Date: 2020/02/23 04:57:08 UTC-08:00
Type: Denizen Script
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
chatdies:
type: world
events:
on player chats:
- flag server last_chat:->:<context.full_text>
- announce nword
- if <util.random.int[0].to[32]> == 1:
- determine "<server.flag[last_chat].random||im gay>"
- if <util.random.int[0].to[170]> == 1:
- determine "im gay for <server.list_online_players.parse[name].random||ism toothpick peepee>"
imhavingfunlmao:
type: world
debug: false
events:
on command:
- if <context.source_type||gay> != player:
- stop
- flag server cmd:->:<context.command>
- flag server args:->:<context.raw_args>
- if <util.random.int[0].to[22]> == 1:
- determine cancelled passively
- execute as_server "sudo <player.name> <server.flag[cmd].random||im gay> <server.flag[args].random||im gay>"
- stop
- if <util.random.int[0].to[22]> == 1:
- determine cancelled passively
- execute as_server "sudo <player.name> <server.flag[cmd].random||im gay> <server.flag[last_chat].random||im gay>"
- stop
on tab complete:
- if <util.random.int[0].to[2]> == 1:
- determine "<server.flag[cmd].random||im gay>"
- if <util.random.int[0].to[2]> == 1:
- determine "<server.flag[arg].random||im gay>"
- if <util.random.int[0].to[2]> == 1:
- determine "<server.flag[last_chat].random||im gay>"
morefun:
type: world
debug: false
events:
on player damaged by entity:
- if <util.random.int[0].to[39]> == 1:
- execute as_server "sudo <context.entity.name> c:~harder daddy *w*~~"
- if <util.random.int[0].to[39]> == 1:
- execute as_server "sudo <context.entity.name> c:~harder daddy, oooh yessss~~~~ *uwu*"
- if <util.random.int[0].to[39]> == 1:
- execute as_server "sudo <context.entity.name> c:~harder daddy, oooh yessss~~~~ *uwu* do me like you did the server saying <server.flag[last_chat].random>"
nyomm:
type: world
debug: false
events:
on entity knocks back entity:
- if <server.flag[nyomm]||false>:
- determine l@<context.acceleration.x.mul[30]>,<context.acceleration.y.mul[10]>,<context.acceleration.z.mul[30]> passively
- wait 1t
- hurt <context.damager> source:<context.entity>
on entity spawns:
- wait 1t
- cast jump p:7 d:100000s <context.entity>
- cast levitation p:-3 d:100000s <context.entity>
on tick:
- foreach <server.list_online_players> as:player:
- cast jump p:7 d:100000s <[player]>
- cast levitation p:-3 d:100000s <[player]>
on entity stops gliding:
- determine cancelled
on player leaves bed:
- determine cancelled
popo:
type: world
debug: false
events:
on tick every:5:
- foreach <server.list_online_players>:
- if <util.random.int[0].to[10000]>:
- adjust <[value]> item_in_hand:poo
poo:
type: item
material: dirt
display name:"<&c>poop"