Java Version: 1.8.0_211
Up-time: 4h 25m
CraftBukkit Version: git-Paper-65 (MC: 1.15.2)
Denizen Version: Core: 1.70-SNAPSHOT (Build 544), CraftBukkit: 1.1.3-SNAPSHOT (build 4611-DEV)
Active Plugins (23): LuckPerms: 5.0.78, VGPluginLoader: 1.0.1, WorldEdit: 7.1.0;8e55131, BlockLocker: 1.7.1,
Vault: 1.7.2-b107, WorldGuard: 7.0.1;f2118aa, CoreProtect: 2.18.2, dynmap: 3.0-beta-10-257,
Citizens: 2.0.26-SNAPSHOT (build 1822), Denizen: 1.1.3-SNAPSHOT (build 4611-DEV),
Essentials: 2.17.1.0, EssentialsChat: 2.17.1.0, Jobs: 4.15.0-devBuild, ShopChest: 1.13-SNAPSHOT,
mcMMO: 2.1.114, DeathChestPro: 3.3.13, ChatManager: 3.5.3, EssentialsSpawn: 2.17.1.0,
Sentinel: 2.0.1-SNAPSHOT (build 339), Harbor: 1.6.1, Depenizen: 2.0.0 (build 604),
TradeSystem: 1.1.4, Rankup: 3.5.8
Loaded Worlds (4): Farlands, Farlands_nether, Farlands_the_end, admin
Online Players (1): [CG] Furyk(Furyk)
Offline Players: 15
Mode: online
20:56:47 [INFO] +- Queue 'ADMIN_GUI_BoomProcessorUndefined' Executing: (line 185) INVENTORY close ---------+
20:56:47 [INFO] +> Executing 'INVENTORY': actions='[close]' Inventory='in@player[holder=p@d7588865-bcd7-4890-b21a-390be29d612e]' slot='1'
20:56:47 [INFO] Completing queue 'ADMIN_GUI_BoomProcessorUndefined' in 1ms.
20:56:47 [INFO] Event cancelled!
20:56:48 [INFO] Running script event 'PlayerClicksBlock', event='player right clicks dirt|grass_block|cobbleston with *builder' for script
'BASICBUILDS'
20:56:48 [INFO] Starting InstantQueue 'BASICBUILDS_ToiletChemicalsFell' with player 'Furyk'...
20:56:48 [INFO] +- Queue 'BASICBUILDS_ToiletChemicalsFell' Executing: (line 23) DETERMINE passively cancelled ---------+
20:56:48 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true' Queue='q@BASICBUILDS_ToiletChemicalsFell'
20:56:48 [INFO] +- Queue 'BASICBUILDS_ToiletChemicalsFell' Executing: (line 24) DEFINE loc <context.location.above> ---------+
20:56:48 [INFO] Filled tag <context.location.above> with 'l@22, 4, -4, admin'.
20:56:48 [INFO] +> Executing 'DEFINE': queue='BASICBUILDS_ToiletChemicalsFell' definition='loc' value='l@22, 4, -4, admin'
20:56:48 [INFO] +- Queue 'BASICBUILDS_ToiletChemicalsFell' Executing: (line 25) WAIT 1t ---------+
20:56:48 [INFO] +> Executing 'WAIT': queue='q@BASICBUILDS_ToiletChemicalsFell' delay='d@0.05s (0.05s)'
20:56:48 [INFO] Forcing queue BASICBUILDS_ToiletChemicalsFell into a timed queue...
20:56:48 [INFO] Completing queue 'BASICBUILDS_ToiletChemicalsFell' in 0ms.
20:56:48 [INFO] Starting TimedQueue 'BASICBUILDS_ToiletChemicalsFell' with player 'Furyk'...
20:56:48 [INFO] Event cancelled!
20:56:48 [INFO] +- Queue 'BASICBUILDS_ToiletChemicalsFell' Executing: (line 26) MODIFYBLOCK <[loc]>
<item[NAchest].material.with[direction=<player.location.rotate_yaw[180].yaw.simple>]> ---------+
20:56:48 [INFO] Filled tag <[loc]> with 'l@22, 4, -4, admin'.
20:56:48 [INFO] Filled tag <player.location.rotate_yaw[180].yaw.simple> with 'South'.
