true'
20:33:08 [INFO] Filled tag <player.has_flag[bought_fight_ticket]> with 'true'.
20:33:08 [INFO] If command passed, running block.
20:33:08 [INFO] +- Queue 'FIGHT_CLUB_FisheriesHydraulicAssessment' Executing: (line 42) NARRATE "<red>You have already bought a ticket!"
---------+
20:33:08 [INFO] Filled tag <red> with ''.
20:33:08 [INFO] +> Executing 'NARRATE': Narrating='You have already bought a ticket!' Targets='[p@096d96ac-f986-403f-9fcd-f7fd3e6ef611
(Cowbiler)]'
20:33:08 [INFO] +- Queue 'FIGHT_CLUB_FisheriesHydraulicAssessment' Executing: (line 43) INVENTORY "open" "d:fight_ticket_1_item" ---------+
20:33:08 [INFO] ERROR in script 'FIGHT_CLUB' in queue 'FIGHT_CLUB_FisheriesHydraulicAssessment' while executing command 'INVENTORY' in file
'scripts/fights.dsc' on line '43' with player 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'!
Error Message: 'd:fight_ticket_1_item' is an unknown argument!
20:33:08 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@player[holder=p@096d96ac-f986-403f-9fcd-f7fd3e6ef611]' slot='1'
20:33:08 [INFO] Completing queue 'FIGHT_CLUB_FisheriesHydraulicAssessment' in 2ms.
20:33:48 [INFO] Starting InstantQueue 'EXCOMMAND_TechniqueTouchPrescribed' with player 'Cowbiler'...
20:33:48 [INFO] +- Queue 'EXCOMMAND_TechniqueTouchPrescribed' Executing: (line 1) FLAG "server" "bought_fight_ticket:!" ---------+
20:33:48 [INFO] +> Executing 'FLAG': flag_name='BOUGHT_FIGHT_TICKET' Action/Value='DELETE(false)' flag_target='server'
20:33:48 [INFO] Completing queue 'EXCOMMAND_TechniqueTouchPrescribed' in 0ms.
20:33:51 [INFO] Starting InstantQueue 'EXCOMMAND_WareCarsSocieties' with player 'Cowbiler'...
20:33:51 [INFO] +- Queue 'EXCOMMAND_WareCarsSocieties' Executing: (line 1) INVENTORY "open" "d:buy_fight_tickets" ---------+
20:33:51 [INFO] Filled tag <gold> with ''.
20:33:51 [INFO] Filled tag <gold> with ''.
20:33:51 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@BUY_FIGHT_TICKETS[uniquifier=50]' slot='1'
20:33:51 [INFO] Running script event 'PlayerOpensInv', event='player opens buy_fight_tickets' for script 'FIGHT_CLUB'
20:33:51 [INFO] Starting InstantQueue 'FIGHT_CLUB_BudgetsPasswordsChar' with player 'Cowbiler'...
20:33:51 [INFO] +- Queue 'FIGHT_CLUB_BudgetsPasswordsChar' Executing: (line 24) IF "<server.has_flag[fight_ticket_1]>" ---------+
20:33:51 [INFO] +> Executing 'IF': use_braces='true'
20:33:51 [INFO] Filled tag <server.has_flag[fight_ticket_1]> with 'false'.
20:33:51 [INFO] No part of the if command passed, running ELSE block.
20:33:51 [INFO] +- Queue 'FIGHT_CLUB_BudgetsPasswordsChar' Executing: (line 32) IF "<server.has_flag[fight_ticket_2]>" ---------+
20:33:51 [INFO] +> Executing 'IF': use_braces='true'
20:33:51 [INFO] Filled tag <server.has_flag[fight_ticket_2]> with 'false'.
20:33:51 [INFO] No part of the if command passed, running ELSE block.
20:33:51 [INFO] +- Queue 'FIGHT_CLUB_BudgetsPasswordsChar' Executing: (line 36) GIVE "fight_ticket_1_item" "slot:2" "to:<context.inventory>"
---------+
20:33:51 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=50]'.
20:33:51 [INFO] Filled tag <light_purple> with ''.
20:33:51 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=50]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_1_ITEM]]' slot='2'
20:33:51 [INFO] +- Queue 'FIGHT_CLUB_BudgetsPasswordsChar' Executing: (line 37) GIVE "fight_ticket_2_item" "slot:8" "to:<context.inventory>"
---------+
20:33:51 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=50]'.
20:33:51 [INFO] Filled tag <light_purple> with ''.
20:33:51 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=50]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_2_ITEM]]' slot='8'
20:33:51 [INFO] Completing queue 'FIGHT_CLUB_BudgetsPasswordsChar' in 1ms.
20:33:51 [INFO] Completing queue 'EXCOMMAND_WareCarsSocieties' in 2ms.
20:33:52 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks fight_ticket_1_item in buy_fight_tickets' for script
'FIGHT_CLUB'
20:33:52 [INFO] Starting InstantQueue 'FIGHT_CLUB_ArticleKarenHub' with player 'Cowbiler'...
20:33:52 [INFO] +- Queue 'FIGHT_CLUB_ArticleKarenHub' Executing: (line 41) IF "<player.has_flag[bought_fight_ticket]>" ---------+
20:33:52 [INFO] +> Executing 'IF': use_braces='true'
20:33:52 [INFO] Filled tag <player.has_flag[bought_fight_ticket]> with 'true'.
