Paste #67079: Denizen Debug Logs From dRabbit Catching

Date: 2020/04/07 04:18:31 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_211
Up-time: 20h 47m
Server Version: CraftBukkit version git-Spigot-a03b1fd-bbe3d58 (MC: 1.15.2)
Denizen Version: Core: 1.80-SNAPSHOT (Build 572), CraftBukkit: 1.1.4-SNAPSHOT (build 1705-REL)
Active Plugins (4): WorldEdit: 7.1.0-SNAPSHOT;4825-8e55131, Citizens: 2.0.26-SNAPSHOT (build 1861), 
Denizen: 1.1.4-SNAPSHOT (build 1705-REL), Depenizen: 2.0.0 (build 611)
Loaded Worlds (3): bday, bday_the_end, farfaraway
Online Players (2): the_chuz(the_chuz), frogfbi(frogfbi)
Offline Players: 60
Mode: online

13:18:26 [INFO]  Running script event 'PlayerReceivesMessage', event='player receives message' for script 'CUTSCENE_WORLD' 
13:18:26 [INFO]  Starting InstantQueue 'CUTSCENE_WORLD_DenizenCocktailSister' with player 'the_chuz'... 
13:18:26 [INFO] +- Queue 'CUTSCENE_WORLD_DenizenCocktailSister' Executing: (line 23) IF <player.has_flag[no_communication]> && 
                   <context.system_message> == false ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <player.has_flag[no_communication]> with 'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO]  Completing queue 'CUTSCENE_WORLD_DenizenCocktailSister' in 0ms. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_WORLD_ObtainingRobbieTrinity' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 6 ---------+ 
13:18:26 [INFO] +- Queue 'NPC_BOAT_WORLD_ObtainingRobbieTrinity' Executing: (line 53) RANDOM ---------+ 
13:18:26 [INFO] +> Executing 'RANDOM': possibilities='3'  choice='1' 
13:18:26 [INFO] +- Queue 'NPC_BOAT_WORLD_ObtainingRobbieTrinity' Executing: (line 54) RUN npc_boat_move instantly ---------+ 
13:18:26 [INFO]  ...replacing the linked NPC with <def[value].as_npc> 
13:18:26 [INFO]  Filled tag <def[value].as_npc> with 'n@163 (Bonkle Dunkle)'. 
13:18:26 [INFO] +> Executing 'RUN': script='s@npc_boat_move (TASK)'  instant='true' 
13:18:26 [INFO]  Starting InstantQueue 'NPC_BOAT_MOVE_BushCraftDenizen' with NPC '163/Bonkle Dunkle'... 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 4) IF <server.has_flag[refreshing]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <server.has_flag[refreshing]> with 'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 6) FOREACH <npc.flag[boat_cuboid].as_cuboid.list_partial_chunks> 
                   ---------+ 
13:18:26 [INFO]  Filled tag <npc.flag[boat_cuboid].as_cuboid.list_partial_chunks> with 'li@ ch@-61,-14,farfaraway | ch@-61,-13,farfaraway | 
                   ch@-60,-14,farfaraway | ch@-60,-13,farfaraway'. 
13:18:26 [INFO] +> Executing 'FOREACH': list='li@ ch@-61,-14,farfaraway | ch@-61,-13,farfaraway | ch@-60,-14,farfaraway | 
                   ch@-60,-13,farfaraway'  as_name='value' 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 7) CHUNKLOAD <def[value].as_chunk> duration:20s ---------+ 
13:18:26 [INFO]  Filled tag <def[value].as_chunk> with 'ch@-61,-14,farfaraway'. 
13:18:26 [INFO] +> Executing 'CHUNKLOAD': action='ADD'  location='li@ ch@-61,-14,farfaraway'  duration='d@20.0s (20s)' 
13:18:26 [INFO]  ...added chunk -61, -14 with a delay of 20.0 seconds. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 2 ---------+ 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 7) CHUNKLOAD <def[value].as_chunk> duration:20s ---------+ 
13:18:26 [INFO]  Filled tag <def[value].as_chunk> with 'ch@-61,-13,farfaraway'. 
13:18:26 [INFO] +> Executing 'CHUNKLOAD': action='ADD'  location='li@ ch@-61,-13,farfaraway'  duration='d@20.0s (20s)' 
13:18:26 [INFO]  ...added chunk -61, -13 with a delay of 20.0 seconds. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 3 ---------+ 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 7) CHUNKLOAD <def[value].as_chunk> duration:20s ---------+ 
13:18:26 [INFO]  Filled tag <def[value].as_chunk> with 'ch@-60,-14,farfaraway'. 
13:18:26 [INFO] +> Executing 'CHUNKLOAD': action='ADD'  location='li@ ch@-60,-14,farfaraway'  duration='d@20.0s (20s)' 
13:18:26 [INFO]  ...added chunk -60, -14 with a delay of 20.0 seconds. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 4 ---------+ 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 7) CHUNKLOAD <def[value].as_chunk> duration:20s ---------+ 
13:18:26 [INFO]  Filled tag <def[value].as_chunk> with 'ch@-60,-13,farfaraway'. 
13:18:26 [INFO] +> Executing 'CHUNKLOAD': action='ADD'  location='li@ ch@-60,-13,farfaraway'  duration='d@20.0s (20s)' 
13:18:26 [INFO]  ...added chunk -60, -13 with a delay of 20.0 seconds. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop complete ---------+ 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 8) DEFINE destination 
                   <npc.flag[boat_location].as_location.add[<location[<util.random.int[-8].to[8].mul[15]>,0,<util.random.int[-8].to[8].mul[15]>]>]> 
                   ---------+ 
13:18:26 [INFO]  Filled tag <util.random.int[-8].to[8].mul[15]> with '-60'. 
