Java Version: 1.8.0_241
Up-time: 3m 28s
CraftBukkit Version: git-Paper-146 (MC: 1.15.2)
Denizen Version: Core: 1.80-SNAPSHOT (Build 571), CraftBukkit: 1.1.4-SNAPSHOT (build 4669-DEV)
Active Plugins (44): Itemizer: 3.6, LuckPerms: 5.0.73, WorldEdit: 7.1.0-beta-1;7039dc8, EntityTrackerFixer: 1.2.2,
OpenInv: 4.0.8, CommandHelper: 3.3.4-SNAPSHOT.3858-, NBTEditor: 3.2-SNAPSHOT,
PlaceholderAPI: 2.10.4, AutoMessage: 2.6.0_1.15.1, WorldBorder: 1.9.10 (beta),
CustomMessages: 2.4.7_1.15.1, BetterShulkerBoxes: 2.9.0, Votifier: 3.0.0-SNAPSHOT,
HorseStables: 2.0.0_1.15.1, WorldGuard: 7.0.2-SNAPSHOT;bf2593e, DeathMessagesPrime: 1.15.1,
CommandHook: 1.0.6, VotingPlugin: 5.20.6, FastLeafDecay: 1.0, McersUtils: 0.3,
LimitPillagers: 2.12.0, ViaVersion: 2.2.2, Vault: 1.7.2-b107, Essentials: 2.17.1.50,
PerWorldInventory: 2.3.1, HeadDatabase: 4.11.0, LWC: 2.2.3-9cd94a3, PlotSquared: 4.400,
Multiverse-Core: 4.1.1-SNAPSHOT-b777, ProtocolLib: 4.5.0, TreasureChest: 8.5,
Citizens: 2.0.26-SNAPSHOT (build 1834), Shopkeepers: 2.9.0, Spleef: 1.6.6,
BossShopPro: 2.0.8, EssentialsProtect: 2.17.1.50, EssentialsAntiBuild: 2.17.1.50,
Multiverse-NetherPortals: 4.1.1-SNAPSHOT-b764, EssentialsSpawn: 2.17.1.50, WorldGuardExtraFlags: 4.1.2,
VentureChat: 2.17.3, Denizen: 1.1.4-SNAPSHOT (build 4669-DEV), BattleArena: 3.9.16.3,
ArenaCTF: 1.3.1
Loaded Worlds (4): world, world_nether, world_the_end, ideas
Online Players (1): Spirion(Spirion)
Offline Players: 1
Mode: online
01:05:51 [INFO] Running script event 'PlayerClicksBlock', event='player right clicks *_stairs with air flagged:sentarse' for script
'TAKEASIT'
01:05:51 [INFO] Starting InstantQueue 'TAKEASIT_NightsMobilesGuarantees' with player 'Spirion'...
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 8) IF
!<context.location.above.block.material.name.contains_any_text[button|sign|air|ladder|lever|torch|tripwire|carpet|banner|stairs|trapdoor]>
---------+
01:05:51 [INFO] +> Executing 'IF': use_braces='true'
01:05:51 [INFO] Filled tag
<context.location.above.block.material.name.contains_any_text[button|sign|air|ladder|lever|torch|tripwire|carpet|banner|stairs|trapdoor]>
with 'true'.
01:05:51 [INFO] No part of the if command passed, no block will run.
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 10) DEFINE Direction:<context.location.material.direction>
---------+
01:05:51 [INFO] Filled tag <context.location.material.direction> with 'WEST'.
01:05:51 [INFO] +> Executing 'DEFINE': queue='TAKEASIT_NightsMobilesGuarantees' action='(Direction[0]:SET:WEST)'
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 11) IF <[Direction]> == NORTH &&
<player.location.direction.contains[south]> ---------+
01:05:51 [INFO] +> Executing 'IF': use_braces='true'
01:05:51 [INFO] Filled tag <[Direction]> with 'WEST'.
01:05:51 [INFO] Comparable='Element(WEST)', Operator='EQUALS', ComparedTo='Element(NORTH)' --> OUTCOME='false'
01:05:51 [INFO] No part of the if command passed, no block will run.
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 13) IF <[Direction]> == EAST &&
<player.location.direction.contains[west]> ---------+
01:05:51 [INFO] +> Executing 'IF': use_braces='true'
01:05:51 [INFO] Filled tag <[Direction]> with 'WEST'.