20:33:52 [INFO] If command passed, running block.
20:33:52 [INFO] +- Queue 'FIGHT_CLUB_ArticleKarenHub' Executing: (line 42) NARRATE "<red>You have already bought a ticket!" ---------+
20:33:52 [INFO] Filled tag <red> with ''.
20:33:52 [INFO] +> Executing 'NARRATE': Narrating='You have already bought a ticket!' Targets='[p@096d96ac-f986-403f-9fcd-f7fd3e6ef611
(Cowbiler)]'
20:33:52 [INFO] +- Queue 'FIGHT_CLUB_ArticleKarenHub' Executing: (line 43) INVENTORY "open" "d:fight_ticket_1_item" ---------+
20:33:52 [INFO] ERROR in script 'FIGHT_CLUB' in queue 'FIGHT_CLUB_ArticleKarenHub' while executing command 'INVENTORY' in file
'scripts/fights.dsc' on line '43' with player 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'!
Error Message: 'd:fight_ticket_1_item' is an unknown argument!
20:33:52 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@player[holder=p@096d96ac-f986-403f-9fcd-f7fd3e6ef611]' slot='1'
20:33:52 [INFO] Completing queue 'FIGHT_CLUB_ArticleKarenHub' in 1ms.
20:34:11 [INFO] Starting InstantQueue 'EXCOMMAND_AcuteEurosCalcium' with player 'Cowbiler'...
20:34:11 [INFO] +- Queue 'EXCOMMAND_AcuteEurosCalcium' Executing: (line 1) RELOAD ---------+
20:34:11 [INFO] +> [CuboidEnterE...] Loaded Cuboid Enter & Exit SmartEvent.
20:34:11 [INFO] +> [ScriptEvent] Event DEPOSIT_WITHDRAW.events.on player right clicks 1_nails in bank is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event DEPOSIT_WITHDRAW.events.on player right clicks all_nails in bank is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event DEPOSIT_WITHDRAW.events.on player right clicks 10_nails in bank is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event DEPOSIT_WITHDRAW.events.on player right clicks 100_nails in bank is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event WATER_BOTTLE.events.on player right clicks with glass_bottle is matched to multiple ScriptEvents:
PlayerClicksBlock, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event WATER_BOTTLE.events.on player right clicks is matched to multiple ScriptEvents: PlayerClicksBlock,
PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event CLICK.events.on player right clicks porkchop in butcher_shop is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event CLICK.events.on player right clicks rabbit in butcher_shop is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event CLICK.events.on player right clicks chicken in butcher_shop is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event CLICK.events.on player right clicks beef in butcher_shop is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event CLICK.events.on player right clicks rabbit_stew in butcher_shop is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event CLICK.events.on player right clicks mutton in butcher_shop is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event INTROSTARTING.events.on player enters The_crater is matched to multiple ScriptEvents:
EntityEntersVehicle, BiomeEnterExit
20:34:11 [INFO] +> [ScriptEvent] Event INTROSTARTING.events.on player enters Hamlet is matched to multiple ScriptEvents: EntityEntersVehicle,
BiomeEnterExit
20:34:11 [INFO] +> [ScriptEvent] Event CLICK_RECYCLER.events.on player right clicks purpur_block is matched to multiple ScriptEvents:
PlayerClicksBlock, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event CLICK_RECYCLER.events.on player right clicks start in recycler is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event CUTSCENE.events.on player enters cutscene is matched to multiple ScriptEvents: EntityEntersVehicle,
BiomeEnterExit
20:34:11 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 357_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks frag_grenade in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 45_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 7_62_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks IZH in weapon_shop is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 7_62x39mm_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 9mm_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 5_56x45mm_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 12_gauge_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 22_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks gunpowder in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event CODE_FOR_FAST_TRAVEL_LOCATION.events.on delta hourly is not matched to any ScriptEvents.
20:34:11 [INFO] +> [ScriptEvent] Event INVENTORY_MOONSHINER.events.on player right clicks Wine in moonshiner_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event INVENTORY_MOONSHINER.events.on player right clicks whiskey in moonshiner_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event INVENTORY_MOONSHINER.events.on player right clicks moonshine in moonshiner_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:11 [INFO] +> [ScriptEvent] Event FILE_SAVER.events.on shutdown is not matched to any ScriptEvents.
20:34:11 [INFO] +> [DenizenCore] Scripts reloaded.
20:34:11 [INFO] Completing queue 'EXCOMMAND_AcuteEurosCalcium' in 578ms.
20:34:14 [INFO] Starting InstantQueue 'EXCOMMAND_SpendingWikipediaSisters' with player 'Cowbiler'...
20:34:14 [INFO] +- Queue 'EXCOMMAND_SpendingWikipediaSisters' Executing: (line 1) RELOAD ---------+
20:34:14 [INFO] +> [CuboidEnterE...] Loaded Cuboid Enter & Exit SmartEvent.