13:18:26 [INFO]  Filled tag <util.random.int[-8].to[8].mul[15]> with '45'. 
13:18:26 [INFO]  Filled tag <location[-60,0,45]> with 'l@-60, 0, 45'. 
13:18:26 [INFO]  Filled tag <npc.flag[boat_location].as_location.add[l@-60,0,45]> with 'l@-1027, 62, -167, farfaraway'. 
13:18:26 [INFO] +> Executing 'DEFINE': queue='NPC_BOAT_MOVE_BushCraftDenizen'  definition='destination'  value='l@-1027, 62, -167, farfaraway' 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 9) IF <def[destination].as_location.chunk.is_loaded.not> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[destination].as_location.chunk.is_loaded.not> with 'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 11) DEFINE destination <def[destination].as_location.highest> 
                   ---------+ 
13:18:26 [INFO]  Filled tag <def[destination].as_location.highest> with 'l@-1027, 62, -167, farfaraway'. 
13:18:26 [INFO] +> Executing 'DEFINE': queue='NPC_BOAT_MOVE_BushCraftDenizen'  definition='destination'  value='l@-1027, 62, -167, farfaraway' 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 12) IF 
                   <npc.flag[boat_cuboid].as_cuboid.list_entities.contains[<npc>].not> && <npc.has_flag[should_teleport]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <npc> with 'n@163 (Bonkle Dunkle)'. 
13:18:26 [INFO]  Filled tag <npc.flag[boat_cuboid].as_cuboid.list_entities.contains[n@163].not> with 'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 14) IF <def[destination].as_location.material> != m@water[level=0] 
                   ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[destination].as_location.material> with 'm@water[level=0]'. 
13:18:26 [INFO]  Logic='NEGATIVE', Comparable='Element(m@water[level=0])', Operator='EQUALS', ComparedTo='Element(m@water[level=0])' --> 
                   OUTCOME='false' 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 16) IF <def[destination].as_location.y> != 62 ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[destination].as_location.y> with '62'. 
13:18:26 [INFO]  Logic='NEGATIVE', Comparable='Decimal(62.0)', Operator='EQUALS', ComparedTo='Decimal(62.0)' --> OUTCOME='false' 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 18) DEFINE destination_surface_cuboid 
                   <cuboid[<def[destination].as_location>|<def[destination].as_location.add[<npc.flag[boat_upgrade_x]||6>,0,<npc.flag[boat_upgrade_z]||4>]>]> 
                   ---------+ 
13:18:26 [INFO]  Filled tag <def[destination].as_location> with 'l@-1027, 62, -167, farfaraway'. 
13:18:26 [INFO]  Filled tag <npc.flag[boat_upgrade_x]||6> with 'li@ 12'. 
13:18:26 [INFO]  Filled tag <npc.flag[boat_upgrade_z]||4> with 'li@ 12'. 
13:18:26 [INFO]  Filled tag <def[destination].as_location.add[12,0,12]> with 'l@-1015, 62, -155, farfaraway'. 
13:18:26 [INFO]  Filled tag <cuboid[l@-1027,62,-167,farfaraway|l@-1015,62,-155,farfaraway]> with 'cu@farfaraway,-1027,62,-167,-1015,62,-155'. 
13:18:26 [INFO] +> Executing 'DEFINE': queue='NPC_BOAT_MOVE_BushCraftDenizen'  definition='destination_surface_cuboid'  
                   value='cu@farfaraway,-1027,62,-167,-1015,62,-155' 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 19) IF 
                   <def[destination_surface_cuboid].as_cuboid.blocks[<m@water[level=0]>].size> != 
                   <def[destination_surface_cuboid].as_cuboid.blocks.size> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Applying property 'level' on object of type 'Material'... 
13:18:26 [INFO]  Filled tag <m@water[level=0]> with 'm@water[level=0]'. 
13:18:26 [INFO]  Applying property 'level' on object of type 'Material'... 
13:18:26 [INFO]  Filled tag <def[destination_surface_cuboid].as_cuboid.blocks[m@water[level=0]].size> with '169'. 
13:18:26 [INFO]  Filled tag <def[destination_surface_cuboid].as_cuboid.blocks.size> with '169'. 
13:18:26 [INFO]  Logic='NEGATIVE', Comparable='Decimal(169.0)', Operator='EQUALS', ComparedTo='Decimal(169.0)' --> OUTCOME='false' 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 21) DEFINE destination_cuboid 
                   <cuboid[<def[destination].as_location.above>|<def[destination].as_location.add[<npc.flag[boat_upgrade_x]||6>,<npc.flag[boat_upgrade_y]||5>,<npc.flag[boat_upgrade_z]||4>]>]> 
                   ---------+ 
13:18:26 [INFO]  Filled tag <def[destination].as_location.above> with 'l@-1027, 63, -167, farfaraway'. 
13:18:26 [INFO]  Filled tag <npc.flag[boat_upgrade_x]||6> with 'li@ 12'. 
13:18:26 [INFO]  Filled tag <npc.flag[boat_upgrade_y]||5> with 'li@ 10'. 
13:18:26 [INFO]  Filled tag <npc.flag[boat_upgrade_z]||4> with 'li@ 12'. 