01:05:51 [INFO] Comparable='Element(WEST)', Operator='EQUALS', ComparedTo='Element(EAST)' --> OUTCOME='false'
01:05:51 [INFO] No part of the if command passed, no block will run.
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 15) IF <[Direction]> == SOUTH &&
<player.location.direction.contains[north]> ---------+
01:05:51 [INFO] +> Executing 'IF': use_braces='true'
01:05:51 [INFO] Filled tag <[Direction]> with 'WEST'.
01:05:51 [INFO] Comparable='Element(WEST)', Operator='EQUALS', ComparedTo='Element(SOUTH)' --> OUTCOME='false'
01:05:51 [INFO] No part of the if command passed, no block will run.
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 17) IF <[Direction]> == WEST &&
<player.location.direction.contains[east]> ---------+
01:05:51 [INFO] +> Executing 'IF': use_braces='true'
01:05:51 [INFO] Filled tag <[Direction]> with 'WEST'.
01:05:51 [INFO] Comparable='Element(WEST)', Operator='EQUALS', ComparedTo='Element(WEST)' --> OUTCOME='true'
01:05:51 [INFO] Filled tag <player.location.direction.contains[east]> with 'false'.
01:05:51 [INFO] No part of the if command passed, no block will run.
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 20) IF <player.location.pitch> < 0 ---------+
01:05:51 [INFO] +> Executing 'IF': use_braces='true'
01:05:51 [INFO] Filled tag <player.location.pitch> with '26.549821853637695'.
01:05:51 [INFO] Comparable='Decimal(26.549821853637695)', Operator='LESS', ComparedTo='Decimal(0.0)' --> OUTCOME='false'
01:05:51 [INFO] No part of the if command passed, no block will run.
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 23) IF <player.has_flag[SitDelay]> ||
<player.has_flag[Essentials.Chair]> || <player.is_sneaking> ---------+
01:05:51 [INFO] +> Executing 'IF': use_braces='true'
01:05:51 [INFO] Filled tag <player.has_flag[SitDelay]> with 'false'.
01:05:51 [INFO] Filled tag <player.has_flag[Essentials.Chair]> with 'false'.
01:05:51 [INFO] Filled tag <player.is_sneaking> with 'false'.
01:05:51 [INFO] No part of the if command passed, no block will run.
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 26) IF <context.location.material.half> == top ---------+
01:05:51 [INFO] +> Executing 'IF': use_braces='true'
01:05:51 [INFO] Filled tag <context.location.material.half> with 'BOTTOM'.
01:05:51 [INFO] Comparable='Element(BOTTOM)', Operator='EQUALS', ComparedTo='Element(top)' --> OUTCOME='false'
01:05:51 [INFO] No part of the if command passed, no block will run.
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 28) FLAG player SitDelay duration:1s ---------+
01:05:51 [INFO] +> Executing 'FLAG': flag_name='SitDelay' Action/Value='SET_BOOLEAN(true)' duration='d@1.0s (1s)'
flag_target='p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 30) DEFINE
Directions:<list[EAST/90|SOUTH/180|WEST/270|NORTH/360]> ---------+
01:05:51 [INFO] Filled tag <list[EAST/90|SOUTH/180|WEST/270|NORTH/360]> with 'li@ EAST/90 | SOUTH/180 | WEST/270 | NORTH/360'.
01:05:51 [INFO] +> Executing 'DEFINE': queue='TAKEASIT_NightsMobilesGuarantees'
action='(Directions[0]:SET:li@EAST/90|SOUTH/180|WEST/270|NORTH/360)'
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 31) DEFINE
Location:<list[NORTH/0.5,-1.25,0.75|SOUTH/0.5,-1.25,0.25|EAST/0.25,-1.25,0.5|WEST/0.75,-1.25,0.5]> ---------+
01:05:51 [INFO] Filled tag <list[NORTH/0.5,-1.25,0.75|SOUTH/0.5,-1.25,0.25|EAST/0.25,-1.25,0.5|WEST/0.75,-1.25,0.5]> with 'li@
NORTH/0.5,-1.25,0.75 | SOUTH/0.5,-1.25,0.25 | EAST/0.25,-1.25,0.5 | WEST/0.75,-1.25,0.5'.
