Paste #65979: Denizen Debug Logs From Embrace the new world, claim land, seek glory

Date: 2020/03/07 19:22:56 UTC-08:00
Type: Server Log

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Java Version: 1.8.0_211
Up-time: 18h 14m
CraftBukkit Version: git-Paper-65 (MC: 1.15.2)
Denizen Version: Core: 1.70-SNAPSHOT (Build 553), CraftBukkit: 1.1.3-SNAPSHOT (build 4627-DEV)
Active Plugins (23): LuckPerms: 5.0.78, VGPluginLoader: 1.0.1, WorldEdit: 7.1.0;8e55131, BlockLocker: 1.7.1, 
Vault: 1.7.2-b107, WorldGuard: 7.0.1;f2118aa, CoreProtect: 2.18.2, dynmap: 3.0-beta-10-257, 
Citizens: 2.0.26-SNAPSHOT (build 1836), Denizen: 1.1.3-SNAPSHOT (build 4627-DEV), 
Essentials: 2.17.1.0, EssentialsChat: 2.17.1.0, Jobs: 4.15.0-devBuild, ShopChest: 1.13-SNAPSHOT, 
mcMMO: 2.1.114, DeathChestPro: 3.3.13, ChatManager: 3.5.3, EssentialsSpawn: 2.17.1.0, 
Sentinel: 2.0.1-SNAPSHOT (build 339), Harbor: 1.6.1, Depenizen: 2.0.0 (build 606), 
TradeSystem: 1.1.4, Rankup: 3.5.8
Loaded Worlds (4): Farlands, Farlands_nether, Farlands_the_end, admin
Online Players (1): Furyk(Furyk)
Offline Players: 19
Mode: online

20:22:47 [INFO] +- Queue 'ADMIN_GUI_EstimatesJordanKilometers' Executing: (line 40) INVENTORY close ---------+ 
20:22:47 [INFO] +> Executing 'INVENTORY': actions='[close]'  Inventory='in@player[holder=p@d7588865-bcd7-4890-b21a-390be29d612e]'  slot='1' 
20:22:47 [INFO]  Completing queue 'ADMIN_GUI_EstimatesJordanKilometers' in 0ms. 
20:22:52 [INFO]  Starting InstantQueue 'COMMANDVAULT_IncidenceMarshPn' with player 'Furyk'... 
20:22:52 [INFO] +- Queue 'COMMANDVAULT_IncidenceMarshPn' Executing: (line 13) INVENTORY open d:invcommands ---------+ 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Filled tag <item[cyan_wool].with[display_name=List my flags]> with 'i@cyan_wool[display_name=List my flags]'. 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Filled tag <item[blue_wool].with[display_name=Notables]> with 'i@blue_wool[display_name=Notables]'. 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Filled tag <item[green_wool].with[display_name=Cuboids I'm in]> with 'i@green_wool[display_name=Cuboids I&ampsqm in]'. 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Filled tag <item[golden_axe].with[display_name=Butcher Nearby]> with 'i@golden_axe[display_name=Butcher Nearby]'. 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Filled tag <item[sunflower].with[display_name=Particles]> with 'i@sunflower[display_name=Particles]'. 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Filled tag <item[fire_charge].with[display_name=Freeze time=day]> with 'i@fire_charge[display_name=Freeze time=day]'. 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Filled tag <item[lime_wool].with[display_name=Record Debug]> with 'i@lime_wool[display_name=Record Debug]'. 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Filled tag <item[chest].with[display_name=Scripted Items]> with 'i@chest[display_name=Scripted 
                   Items;inventory=in@generic[size=27&sctitle=Chest&scuniquifier=931]]'. 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Applying property 'inventory' on object of type 'Item'... 
20:22:52 [INFO]  Applying property 'size' on object of type 'Inventory'... 
20:22:52 [INFO]  Applying property 'title' on object of type 'Inventory'... 
20:22:52 [INFO]  Applying property 'uniquifier' on object of type 'Inventory'... 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Filled tag <item[cartography_table].with[display_name=Schematics Menu]> with 'i@cartography_table[display_name=Schematics 
                   Menu]'. 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:52 [INFO]  Filled tag <item[potion].with[display_name=Night Vision;flags=hide_all]> with 'i@potion[display_name=Night 
                   Vision;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES|HIDE_UNBREAKABLE|HIDE_DESTROYS|HIDE_PLACED_ON|HIDE_POTION_EFFECTS;potion_effects=li@UNCRAFTABLE,false,false]'. 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:52 [INFO]  Applying property 'potion_effects' on object of type 'Item'... 