13:18:26 [INFO]  Filled tag <def[destination].as_location.add[12,10,12]> with 'l@-1015, 72, -155, farfaraway'. 
13:18:26 [INFO]  Filled tag <cuboid[l@-1027,63,-167,farfaraway|l@-1015,72,-155,farfaraway]> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO] +> Executing 'DEFINE': queue='NPC_BOAT_MOVE_BushCraftDenizen'  definition='destination_cuboid'  
                   value='cu@farfaraway,-1027,63,-167,-1015,72,-155' 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 22) FOREACH <def[destination_cuboid].as_cuboid.list_partial_chunks> 
                   ---------+ 
13:18:26 [INFO]  Filled tag <def[destination_cuboid].as_cuboid.list_partial_chunks> with 'li@ ch@-65,-11,farfaraway | ch@-65,-10,farfaraway | 
                   ch@-64,-11,farfaraway | ch@-64,-10,farfaraway'. 
13:18:26 [INFO] +> Executing 'FOREACH': list='li@ ch@-65,-11,farfaraway | ch@-65,-10,farfaraway | ch@-64,-11,farfaraway | 
                   ch@-64,-10,farfaraway'  as_name='value' 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 23) CHUNKLOAD <def[value].as_chunk> duration:20s ---------+ 
13:18:26 [INFO]  Filled tag <def[value].as_chunk> with 'ch@-65,-11,farfaraway'. 
13:18:26 [INFO] +> Executing 'CHUNKLOAD': action='ADD'  location='li@ ch@-65,-11,farfaraway'  duration='d@20.0s (20s)' 
13:18:26 [INFO]  ...added chunk -65, -11 with a delay of 20.0 seconds. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 2 ---------+ 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 23) CHUNKLOAD <def[value].as_chunk> duration:20s ---------+ 
13:18:26 [INFO]  Filled tag <def[value].as_chunk> with 'ch@-65,-10,farfaraway'. 
13:18:26 [INFO] +> Executing 'CHUNKLOAD': action='ADD'  location='li@ ch@-65,-10,farfaraway'  duration='d@20.0s (20s)' 
13:18:26 [INFO]  ...added chunk -65, -10 with a delay of 20.0 seconds. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 3 ---------+ 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 23) CHUNKLOAD <def[value].as_chunk> duration:20s ---------+ 
13:18:26 [INFO]  Filled tag <def[value].as_chunk> with 'ch@-64,-11,farfaraway'. 
13:18:26 [INFO] +> Executing 'CHUNKLOAD': action='ADD'  location='li@ ch@-64,-11,farfaraway'  duration='d@20.0s (20s)' 
13:18:26 [INFO]  ...added chunk -64, -11 with a delay of 20.0 seconds. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 4 ---------+ 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 23) CHUNKLOAD <def[value].as_chunk> duration:20s ---------+ 
13:18:26 [INFO]  Filled tag <def[value].as_chunk> with 'ch@-64,-10,farfaraway'. 
13:18:26 [INFO] +> Executing 'CHUNKLOAD': action='ADD'  location='li@ ch@-64,-10,farfaraway'  duration='d@20.0s (20s)' 
13:18:26 [INFO]  ...added chunk -64, -10 with a delay of 20.0 seconds. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop complete ---------+ 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 24) IF <def[destination_cuboid].as_cuboid.blocks[air].size> != 
                   <def[destination_cuboid].as_cuboid.blocks.size> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[destination_cuboid].as_cuboid.blocks[air].size> with '1690'. 
13:18:26 [INFO]  Filled tag <def[destination_cuboid].as_cuboid.blocks.size> with '1690'. 
13:18:26 [INFO]  Logic='NEGATIVE', Comparable='Decimal(1690.0)', Operator='EQUALS', ComparedTo='Decimal(1690.0)' --> OUTCOME='false' 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 26) IF 
                   <proc[boat_cuboid_can_move].context[<def[destination_cuboid]>]> == false ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[destination_cuboid]> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Adding definition 'target_cuboid' as cu@farfaraway,-1027,63,-167,-1015,72,-155 
13:18:26 [INFO]  Starting InstantQueue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' with NPC '163/Bonkle Dunkle'... 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 147) FOREACH <server.list_players_flagged[boat_location]> 
                   ---------+ 
13:18:26 [INFO]  Filled tag <server.list_players_flagged[boat_location]> with 'li@ p@73b97853-e83c-410e-8d1a-d1fffbd3e29b (Awarets) | 
                   p@d07f9370-a851-4537-83d2-e6c99e83484f (the_chuz) | p@3b82d5aa-25ba-456e-a9f7-70beccbcc214 (Nonsenze) | 
                   p@c120a3c0-bb61-4c54-9113-189b4f0d5c79 (frogfbi) | p@43daa25c-1179-40f1-a65b-30019eac77f0 (Scrottimus) | 
                   p@7ddbacbe-f451-40a6-8f42-3d63f4deabc2 (cwbear2) | p@02688c2f-a11e-4a0f-a7d4-bbc13b4b03d4 (pikno3) | 
                   p@ccc0c536-9759-445b-b113-7acd449b48f4 (ghost_the) | p@ebd11a82-ff11-4b11-abb8-8417e3af29d4 (Azcan2) | 
                   p@709de07c-2f4c-4b38-bd1f-d85b71f73e2c (AlpacaBasket) | p@1122e510-6ded-4ebf-9f1e-6bc160d8fe6d (munchywtinyhats)'. 