01:05:51 [INFO] +> Executing 'DEFINE': queue='TAKEASIT_NightsMobilesGuarantees'
action='(Location[0]:SET:li@NORTH/0.5,-1.25,0.75|SOUTH/0.5,-1.25,0.25|EAST/0.25,-1.25,0.5|WEST/0.75,-1.25,0.5)'
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 33) SPAWN armor_stand[gravity=false;visible=false]
<player.location.cursor_on.add[<[Location].map_get[<[Direction]>]>].with_yaw[<[Directions].map_get[<[Direction]>]>]>
---------+
01:05:51 [INFO] ...remembering this script entry as 'Seat'!
01:05:51 [INFO] Filled tag <[Direction]> with 'WEST'.
01:05:51 [INFO] Filled tag <[Location].map_get[WEST]> with '0.75,-1.25,0.5'.
01:05:51 [INFO] Filled tag <[Direction]> with 'WEST'.
01:05:51 [INFO] Filled tag <[Directions].map_get[WEST]> with '270'.
01:05:51 [INFO] Filled tag <player.location.cursor_on.add[0.75,-1.25,0.5].with_yaw[270]> with 'l@486.75, 74.75, 305.5, 0, 270, world'.
01:05:51 [INFO] Applying property 'gravity' on object of type 'Entity'...
01:05:51 [INFO] Applying property 'visible' on object of type 'Entity'...
01:05:51 [INFO] +> Executing 'SPAWN': entities='[e@armor_stand[gravity=false;visible=false]]' location='l@486.75, 74.75, 305.5, 0, 270,
world'
01:05:51 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
01:05:51 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 34) DEFINE Chair:<entry[Seat].spawned_entities.get[1]> ---------+
01:05:51 [INFO] Filled tag <entry[Seat].spawned_entities.get[1]> with 'e@ d0134254-2bbd-4821-b064-aaae295c09d2(ARMOR_STAND/Armor Stand)'.
01:05:51 [INFO] +> Executing 'DEFINE': queue='TAKEASIT_NightsMobilesGuarantees'
action='(Chair[0]:SET:e@d0134254-2bbd-4821-b064-aaae295c09d2)'
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 35) WAIT 1t ---------+
01:05:51 [INFO] +> Executing 'WAIT': queue='q@TAKEASIT_NightsMobilesGuarantees' delay='d@0.05s (0.05s)'
01:05:51 [INFO] Forcing queue TAKEASIT_NightsMobilesGuarantees into a timed queue...
01:05:51 [INFO] Completing queue 'TAKEASIT_NightsMobilesGuarantees' in 7ms.
01:05:51 [INFO] Starting TimedQueue 'TAKEASIT_NightsMobilesGuarantees' with player 'Spirion'...
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 36) MOUNT <player>|<[Chair]> ---------+
01:05:51 [INFO] Filled tag <player> with 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'.
01:05:51 [INFO] Filled tag <[Chair]> with 'e@ d0134254-2bbd-4821-b064-aaae295c09d2(ARMOR_STAND/Armor Stand)'.
01:05:51 [INFO] +> Executing 'MOUNT': location='l@486.75, 74.75, 305.5, 0, 270, world' entities='[p@b15156e1-ab67-462b-b07e-fa2909df82f4,
e@d0134254-2bbd-4821-b064-aaae295c09d2]'
01:05:51 [INFO] Running script event 'EntityTeleports', event='player teleports' for script 'TAKEASIT'
01:05:51 [INFO] Starting InstantQueue 'TAKEASIT_DocumentaryCoverWorm' with player 'Spirion'...
01:05:51 [INFO] +- Queue 'TAKEASIT_DocumentaryCoverWorm' Executing: (line 80) IF <player.is_inside_vehicle> ---------+
01:05:51 [INFO] +> Executing 'IF': use_braces='true'
01:05:51 [INFO] Filled tag <player.is_inside_vehicle> with 'false'.
01:05:51 [INFO] No part of the if command passed, no block will run.
01:05:51 [INFO] Completing queue 'TAKEASIT_DocumentaryCoverWorm' in 0ms.
01:05:51 [INFO] Running script event 'EntityTeleports', event='player teleports' for script 'TAKEASIT'
01:05:51 [INFO] Starting InstantQueue 'TAKEASIT_FootwearTissueProduces' with player 'Spirion'...
01:05:51 [INFO] +- Queue 'TAKEASIT_FootwearTissueProduces' Executing: (line 80) IF <player.is_inside_vehicle> ---------+
01:05:51 [INFO] +> Executing 'IF': use_braces='true'
01:05:51 [INFO] Filled tag <player.is_inside_vehicle> with 'false'.
