Paste #66640: Denizen Debug Logs From A Minecraft Server

Date: 2020/03/28 17:05:57 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_241
Up-time: 3m 28s
CraftBukkit Version: git-Paper-146 (MC: 1.15.2)
Denizen Version: Core: 1.80-SNAPSHOT (Build 571), CraftBukkit: 1.1.4-SNAPSHOT (build 4669-DEV)
Active Plugins (44): Itemizer: 3.6, LuckPerms: 5.0.73, WorldEdit: 7.1.0-beta-1;7039dc8, EntityTrackerFixer: 1.2.2, 
OpenInv: 4.0.8, CommandHelper: 3.3.4-SNAPSHOT.3858-, NBTEditor: 3.2-SNAPSHOT, 
PlaceholderAPI: 2.10.4, AutoMessage: 2.6.0_1.15.1, WorldBorder: 1.9.10 (beta), 
CustomMessages: 2.4.7_1.15.1, BetterShulkerBoxes: 2.9.0, Votifier: 3.0.0-SNAPSHOT, 
HorseStables: 2.0.0_1.15.1, WorldGuard: 7.0.2-SNAPSHOT;bf2593e, DeathMessagesPrime: 1.15.1, 
CommandHook: 1.0.6, VotingPlugin: 5.20.6, FastLeafDecay: 1.0, McersUtils: 0.3, 
LimitPillagers: 2.12.0, ViaVersion: 2.2.2, Vault: 1.7.2-b107, Essentials: 2.17.1.50, 
PerWorldInventory: 2.3.1, HeadDatabase: 4.11.0, LWC: 2.2.3-9cd94a3, PlotSquared: 4.400, 
Multiverse-Core: 4.1.1-SNAPSHOT-b777, ProtocolLib: 4.5.0, TreasureChest: 8.5, 
Citizens: 2.0.26-SNAPSHOT (build 1834), Shopkeepers: 2.9.0, Spleef: 1.6.6, 
BossShopPro: 2.0.8, EssentialsProtect: 2.17.1.50, EssentialsAntiBuild: 2.17.1.50, 
Multiverse-NetherPortals: 4.1.1-SNAPSHOT-b764, EssentialsSpawn: 2.17.1.50, WorldGuardExtraFlags: 4.1.2, 
VentureChat: 2.17.3, Denizen: 1.1.4-SNAPSHOT (build 4669-DEV), BattleArena: 3.9.16.3, 
ArenaCTF: 1.3.1
Loaded Worlds (4): world, world_nether, world_the_end, ideas
Online Players (1): Spirion(Spirion)
Offline Players: 1
Mode: online

01:05:51 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks *_stairs with air flagged:sentarse' for script 
                   'TAKEASIT' 
01:05:51 [INFO]  Starting InstantQueue 'TAKEASIT_NightsMobilesGuarantees' with player 'Spirion'... 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 8) IF 
                   !<context.location.above.block.material.name.contains_any_text[button|sign|air|ladder|lever|torch|tripwire|carpet|banner|stairs|trapdoor]> 
                   ---------+ 
01:05:51 [INFO] +> Executing 'IF': use_braces='true' 
01:05:51 [INFO]  Filled tag 
                   <context.location.above.block.material.name.contains_any_text[button|sign|air|ladder|lever|torch|tripwire|carpet|banner|stairs|trapdoor]> 
                   with 'true'. 
01:05:51 [INFO]  No part of the if command passed, no block will run. 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 10) DEFINE Direction:<context.location.material.direction> 
                   ---------+ 
01:05:51 [INFO]  Filled tag <context.location.material.direction> with 'WEST'. 
01:05:51 [INFO] +> Executing 'DEFINE': queue='TAKEASIT_NightsMobilesGuarantees'  action='(Direction[0]:SET:WEST)' 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 11) IF <[Direction]> == NORTH && 
                   <player.location.direction.contains[south]> ---------+ 
01:05:51 [INFO] +> Executing 'IF': use_braces='true' 
01:05:51 [INFO]  Filled tag <[Direction]> with 'WEST'. 