13:18:26 [INFO] +> Executing 'FOREACH': list='li@ p@73b97853-e83c-410e-8d1a-d1fffbd3e29b (Awarets) | p@d07f9370-a851-4537-83d2-e6c99e83484f 
                   (the_chuz) | p@3b82d5aa-25ba-456e-a9f7-70beccbcc214 (Nonsenze) | p@c120a3c0-bb61-4c54-9113-189b4f0d5c79 (frogfbi) | 
                   p@43daa25c-1179-40f1-a65b-30019eac77f0 (Scrottimus) | p@7ddbacbe-f451-40a6-8f42-3d63f4deabc2 (cwbear2) | 
                   p@02688c2f-a11e-4a0f-a7d4-bbc13b4b03d4 (pikno3) | p@ccc0c536-9759-445b-b113-7acd449b48f4 (ghost_the) | 
                   p@ebd11a82-ff11-4b11-abb8-8417e3af29d4 (Azcan2) | p@709de07c-2f4c-4b38-bd1f-d85b71f73e2c (AlpacaBasket) | 
                   p@1122e510-6ded-4ebf-9f1e-6bc160d8fe6d (munchywtinyhats)'  as_name='value' 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 148) IF 
                   <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 2 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 148) IF 
                   <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 3 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 148) IF 
                   <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 4 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 148) IF 
                   <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 5 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 148) IF 
                   <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 6 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 148) IF 
                   <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 7 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 148) IF 
                   <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 8 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 148) IF 
                   <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 9 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 148) IF 
                   <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 10 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 148) IF 
                   <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 11 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 148) IF 
                   <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_player.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop complete ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 151) FOREACH <server.list_npcs_flagged[boat_location]> 
                   ---------+ 
13:18:26 [INFO]  Filled tag <server.list_npcs_flagged[boat_location]> with 'li@ n@169 (Crublo) | n@168 (GolemBoat) | n@166 (tombpirates) | 
                   n@165 (PillagerBoat2) | n@164 (SmallBonesBoat) | n@163 (Bonkle Dunkle) | n@162 (PrismarinePirates) | n@160 (PillagerBoat) | 
                   n@155 (Uncle Bunkle)'. 
13:18:26 [INFO] +> Executing 'FOREACH': list='li@ n@169 (Crublo) | n@168 (GolemBoat) | n@166 (tombpirates) | n@165 (PillagerBoat2) | n@164 
                   (SmallBonesBoat) | n@163 (Bonkle Dunkle) | n@162 (PrismarinePirates) | n@160 (PillagerBoat) | n@155 (Uncle Bunkle)'  
                   as_name='value' 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 152) IF 
                   <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 2 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 152) IF 
                   <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 3 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 152) IF 
                   <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 4 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 152) IF 
                   <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 5 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 152) IF 
                   <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 6 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 152) IF 
                   <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 7 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 152) IF 
                   <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 8 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 152) IF 
                   <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop 9 ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 152) IF 
                   <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[<def[target_cuboid].as_cuboid>]> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <def[target_cuboid].as_cuboid> with 'cu@farfaraway,-1027,63,-167,-1015,72,-155'. 
13:18:26 [INFO]  Filled tag <def[value].as_npc.flag[boat_cuboid].as_cuboid.intersects[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 
                   'false'. 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop complete ---------+ 
13:18:26 [INFO] +- Queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' Executing: (line 155) DETERMINE true ---------+ 
13:18:26 [INFO] +> Executing 'DETERMINE': outcome='true'  passively='false'  Queue='q@BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' 
13:18:26 [INFO]  Completing queue 'BOAT_CUBOID_CAN_MOVE_ShallNgAffiliates' in 12ms. 
13:18:26 [INFO]  Filled tag <proc[boat_cuboid_can_move].context[cu@farfaraway,-1027,63,-167,-1015,72,-155]> with 'true'. 
13:18:26 [INFO]  Comparable='Element(true)', Operator='EQUALS', ComparedTo='Element(false)' --> OUTCOME='false' 
13:18:26 [INFO]  No part of the if command passed, no block will run. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 28) SCHEMATIC create name:boat <npc.flag[boat_cuboid].as_cuboid> 
                   <npc.flag[boat_location]> ---------+ 
13:18:26 [INFO]  Filled tag <npc.flag[boat_cuboid].as_cuboid> with 'cu@farfaraway,-967,62,-212,-955,72,-200'. 
13:18:26 [INFO]  Filled tag <npc.flag[boat_location]> with 'li@ -967,62,-212,farfaraway'. 
13:18:26 [INFO] +> Executing 'SCHEMATIC': type='CREATE'  name='boat'  location='l@-967, 62, -212, farfaraway'  
                   cuboid='cu@farfaraway,-967,62,-212,-955,72,-200' 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 29) SCHEMATIC load name:boat ---------+ 
13:18:26 [INFO] +> Executing 'SCHEMATIC': type='LOAD'  name='boat' 
13:18:26 [INFO]  ERROR in script 'npc_boat_move' in queue 'NPC_BOAT_MOVE_BushCraftDenizen' while executing command 'SCHEMATIC' in file 
                   'scripts/npc_boat.dsc' on line '29' with NPC 'n@163 (Bonkle Dunkle)'!
     Error Message: Schematic file boat is already loaded. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 30) SCHEMATIC paste name:boat <def[destination].as_location.simple> 
                   ---------+ 
13:18:26 [INFO]  Filled tag <def[destination].as_location.simple> with '-1027,62,-167,farfaraway'. 