01:05:51 [INFO] No part of the if command passed, no block will run.
01:05:51 [INFO] Completing queue 'TAKEASIT_FootwearTissueProduces' in 0ms.
01:05:51 [INFO] Running script event 'EntityTeleports', event='player teleports' for script 'TAKEASIT'
01:05:51 [INFO] Starting InstantQueue 'TAKEASIT_AdvertisementsChaptersCheers' with player 'Spirion'...
01:05:51 [INFO] +- Queue 'TAKEASIT_AdvertisementsChaptersCheers' Executing: (line 80) IF <player.is_inside_vehicle> ---------+
01:05:51 [INFO] +> Executing 'IF': use_braces='true'
01:05:51 [INFO] Filled tag <player.is_inside_vehicle> with 'true'.
01:05:51 [INFO] If command passed, running block.
01:05:51 [INFO] +- Queue 'TAKEASIT_AdvertisementsChaptersCheers' Executing: (line 81) IF <player.vehicle.name> == armor_stand ---------+
01:05:51 [INFO] +> Executing 'IF': use_braces='true'
01:05:51 [INFO] Filled tag <player.vehicle.name> with 'ARMOR_STAND'.
01:05:51 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:51 [INFO] If command passed, running block.
01:05:51 [INFO] +- Queue 'TAKEASIT_AdvertisementsChaptersCheers' Executing: (line 82) REMOVE <player.flag[Essentials.Chair]> ---------+
01:05:51 [INFO] ERROR in script 'takeasit' in queue 'TAKEASIT_AdvertisementsChaptersCheers' while executing command 'REMOVE' in file
'\scripts\takeASit\eTakeASit.dsc' on line '82' with player 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'!
Error Message: Tag <player.flag[Essentials.Chair]> is invalid!
01:05:51 [INFO] ERROR in script 'takeasit' in queue 'TAKEASIT_AdvertisementsChaptersCheers' while executing command 'REMOVE' in file
'\scripts\takeASit\eTakeASit.dsc' on line '82' with player 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'!
Error Message: 'player.flag[Essentials.Chair]' is an unknown argument! This was probably caused by a tag not parsing
properly.
01:05:51 [INFO] ERROR in script 'takeasit' in queue 'TAKEASIT_AdvertisementsChaptersCheers' while executing command 'REMOVE' in file
'\scripts\takeASit\eTakeASit.dsc' on line '82' with player 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'!
Error Message: Woah! Invalid arguments were specified!
01:05:51 [INFO] +> [CommandExecutor] +> MESSAGE follows: 'Must specify entity/entities!'
01:05:51 [INFO] +> [CommandExecutor] Usage: remove [<entity>|...] (world:<world>)
01:05:51 [INFO] +> [CommandExecutor] (Attempted: REMOVE <player.flag[Essentials.Chair]>)
01:05:51 [INFO] +---------------------+
01:05:51 [INFO] +- Queue 'TAKEASIT_AdvertisementsChaptersCheers' Executing: (line 83) FLAG <player> Essentials.Chair:! ---------+
01:05:51 [INFO] Filled tag <player> with 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'.
01:05:51 [INFO] +> Executing 'FLAG': flag_name='ESSENTIALS.CHAIR' Action/Value='DELETE(false)'
flag_target='p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'
01:05:51 [INFO] +- Queue 'TAKEASIT_AdvertisementsChaptersCheers' Executing: (line 84) FLAG <player> sitting:! ---------+
01:05:51 [INFO] Filled tag <player> with 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'.
01:05:51 [INFO] +> Executing 'FLAG': flag_name='SITTING' Action/Value='DELETE(false)' flag_target='p@b15156e1-ab67-462b-b07e-fa2909df82f4
(Spirion)'
01:05:51 [INFO] Completing queue 'TAKEASIT_AdvertisementsChaptersCheers' in 2ms.
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 38) FLAG <player> Essentials.Chair:<[Chair]> ---------+
01:05:51 [INFO] Filled tag <player> with 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'.
01:05:51 [INFO] Filled tag <[Chair]> with 'e@ d0134254-2bbd-4821-b064-aaae295c09d2(ARMOR_STAND/Armor Stand)'.