20:34:14 [INFO] +> [ScriptEvent] Event DEPOSIT_WITHDRAW.events.on player right clicks 1_nails in bank is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event DEPOSIT_WITHDRAW.events.on player right clicks all_nails in bank is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event DEPOSIT_WITHDRAW.events.on player right clicks 10_nails in bank is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event DEPOSIT_WITHDRAW.events.on player right clicks 100_nails in bank is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event WATER_BOTTLE.events.on player right clicks with glass_bottle is matched to multiple ScriptEvents:
PlayerClicksBlock, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event WATER_BOTTLE.events.on player right clicks is matched to multiple ScriptEvents: PlayerClicksBlock,
PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event CLICK.events.on player right clicks porkchop in butcher_shop is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event CLICK.events.on player right clicks rabbit in butcher_shop is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event CLICK.events.on player right clicks chicken in butcher_shop is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event CLICK.events.on player right clicks beef in butcher_shop is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event CLICK.events.on player right clicks rabbit_stew in butcher_shop is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event CLICK.events.on player right clicks mutton in butcher_shop is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event INTROSTARTING.events.on player enters The_crater is matched to multiple ScriptEvents:
EntityEntersVehicle, BiomeEnterExit
20:34:14 [INFO] +> [ScriptEvent] Event INTROSTARTING.events.on player enters Hamlet is matched to multiple ScriptEvents: EntityEntersVehicle,
BiomeEnterExit
20:34:14 [INFO] +> [ScriptEvent] Event CLICK_RECYCLER.events.on player right clicks purpur_block is matched to multiple ScriptEvents:
PlayerClicksBlock, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event CLICK_RECYCLER.events.on player right clicks start in recycler is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event CUTSCENE.events.on player enters cutscene is matched to multiple ScriptEvents: EntityEntersVehicle,
BiomeEnterExit
20:34:14 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 357_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks frag_grenade in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 45_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 7_62_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks IZH in weapon_shop is matched to multiple ScriptEvents:
PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 7_62x39mm_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 9mm_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 5_56x45mm_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 12_gauge_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks 22_ammo in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event INVENTORY_NOPE.events.on player right clicks gunpowder in weapon_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event CODE_FOR_FAST_TRAVEL_LOCATION.events.on delta hourly is not matched to any ScriptEvents.
20:34:14 [INFO] +> [ScriptEvent] Event INVENTORY_MOONSHINER.events.on player right clicks Wine in moonshiner_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event INVENTORY_MOONSHINER.events.on player right clicks whiskey in moonshiner_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event INVENTORY_MOONSHINER.events.on player right clicks moonshine in moonshiner_shop is matched to multiple
ScriptEvents: PlayerClicksInInventory, PlayerRightClicksEntity
20:34:14 [INFO] +> [ScriptEvent] Event FILE_SAVER.events.on shutdown is not matched to any ScriptEvents.
20:34:15 [INFO] +> [DenizenCore] Scripts reloaded.
20:34:15 [INFO] Completing queue 'EXCOMMAND_SpendingWikipediaSisters' in 585ms.
20:34:16 [INFO] Starting InstantQueue 'EXCOMMAND_AssumedIdeRequests' with player 'Cowbiler'...
20:34:16 [INFO] +- Queue 'EXCOMMAND_AssumedIdeRequests' Executing: (line 1) INVENTORY "open" "d:buy_fight_tickets" ---------+
20:34:16 [INFO] Filled tag <gold> with ''.
20:34:16 [INFO] Filled tag <gold> with ''.
20:34:16 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@BUY_FIGHT_TICKETS[uniquifier=52]' slot='1'
20:34:16 [INFO] Running script event 'PlayerOpensInv', event='player opens buy_fight_tickets' for script 'FIGHT_CLUB'
20:34:16 [INFO] Starting InstantQueue 'FIGHT_CLUB_ShelfPmPlanner' with player 'Cowbiler'...
20:34:16 [INFO] +- Queue 'FIGHT_CLUB_ShelfPmPlanner' Executing: (line 24) IF "<server.has_flag[fight_ticket_1]>" ---------+
20:34:16 [INFO] +> Executing 'IF': use_braces='true'
20:34:16 [INFO] Filled tag <server.has_flag[fight_ticket_1]> with 'false'.
20:34:16 [INFO] No part of the if command passed, running ELSE block.
20:34:16 [INFO] +- Queue 'FIGHT_CLUB_ShelfPmPlanner' Executing: (line 32) IF "<server.has_flag[fight_ticket_2]>" ---------+
20:34:16 [INFO] +> Executing 'IF': use_braces='true'
20:34:16 [INFO] Filled tag <server.has_flag[fight_ticket_2]> with 'false'.
20:34:16 [INFO] No part of the if command passed, running ELSE block.
20:34:16 [INFO] +- Queue 'FIGHT_CLUB_ShelfPmPlanner' Executing: (line 36) GIVE "fight_ticket_1_item" "slot:2" "to:<context.inventory>"
---------+
20:34:16 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=52]'.
20:34:16 [INFO] Filled tag <light_purple> with ''.
20:34:16 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=52]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_1_ITEM]]' slot='2'
20:34:16 [INFO] +- Queue 'FIGHT_CLUB_ShelfPmPlanner' Executing: (line 37) GIVE "fight_ticket_2_item" "slot:8" "to:<context.inventory>"
---------+
20:34:16 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=52]'.
20:34:16 [INFO] Filled tag <light_purple> with ''.
20:34:16 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=52]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_2_ITEM]]' slot='8'
20:34:16 [INFO] Completing queue 'FIGHT_CLUB_ShelfPmPlanner' in 1ms.