01:05:51 [INFO]  Comparable='Element(WEST)', Operator='EQUALS', ComparedTo='Element(NORTH)' --> OUTCOME='false' 
01:05:51 [INFO]  No part of the if command passed, no block will run. 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 13) IF <[Direction]> == EAST && 
                   <player.location.direction.contains[west]> ---------+ 
01:05:51 [INFO] +> Executing 'IF': use_braces='true' 
01:05:51 [INFO]  Filled tag <[Direction]> with 'WEST'. 
01:05:51 [INFO]  Comparable='Element(WEST)', Operator='EQUALS', ComparedTo='Element(EAST)' --> OUTCOME='false' 
01:05:51 [INFO]  No part of the if command passed, no block will run. 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 15) IF <[Direction]> == SOUTH && 
                   <player.location.direction.contains[north]> ---------+ 
01:05:51 [INFO] +> Executing 'IF': use_braces='true' 
01:05:51 [INFO]  Filled tag <[Direction]> with 'WEST'. 
01:05:51 [INFO]  Comparable='Element(WEST)', Operator='EQUALS', ComparedTo='Element(SOUTH)' --> OUTCOME='false' 
01:05:51 [INFO]  No part of the if command passed, no block will run. 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 17) IF <[Direction]> == WEST && 
                   <player.location.direction.contains[east]> ---------+ 
01:05:51 [INFO] +> Executing 'IF': use_braces='true' 
01:05:51 [INFO]  Filled tag <[Direction]> with 'WEST'. 
01:05:51 [INFO]  Comparable='Element(WEST)', Operator='EQUALS', ComparedTo='Element(WEST)' --> OUTCOME='true' 
01:05:51 [INFO]  Filled tag <player.location.direction.contains[east]> with 'false'. 
01:05:51 [INFO]  No part of the if command passed, no block will run. 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 20) IF <player.location.pitch> < 0 ---------+ 
01:05:51 [INFO] +> Executing 'IF': use_braces='true' 
01:05:51 [INFO]  Filled tag <player.location.pitch> with '26.549821853637695'. 
01:05:51 [INFO]  Comparable='Decimal(26.549821853637695)', Operator='LESS', ComparedTo='Decimal(0.0)' --> OUTCOME='false' 
01:05:51 [INFO]  No part of the if command passed, no block will run. 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 23) IF <player.has_flag[SitDelay]> || 
                   <player.has_flag[Essentials.Chair]> || <player.is_sneaking> ---------+ 
01:05:51 [INFO] +> Executing 'IF': use_braces='true' 
01:05:51 [INFO]  Filled tag <player.has_flag[SitDelay]> with 'false'. 
01:05:51 [INFO]  Filled tag <player.has_flag[Essentials.Chair]> with 'false'. 
01:05:51 [INFO]  Filled tag <player.is_sneaking> with 'false'. 
01:05:51 [INFO]  No part of the if command passed, no block will run. 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 26) IF <context.location.material.half> == top ---------+ 
01:05:51 [INFO] +> Executing 'IF': use_braces='true' 
01:05:51 [INFO]  Filled tag <context.location.material.half> with 'BOTTOM'. 
01:05:51 [INFO]  Comparable='Element(BOTTOM)', Operator='EQUALS', ComparedTo='Element(top)' --> OUTCOME='false' 
01:05:51 [INFO]  No part of the if command passed, no block will run. 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 28) FLAG player SitDelay duration:1s ---------+ 
01:05:51 [INFO] +> Executing 'FLAG': flag_name='SitDelay'  Action/Value='SET_BOOLEAN(true)'  duration='d@1.0s (1s)'  
                   flag_target='p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)' 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 30) DEFINE 
                   Directions:<list[EAST/90|SOUTH/180|WEST/270|NORTH/360]> ---------+ 
01:05:51 [INFO]  Filled tag <list[EAST/90|SOUTH/180|WEST/270|NORTH/360]> with 'li@ EAST/90 | SOUTH/180 | WEST/270 | NORTH/360'. 
