Date: 2013/12/25 19:18:32 UTC-08:00
Type: Denizen Script
ValidTargetCheck:
type: procedure
definitions: target|range|region
script:
- ^if %target% == null ^determine false
- ^if !<e@%target%.is_living> ^determine false
- ^if <e@%target%.location.distance[<player.location>]> > %range% {
- ^narrate "<&3>Your target is out of range!"
- ^determine false }
- ^if <e@%target%.is_npc> || <e@%target%.is_player> && <cu@misty_shores.is_within[<e@%target%.location>]> {
- ^narrate "<red>NO PVP allowed here!"
- ^determine false }
- ^determine true
CooldownCheck:
type: procedure
definitions: scriptname
script:
- ^if "<s@%scriptname%.cooldown[<player>].in_seconds.is[MORE].than[1]>" {
- ^narrate "<&b>You must wait <&2><s@%scriptname%.cooldown[<player>].formatted> <&b>before you may use this again!"
- ^determine false }
- ^determine true