13:18:26 [INFO] +> Executing 'SCHEMATIC': type='PASTE'  name='boat'  location='l@-1027, 62, -167, farfaraway' 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 31) SCHEMATIC unload name:boat ---------+ 
13:18:26 [INFO] +> Executing 'SCHEMATIC': type='UNLOAD'  name='boat' 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 32) WAIT 2t ---------+ 
13:18:26 [INFO] +> Executing 'WAIT': queue='q@NPC_BOAT_MOVE_BushCraftDenizen'  delay='d@0.1s (0.1s)' 
13:18:26 [INFO]  Forcing queue NPC_BOAT_MOVE_BushCraftDenizen into a timed queue... 
13:18:26 [INFO]  Completing queue 'NPC_BOAT_MOVE_BushCraftDenizen' in 99ms. 
13:18:26 [INFO]  Starting TimedQueue 'NPC_BOAT_MOVE_BushCraftDenizen' with NPC '163/Bonkle Dunkle'... 
13:18:26 [INFO] +- Queue 'NPC_BOAT_WORLD_ObtainingRobbieTrinity' Executing: (line 57) WAIT 5s ---------+ 
13:18:26 [INFO] +> Executing 'WAIT': queue='q@NPC_BOAT_WORLD_ObtainingRobbieTrinity'  delay='d@5.0s (5s)' 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 33) IF <npc.has_flag[looted].not> ---------+ 
13:18:26 [INFO] +> Executing 'IF': use_braces='true' 
13:18:26 [INFO]  Filled tag <npc.has_flag[looted].not> with 'true'. 
13:18:26 [INFO]  If command passed, running block. 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 34) FOREACH <npc.flag[boat_cuboid].as_cuboid.list_entities> 
                   ---------+ 
13:18:26 [INFO]  Filled tag <npc.flag[boat_cuboid].as_cuboid.list_entities> with 'li@ n@163 (Bonkle Dunkle)'. 
13:18:26 [INFO] +> Executing 'FOREACH': list='li@ n@163 (Bonkle Dunkle)'  as_name='value' 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 35) TELEPORT <def[value].as_entity> 
                   <def[destination].as_location.sub[<npc.flag[boat_location].as_location.sub[<def[value].as_entity.location>]>].with_pose[<def[value].as_entity>]> 
                   ---------+ 
13:18:26 [INFO]  Filled tag <def[value].as_entity> with 'n@163 (Bonkle Dunkle)'. 
13:18:26 [INFO]  Filled tag <def[value].as_entity.location> with 'l@-961, 69, -206, farfaraway'. 
13:18:26 [INFO]  Filled tag <npc.flag[boat_location].as_location.sub[l@-961,69,-206,farfaraway]> with 'l@-6, -7, -6, farfaraway'. 
13:18:26 [INFO]  Filled tag <def[value].as_entity> with 'n@163 (Bonkle Dunkle)'. 
13:18:26 [INFO]  Filled tag <def[destination].as_location.sub[l@-6,-7,-6,farfaraway].with_pose[n@163]> with 'l@-1021, 69, -161, farfaraway'. 
13:18:26 [INFO] +> Executing 'TELEPORT': location='l@-1021, 69, -161, farfaraway'  entities='[n@163]' 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 0) FOREACH  CALLBACK as:value ---------+ 
13:18:26 [INFO] +- Foreach loop complete ---------+ 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 39) PLAYEFFECT effect:WATER_SPLASH 
                   <npc.flag[boat_location].as_location.points_between[<def[destination].as_location.simple>]> q:50 ---------+ 
13:18:26 [INFO]  Filled tag <def[destination].as_location.simple> with '-1027,62,-167,farfaraway'. 
13:18:26 [INFO]  Filled tag <npc.flag[boat_location].as_location.points_between[-1027,62,-167,farfaraway]> with 'li@ l@-967, 62, -212, 
                   farfaraway | l@-967.8, 62, -211.4, farfaraway | l@-968.6, 62, -210.8, farfaraway | l@-969.4, 62, -210.2, farfaraway | 
                   l@-970.2, 62, -209.6, farfaraway | l@-971, 62, -209, farfaraway | l@-971.8, 62, -208.4, farfaraway | l@-972.6, 62, -207.8, 
                   farfaraway | l@-973.4, 62, -207.2, farfaraway | l@-974.2, 62, -206.6, farfaraway | l@-975, 62, -206, farfaraway | l@-975.8, 
                   62, -205.4, farfaraway | l@-976.6, 62, -204.8, farfaraway | l@-977.4, 62, -204.2, farfaraway | l@-978.2, 62, -203.6, 
                   farfaraway... * snip! * 
13:18:26 [INFO] +> Executing 'PLAYEFFECT': special effect='WATER_SPLASH'  locations='[l@-967,62,-212,farfaraway, 
                   l@-967.8,62,-211.4,farfaraway, l@-968.6,62,-210.8,farfaraway, l@-969.4,62,-210.2,farfaraway, l@-970.2,62,-209.6,farfaraway, 
                   l@-971,62,-209,farfaraway, l@-971.8,62,-208.4,farfaraway, l@-972.6,62,-207.8,farfaraway, l@-973.4,62,-207.2,farfaraway, 
                   l@-974.2,62,-206.6,farfaraway, l@-975,62,-206,farfaraway, l@-975.8,62,-205.4,farfaraway, l@-976.6,62,-204.8,farfaraway, 
                   l@-977.4,62,-204.2,farfaraway, l@-978.2,62,-203.6,farfaraway, l@-979,62,-203,farfaraway, l@-979.8,62,-202.4,farfaraway, 
                   l@-980.6,62,-201.8,farfaraway, l@-981.4,62,-201.2,farfaraway, l@-982.2,62,-200.6,farfaraway, l@-983,62,-200,farfaraway, 
                   l@-983.8,62,-199.4,farfaraway, l@-984.6,62,-198.8,farfaraway, l@-985.4,62,-198.2,farfaraway, l@-986.2,62,-197.6,farfaraway, 
                   l@-987,62,-197,farfaraway, l@-987.8,62,-196.4,farfaraway, l@-988.6,62,-195.8,farfaraway, l@-989.4,62,-195.2,farfaraway, 
                   l@-990.2,62,-194.6,farfaraway, l@-991,62,-194,farfaraway, l@-991.8,62,-193.4,farfaraway, l... * snip! * 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 40) PLAYSOUND <npc.location> sound:ENTITY_SKELETON_HORSE_SWIM p:0 
                   ---------+ 
13:18:26 [INFO]  Filled tag <npc.location> with 'l@-1021, 69, -161, farfaraway'. 