01:05:51 [INFO] +> Executing 'DEFINE': queue='TAKEASIT_NightsMobilesGuarantees'  
                   action='(Directions[0]:SET:li@EAST/90|SOUTH/180|WEST/270|NORTH/360)' 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 31) DEFINE 
                   Location:<list[NORTH/0.5,-1.25,0.75|SOUTH/0.5,-1.25,0.25|EAST/0.25,-1.25,0.5|WEST/0.75,-1.25,0.5]> ---------+ 
01:05:51 [INFO]  Filled tag <list[NORTH/0.5,-1.25,0.75|SOUTH/0.5,-1.25,0.25|EAST/0.25,-1.25,0.5|WEST/0.75,-1.25,0.5]> with 'li@ 
                   NORTH/0.5,-1.25,0.75 | SOUTH/0.5,-1.25,0.25 | EAST/0.25,-1.25,0.5 | WEST/0.75,-1.25,0.5'. 
01:05:51 [INFO] +> Executing 'DEFINE': queue='TAKEASIT_NightsMobilesGuarantees'  
                   action='(Location[0]:SET:li@NORTH/0.5,-1.25,0.75|SOUTH/0.5,-1.25,0.25|EAST/0.25,-1.25,0.5|WEST/0.75,-1.25,0.5)' 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 33) SPAWN armor_stand[gravity=false;visible=false] 
                   <player.location.cursor_on.add[<[Location].map_get[<[Direction]>]>].with_yaw[<[Directions].map_get[<[Direction]>]>]> 
                   ---------+ 
01:05:51 [INFO]  ...remembering this script entry as 'Seat'! 
01:05:51 [INFO]  Filled tag <[Direction]> with 'WEST'. 
01:05:51 [INFO]  Filled tag <[Location].map_get[WEST]> with '0.75,-1.25,0.5'. 
01:05:51 [INFO]  Filled tag <[Direction]> with 'WEST'. 
01:05:51 [INFO]  Filled tag <[Directions].map_get[WEST]> with '270'. 
01:05:51 [INFO]  Filled tag <player.location.cursor_on.add[0.75,-1.25,0.5].with_yaw[270]> with 'l@486.75, 74.75, 305.5, 0, 270, world'. 
01:05:51 [INFO]  Applying property 'gravity' on object of type 'Entity'... 
01:05:51 [INFO]  Applying property 'visible' on object of type 'Entity'... 
01:05:51 [INFO] +> Executing 'SPAWN': entities='[e@armor_stand[gravity=false;visible=false]]'  location='l@486.75, 74.75, 305.5, 0, 270, 
                   world' 
01:05:51 [INFO]  Adjust mechanism 'gravity' on object of type 'Entity'... 
01:05:51 [INFO]  Adjust mechanism 'visible' on object of type 'Entity'... 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 34) DEFINE Chair:<entry[Seat].spawned_entities.get[1]> ---------+ 
01:05:51 [INFO]  Filled tag <entry[Seat].spawned_entities.get[1]> with 'e@ d0134254-2bbd-4821-b064-aaae295c09d2(ARMOR_STAND/Armor Stand)'. 
01:05:51 [INFO] +> Executing 'DEFINE': queue='TAKEASIT_NightsMobilesGuarantees'  
                   action='(Chair[0]:SET:e@d0134254-2bbd-4821-b064-aaae295c09d2)' 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 35) WAIT 1t ---------+ 
01:05:51 [INFO] +> Executing 'WAIT': queue='q@TAKEASIT_NightsMobilesGuarantees'  delay='d@0.05s (0.05s)' 
01:05:51 [INFO]  Forcing queue TAKEASIT_NightsMobilesGuarantees into a timed queue... 
01:05:51 [INFO]  Completing queue 'TAKEASIT_NightsMobilesGuarantees' in 7ms. 
01:05:51 [INFO]  Starting TimedQueue 'TAKEASIT_NightsMobilesGuarantees' with player 'Spirion'... 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 36) MOUNT <player>|<[Chair]> ---------+ 
01:05:51 [INFO]  Filled tag <player> with 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'. 