20:34:16 [INFO] Completing queue 'EXCOMMAND_AssumedIdeRequests' in 2ms.
20:34:16 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks fight_ticket_1_item in buy_fight_tickets' for script
'FIGHT_CLUB'
20:34:16 [INFO] Starting InstantQueue 'FIGHT_CLUB_LaAdslRally' with player 'Cowbiler'...
20:34:16 [INFO] +- Queue 'FIGHT_CLUB_LaAdslRally' Executing: (line 41) IF "<player.has_flag[bought_fight_ticket]>" ---------+
20:34:16 [INFO] +> Executing 'IF': use_braces='true'
20:34:16 [INFO] Filled tag <player.has_flag[bought_fight_ticket]> with 'true'.
20:34:16 [INFO] If command passed, running block.
20:34:16 [INFO] +- Queue 'FIGHT_CLUB_LaAdslRally' Executing: (line 42) NARRATE "<red>You have already bought a ticket!" ---------+
20:34:16 [INFO] Filled tag <red> with ''.
20:34:16 [INFO] +> Executing 'NARRATE': Narrating='You have already bought a ticket!' Targets='[p@096d96ac-f986-403f-9fcd-f7fd3e6ef611
(Cowbiler)]'
20:34:16 [INFO] +- Queue 'FIGHT_CLUB_LaAdslRally' Executing: (line 43) INVENTORY "open" "d:buy_fight_tickets" ---------+
20:34:16 [INFO] Filled tag <gold> with ''.
20:34:16 [INFO] Filled tag <gold> with ''.
20:34:16 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@BUY_FIGHT_TICKETS[uniquifier=54]' slot='1'
20:34:16 [INFO] Running script event 'PlayerOpensInv', event='player opens buy_fight_tickets' for script 'FIGHT_CLUB'
20:34:16 [INFO] Starting InstantQueue 'FIGHT_CLUB_ApartmentNlCod' with player 'Cowbiler'...
20:34:16 [INFO] +- Queue 'FIGHT_CLUB_ApartmentNlCod' Executing: (line 24) IF "<server.has_flag[fight_ticket_1]>" ---------+
20:34:16 [INFO] +> Executing 'IF': use_braces='true'
20:34:16 [INFO] Filled tag <server.has_flag[fight_ticket_1]> with 'false'.
20:34:16 [INFO] No part of the if command passed, running ELSE block.
20:34:16 [INFO] +- Queue 'FIGHT_CLUB_ApartmentNlCod' Executing: (line 32) IF "<server.has_flag[fight_ticket_2]>" ---------+
20:34:16 [INFO] +> Executing 'IF': use_braces='true'
20:34:16 [INFO] Filled tag <server.has_flag[fight_ticket_2]> with 'false'.
20:34:16 [INFO] No part of the if command passed, running ELSE block.
20:34:16 [INFO] +- Queue 'FIGHT_CLUB_ApartmentNlCod' Executing: (line 36) GIVE "fight_ticket_1_item" "slot:2" "to:<context.inventory>"
---------+
20:34:16 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=54]'.
20:34:16 [INFO] Filled tag <light_purple> with ''.
20:34:16 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=54]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_1_ITEM]]' slot='2'
20:34:16 [INFO] +- Queue 'FIGHT_CLUB_ApartmentNlCod' Executing: (line 37) GIVE "fight_ticket_2_item" "slot:8" "to:<context.inventory>"
---------+
20:34:16 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=54]'.
20:34:16 [INFO] Filled tag <light_purple> with ''.
20:34:16 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=54]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_2_ITEM]]' slot='8'
20:34:16 [INFO] Completing queue 'FIGHT_CLUB_ApartmentNlCod' in 1ms.
20:34:16 [INFO] Completing queue 'FIGHT_CLUB_LaAdslRally' in 2ms.
20:34:18 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks fight_ticket_2_item in buy_fight_tickets' for script
'FIGHT_CLUB'
20:34:18 [INFO] Starting InstantQueue 'FIGHT_CLUB_TapesRefersWeird' with player 'Cowbiler'...
20:34:18 [INFO] +- Queue 'FIGHT_CLUB_TapesRefersWeird' Executing: (line 61) IF "<player.has_flag[bought_fight_ticket]>" ---------+
20:34:18 [INFO] +> Executing 'IF': use_braces='true'
20:34:18 [INFO] Filled tag <player.has_flag[bought_fight_ticket]> with 'true'.
20:34:18 [INFO] If command passed, running block.
20:34:18 [INFO] +- Queue 'FIGHT_CLUB_TapesRefersWeird' Executing: (line 62) NARRATE "<red>You have already bought a ticket!" ---------+
20:34:18 [INFO] Filled tag <red> with ''.
20:34:18 [INFO] +> Executing 'NARRATE': Narrating='You have already bought a ticket!' Targets='[p@096d96ac-f986-403f-9fcd-f7fd3e6ef611
(Cowbiler)]'
20:34:18 [INFO] +- Queue 'FIGHT_CLUB_TapesRefersWeird' Executing: (line 63) INVENTORY "open" "d:buy_fight_tickets" ---------+
20:34:18 [INFO] Filled tag <gold> with ''.
20:34:18 [INFO] Filled tag <gold> with ''.