13:18:26 [INFO] +> Executing 'PLAYSOUND': locations='[l@-1021,69,-161,farfaraway]'  sound='ENTITY_SKELETON_HORSE_SWIM'  volume='1'  pitch='0'  
                   custom='false' 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 41) MODIFYBLOCK <npc.flag[boat_cuboid].as_cuboid.blocks> air 
                   no_physics delayed ---------+ 
13:18:26 [INFO]  Filled tag <npc.flag[boat_cuboid].as_cuboid.blocks> with 'li@ l@-967, 62, -212, farfaraway | l@-967, 63, -212, farfaraway | 
                   l@-967, 64, -212, farfaraway | l@-967, 65, -212, farfaraway | l@-967, 66, -212, farfaraway | l@-967, 67, -212, farfaraway | 
                   l@-967, 68, -212, farfaraway | l@-967, 69, -212, farfaraway | l@-967, 70, -212, farfaraway | l@-967, 71, -212, farfaraway | 
                   l@-967, 72, -212, farfaraway | l@-967, 62, -211, farfaraway | l@-967, 63, -211, farfaraway | l@-967, 64, -211, farfaraway | 
                   l@-967, 65, -211, farfaraway | l@-967, 66, -211, farfaraway | l@-967, 67... * snip! * 
13:18:26 [INFO] +> Executing 'MODIFYBLOCK': location_list='li@ l@-967, 62, -212, farfaraway | l@-967, 63, -212, farfaraway | l@-967, 64, -212, 
                   farfaraway | l@-967, 65, -212, farfaraway | l@-967, 66, -212, farfaraway | l@-967, 67, -212, farfaraway | l@-967, 68, -212, 
                   farfaraway | l@-967, 69, -212, farfaraway | l@-967, 70, -212, farfaraway | l@-967, 71, -212, farfaraway | l@-967, 72, -212, 
                   farfaraway | l@-967, 62, -211, farfaraway | l@-967, 63, -211, farfaraway | l@-967, 64, -211, farfaraway | l@-967, 65, -211, 
                   farfaraway | l@-967, 66, -211, farfaraway | l@-967, 67, -211, farfaraway | l@-... * snip! * 
13:18:26 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 42) WAIT 0.5s ---------+ 
13:18:26 [INFO] +> Executing 'WAIT': queue='q@NPC_BOAT_MOVE_BushCraftDenizen'  delay='d@0.5s (0.5s)' 
13:18:27 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 43) DEFINE leaving_surface_cuboid 
                   <cuboid[<npc.flag[boat_location]>|<npc.flag[boat_location].as_location.add[<npc.flag[boat_upgrade_x]||6>,0,<npc.flag[boat_upgrade_z]||4>]>]> 
                   ---------+ 
13:18:27 [INFO]  Filled tag <npc.flag[boat_location]> with 'li@ -967,62,-212,farfaraway'. 
13:18:27 [INFO]  Filled tag <npc.flag[boat_upgrade_x]||6> with 'li@ 12'. 
13:18:27 [INFO]  Filled tag <npc.flag[boat_upgrade_z]||4> with 'li@ 12'. 
13:18:27 [INFO]  Filled tag <npc.flag[boat_location].as_location.add[12,0,12]> with 'l@-955, 62, -200, farfaraway'. 
13:18:27 [INFO]  Filled tag <cuboid[-967,62,-212,farfaraway|l@-955,62,-200,farfaraway]> with 'cu@farfaraway,-967,62,-212,-955,62,-200'. 
13:18:27 [INFO] +> Executing 'DEFINE': queue='NPC_BOAT_MOVE_BushCraftDenizen'  definition='leaving_surface_cuboid'  
                   value='cu@farfaraway,-967,62,-212,-955,62,-200' 
13:18:27 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 44) MODIFYBLOCK <def[leaving_surface_cuboid].as_cuboid> water 
                   ---------+ 
13:18:27 [INFO]  Filled tag <def[leaving_surface_cuboid].as_cuboid> with 'cu@farfaraway,-967,62,-212,-955,62,-200'. 