01:05:51 [INFO]  Filled tag <[Chair]> with 'e@ d0134254-2bbd-4821-b064-aaae295c09d2(ARMOR_STAND/Armor Stand)'. 
01:05:51 [INFO] +> Executing 'MOUNT': location='l@486.75, 74.75, 305.5, 0, 270, world'  entities='[p@b15156e1-ab67-462b-b07e-fa2909df82f4, 
                   e@d0134254-2bbd-4821-b064-aaae295c09d2]' 
01:05:51 [INFO]  Running script event 'EntityTeleports', event='player teleports' for script 'TAKEASIT' 
01:05:51 [INFO]  Starting InstantQueue 'TAKEASIT_DocumentaryCoverWorm' with player 'Spirion'... 
01:05:51 [INFO] +- Queue 'TAKEASIT_DocumentaryCoverWorm' Executing: (line 80) IF <player.is_inside_vehicle> ---------+ 
01:05:51 [INFO] +> Executing 'IF': use_braces='true' 
01:05:51 [INFO]  Filled tag <player.is_inside_vehicle> with 'false'. 
01:05:51 [INFO]  No part of the if command passed, no block will run. 
01:05:51 [INFO]  Completing queue 'TAKEASIT_DocumentaryCoverWorm' in 0ms. 
01:05:51 [INFO]  Running script event 'EntityTeleports', event='player teleports' for script 'TAKEASIT' 
01:05:51 [INFO]  Starting InstantQueue 'TAKEASIT_FootwearTissueProduces' with player 'Spirion'... 
01:05:51 [INFO] +- Queue 'TAKEASIT_FootwearTissueProduces' Executing: (line 80) IF <player.is_inside_vehicle> ---------+ 
01:05:51 [INFO] +> Executing 'IF': use_braces='true' 
01:05:51 [INFO]  Filled tag <player.is_inside_vehicle> with 'false'. 
01:05:51 [INFO]  No part of the if command passed, no block will run. 
01:05:51 [INFO]  Completing queue 'TAKEASIT_FootwearTissueProduces' in 0ms. 
01:05:51 [INFO]  Running script event 'EntityTeleports', event='player teleports' for script 'TAKEASIT' 
01:05:51 [INFO]  Starting InstantQueue 'TAKEASIT_AdvertisementsChaptersCheers' with player 'Spirion'... 
01:05:51 [INFO] +- Queue 'TAKEASIT_AdvertisementsChaptersCheers' Executing: (line 80) IF <player.is_inside_vehicle> ---------+ 
01:05:51 [INFO] +> Executing 'IF': use_braces='true' 
01:05:51 [INFO]  Filled tag <player.is_inside_vehicle> with 'true'. 
01:05:51 [INFO]  If command passed, running block. 
01:05:51 [INFO] +- Queue 'TAKEASIT_AdvertisementsChaptersCheers' Executing: (line 81) IF <player.vehicle.name> == armor_stand ---------+ 
01:05:51 [INFO] +> Executing 'IF': use_braces='true' 
01:05:51 [INFO]  Filled tag <player.vehicle.name> with 'ARMOR_STAND'. 
01:05:51 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:51 [INFO]  If command passed, running block. 
01:05:51 [INFO] +- Queue 'TAKEASIT_AdvertisementsChaptersCheers' Executing: (line 82) REMOVE <player.flag[Essentials.Chair]> ---------+ 
01:05:51 [INFO]  ERROR in script 'takeasit' in queue 'TAKEASIT_AdvertisementsChaptersCheers' while executing command 'REMOVE' in file 
                   '\scripts\takeASit\eTakeASit.dsc' on line '82' with player 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'!
     Error Message: Tag <player.flag[Essentials.Chair]> is invalid! 
01:05:51 [INFO]  ERROR in script 'takeasit' in queue 'TAKEASIT_AdvertisementsChaptersCheers' while executing command 'REMOVE' in file 
                   '\scripts\takeASit\eTakeASit.dsc' on line '82' with player 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'!
     Error Message: 'player.flag[Essentials.Chair]' is an unknown argument! This was probably caused by a tag not parsing 
                   properly. 