20:34:18 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@BUY_FIGHT_TICKETS[uniquifier=56]' slot='1'
20:34:18 [INFO] Running script event 'PlayerOpensInv', event='player opens buy_fight_tickets' for script 'FIGHT_CLUB'
20:34:18 [INFO] Starting InstantQueue 'FIGHT_CLUB_FragrancesSampleCompanion' with player 'Cowbiler'...
20:34:18 [INFO] +- Queue 'FIGHT_CLUB_FragrancesSampleCompanion' Executing: (line 24) IF "<server.has_flag[fight_ticket_1]>" ---------+
20:34:18 [INFO] +> Executing 'IF': use_braces='true'
20:34:18 [INFO] Filled tag <server.has_flag[fight_ticket_1]> with 'false'.
20:34:18 [INFO] No part of the if command passed, running ELSE block.
20:34:18 [INFO] +- Queue 'FIGHT_CLUB_FragrancesSampleCompanion' Executing: (line 32) IF "<server.has_flag[fight_ticket_2]>" ---------+
20:34:18 [INFO] +> Executing 'IF': use_braces='true'
20:34:18 [INFO] Filled tag <server.has_flag[fight_ticket_2]> with 'false'.
20:34:18 [INFO] No part of the if command passed, running ELSE block.
20:34:18 [INFO] +- Queue 'FIGHT_CLUB_FragrancesSampleCompanion' Executing: (line 36) GIVE "fight_ticket_1_item" "slot:2"
"to:<context.inventory>" ---------+
20:34:18 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=56]'.
20:34:18 [INFO] Filled tag <light_purple> with ''.
20:34:18 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=56]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_1_ITEM]]' slot='2'
20:34:18 [INFO] +- Queue 'FIGHT_CLUB_FragrancesSampleCompanion' Executing: (line 37) GIVE "fight_ticket_2_item" "slot:8"
"to:<context.inventory>" ---------+
20:34:18 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=56]'.
20:34:18 [INFO] Filled tag <light_purple> with ''.
20:34:18 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=56]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_2_ITEM]]' slot='8'
20:34:18 [INFO] Completing queue 'FIGHT_CLUB_FragrancesSampleCompanion' in 1ms.
20:34:18 [INFO] Completing queue 'FIGHT_CLUB_TapesRefersWeird' in 3ms.
20:34:36 [INFO] Starting InstantQueue 'EXCOMMAND_NightTransparencyAgainst' with player 'Cowbiler'...
20:34:36 [INFO] +- Queue 'EXCOMMAND_NightTransparencyAgainst' Executing: (line 1) FLAG "server" "bought_fight_ticket:!" ---------+
20:34:36 [INFO] +> Executing 'FLAG': flag_name='BOUGHT_FIGHT_TICKET' Action/Value='DELETE(false)' flag_target='server'
20:34:36 [INFO] Completing queue 'EXCOMMAND_NightTransparencyAgainst' in 0ms.
20:34:38 [INFO] Starting InstantQueue 'EXCOMMAND_CheckedOccasionallyLonger' with player 'Cowbiler'...
20:34:38 [INFO] +- Queue 'EXCOMMAND_CheckedOccasionallyLonger' Executing: (line 1) INVENTORY "open" "d:buy_fight_tickets" ---------+
20:34:38 [INFO] Filled tag <gold> with ''.
20:34:38 [INFO] Filled tag <gold> with ''.
20:34:38 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@BUY_FIGHT_TICKETS[uniquifier=58]' slot='1'
20:34:38 [INFO] Running script event 'PlayerOpensInv', event='player opens buy_fight_tickets' for script 'FIGHT_CLUB'
20:34:38 [INFO] Starting InstantQueue 'FIGHT_CLUB_DealersEntertainingScene' with player 'Cowbiler'...
20:34:38 [INFO] +- Queue 'FIGHT_CLUB_DealersEntertainingScene' Executing: (line 24) IF "<server.has_flag[fight_ticket_1]>" ---------+
20:34:38 [INFO] +> Executing 'IF': use_braces='true'
20:34:38 [INFO] Filled tag <server.has_flag[fight_ticket_1]> with 'false'.
20:34:38 [INFO] No part of the if command passed, running ELSE block.
20:34:38 [INFO] +- Queue 'FIGHT_CLUB_DealersEntertainingScene' Executing: (line 32) IF "<server.has_flag[fight_ticket_2]>" ---------+
20:34:38 [INFO] +> Executing 'IF': use_braces='true'
20:34:38 [INFO] Filled tag <server.has_flag[fight_ticket_2]> with 'false'.
20:34:38 [INFO] No part of the if command passed, running ELSE block.
20:34:38 [INFO] +- Queue 'FIGHT_CLUB_DealersEntertainingScene' Executing: (line 36) GIVE "fight_ticket_1_item" "slot:2"
"to:<context.inventory>" ---------+
20:34:38 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=58]'.
20:34:38 [INFO] Filled tag <light_purple> with ''.
20:34:38 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=58]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_1_ITEM]]' slot='2'
20:34:38 [INFO] +- Queue 'FIGHT_CLUB_DealersEntertainingScene' Executing: (line 37) GIVE "fight_ticket_2_item" "slot:8"
"to:<context.inventory>" ---------+
20:34:38 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=58]'.
20:34:38 [INFO] Filled tag <light_purple> with ''.