13:18:27 [INFO] +> Executing 'MODIFYBLOCK': locations='[l@-967, 62, -212, farfaraway, l@-967, 62, -211, farfaraway, l@-967, 62, -210, 
                   farfaraway, l@-967, 62, -209, farfaraway, l@-967, 62, -208, farfaraway, l@-967, 62, -207, farfaraway, l@-967, 62, -206, 
                   farfaraway, l@-967, 62, -205, farfaraway, l@-967, 62, -204, farfaraway, l@-967, 62, -203, farfaraway, l@-967, 62, -202, 
                   farfaraway, l@-967, 62, -201, farfaraway, l@-967, 62, -200, farfaraway, l@-966, 62, -212, farfaraway, l@-966, 62, -211, 
                   farfaraway, l@-966, 62, -210, farfaraway, l@-966, 62, -209, farfaraway, l@-966, 62, -208, farfaraway, l@-966, 62, -207<G... * 
                   snip! * 
13:18:27 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 45) FLAG <npc> boat_location:<def[destination].as_location.simple> 
                   ---------+ 
13:18:27 [INFO]  Filled tag <npc> with 'n@163 (Bonkle Dunkle)'. 
13:18:27 [INFO]  Filled tag <def[destination].as_location.simple> with '-1027,62,-167,farfaraway'. 
13:18:27 [INFO] +> Executing 'FLAG': flag_name='BOAT_LOCATION'  Action/Value='SET_VALUE(-1027,62,-167,farfaraway)'  npc='n@163 (Bonkle 
                   Dunkle)' 
13:18:27 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 46) FLAG <npc> 
                   boat_cuboid:<cuboid[<npc.flag[boat_location]>|<npc.flag[boat_location].as_location.add[<npc.flag[boat_upgrade_x]||6>,<npc.flag[boat_upgrade_y]||5>,<npc.flag[boat_upgrade_z]||4>]>]> 
                   ---------+ 
13:18:27 [INFO]  Filled tag <npc> with 'n@163 (Bonkle Dunkle)'. 
13:18:27 [INFO]  Filled tag <npc.flag[boat_location]> with 'li@ -1027,62,-167,farfaraway'. 
13:18:27 [INFO]  Filled tag <npc.flag[boat_upgrade_x]||6> with 'li@ 12'. 
13:18:27 [INFO]  Filled tag <npc.flag[boat_upgrade_y]||5> with 'li@ 10'. 
13:18:27 [INFO]  Filled tag <npc.flag[boat_upgrade_z]||4> with 'li@ 12'. 
13:18:27 [INFO]  Filled tag <npc.flag[boat_location].as_location.add[12,10,12]> with 'l@-1015, 72, -155, farfaraway'. 
13:18:27 [INFO]  Filled tag <cuboid[-1027,62,-167,farfaraway|l@-1015,72,-155,farfaraway]> with 'cu@farfaraway,-1027,62,-167,-1015,72,-155'. 
13:18:27 [INFO] +> Executing 'FLAG': flag_name='BOAT_CUBOID'  Action/Value='SET_VALUE(cu@farfaraway,-1027,62,-167,-1015,72,-155)'  npc='n@163 
                   (Bonkle Dunkle)' 
13:18:27 [INFO] +- Queue 'NPC_BOAT_MOVE_BushCraftDenizen' Executing: (line 47) QUEUE clear ---------+ 
13:18:27 [INFO] +> Executing 'QUEUE': queue='q@NPC_BOAT_MOVE_BushCraftDenizen'  Action='CLEAR' 
13:18:27 [INFO]  Completing queue 'NPC_BOAT_MOVE_BushCraftDenizen' in 648ms. 
13:18:28 [INFO]  Running script event 'PlayerRightClicksEntity', event='player right clicks pig' for script 'PIG_BALL_WORLD' 
13:18:28 [INFO]  Starting InstantQueue 'PIG_BALL_WORLD_AmandaResultingGuru' with player 'the_chuz'... 
13:18:28 [INFO] +- Queue 'PIG_BALL_WORLD_AmandaResultingGuru' Executing: (line 5) IF <player.has_flag[pig_balling]> ---------+ 
13:18:28 [INFO] +> Executing 'IF': use_braces='true' 
13:18:28 [INFO]  Filled tag <player.has_flag[pig_balling]> with 'true'. 
13:18:28 [INFO]  If command passed, running block. 
13:18:28 [INFO] +- Queue 'PIG_BALL_WORLD_AmandaResultingGuru' Executing: (line 6) FLAG <player> held_pig:<context.entity> ---------+ 
13:18:28 [INFO]  Filled tag <player> with 'p@d07f9370-a851-4537-83d2-e6c99e83484f (the_chuz)'. 
13:18:28 [INFO]  Filled tag <context.entity> with 'e@ c14046ce-0ed3-41b1-b1f4-3405268b4b99(PIG/Pig)'. 
13:18:28 [INFO] +> Executing 'FLAG': flag_name='HELD_PIG'  Action/Value='SET_VALUE(e@c14046ce-0ed3-41b1-b1f4-3405268b4b99)'  
                   flag_target='p@d07f9370-a851-4537-83d2-e6c99e83484f (the_chuz)' 
13:18:28 [INFO] +- Queue 'PIG_BALL_WORLD_AmandaResultingGuru' Executing: (line 7) WAIT 1t ---------+ 
13:18:28 [INFO] +> Executing 'WAIT': queue='q@PIG_BALL_WORLD_AmandaResultingGuru'  delay='d@0.05s (0.05s)' 
13:18:28 [INFO]  Forcing queue PIG_BALL_WORLD_AmandaResultingGuru into a timed queue... 
13:18:28 [INFO]  Completing queue 'PIG_BALL_WORLD_AmandaResultingGuru' in 0ms. 
13:18:28 [INFO]  Starting TimedQueue 'PIG_BALL_WORLD_AmandaResultingGuru' with player 'the_chuz'... 