01:05:51 [INFO]  ERROR in script 'takeasit' in queue 'TAKEASIT_AdvertisementsChaptersCheers' while executing command 'REMOVE' in file 
                   '\scripts\takeASit\eTakeASit.dsc' on line '82' with player 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'!
     Error Message: Woah! Invalid arguments were specified! 
01:05:51 [INFO] +> [CommandExecutor] +> MESSAGE follows: 'Must specify entity/entities!' 
01:05:51 [INFO] +> [CommandExecutor] Usage: remove [<entity>|...] (world:<world>) 
01:05:51 [INFO] +> [CommandExecutor] (Attempted: REMOVE <player.flag[Essentials.Chair]>) 
01:05:51 [INFO] +---------------------+ 
01:05:51 [INFO] +- Queue 'TAKEASIT_AdvertisementsChaptersCheers' Executing: (line 83) FLAG <player> Essentials.Chair:! ---------+ 
01:05:51 [INFO]  Filled tag <player> with 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'. 
01:05:51 [INFO] +> Executing 'FLAG': flag_name='ESSENTIALS.CHAIR'  Action/Value='DELETE(false)'  
                   flag_target='p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)' 
01:05:51 [INFO] +- Queue 'TAKEASIT_AdvertisementsChaptersCheers' Executing: (line 84) FLAG <player> sitting:! ---------+ 
01:05:51 [INFO]  Filled tag <player> with 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'. 
01:05:51 [INFO] +> Executing 'FLAG': flag_name='SITTING'  Action/Value='DELETE(false)'  flag_target='p@b15156e1-ab67-462b-b07e-fa2909df82f4 
                   (Spirion)' 
01:05:51 [INFO]  Completing queue 'TAKEASIT_AdvertisementsChaptersCheers' in 2ms. 
01:05:51 [INFO] +- Queue 'TAKEASIT_NightsMobilesGuarantees' Executing: (line 38) FLAG <player> Essentials.Chair:<[Chair]> ---------+ 
01:05:51 [INFO]  Filled tag <player> with 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'. 
01:05:51 [INFO]  Filled tag <[Chair]> with 'e@ d0134254-2bbd-4821-b064-aaae295c09d2(ARMOR_STAND/Armor Stand)'. 
01:05:51 [INFO] +> Executing 'FLAG': flag_name='ESSENTIALS.CHAIR'  Action/Value='SET_VALUE(e@d0134254-2bbd-4821-b064-aaae295c09d2)'  
                   flag_target='p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)' 
01:05:51 [INFO]  Completing queue 'TAKEASIT_NightsMobilesGuarantees' in 42ms. 
01:05:51 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:51 [INFO]  Starting InstantQueue 'TAKEASIT_PublishObservationsWeather' with player 'Spirion'... 
01:05:51 [INFO] +- Queue 'TAKEASIT_PublishObservationsWeather' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:51 [INFO] +> Executing 'IF': use_braces='true' 
01:05:51 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:51 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:51 [INFO]  If command passed, running block. 
01:05:51 [INFO] +- Queue 'TAKEASIT_PublishObservationsWeather' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:51 [INFO] +> Executing 'IF': use_braces='true' 
01:05:51 [INFO]  Filled tag <context.dismount> with 'false'. 
01:05:51 [INFO]  No part of the if command passed, no block will run. 
01:05:51 [INFO]  Completing queue 'TAKEASIT_PublishObservationsWeather' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_PoolsUtilizationLift' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_PoolsUtilizationLift' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_PoolsUtilizationLift' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'false'. 
01:05:52 [INFO]  No part of the if command passed, no block will run. 
01:05:52 [INFO]  Completing queue 'TAKEASIT_PoolsUtilizationLift' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_AfInjectionKate' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_AfInjectionKate' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_AfInjectionKate' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'false'. 
01:05:52 [INFO]  No part of the if command passed, no block will run. 
01:05:52 [INFO]  Completing queue 'TAKEASIT_AfInjectionKate' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_ProductsJenniferGale' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_ProductsJenniferGale' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_ProductsJenniferGale' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'false'. 