20:22:52 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:52 [INFO]  Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_NewerSupportsMagical' with player 'Furyk'... 
20:22:52 [INFO] +- Queue 'INV_SCRIPT_ITEM_PROC_NewerSupportsMagical' Executing: (line 97) DETERMINE <element[EmptySpot|].repeat[12]> 
                   ---------+ 
20:22:52 [INFO]  Filled tag <element[EmptySpot|].repeat[12]> with 
                   'EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|'. 
20:22:52 [INFO] +> Executing 'DETERMINE': 
                   outcome='EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|' 
                    passively='false'  Queue='q@INV_SCRIPT_ITEM_PROC_NewerSupportsMagical' 
20:22:52 [INFO]  Completing queue 'INV_SCRIPT_ITEM_PROC_NewerSupportsMagical' in 0ms. 
20:22:52 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:52 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:52 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:52 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:52 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:52 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:52 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:52 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:52 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:52 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:52 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:52 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:52 [INFO] +> Executing 'INVENTORY': actions='[open]'  Inventory='in@INVCOMMANDS[uniquifier=934]'  slot='1' 
20:22:52 [INFO]  Completing queue 'COMMANDVAULT_IncidenceMarshPn' in 2ms. 
20:22:53 [INFO]  Running script event 'PlayerClicksInInventory', event='player left clicks in invcommands' for script 'ADMIN_GUI' 
20:22:53 [INFO]  Starting InstantQueue 'ADMIN_GUI_FlooringFormsEducation' with player 'Furyk'... 
20:22:53 [INFO] +- Queue 'ADMIN_GUI_FlooringFormsEducation' Executing: (line 19) IF <context.clicked_inventory.inventory_type> == CHEST 
                   ---------+ 
20:22:53 [INFO] +> Executing 'IF': use_braces='true' 
20:22:53 [INFO]  Filled tag <context.clicked_inventory.inventory_type> with 'CHEST'. 
20:22:53 [INFO]  Comparable='Element(CHEST)', Operator='EQUALS', ComparedTo='Element(CHEST)' --> OUTCOME='true' 
20:22:53 [INFO]  If command passed, running block. 
20:22:53 [INFO] +- Queue 'ADMIN_GUI_FlooringFormsEducation' Executing: (line 20) DETERMINE passively cancelled ---------+ 
20:22:53 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true'  Queue='q@ADMIN_GUI_FlooringFormsEducation' 
20:22:53 [INFO]  Event cancelled! 
20:22:53 [INFO] +- Queue 'ADMIN_GUI_FlooringFormsEducation' Executing: (line 21) CHOOSE <context.slot> ---------+ 
20:22:53 [INFO]  Filled tag <context.slot> with '14'. 
20:22:53 [INFO] +> Executing 'CHOOSE': choice='14' 
20:22:53 [INFO] +- Queue 'ADMIN_GUI_FlooringFormsEducation' Executing: (line 52) if !<player.has_flag[schem_gui]> ---------+ 
20:22:53 [INFO] +> Executing 'IF': use_braces='true' 
20:22:53 [INFO]  Filled tag <player.has_flag[schem_gui]> with 'true'. 
20:22:53 [INFO]  No part of the if command passed, no block will run. 
20:22:53 [INFO] +- Queue 'ADMIN_GUI_FlooringFormsEducation' Executing: (line 54) INVENTORY open d:<player.flag[schem_gui]> ---------+ 
20:22:53 [INFO]  Filled tag <player.flag[schem_gui]> with 'li@ schem_gui'. 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:53 [INFO]  Filled tag <&chr[002D]> with '-'. 
20:22:53 [INFO]  Adjust mechanism 'patterns' on object of type 'Item'... 
20:22:53 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Filled tag <&chr[002B]> with '+'. 
20:22:53 [INFO]  Adjust mechanism 'patterns' on object of type 'Item'... 