01:05:51 [INFO] +> Executing 'FLAG': flag_name='ESSENTIALS.CHAIR' Action/Value='SET_VALUE(e@d0134254-2bbd-4821-b064-aaae295c09d2)'
flag_target='p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'
01:05:51 [INFO] Completing queue 'TAKEASIT_NightsMobilesGuarantees' in 42ms.
01:05:51 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:51 [INFO] Starting InstantQueue 'TAKEASIT_PublishObservationsWeather' with player 'Spirion'...
01:05:51 [INFO] +- Queue 'TAKEASIT_PublishObservationsWeather' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:51 [INFO] +> Executing 'IF': use_braces='true'
01:05:51 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:51 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:51 [INFO] If command passed, running block.
01:05:51 [INFO] +- Queue 'TAKEASIT_PublishObservationsWeather' Executing: (line 62) IF <context.dismount> ---------+
01:05:51 [INFO] +> Executing 'IF': use_braces='true'
01:05:51 [INFO] Filled tag <context.dismount> with 'false'.
01:05:51 [INFO] No part of the if command passed, no block will run.
01:05:51 [INFO] Completing queue 'TAKEASIT_PublishObservationsWeather' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_PoolsUtilizationLift' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_PoolsUtilizationLift' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_PoolsUtilizationLift' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'false'.
01:05:52 [INFO] No part of the if command passed, no block will run.
01:05:52 [INFO] Completing queue 'TAKEASIT_PoolsUtilizationLift' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_AfInjectionKate' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_AfInjectionKate' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_AfInjectionKate' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'false'.
01:05:52 [INFO] No part of the if command passed, no block will run.
01:05:52 [INFO] Completing queue 'TAKEASIT_AfInjectionKate' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_ProductsJenniferGale' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_ProductsJenniferGale' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_ProductsJenniferGale' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'false'.
01:05:52 [INFO] No part of the if command passed, no block will run.
01:05:52 [INFO] Completing queue 'TAKEASIT_ProductsJenniferGale' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_JillDifferCommittee' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_JillDifferCommittee' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_JillDifferCommittee' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'false'.
01:05:52 [INFO] No part of the if command passed, no block will run.
01:05:52 [INFO] Completing queue 'TAKEASIT_JillDifferCommittee' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_ReadersPersonalitySwitches' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_ReadersPersonalitySwitches' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_ReadersPersonalitySwitches' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_ReadersPersonalitySwitches' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <player.has_flag[SitDelay]> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_ReadersPersonalitySwitches' Executing: (line 64) DETERMINE passively cancelled ---------+
01:05:52 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true' Queue='q@TAKEASIT_ReadersPersonalitySwitches'
01:05:52 [INFO] Event cancelled!
01:05:52 [INFO] Completing queue 'TAKEASIT_ReadersPersonalitySwitches' in 1ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_BeverageYoursRealty' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_BeverageYoursRealty' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_BeverageYoursRealty' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_BeverageYoursRealty' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <player.has_flag[SitDelay]> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_BeverageYoursRealty' Executing: (line 64) DETERMINE passively cancelled ---------+
01:05:52 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true' Queue='q@TAKEASIT_BeverageYoursRealty'
01:05:52 [INFO] Event cancelled!
01:05:52 [INFO] Completing queue 'TAKEASIT_BeverageYoursRealty' in 1ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_PsychiatryTramadolS' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_PsychiatryTramadolS' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_PsychiatryTramadolS' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'false'.
01:05:52 [INFO] No part of the if command passed, no block will run.
01:05:52 [INFO] Completing queue 'TAKEASIT_PsychiatryTramadolS' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_FlagMonteSauce' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_FlagMonteSauce' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_FlagMonteSauce' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_FlagMonteSauce' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <player.has_flag[SitDelay]> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_FlagMonteSauce' Executing: (line 64) DETERMINE passively cancelled ---------+
01:05:52 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true' Queue='q@TAKEASIT_FlagMonteSauce'
01:05:52 [INFO] Event cancelled!
01:05:52 [INFO] Completing queue 'TAKEASIT_FlagMonteSauce' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_UsdaIcReviews' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_UsdaIcReviews' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_UsdaIcReviews' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'false'.
01:05:52 [INFO] No part of the if command passed, no block will run.