01:05:52 [INFO]  No part of the if command passed, no block will run. 
01:05:52 [INFO]  Completing queue 'TAKEASIT_ProductsJenniferGale' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_JillDifferCommittee' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_JillDifferCommittee' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_JillDifferCommittee' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'false'. 
01:05:52 [INFO]  No part of the if command passed, no block will run. 
01:05:52 [INFO]  Completing queue 'TAKEASIT_JillDifferCommittee' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_ReadersPersonalitySwitches' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_ReadersPersonalitySwitches' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_ReadersPersonalitySwitches' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_ReadersPersonalitySwitches' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <player.has_flag[SitDelay]> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_ReadersPersonalitySwitches' Executing: (line 64) DETERMINE passively cancelled ---------+ 
01:05:52 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true'  Queue='q@TAKEASIT_ReadersPersonalitySwitches' 
01:05:52 [INFO]  Event cancelled! 
01:05:52 [INFO]  Completing queue 'TAKEASIT_ReadersPersonalitySwitches' in 1ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_BeverageYoursRealty' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_BeverageYoursRealty' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_BeverageYoursRealty' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_BeverageYoursRealty' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <player.has_flag[SitDelay]> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_BeverageYoursRealty' Executing: (line 64) DETERMINE passively cancelled ---------+ 
01:05:52 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true'  Queue='q@TAKEASIT_BeverageYoursRealty' 
01:05:52 [INFO]  Event cancelled! 
01:05:52 [INFO]  Completing queue 'TAKEASIT_BeverageYoursRealty' in 1ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_PsychiatryTramadolS' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_PsychiatryTramadolS' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_PsychiatryTramadolS' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'false'. 
01:05:52 [INFO]  No part of the if command passed, no block will run. 
01:05:52 [INFO]  Completing queue 'TAKEASIT_PsychiatryTramadolS' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_FlagMonteSauce' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_FlagMonteSauce' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_FlagMonteSauce' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_FlagMonteSauce' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <player.has_flag[SitDelay]> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_FlagMonteSauce' Executing: (line 64) DETERMINE passively cancelled ---------+ 
01:05:52 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true'  Queue='q@TAKEASIT_FlagMonteSauce' 
01:05:52 [INFO]  Event cancelled! 
01:05:52 [INFO]  Completing queue 'TAKEASIT_FlagMonteSauce' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_UsdaIcReviews' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_UsdaIcReviews' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_UsdaIcReviews' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'false'. 
01:05:52 [INFO]  No part of the if command passed, no block will run. 
01:05:52 [INFO]  Completing queue 'TAKEASIT_UsdaIcReviews' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_StylishSolvingPuzzles' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_StylishSolvingPuzzles' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_StylishSolvingPuzzles' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_StylishSolvingPuzzles' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <player.has_flag[SitDelay]> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_StylishSolvingPuzzles' Executing: (line 64) DETERMINE passively cancelled ---------+ 
01:05:52 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true'  Queue='q@TAKEASIT_StylishSolvingPuzzles' 
01:05:52 [INFO]  Event cancelled! 
01:05:52 [INFO]  Completing queue 'TAKEASIT_StylishSolvingPuzzles' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_SelectThrownBarrel' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_SelectThrownBarrel' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_SelectThrownBarrel' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'false'. 
01:05:52 [INFO]  No part of the if command passed, no block will run. 
01:05:52 [INFO]  Completing queue 'TAKEASIT_SelectThrownBarrel' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_CauseSlopeOlder' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_CauseSlopeOlder' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_CauseSlopeOlder' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'false'. 
01:05:52 [INFO]  No part of the if command passed, no block will run. 
01:05:52 [INFO]  Completing queue 'TAKEASIT_CauseSlopeOlder' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_RecreationImpressionBid' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_RecreationImpressionBid' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_RecreationImpressionBid' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_RecreationImpressionBid' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <player.has_flag[SitDelay]> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_RecreationImpressionBid' Executing: (line 64) DETERMINE passively cancelled ---------+ 
01:05:52 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true'  Queue='q@TAKEASIT_RecreationImpressionBid' 
01:05:52 [INFO]  Event cancelled! 