20:22:53 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:53 [INFO]  Filled tag <player.flag[schematic]||Select a Schematic> with 'li@ MIRRORMOON'. 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:53 [INFO]  Filled tag <item[globe_banner_pattern].with[display_name=MIRRORMOON;flags=hide_all;lore=Pick a loaded|schematic to use]> with 
                   'i@globe_banner_pattern[display_name=MIRRORMOON;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES|HIDE_UNBREAKABLE|HIDE_DESTROYS|HIDE_PLACED_ON|HIDE_POTION_EFFECTS;lore=Pick 
                   a loaded|schematic to use]'. 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:53 [INFO]  Adjust mechanism 'patterns' on object of type 'Item'... 
20:22:53 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:53 [INFO]  Adjust mechanism 'patterns' on object of type 'Item'... 
20:22:53 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:53 [INFO]  Adjust mechanism 'patterns' on object of type 'Item'... 
20:22:53 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:53 [INFO]  Adjust mechanism 'patterns' on object of type 'Item'... 
20:22:53 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Filled tag <&co> with ':'. 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:53 [INFO]  Adjust mechanism 'patterns' on object of type 'Item'... 
20:22:53 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:53 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:53 [INFO] +> Executing 'INVENTORY': actions='[open]'  Inventory='in@SCHEM_GUI[uniquifier=936]'  slot='1' 
20:22:53 [INFO]  Completing queue 'ADMIN_GUI_FlooringFormsEducation' in 1ms. 
20:22:54 [INFO]  Running script event 'PlayerClicksInInventory', event='player left clicks in Schem_gui' for script 'SCHEM_MENU' 
20:22:54 [INFO]  Starting InstantQueue 'SCHEM_MENU_ConservationAchievingSample' with player 'Furyk'... 
20:22:54 [INFO] +- Queue 'SCHEM_MENU_ConservationAchievingSample' Executing: (line 10) DETERMINE passively cancelled ---------+ 
20:22:54 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true'  Queue='q@SCHEM_MENU_ConservationAchievingSample' 
20:22:54 [INFO]  Event cancelled! 
20:22:54 [INFO] +- Queue 'SCHEM_MENU_ConservationAchievingSample' Executing: (line 11) CHOOSE <context.slot> ---------+ 
20:22:54 [INFO]  Filled tag <context.slot> with '25'. 
20:22:54 [INFO] +> Executing 'CHOOSE': choice='25' 
20:22:54 [INFO] +- Queue 'SCHEM_MENU_ConservationAchievingSample' Executing: (line 55) IF <player.flag[schem_args].contains[noair]> ---------+ 
20:22:54 [INFO] +> Executing 'IF': use_braces='true' 
20:22:54 [INFO]  Filled tag <player.flag[schem_args].contains[noair]> with 'true'. 
20:22:54 [INFO]  If command passed, running block. 
20:22:54 [INFO] +- Queue 'SCHEM_MENU_ConservationAchievingSample' Executing: (line 56) FLAG player schem_args:<-:noair ---------+ 
20:22:54 [INFO] +> Executing 'FLAG': flag_name='SCHEM_ARGS'  Action/Value='REMOVE(noair)'  flag_target='p@d7588865-bcd7-4890-b21a-390be29d612e 
                   (Furyk)' 
20:22:54 [INFO] +- Queue 'SCHEM_MENU_ConservationAchievingSample' Executing: (line 59) INVENTORY update 
                   origin:<list[noair_yes|noair_no].exclude[<context.item.display>].first.as_item> slot:25 d:Schem_gui ---------+ 
20:22:54 [INFO]  Filled tag <context.item.display> with 'Paste with no air'. 
20:22:54 [INFO]  Filled tag <list[noair_yes|noair_no].exclude[Paste with no air].first.as_item> with 'i@tube_coral[display_name=Paste with no 
                   air;lore=existing blocks wont|be replaced with air;script=NOAIR_YES]'. 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'script' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'script' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'script' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:54 [INFO]  Filled tag <&chr[002D]> with '-'. 
20:22:54 [INFO]  Adjust mechanism 'patterns' on object of type 'Item'... 
20:22:54 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Filled tag <&chr[002B]> with '+'. 
20:22:54 [INFO]  Adjust mechanism 'patterns' on object of type 'Item'... 
