Date: 2014/07/10 15:27:18 UTC-07:00
Type: Denizen Script
'vortex2':
type: world
events:
on player left clicks with Blaze_Rod:
- if !<player.has_flag[vortex2]> {
- flag vortex2 duration:5s
- shoot fireball origin:<player> speed:3 script:dmg
- playeffect "location:<context.location>" effect:MOBSPAWNER_FLAMES
- determine fulfilled
} else {
- narrate "<&e>u must wait <&c><&l><player.flag[vortex2].expiration.formatted>"
- determine fulfilled
}
dmg:
type: task
debug: false
script:
- if <player.has_effect[NIGHT_VISION]> {
- foreach %hit_entities%
- hurt %value% 100
}