20:56:48 [INFO] Applying property 'direction' on object of type 'Material'...
20:56:48 [INFO] Filled tag <item[NAchest].material.with[direction=South]> with 'm@chest[direction=SOUTH;waterlogged=false]'.
20:56:48 [INFO] Applying property 'direction' on object of type 'Material'...
20:56:48 [INFO] Applying property 'waterlogged' on object of type 'Material'...
20:56:48 [INFO] Applying property 'direction' on object of type 'Material'...
20:56:48 [INFO] Applying property 'waterlogged' on object of type 'Material'...
20:56:48 [INFO] Applying property 'direction' on object of type 'Material'...
20:56:48 [INFO] Applying property 'waterlogged' on object of type 'Material'...
20:56:48 [INFO] +> Executing 'MODIFYBLOCK': location_list='li@ l@22, 4, -4, admin' materials='li@ m@chest[direction=SOUTH;waterlogged=false]'
physics='true' radius='0' height='0' depth='0' natural='false' delayed='false'
20:56:48 [INFO] +- Queue 'BASICBUILDS_ToiletChemicalsFell' Executing: (line 28) SCHEMATIC load name:basic_NA <[loc]> ---------+
20:56:48 [INFO] Filled tag <[loc]> with 'l@22, 4, -4, admin'.
20:56:48 [INFO] +> Executing 'SCHEMATIC': type='LOAD' name='basic_NA' location='l@22, 4, -4, admin'
20:56:48 [INFO] ERROR in script 'basicbuilds' in queue 'BASICBUILDS_ToiletChemicalsFell' while executing command 'SCHEMATIC' in file
'scripts/StarterBuilds.dsc' on line '28' with player 'p@d7588865-bcd7-4890-b21a-390be29d612e (Furyk)'!
Error Message: Schematic file basic_NA is already loaded.
20:56:48 [INFO] +- Queue 'BASICBUILDS_ToiletChemicalsFell' Executing: (line 29) SHOWFAKE red_stained_glass
<schematic[basic_NA].cuboid[<[loc]>].outline.blocks> ---------+
20:56:48 [INFO] Filled tag <[loc]> with 'l@22, 4, -4, admin'.
20:56:48 [INFO] Unfilled attributes 'blocks' for tag <schematic[basic_NA].cuboid[<[loc]>].outline.blocks>!
20:56:48 [INFO] ERROR in script 'basicbuilds' in queue 'BASICBUILDS_ToiletChemicalsFell' while executing command 'SHOWFAKE' in file
'scripts/StarterBuilds.dsc' on line '29' with player 'p@d7588865-bcd7-4890-b21a-390be29d612e (Furyk)'!
Error Message: Tag <schematic[basic_NA].cuboid[l@22,4,-4,admin].outline.blocks> is invalid!
20:56:48 [INFO] ERROR in script 'basicbuilds' in queue 'BASICBUILDS_ToiletChemicalsFell' while executing command 'SHOWFAKE' in file
'scripts/StarterBuilds.dsc' on line '29' with player 'p@d7588865-bcd7-4890-b21a-390be29d612e (Furyk)'!
Error Message: 'schematic[basic_NA].cuboid[<[loc]>].outline.blocks' is an unknown argument!
20:56:48 [INFO] ERROR in script 'basicbuilds' in queue 'BASICBUILDS_ToiletChemicalsFell' while executing command 'SHOWFAKE' in file
'scripts/StarterBuilds.dsc' on line '29' with player 'p@d7588865-bcd7-4890-b21a-390be29d612e (Furyk)'!
Error Message: Woah! Invalid arguments were specified!
20:56:48 [INFO] +> [CommandExecutor] +> MESSAGE follows: 'Must specify at least one valid location!'
20:56:48 [INFO] +> [CommandExecutor] Usage: showfake [<material>|.../cancel] [<location>|...] (players:<player>|...) (d:<duration>{10s})
20:56:48 [INFO] +> [CommandExecutor] (Attempted: SHOWFAKE red_stained_glass <schematic[basic_NA].cuboid[<[loc]>].outline.blocks>)
20:56:48 [INFO] +---------------------+
20:56:48 [INFO] Completing queue 'BASICBUILDS_ToiletChemicalsFell' in 46ms.