01:05:52 [INFO] Completing queue 'TAKEASIT_UsdaIcReviews' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_StylishSolvingPuzzles' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_StylishSolvingPuzzles' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_StylishSolvingPuzzles' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_StylishSolvingPuzzles' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <player.has_flag[SitDelay]> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_StylishSolvingPuzzles' Executing: (line 64) DETERMINE passively cancelled ---------+
01:05:52 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true' Queue='q@TAKEASIT_StylishSolvingPuzzles'
01:05:52 [INFO] Event cancelled!
01:05:52 [INFO] Completing queue 'TAKEASIT_StylishSolvingPuzzles' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_SelectThrownBarrel' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_SelectThrownBarrel' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_SelectThrownBarrel' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'false'.
01:05:52 [INFO] No part of the if command passed, no block will run.
01:05:52 [INFO] Completing queue 'TAKEASIT_SelectThrownBarrel' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_CauseSlopeOlder' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_CauseSlopeOlder' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_CauseSlopeOlder' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'false'.
01:05:52 [INFO] No part of the if command passed, no block will run.
01:05:52 [INFO] Completing queue 'TAKEASIT_CauseSlopeOlder' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_RecreationImpressionBid' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_RecreationImpressionBid' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_RecreationImpressionBid' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_RecreationImpressionBid' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <player.has_flag[SitDelay]> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_RecreationImpressionBid' Executing: (line 64) DETERMINE passively cancelled ---------+
01:05:52 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true' Queue='q@TAKEASIT_RecreationImpressionBid'
01:05:52 [INFO] Event cancelled!
01:05:52 [INFO] Completing queue 'TAKEASIT_RecreationImpressionBid' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_AndrewsAsusTexture' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_AndrewsAsusTexture' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_AndrewsAsusTexture' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'false'.
01:05:52 [INFO] No part of the if command passed, no block will run.
01:05:52 [INFO] Completing queue 'TAKEASIT_AndrewsAsusTexture' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_ZipReadingStone' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_ZipReadingStone' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_ZipReadingStone' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'false'.
01:05:52 [INFO] No part of the if command passed, no block will run.
01:05:52 [INFO] Completing queue 'TAKEASIT_ZipReadingStone' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_HaloExamineFruits' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_HaloExamineFruits' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_HaloExamineFruits' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_HaloExamineFruits' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <player.has_flag[SitDelay]> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_HaloExamineFruits' Executing: (line 64) DETERMINE passively cancelled ---------+
01:05:52 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true' Queue='q@TAKEASIT_HaloExamineFruits'
01:05:52 [INFO] Event cancelled!
01:05:52 [INFO] Completing queue 'TAKEASIT_HaloExamineFruits' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_MechanicsEnableFloyd' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_MechanicsEnableFloyd' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_MechanicsEnableFloyd' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'false'.
01:05:52 [INFO] No part of the if command passed, no block will run.
01:05:52 [INFO] Completing queue 'TAKEASIT_MechanicsEnableFloyd' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_InstalledThreadCeremony' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_InstalledThreadCeremony' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_InstalledThreadCeremony' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_InstalledThreadCeremony' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <player.has_flag[SitDelay]> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_InstalledThreadCeremony' Executing: (line 64) DETERMINE passively cancelled ---------+
01:05:52 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true' Queue='q@TAKEASIT_InstalledThreadCeremony'
01:05:52 [INFO] Event cancelled!
01:05:52 [INFO] Completing queue 'TAKEASIT_InstalledThreadCeremony' in 0ms.
01:05:52 [INFO] Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_DroppedGuaranteeSecretariat' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_DroppedGuaranteeSecretariat' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.entity.entity_type> with 'ARMOR_STAND'.
01:05:52 [INFO] Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true'
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_DroppedGuaranteeSecretariat' Executing: (line 62) IF <context.dismount> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <context.dismount> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_DroppedGuaranteeSecretariat' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <player.has_flag[SitDelay]> with 'false'.
01:05:52 [INFO] No part of the if command passed, running ELSE block.
01:05:52 [INFO] +- Queue 'TAKEASIT_DroppedGuaranteeSecretariat' Executing: (line 66) REMOVE <player.flag[Essentials.Chair]> ---------+
01:05:52 [INFO] Filled tag <player.flag[Essentials.Chair]> with 'li@ e@d0134254-2bbd-4821-b064-aaae295c09d2'.
01:05:52 [INFO] +> Executing 'REMOVE': entities='[e@ d0134254-2bbd-4821-b064-aaae295c09d2(ARMOR_STAND/Armor Stand)]'
01:05:52 [INFO] +- Queue 'TAKEASIT_DroppedGuaranteeSecretariat' Executing: (line 67) FLAG <player> Essentials.Chair:! ---------+
01:05:52 [INFO] Filled tag <player> with 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'.
