'vortex': type: world events: on player left clicks with Blaze_Rod: - if ! { - flag xxx duration:1s - shoot fireball origin: speed:3 script:test - playeffect "location:" effect:MOBSPAWNER_FLAMES - determine fulfilled } else { - narrate "<&e>U cant use it wait <&c><&l>" - determine fulfilled } test: type: task debug: false script: - foreach { - hurt %value% 52 }