20:34:38 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=58]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_2_ITEM]]' slot='8'
20:34:38 [INFO] Completing queue 'FIGHT_CLUB_DealersEntertainingScene' in 1ms.
20:34:38 [INFO] Completing queue 'EXCOMMAND_CheckedOccasionallyLonger' in 1ms.
20:34:39 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks fight_ticket_2_item in buy_fight_tickets' for script
'FIGHT_CLUB'
20:34:39 [INFO] Starting InstantQueue 'FIGHT_CLUB_ProgressiveAppearedSystem' with player 'Cowbiler'...
20:34:39 [INFO] +- Queue 'FIGHT_CLUB_ProgressiveAppearedSystem' Executing: (line 61) IF "<player.has_flag[bought_fight_ticket]>" ---------+
20:34:39 [INFO] +> Executing 'IF': use_braces='true'
20:34:39 [INFO] Filled tag <player.has_flag[bought_fight_ticket]> with 'true'.
20:34:39 [INFO] If command passed, running block.
20:34:39 [INFO] +- Queue 'FIGHT_CLUB_ProgressiveAppearedSystem' Executing: (line 62) NARRATE "<red>You have already bought a ticket!"
---------+
20:34:39 [INFO] Filled tag <red> with ''.
20:34:39 [INFO] +> Executing 'NARRATE': Narrating='You have already bought a ticket!' Targets='[p@096d96ac-f986-403f-9fcd-f7fd3e6ef611
(Cowbiler)]'
20:34:39 [INFO] +- Queue 'FIGHT_CLUB_ProgressiveAppearedSystem' Executing: (line 63) INVENTORY "open" "d:buy_fight_tickets" ---------+
20:34:39 [INFO] Filled tag <gold> with ''.
20:34:39 [INFO] Filled tag <gold> with ''.
20:34:39 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@BUY_FIGHT_TICKETS[uniquifier=60]' slot='1'
20:34:39 [INFO] Running script event 'PlayerOpensInv', event='player opens buy_fight_tickets' for script 'FIGHT_CLUB'
20:34:39 [INFO] Starting InstantQueue 'FIGHT_CLUB_CorruptionMountainsShipping' with player 'Cowbiler'...
20:34:39 [INFO] +- Queue 'FIGHT_CLUB_CorruptionMountainsShipping' Executing: (line 24) IF "<server.has_flag[fight_ticket_1]>" ---------+
20:34:39 [INFO] +> Executing 'IF': use_braces='true'
20:34:39 [INFO] Filled tag <server.has_flag[fight_ticket_1]> with 'false'.
20:34:39 [INFO] No part of the if command passed, running ELSE block.
20:34:39 [INFO] +- Queue 'FIGHT_CLUB_CorruptionMountainsShipping' Executing: (line 32) IF "<server.has_flag[fight_ticket_2]>" ---------+
20:34:39 [INFO] +> Executing 'IF': use_braces='true'
20:34:39 [INFO] Filled tag <server.has_flag[fight_ticket_2]> with 'false'.
20:34:39 [INFO] No part of the if command passed, running ELSE block.
20:34:39 [INFO] +- Queue 'FIGHT_CLUB_CorruptionMountainsShipping' Executing: (line 36) GIVE "fight_ticket_1_item" "slot:2"
"to:<context.inventory>" ---------+
20:34:39 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=60]'.
20:34:39 [INFO] Filled tag <light_purple> with ''.
20:34:39 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=60]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_1_ITEM]]' slot='2'
20:34:39 [INFO] +- Queue 'FIGHT_CLUB_CorruptionMountainsShipping' Executing: (line 37) GIVE "fight_ticket_2_item" "slot:8"
"to:<context.inventory>" ---------+
20:34:39 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=60]'.
20:34:39 [INFO] Filled tag <light_purple> with ''.
20:34:39 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=60]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_2_ITEM]]' slot='8'
20:34:39 [INFO] Completing queue 'FIGHT_CLUB_CorruptionMountainsShipping' in 1ms.
20:34:39 [INFO] Completing queue 'FIGHT_CLUB_ProgressiveAppearedSystem' in 3ms.
20:35:01 [INFO] Starting InstantQueue 'EXCOMMAND_SurroundedVincentCompare' with player 'Cowbiler'...
20:35:01 [INFO] +- Queue 'EXCOMMAND_SurroundedVincentCompare' Executing: (line 1) FLAG "player" "bought_fight_ticket:!" ---------+
20:35:01 [INFO] +> Executing 'FLAG': flag_name='BOUGHT_FIGHT_TICKET' Action/Value='DELETE(false)'
flag_target='p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'
20:35:01 [INFO] Completing queue 'EXCOMMAND_SurroundedVincentCompare' in 0ms.
20:35:03 [INFO] Starting InstantQueue 'EXCOMMAND_HcEconomicSells' with player 'Cowbiler'...
20:35:03 [INFO] +- Queue 'EXCOMMAND_HcEconomicSells' Executing: (line 1) FLAG "player" "bought_fight_ticket:!" ---------+
20:35:03 [INFO] +> Executing 'FLAG': flag_name='BOUGHT_FIGHT_TICKET' Action/Value='DELETE(false)'
flag_target='p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'
20:35:03 [INFO] Completing queue 'EXCOMMAND_HcEconomicSells' in 0ms.