01:05:52 [INFO] +> Executing 'FLAG': flag_name='ESSENTIALS.CHAIR' Action/Value='DELETE(false)'
flag_target='p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'
01:05:52 [INFO] +- Queue 'TAKEASIT_DroppedGuaranteeSecretariat' Executing: (line 68) TELEPORT <player> <player.location.add[0,2,0]> ---------+
01:05:52 [INFO] Filled tag <player> with 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'.
01:05:52 [INFO] Filled tag <player.location.add[0,2,0]> with 'l@486.75, 77.8812500178814, 305.5, 0, 270, world'.
01:05:52 [INFO] +> Executing 'TELEPORT': location='l@486.75, 77.8812500178814, 305.5, 0, 270, world'
entities='[p@b15156e1-ab67-462b-b07e-fa2909df82f4]'
01:05:52 [INFO] Running script event 'EntityTeleports', event='player teleports' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_CowReadingOops' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_CowReadingOops' Executing: (line 80) IF <player.is_inside_vehicle> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <player.is_inside_vehicle> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_CowReadingOops' Executing: (line 81) IF <player.vehicle.name> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] ERROR in script 'takeasit' in queue 'TAKEASIT_CowReadingOops' while executing command 'IF' in file
'\scripts\takeASit\eTakeASit.dsc' on line '81' with player 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'!
Error Message: Entity is not spawned, but tag 'name' requires the entity be spawned, for entity: e@armor_stand
01:05:52 [INFO] ERROR in script 'takeasit' in queue 'TAKEASIT_CowReadingOops' while executing command 'IF' in file
'\scripts\takeASit\eTakeASit.dsc' on line '81' with player 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'!
Error Message: Tag <player.vehicle.name> is invalid!
01:05:52 [INFO] Comparable='Element(player.vehicle.name)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='false'
01:05:52 [INFO] No part of the if command passed, no block will run.
01:05:52 [INFO] Completing queue 'TAKEASIT_CowReadingOops' in 2ms.
01:05:52 [INFO] Running script event 'EntityTeleports', event='player teleports' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_ShowcaseSurviveWise' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_ShowcaseSurviveWise' Executing: (line 80) IF <player.is_inside_vehicle> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <player.is_inside_vehicle> with 'true'.
01:05:52 [INFO] If command passed, running block.
01:05:52 [INFO] +- Queue 'TAKEASIT_ShowcaseSurviveWise' Executing: (line 81) IF <player.vehicle.name> == armor_stand ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] ERROR in script 'takeasit' in queue 'TAKEASIT_ShowcaseSurviveWise' while executing command 'IF' in file
'\scripts\takeASit\eTakeASit.dsc' on line '81' with player 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'!
Error Message: Entity is not spawned, but tag 'name' requires the entity be spawned, for entity: e@armor_stand
01:05:52 [INFO] ERROR in script 'takeasit' in queue 'TAKEASIT_ShowcaseSurviveWise' while executing command 'IF' in file
'\scripts\takeASit\eTakeASit.dsc' on line '81' with player 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'!
Error Message: Tag <player.vehicle.name> is invalid!
01:05:52 [INFO] Comparable='Element(player.vehicle.name)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='false'
01:05:52 [INFO] No part of the if command passed, no block will run.
01:05:52 [INFO] Completing queue 'TAKEASIT_ShowcaseSurviveWise' in 0ms.
01:05:52 [INFO] Running script event 'EntityTeleports', event='player teleports' for script 'TAKEASIT'
01:05:52 [INFO] Starting InstantQueue 'TAKEASIT_NewtonGotoPoet' with player 'Spirion'...
01:05:52 [INFO] +- Queue 'TAKEASIT_NewtonGotoPoet' Executing: (line 80) IF <player.is_inside_vehicle> ---------+
01:05:52 [INFO] +> Executing 'IF': use_braces='true'
01:05:52 [INFO] Filled tag <player.is_inside_vehicle> with 'false'.
01:05:52 [INFO] No part of the if command passed, no block will run.
01:05:52 [INFO] Completing queue 'TAKEASIT_NewtonGotoPoet' in 0ms.
01:05:52 [INFO] Completing queue 'TAKEASIT_DroppedGuaranteeSecretariat' in 14ms.