20:22:54 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:54 [INFO]  Filled tag <player.flag[schematic]||Select a Schematic> with 'li@ MIRRORMOON'. 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:54 [INFO]  Filled tag <item[globe_banner_pattern].with[display_name=MIRRORMOON;flags=hide_all;lore=Pick a loaded|schematic to use]> with 
                   'i@globe_banner_pattern[display_name=MIRRORMOON;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES|HIDE_UNBREAKABLE|HIDE_DESTROYS|HIDE_PLACED_ON|HIDE_POTION_EFFECTS;lore=Pick 
                   a loaded|schematic to use]'. 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:54 [INFO]  Adjust mechanism 'patterns' on object of type 'Item'... 
20:22:54 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:54 [INFO]  Adjust mechanism 'patterns' on object of type 'Item'... 
20:22:54 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:54 [INFO]  Adjust mechanism 'patterns' on object of type 'Item'... 
20:22:54 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:54 [INFO]  Adjust mechanism 'patterns' on object of type 'Item'... 
20:22:54 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Filled tag <&co> with ':'. 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'lore' on object of type 'Item'... 
20:22:54 [INFO]  Adjust mechanism 'patterns' on object of type 'Item'... 
20:22:54 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:54 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:54 [INFO] +> Executing 'INVENTORY': actions='[update]'  Inventory='in@SCHEM_GUI[uniquifier=938]'  
                   Inventory='in@generic[size=54;contents=li@i@tube_coral[display_name=Paste with no air&sclore=existing blocks wont|be replaced 
                   with air&scscript=NOAIR_YES];title=Chest;uniquifier=939]'  slot='25' 
20:22:54 [INFO]  ERROR in script 'schem_menu' in queue 'SCHEM_MENU_ConservationAchievingSample' while executing command 'INVENTORY' in file 
                   'scripts/SchematicGUI.dsc' on line '59' with player 'p@d7588865-bcd7-4890-b21a-390be29d612e (Furyk)'!
     Error Message: Only player inventories can be force-updated! 
20:22:54 [INFO]  Completing queue 'SCHEM_MENU_ConservationAchievingSample' in 4ms. 
20:22:55 [INFO]  Running script event 'PlayerClicksInInventory', event='player left clicks in Schem_gui' for script 'SCHEM_MENU' 
20:22:55 [INFO]  Starting InstantQueue 'SCHEM_MENU_FairfieldSieMarie' with player 'Furyk'... 
20:22:55 [INFO] +- Queue 'SCHEM_MENU_FairfieldSieMarie' Executing: (line 10) DETERMINE passively cancelled ---------+ 
20:22:55 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true'  Queue='q@SCHEM_MENU_FairfieldSieMarie' 
20:22:55 [INFO]  Event cancelled! 
20:22:55 [INFO] +- Queue 'SCHEM_MENU_FairfieldSieMarie' Executing: (line 11) CHOOSE <context.slot> ---------+ 
20:22:55 [INFO]  Filled tag <context.slot> with '19'. 
20:22:55 [INFO] +> Executing 'CHOOSE': choice='19' 
20:22:55 [INFO] +- Queue 'SCHEM_MENU_FairfieldSieMarie' Executing: (line 43) INVENTORY open d:invcommands ---------+ 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Filled tag <item[cyan_wool].with[display_name=List my flags]> with 'i@cyan_wool[display_name=List my flags]'. 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Filled tag <item[blue_wool].with[display_name=Notables]> with 'i@blue_wool[display_name=Notables]'. 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Filled tag <item[green_wool].with[display_name=Cuboids I'm in]> with 'i@green_wool[display_name=Cuboids I&ampsqm in]'. 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Filled tag <item[golden_axe].with[display_name=Butcher Nearby]> with 'i@golden_axe[display_name=Butcher Nearby]'. 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Filled tag <item[sunflower].with[display_name=Particles]> with 'i@sunflower[display_name=Particles]'. 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Filled tag <item[fire_charge].with[display_name=Freeze time=day]> with 'i@fire_charge[display_name=Freeze time=day]'. 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Filled tag <item[lime_wool].with[display_name=Record Debug]> with 'i@lime_wool[display_name=Record Debug]'. 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Filled tag <item[chest].with[display_name=Scripted Items]> with 'i@chest[display_name=Scripted 
                   Items;inventory=in@generic[size=27&sctitle=Chest&scuniquifier=941]]'. 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Applying property 'inventory' on object of type 'Item'... 