20:35:05 [INFO] Starting InstantQueue 'EXCOMMAND_NeighborsBindWing' with player 'Cowbiler'...
20:35:05 [INFO] +- Queue 'EXCOMMAND_NeighborsBindWing' Executing: (line 1) INVENTORY "open" "d:buy_fight_tickets" ---------+
20:35:05 [INFO] Filled tag <gold> with ''.
20:35:05 [INFO] Filled tag <gold> with ''.
20:35:05 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@BUY_FIGHT_TICKETS[uniquifier=62]' slot='1'
20:35:05 [INFO] Running script event 'PlayerOpensInv', event='player opens buy_fight_tickets' for script 'FIGHT_CLUB'
20:35:05 [INFO] Starting InstantQueue 'FIGHT_CLUB_QuotesOilAtom' with player 'Cowbiler'...
20:35:05 [INFO] +- Queue 'FIGHT_CLUB_QuotesOilAtom' Executing: (line 24) IF "<server.has_flag[fight_ticket_1]>" ---------+
20:35:05 [INFO] +> Executing 'IF': use_braces='true'
20:35:05 [INFO] Filled tag <server.has_flag[fight_ticket_1]> with 'false'.
20:35:05 [INFO] No part of the if command passed, running ELSE block.
20:35:05 [INFO] +- Queue 'FIGHT_CLUB_QuotesOilAtom' Executing: (line 32) IF "<server.has_flag[fight_ticket_2]>" ---------+
20:35:05 [INFO] +> Executing 'IF': use_braces='true'
20:35:05 [INFO] Filled tag <server.has_flag[fight_ticket_2]> with 'false'.
20:35:05 [INFO] No part of the if command passed, running ELSE block.
20:35:05 [INFO] +- Queue 'FIGHT_CLUB_QuotesOilAtom' Executing: (line 36) GIVE "fight_ticket_1_item" "slot:2" "to:<context.inventory>"
---------+
20:35:05 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=62]'.
20:35:05 [INFO] Filled tag <light_purple> with ''.
20:35:05 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=62]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_1_ITEM]]' slot='2'
20:35:05 [INFO] +- Queue 'FIGHT_CLUB_QuotesOilAtom' Executing: (line 37) GIVE "fight_ticket_2_item" "slot:8" "to:<context.inventory>"
---------+
20:35:05 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=62]'.
20:35:05 [INFO] Filled tag <light_purple> with ''.
20:35:05 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=62]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_2_ITEM]]' slot='8'
20:35:05 [INFO] Completing queue 'FIGHT_CLUB_QuotesOilAtom' in 2ms.
20:35:05 [INFO] Completing queue 'EXCOMMAND_NeighborsBindWing' in 3ms.
20:35:06 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks fight_ticket_1_item in buy_fight_tickets' for script
'FIGHT_CLUB'
20:35:06 [INFO] Starting InstantQueue 'FIGHT_CLUB_NumericalNonprofitEntry' with player 'Cowbiler'...
20:35:06 [INFO] +- Queue 'FIGHT_CLUB_NumericalNonprofitEntry' Executing: (line 41) IF "<player.has_flag[bought_fight_ticket]>" ---------+
20:35:06 [INFO] +> Executing 'IF': use_braces='true'
20:35:06 [INFO] Filled tag <player.has_flag[bought_fight_ticket]> with 'false'.
20:35:06 [INFO] No part of the if command passed, running ELSE block.
20:35:06 [INFO] +- Queue 'FIGHT_CLUB_NumericalNonprofitEntry' Executing: (line 45) IF "<player.money>" ">=" "125" ---------+
20:35:06 [INFO] +> Executing 'IF': use_braces='true'
20:35:06 [INFO] Filled tag <player.money> with '1.00999535E8'.
20:35:06 [INFO] Comparable='Decimal(1.00999535E8)', Operator='OR_MORE', ComparedTo='Decimal(125.0)' --> OUTCOME='true'
20:35:06 [INFO] If command passed, running block.
20:35:06 [INFO] +- Queue 'FIGHT_CLUB_NumericalNonprofitEntry' Executing: (line 46) FLAG "server" "fight_ticket_1:<player>" ---------+
20:35:06 [INFO] Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'.
20:35:06 [INFO] +> Executing 'FLAG': flag_name='FIGHT_TICKET_1' Action/Value='SET_VALUE(p@096d96ac-f986-403f-9fcd-f7fd3e6ef611)'
flag_target='server'
20:35:06 [INFO] +- Queue 'FIGHT_CLUB_NumericalNonprofitEntry' Executing: (line 47) FLAG "player" "bought_fight_ticket:1" ---------+
20:35:06 [INFO] +> Executing 'FLAG': flag_name='BOUGHT_FIGHT_TICKET' Action/Value='SET_VALUE(1)'
flag_target='p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'
20:35:06 [INFO] +- Queue 'FIGHT_CLUB_NumericalNonprofitEntry' Executing: (line 48) INVENTORY "open" "d:buy_fight_tickets" ---------+
20:35:06 [INFO] Filled tag <gold> with ''.
20:35:06 [INFO] Filled tag <gold> with ''.
20:35:06 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@BUY_FIGHT_TICKETS[uniquifier=64]' slot='1'
20:35:06 [INFO] Running script event 'PlayerOpensInv', event='player opens buy_fight_tickets' for script 'FIGHT_CLUB'
20:35:06 [INFO] Starting InstantQueue 'FIGHT_CLUB_FramesDenizenSoup' with player 'Cowbiler'...