20:56:49 [INFO] Starting InstantQueue 'COMMANDVAULT_AluminumSellersShelter' with player 'Furyk'...
20:56:49 [INFO] +- Queue 'COMMANDVAULT_AluminumSellersShelter' Executing: (line 158) INVENTORY open d:invcommands ---------+
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[crossbow].with[display_name=Admin Crossbow]> with 'i@crossbow[display_name=Admin Crossbow]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[cyan_wool].with[display_name=List my flags]> with 'i@cyan_wool[display_name=List my flags]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[blue_wool].with[display_name=Notables]> with 'i@blue_wool[display_name=Notables]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[green_wool].with[display_name=Cuboids I'm in]> with 'i@green_wool[display_name=Cuboids I&sqm in]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[golden_axe].with[display_name=Butcher Nearby]> with 'i@golden_axe[display_name=Butcher Nearby]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[sunflower].with[display_name=Particles]> with 'i@sunflower[display_name=Particles]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[fire_charge].with[display_name=Freeze time=day]> with 'i@fire_charge[display_name=Freeze time=day]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[lime_wool].with[display_name=Record Debug]> with 'i@lime_wool[display_name=Record Debug]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[bone].with[display_name=EntityBone]> with 'i@bone[display_name=EntityBone]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[brick].with[display_name=bricked]> with 'i@brick[display_name=bricked]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[book].with[display_name=wellkey]> with 'i@book[display_name=wellkey]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[diamond_sword].with[display_name=Admin Sword]> with 'i@diamond_sword[display_name=Admin Sword]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[bow].with[display_name=Admin Bow]> with 'i@bow[display_name=Admin Bow]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[stick].with[display_name=PistonHead]> with 'i@stick[display_name=PistonHead]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[stick].with[display_name=sit stick]> with 'i@stick[display_name=sit stick]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[book].with[display_name=Dictionary]> with 'i@book[display_name=Dictionary]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[yellow_wool].with[display_name=Submit]> with 'i@yellow_wool[display_name=Submit]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] Filled tag <item[grass_block].with[display_name=Admin World]> with 'i@grass_block[display_name=Admin World]'.
20:56:49 [INFO] Applying property 'display_name' on object of type 'Item'...
20:56:49 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@INVCOMMANDS[uniquifier=197]' slot='1'
20:56:49 [INFO] Completing queue 'COMMANDVAULT_AluminumSellersShelter' in 2ms.
20:56:50 [INFO] Running script event 'PlayerClicksInInventory', event='player left clicks in invcommands' for script 'ADMIN_GUI'
20:56:50 [INFO] Starting InstantQueue 'ADMIN_GUI_PrecedingNextelNeedle' with player 'Furyk'...
20:56:50 [INFO] +- Queue 'ADMIN_GUI_PrecedingNextelNeedle' Executing: (line 164) IF <context.clicked_inventory.inventory_type> == CHEST
---------+
20:56:50 [INFO] +> Executing 'IF': use_braces='true'
20:56:50 [INFO] Filled tag <context.clicked_inventory.inventory_type> with 'CHEST'.
20:56:50 [INFO] Comparable='Element(CHEST)', Operator='EQUALS', ComparedTo='Element(CHEST)' --> OUTCOME='true'
20:56:50 [INFO] If command passed, running block.
20:56:50 [INFO] +- Queue 'ADMIN_GUI_PrecedingNextelNeedle' Executing: (line 165) DETERMINE passively cancelled ---------+
20:56:50 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true' Queue='q@ADMIN_GUI_PrecedingNextelNeedle'
20:56:50 [INFO] +- Queue 'ADMIN_GUI_PrecedingNextelNeedle' Executing: (line 166) CHOOSE <context.slot> ---------+
20:56:50 [INFO] Filled tag <context.slot> with '17'.
20:56:50 [INFO] +> Executing 'CHOOSE': choice='17'
20:56:50 [INFO] +- Queue 'ADMIN_GUI_PrecedingNextelNeedle' Executing: (line 204) EXECUTE as_player "denizen submit" ---------+
20:56:50 [INFO] +> Executing 'EXECUTE': type='AS_PLAYER' command='denizen submit' silent='false'