01:05:52 [INFO]  Completing queue 'TAKEASIT_RecreationImpressionBid' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_AndrewsAsusTexture' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_AndrewsAsusTexture' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_AndrewsAsusTexture' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'false'. 
01:05:52 [INFO]  No part of the if command passed, no block will run. 
01:05:52 [INFO]  Completing queue 'TAKEASIT_AndrewsAsusTexture' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_ZipReadingStone' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_ZipReadingStone' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_ZipReadingStone' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'false'. 
01:05:52 [INFO]  No part of the if command passed, no block will run. 
01:05:52 [INFO]  Completing queue 'TAKEASIT_ZipReadingStone' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_HaloExamineFruits' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_HaloExamineFruits' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_HaloExamineFruits' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_HaloExamineFruits' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <player.has_flag[SitDelay]> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_HaloExamineFruits' Executing: (line 64) DETERMINE passively cancelled ---------+ 
01:05:52 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true'  Queue='q@TAKEASIT_HaloExamineFruits' 
01:05:52 [INFO]  Event cancelled! 
01:05:52 [INFO]  Completing queue 'TAKEASIT_HaloExamineFruits' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_MechanicsEnableFloyd' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_MechanicsEnableFloyd' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_MechanicsEnableFloyd' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'false'. 
01:05:52 [INFO]  No part of the if command passed, no block will run. 
01:05:52 [INFO]  Completing queue 'TAKEASIT_MechanicsEnableFloyd' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_InstalledThreadCeremony' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_InstalledThreadCeremony' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_InstalledThreadCeremony' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_InstalledThreadCeremony' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <player.has_flag[SitDelay]> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_InstalledThreadCeremony' Executing: (line 64) DETERMINE passively cancelled ---------+ 
01:05:52 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true'  Queue='q@TAKEASIT_InstalledThreadCeremony' 
01:05:52 [INFO]  Event cancelled! 
01:05:52 [INFO]  Completing queue 'TAKEASIT_InstalledThreadCeremony' in 0ms. 
01:05:52 [INFO]  Running script event 'PlayerSteersEntity', event='player steers entity' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_DroppedGuaranteeSecretariat' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_DroppedGuaranteeSecretariat' Executing: (line 61) IF <context.entity.entity_type> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.entity.entity_type> with 'ARMOR_STAND'. 
01:05:52 [INFO]  Comparable='Element(ARMOR_STAND)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='true' 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_DroppedGuaranteeSecretariat' Executing: (line 62) IF <context.dismount> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <context.dismount> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_DroppedGuaranteeSecretariat' Executing: (line 63) IF <player.has_flag[SitDelay]> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <player.has_flag[SitDelay]> with 'false'. 
01:05:52 [INFO]  No part of the if command passed, running ELSE block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_DroppedGuaranteeSecretariat' Executing: (line 66) REMOVE <player.flag[Essentials.Chair]> ---------+ 
01:05:52 [INFO]  Filled tag <player.flag[Essentials.Chair]> with 'li@ e@d0134254-2bbd-4821-b064-aaae295c09d2'. 
01:05:52 [INFO] +> Executing 'REMOVE': entities='[e@ d0134254-2bbd-4821-b064-aaae295c09d2(ARMOR_STAND/Armor Stand)]' 
01:05:52 [INFO] +- Queue 'TAKEASIT_DroppedGuaranteeSecretariat' Executing: (line 67) FLAG <player> Essentials.Chair:! ---------+ 
01:05:52 [INFO]  Filled tag <player> with 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'. 
01:05:52 [INFO] +> Executing 'FLAG': flag_name='ESSENTIALS.CHAIR'  Action/Value='DELETE(false)'  
                   flag_target='p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)' 
01:05:52 [INFO] +- Queue 'TAKEASIT_DroppedGuaranteeSecretariat' Executing: (line 68) TELEPORT <player> <player.location.add[0,2,0]> ---------+ 
01:05:52 [INFO]  Filled tag <player> with 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'. 