20:35:06 [INFO] +- Queue 'FIGHT_CLUB_FramesDenizenSoup' Executing: (line 24) IF "<server.has_flag[fight_ticket_1]>" ---------+
20:35:06 [INFO] +> Executing 'IF': use_braces='true'
20:35:06 [INFO] Filled tag <server.has_flag[fight_ticket_1]> with 'true'.
20:35:06 [INFO] If command passed, running block.
20:35:06 [INFO] +- Queue 'FIGHT_CLUB_FramesDenizenSoup' Executing: (line 25) IF "<server.has_flag[fight_ticket_2]>" ---------+
20:35:06 [INFO] +> Executing 'IF': use_braces='true'
20:35:06 [INFO] Filled tag <server.has_flag[fight_ticket_2]> with 'false'.
20:35:06 [INFO] No part of the if command passed, running ELSE block.
20:35:06 [INFO] +- Queue 'FIGHT_CLUB_FramesDenizenSoup' Executing: (line 29) GIVE "fight_ticket_2_item" "slot:2" "to:<context.inventory>"
---------+
20:35:06 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=64]'.
20:35:06 [INFO] Filled tag <light_purple> with ''.
20:35:06 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=64]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET_2_ITEM]]' slot='2'
20:35:06 [INFO] +- Queue 'FIGHT_CLUB_FramesDenizenSoup' Executing: (line 30) GIVE "bought" "slot:8" "to:<context.inventory>" ---------+
20:35:06 [INFO] Filled tag <context.inventory> with 'in@BUY_FIGHT_TICKETS[uniquifier=64]'.
20:35:06 [INFO] Filled tag <red> with ''.
20:35:06 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@BUY_FIGHT_TICKETS[uniquifier=64]' Quantity='1.0' engrave='false'
unlimit_stack_size='false' Items='[i@black_concrete[display_name=&sscThis item has been bought&exc;lore=Please check in in
24h&exc;script=BOUGHT]]' slot='8'
20:35:06 [INFO] Completing queue 'FIGHT_CLUB_FramesDenizenSoup' in 1ms.
20:35:06 [INFO] +- Queue 'FIGHT_CLUB_NumericalNonprofitEntry' Executing: (line 49) GIVE "fight_ticket" ---------+
20:35:06 [INFO] Filled tag <light_purple> with ''.
20:35:06 [INFO] +> Executing 'GIVE': Type='ITEM' inventory='in@player[holder=p@096d96ac-f986-403f-9fcd-f7fd3e6ef611]' Quantity='1.0'
engrave='false' unlimit_stack_size='false' Items='[i@paper[display_name=&ssdFight tickets;script=FIGHT_TICKET]]' slot='1'
20:35:06 [INFO] +- Queue 'FIGHT_CLUB_NumericalNonprofitEntry' Executing: (line 50) TAKE "money" "quantity:125" ---------+
20:35:06 [INFO] +> Executing 'TAKE': Type='MONEY' qty='125' Items='null'
20:35:06 [INFO] +- Queue 'FIGHT_CLUB_NumericalNonprofitEntry' Executing: (line 51) IF "<server.has_flag[fight_ticket_1]>" ---------+
20:35:06 [INFO] +> Executing 'IF': use_braces='true'
20:35:06 [INFO] Filled tag <server.has_flag[fight_ticket_1]> with 'true'.
20:35:06 [INFO] If command passed, running block.
20:35:06 [INFO] +- Queue 'FIGHT_CLUB_NumericalNonprofitEntry' Executing: (line 52) TELEPORT "<server.flag[fight_ticket_1]>"
"-1060,88,2750,MC8RPGMap" ---------+
20:35:06 [INFO] Filled tag <server.flag[fight_ticket_1]> with 'li@ p@096d96ac-f986-403f-9fcd-f7fd3e6ef611'.
20:35:06 [INFO] +> Executing 'TELEPORT': location='l@-1060, 88, 2750, MC8RPGMap' entities='[p@096d96ac-f986-403f-9fcd-f7fd3e6ef611]'
20:35:06 [INFO] +- Queue 'FIGHT_CLUB_NumericalNonprofitEntry' Executing: (line 53) DETERMINE "cancelled" ---------+
20:35:06 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false' Queue='q@FIGHT_CLUB_NumericalNonprofitEntry'
20:35:06 [INFO] Completing queue 'FIGHT_CLUB_NumericalNonprofitEntry' in 5ms.
20:35:06 [INFO] Event cancelled!
20:35:40 [INFO] Starting InstantQueue 'EXCOMMAND_VampireUvExistence' with player 'Cowbiler'...
20:35:40 [INFO] +- Queue 'EXCOMMAND_VampireUvExistence' Executing: (line 1) SUBMIT ---------+
20:35:40 [INFO] +- Executing command: SUBMIT ---------+
20:35:40 [INFO] ERROR in queue 'EXCOMMAND_VampireUvExistence' while executing command 'SUBMIT' with player
'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'!
Error Message: SUBMIT is an invalid command! Are you sure it loaded?
20:35:40 [INFO] +---------------------+
20:35:40 [INFO] Completing queue 'EXCOMMAND_VampireUvExistence' in 0ms.