13:18:28 [INFO]  Running script event 'PlayerRightClicksEntity', event='player right clicks pig' for script 'PIG_BALL_WORLD' 
13:18:28 [INFO]  Starting InstantQueue 'PIG_BALL_WORLD_CitizensCindyPapua' with player 'the_chuz'... 
13:18:28 [INFO] +- Queue 'PIG_BALL_WORLD_CitizensCindyPapua' Executing: (line 5) IF <player.has_flag[pig_balling]> ---------+ 
13:18:28 [INFO] +> Executing 'IF': use_braces='true' 
13:18:28 [INFO]  Filled tag <player.has_flag[pig_balling]> with 'true'. 
13:18:28 [INFO]  If command passed, running block. 
13:18:28 [INFO] +- Queue 'PIG_BALL_WORLD_CitizensCindyPapua' Executing: (line 6) FLAG <player> held_pig:<context.entity> ---------+ 
13:18:28 [INFO]  Filled tag <player> with 'p@d07f9370-a851-4537-83d2-e6c99e83484f (the_chuz)'. 
13:18:28 [INFO]  Filled tag <context.entity> with 'e@ c14046ce-0ed3-41b1-b1f4-3405268b4b99(PIG/Pig)'. 
13:18:28 [INFO] +> Executing 'FLAG': flag_name='HELD_PIG'  Action/Value='SET_VALUE(e@c14046ce-0ed3-41b1-b1f4-3405268b4b99)'  
                   flag_target='p@d07f9370-a851-4537-83d2-e6c99e83484f (the_chuz)' 
13:18:28 [INFO] +- Queue 'PIG_BALL_WORLD_CitizensCindyPapua' Executing: (line 7) WAIT 1t ---------+ 
13:18:28 [INFO] +> Executing 'WAIT': queue='q@PIG_BALL_WORLD_CitizensCindyPapua'  delay='d@0.05s (0.05s)' 
13:18:28 [INFO]  Forcing queue PIG_BALL_WORLD_CitizensCindyPapua into a timed queue... 
13:18:28 [INFO]  Completing queue 'PIG_BALL_WORLD_CitizensCindyPapua' in 0ms. 
13:18:28 [INFO]  Starting TimedQueue 'PIG_BALL_WORLD_CitizensCindyPapua' with player 'the_chuz'... 
13:18:28 [INFO] +- Queue 'PIG_BALL_WORLD_AmandaResultingGuru' Executing: (line 8) RUN pig_ball_pick_up instantly ---------+ 
13:18:28 [INFO] +> Executing 'RUN': script='s@pig_ball_pick_up (TASK)'  instant='true' 
13:18:28 [INFO]  Starting InstantQueue 'PIG_BALL_PICK_UP_WarningGzipScores' with player 'the_chuz'... 
13:18:28 [INFO] +- Queue 'PIG_BALL_PICK_UP_WarningGzipScores' Executing: (line 20) MOUNT <player.flag[held_pig]>|<player> ---------+ 
13:18:28 [INFO]  Filled tag <player.flag[held_pig]> with 'li@ e@c14046ce-0ed3-41b1-b1f4-3405268b4b99'. 
13:18:28 [INFO]  Filled tag <player> with 'p@d07f9370-a851-4537-83d2-e6c99e83484f (the_chuz)'. 
13:18:28 [INFO] +> Executing 'MOUNT': location='l@456.6681670834255, 46, -422.94545156134205, 28.199485778808594, 112.75361633300781, bday'  
                   entities='[e@c14046ce-0ed3-41b1-b1f4-3405268b4b99, p@d07f9370-a851-4537-83d2-e6c99e83484f]' 
13:18:28 [INFO]  Completing queue 'PIG_BALL_PICK_UP_WarningGzipScores' in 0ms. 
13:18:28 [INFO]  Completing queue 'PIG_BALL_WORLD_AmandaResultingGuru' in 14ms. 
13:18:28 [INFO] +- Queue 'PIG_BALL_WORLD_CitizensCindyPapua' Executing: (line 8) RUN pig_ball_pick_up instantly ---------+ 
13:18:28 [INFO] +> Executing 'RUN': script='s@pig_ball_pick_up (TASK)'  instant='true' 
13:18:28 [INFO]  Starting InstantQueue 'PIG_BALL_PICK_UP_LendersCeremonyMs' with player 'the_chuz'... 
13:18:28 [INFO] +- Queue 'PIG_BALL_PICK_UP_LendersCeremonyMs' Executing: (line 20) MOUNT <player.flag[held_pig]>|<player> ---------+ 
13:18:28 [INFO]  Filled tag <player.flag[held_pig]> with 'li@ e@c14046ce-0ed3-41b1-b1f4-3405268b4b99'. 
13:18:28 [INFO]  Filled tag <player> with 'p@d07f9370-a851-4537-83d2-e6c99e83484f (the_chuz)'. 
13:18:28 [INFO] +> Executing 'MOUNT': location='l@456.6681670834255, 46, -422.94545156134205, 28.199485778808594, 112.75361633300781, bday'  
                   entities='[e@c14046ce-0ed3-41b1-b1f4-3405268b4b99, p@d07f9370-a851-4537-83d2-e6c99e83484f]' 
13:18:28 [INFO]  Completing queue 'PIG_BALL_PICK_UP_LendersCeremonyMs' in 0ms. 
13:18:28 [INFO]  Completing queue 'PIG_BALL_WORLD_CitizensCindyPapua' in 14ms.