01:05:52 [INFO]  Filled tag <player.location.add[0,2,0]> with 'l@486.75, 77.8812500178814, 305.5, 0, 270, world'. 
01:05:52 [INFO] +> Executing 'TELEPORT': location='l@486.75, 77.8812500178814, 305.5, 0, 270, world'  
                   entities='[p@b15156e1-ab67-462b-b07e-fa2909df82f4]' 
01:05:52 [INFO]  Running script event 'EntityTeleports', event='player teleports' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_CowReadingOops' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_CowReadingOops' Executing: (line 80) IF <player.is_inside_vehicle> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <player.is_inside_vehicle> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_CowReadingOops' Executing: (line 81) IF <player.vehicle.name> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  ERROR in script 'takeasit' in queue 'TAKEASIT_CowReadingOops' while executing command 'IF' in file 
                   '\scripts\takeASit\eTakeASit.dsc' on line '81' with player 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'!
     Error Message: Entity is not spawned, but tag 'name' requires the entity be spawned, for entity: e@armor_stand 
01:05:52 [INFO]  ERROR in script 'takeasit' in queue 'TAKEASIT_CowReadingOops' while executing command 'IF' in file 
                   '\scripts\takeASit\eTakeASit.dsc' on line '81' with player 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'!
     Error Message: Tag <player.vehicle.name> is invalid! 
01:05:52 [INFO]  Comparable='Element(player.vehicle.name)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='false' 
01:05:52 [INFO]  No part of the if command passed, no block will run. 
01:05:52 [INFO]  Completing queue 'TAKEASIT_CowReadingOops' in 2ms. 
01:05:52 [INFO]  Running script event 'EntityTeleports', event='player teleports' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_ShowcaseSurviveWise' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_ShowcaseSurviveWise' Executing: (line 80) IF <player.is_inside_vehicle> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <player.is_inside_vehicle> with 'true'. 
01:05:52 [INFO]  If command passed, running block. 
01:05:52 [INFO] +- Queue 'TAKEASIT_ShowcaseSurviveWise' Executing: (line 81) IF <player.vehicle.name> == armor_stand ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  ERROR in script 'takeasit' in queue 'TAKEASIT_ShowcaseSurviveWise' while executing command 'IF' in file 
                   '\scripts\takeASit\eTakeASit.dsc' on line '81' with player 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'!
     Error Message: Entity is not spawned, but tag 'name' requires the entity be spawned, for entity: e@armor_stand 
01:05:52 [INFO]  ERROR in script 'takeasit' in queue 'TAKEASIT_ShowcaseSurviveWise' while executing command 'IF' in file 
                   '\scripts\takeASit\eTakeASit.dsc' on line '81' with player 'p@b15156e1-ab67-462b-b07e-fa2909df82f4 (Spirion)'!
     Error Message: Tag <player.vehicle.name> is invalid! 
01:05:52 [INFO]  Comparable='Element(player.vehicle.name)', Operator='EQUALS', ComparedTo='Element(armor_stand)' --> OUTCOME='false' 
01:05:52 [INFO]  No part of the if command passed, no block will run. 
01:05:52 [INFO]  Completing queue 'TAKEASIT_ShowcaseSurviveWise' in 0ms. 
01:05:52 [INFO]  Running script event 'EntityTeleports', event='player teleports' for script 'TAKEASIT' 
01:05:52 [INFO]  Starting InstantQueue 'TAKEASIT_NewtonGotoPoet' with player 'Spirion'... 
01:05:52 [INFO] +- Queue 'TAKEASIT_NewtonGotoPoet' Executing: (line 80) IF <player.is_inside_vehicle> ---------+ 
01:05:52 [INFO] +> Executing 'IF': use_braces='true' 
01:05:52 [INFO]  Filled tag <player.is_inside_vehicle> with 'false'. 
01:05:52 [INFO]  No part of the if command passed, no block will run. 
01:05:52 [INFO]  Completing queue 'TAKEASIT_NewtonGotoPoet' in 0ms. 
01:05:52 [INFO]  Completing queue 'TAKEASIT_DroppedGuaranteeSecretariat' in 14ms.