20:22:55 [INFO]  Applying property 'size' on object of type 'Inventory'... 
20:22:55 [INFO]  Applying property 'title' on object of type 'Inventory'... 
20:22:55 [INFO]  Applying property 'uniquifier' on object of type 'Inventory'... 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Filled tag <item[cartography_table].with[display_name=Schematics Menu]> with 'i@cartography_table[display_name=Schematics 
                   Menu]'. 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:55 [INFO]  Filled tag <item[potion].with[display_name=Night Vision;flags=hide_all]> with 'i@potion[display_name=Night 
                   Vision;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES|HIDE_UNBREAKABLE|HIDE_DESTROYS|HIDE_PLACED_ON|HIDE_POTION_EFFECTS;potion_effects=li@UNCRAFTABLE,false,false]'. 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Applying property 'flags' on object of type 'Item'... 
20:22:55 [INFO]  Applying property 'potion_effects' on object of type 'Item'... 
20:22:55 [INFO]  Applying property 'display_name' on object of type 'Item'... 
20:22:55 [INFO]  Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_LaosMamboCarpet' with player 'Furyk'... 
20:22:55 [INFO] +- Queue 'INV_SCRIPT_ITEM_PROC_LaosMamboCarpet' Executing: (line 97) DETERMINE <element[EmptySpot|].repeat[12]> ---------+ 
20:22:55 [INFO]  Filled tag <element[EmptySpot|].repeat[12]> with 
                   'EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|'. 
20:22:55 [INFO] +> Executing 'DETERMINE': 
                   outcome='EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|EmptySpot|' 
                    passively='false'  Queue='q@INV_SCRIPT_ITEM_PROC_LaosMamboCarpet' 
20:22:55 [INFO]  Completing queue 'INV_SCRIPT_ITEM_PROC_LaosMamboCarpet' in 0ms. 
20:22:55 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:55 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:55 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:55 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:55 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:55 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:55 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:55 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:55 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:55 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:55 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:55 [INFO]  Adjust mechanism 'flags' on object of type 'Item'... 
20:22:55 [INFO] +> Executing 'INVENTORY': actions='[open]'  Inventory='in@INVCOMMANDS[uniquifier=944]'  slot='1' 
20:22:55 [INFO]  Completing queue 'SCHEM_MENU_FairfieldSieMarie' in 2ms. 
20:22:56 [INFO]  Running script event 'PlayerClicksInInventory', event='player left clicks in invcommands' for script 'ADMIN_GUI' 
20:22:56 [INFO]  Starting InstantQueue 'ADMIN_GUI_PkCookMaui' with player 'Furyk'... 
20:22:56 [INFO] +- Queue 'ADMIN_GUI_PkCookMaui' Executing: (line 19) IF <context.clicked_inventory.inventory_type> == CHEST ---------+ 
20:22:56 [INFO] +> Executing 'IF': use_braces='true' 
20:22:56 [INFO]  Filled tag <context.clicked_inventory.inventory_type> with 'CHEST'. 
20:22:56 [INFO]  Comparable='Element(CHEST)', Operator='EQUALS', ComparedTo='Element(CHEST)' --> OUTCOME='true' 
20:22:56 [INFO]  If command passed, running block. 
20:22:56 [INFO] +- Queue 'ADMIN_GUI_PkCookMaui' Executing: (line 20) DETERMINE passively cancelled ---------+ 
20:22:56 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true'  Queue='q@ADMIN_GUI_PkCookMaui' 
20:22:56 [INFO]  Event cancelled! 
20:22:56 [INFO] +- Queue 'ADMIN_GUI_PkCookMaui' Executing: (line 21) CHOOSE <context.slot> ---------+ 
20:22:56 [INFO]  Filled tag <context.slot> with '17'. 
20:22:56 [INFO] +> Executing 'CHOOSE': choice='17' 
20:22:56 [INFO] +- Queue 'ADMIN_GUI_PkCookMaui' Executing: (line 60) EXECUTE as_player "denizen submit" ---------+ 
20:22:56 [INFO] +> Executing 'EXECUTE': type='AS_PLAYER'  command='denizen submit'  silent='false'