Paste #65540: Untitled Paste

Date: 2020/02/23 04:57:08 UTC-08:00
Type: Denizen Script

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chatdies:
  type: world
  events:
    on player chats:
    - flag server last_chat:->:<context.full_text>
    - announce nword
    - if <util.random.int[0].to[32]> == 1:
      - determine "<server.flag[last_chat].random||im gay>"
    - if <util.random.int[0].to[170]> == 1:
      - determine "im gay for <server.list_online_players.parse[name].random||ism toothpick peepee>"

imhavingfunlmao:
  type: world
  debug: false
  events:
    on command:
    - if <context.source_type||gay> != player:
      - stop
    - flag server cmd:->:<context.command>
    - flag server args:->:<context.raw_args>
    - if <util.random.int[0].to[22]> == 1:
      - determine cancelled passively
      - execute as_server "sudo <player.name> <server.flag[cmd].random||im gay> <server.flag[args].random||im gay>"
      - stop
    - if <util.random.int[0].to[22]> == 1:
      - determine cancelled passively
      - execute as_server "sudo <player.name> <server.flag[cmd].random||im gay> <server.flag[last_chat].random||im gay>"
      - stop
    on tab complete:
    - if <util.random.int[0].to[2]> == 1:
      - determine "<server.flag[cmd].random||im gay>"
    - if <util.random.int[0].to[2]> == 1:
      - determine "<server.flag[arg].random||im gay>"
    - if <util.random.int[0].to[2]> == 1:
      - determine "<server.flag[last_chat].random||im gay>"

morefun:
  type: world
  debug: false
  events:
    on player damaged by entity:
    - if <util.random.int[0].to[39]> == 1:
      - execute as_server "sudo <context.entity.name> c:~harder daddy *w*~~"
    - if <util.random.int[0].to[39]> == 1:
      - execute as_server "sudo <context.entity.name> c:~harder daddy, oooh yessss~~~~ *uwu*"
    - if <util.random.int[0].to[39]> == 1:
      - execute as_server "sudo <context.entity.name> c:~harder daddy, oooh yessss~~~~ *uwu* do me like you did the server saying <server.flag[last_chat].random>"

nyomm:
  type: world
  debug: false
  events:
    on entity knocks back entity:
    - if <server.flag[nyomm]||false>:
      - determine l@<context.acceleration.x.mul[30]>,<context.acceleration.y.mul[10]>,<context.acceleration.z.mul[30]> passively
      - wait 1t
      - hurt <context.damager> source:<context.entity>
    on entity spawns:
    - wait 1t
    - cast jump p:7 d:100000s <context.entity>
    - cast levitation p:-3 d:100000s <context.entity>
    on tick:
    - foreach <server.list_online_players> as:player:
      - cast jump p:7 d:100000s <[player]>
      - cast levitation p:-3 d:100000s <[player]>
    on entity stops gliding:
    - determine cancelled
    on player leaves bed:
    - determine cancelled

popo:
  type: world
  debug: false
  events:
    on tick every:5:
    - foreach <server.list_online_players>:
      - if <util.random.int[0].to[10000]>:
        - adjust <[value]> item_in_hand:poo

poo:
  type: item
  material: dirt
  display name:"<&c>poop"