Java Version: 1.8.0_232
Up-time: 30m
Server Version: Paper version git-Paper-183 (MC: 1.15.2)
Denizen Version: Core: 1.80-SNAPSHOT (Build 580), CraftBukkit: 1.1.4-SNAPSHOT (build 4706-DEV)
Active Plugins (8): WorldEdit: 7.1.0;8e55131, Citizens: 2.0.26-SNAPSHOT (build 1869), Sentinel: 2.0.1-SNAPSHOT (build 341),
TreeGravity: 4.3.1, Denizen: 1.1.4-SNAPSHOT (build 4706-DEV), ProtocolLib: 4.5.0,
Depenizen: 2.0.0 (build 614), MyPet: 3.9
Loaded Worlds (4): world_wish, world_wish_nether, world_wish_the_end, world_criativo
Online Players (1): cientista8(cientista8)
Offline Players: 0
Mode: online
01:57:33 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks player_head in npc_sentinel_gui flagged:npc_entity' for
script 'NPC_SENTINEL_GUI_HANDLER'
01:57:33 [INFO] Starting InstantQueue 'NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' with player 'cientista8'...
01:57:33 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' Executing: (line 32) IF <context.item.has_nbt[inv]> ---------+
01:57:33 [INFO] +> Executing 'IF': use_braces='true'
01:57:33 [INFO] Filled tag <context.item.has_nbt[inv]> with 'true'.
01:57:33 [INFO] If command passed, running block.
01:57:33 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' Executing: (line 33) DEFINE npc_entity
<npc[<player.flag[npc_entity]>]> ---------+
01:57:33 [INFO] Filled tag <player.flag[npc_entity]> with 'li@ n@162'.
01:57:33 [INFO] Filled tag <npc[n@162]> with 'n@162 (Gorg)'.
01:57:33 [INFO] +> Executing 'DEFINE': queue='NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' definition='npc_entity' npc='n@162
(Gorg)'
01:57:33 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' Executing: (line 34) DEFINE npc_entity_guarding
<player[<[npc_entity].sentinel.guarding>]> ---------+
01:57:33 [INFO] Unfilled attributes 'guarding' for tag <[npc_entity].sentinel.guarding>!
01:57:33 [INFO] Almost matched but failed (possibly bad input?): guarding
01:57:33 [INFO] ERROR in script 'npc_sentinel_gui_handler' in queue 'NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' while executing
command 'DEFINE' in file 'scripts/npc_gui/npc_editing/npc_sentinel/npc_sentinel_gui.dsc' on line '34' with player
'p@67c9678a-3d24-4eee-9c63-01496255204e (cientista8)'!
Error Message: Tag <[npc_entity].sentinel.guarding> is invalid!
01:57:33 [INFO] +> [PlayerTag] Minor: Invalid Player! '[npc_entity].sentinel.guarding' could not be found.
01:57:33 [INFO] ERROR in script 'npc_sentinel_gui_handler' in queue 'NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' while executing
command 'DEFINE' in file 'scripts/npc_gui/npc_editing/npc_sentinel/npc_sentinel_gui.dsc' on line '34' with player
'p@67c9678a-3d24-4eee-9c63-01496255204e (cientista8)'!
Error Message: Invalid or missing player for tag <player[<[npc_entity].sentinel.guarding>]>!
01:57:33 [INFO] ERROR in script 'npc_sentinel_gui_handler' in queue 'NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' while executing
command 'DEFINE' in file 'scripts/npc_gui/npc_editing/npc_sentinel/npc_sentinel_gui.dsc' on line '34' with player
'p@67c9678a-3d24-4eee-9c63-01496255204e (cientista8)'!
Error Message: Tag <player[[npc_entity].sentinel.guarding]> is invalid!
01:57:33 [INFO] +> Executing 'DEFINE': queue='NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' definition='npc_entity_guarding'
value='player[<[npc_entity].sentinel.guarding>]'
01:57:33 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' Executing: (line 35) NARRATE <[npc_entity_guarding].name>
---------+
01:57:33 [INFO] Unfilled attributes 'name' for tag <[npc_entity_guarding].name>!
01:57:33 [INFO] ERROR in script 'npc_sentinel_gui_handler' in queue 'NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' while executing
command 'NARRATE' in file 'scripts/npc_gui/npc_editing/npc_sentinel/npc_sentinel_gui.dsc' on line '35' with player
'p@67c9678a-3d24-4eee-9c63-01496255204e (cientista8)'!
Error Message: Tag <[npc_entity_guarding].name> is invalid!
01:57:33 [INFO] +> Executing 'NARRATE': Narrating='[npc_entity_guarding].name' Targets='[p@67c9678a-3d24-4eee-9c63-01496255204e
(cientista8)]'
01:57:33 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' Executing: (line 36) IF <[npc_entity_guarding]> == <player>
---------+
01:57:33 [INFO] +> Executing 'IF': use_braces='true'
01:57:33 [INFO] Filled tag <[npc_entity_guarding]> with 'player[<[npc_entity].sentinel.guarding>]'.
01:57:33 [INFO] Filled tag <player> with 'p@67c9678a-3d24-4eee-9c63-01496255204e (cientista8)'.
01:57:33 [INFO] Comparable='Element(player[<[npc_entity].sentinel.guarding>])', Operator='EQUALS',
ComparedTo='Element(p@67c9678a-3d24-4eee-9c63-01496255204e)' --> OUTCOME='false'
01:57:33 [INFO] No part of the if command passed, running ELSE block.
01:57:33 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' Executing: (line 40) EXECUTE as_op "sentinel guard
<player.name>" silent ---------+
01:57:33 [INFO] Filled tag <player.name> with 'cientista8'.
01:57:33 [INFO] +> Executing 'EXECUTE': type='AS_OP' command='sentinel guard cientista8' silent='true'
01:57:33 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' Executing: (line 41) INVENTORY set d:<context.inventory>
o:player_head[display_name=<green>Guard;lore=<gray>Guarding&sp<blue><[npc_entity_guarding].name>;skull_skin=<[npc_entity_guarding].skull_skin>;flags=HIDE_ATTRIBUTES|HIDE_ENCHANTS;nbt=inv/0]
slot:<context.slot> ---------+
01:57:33 [INFO] Filled tag <context.inventory> with 'in@67c9678a-3d24-4eee-9c63-01496255204e_n@162_npc_job'.
01:57:33 [INFO] Filled tag <green> with ''.
01:57:33 [INFO] Filled tag <gray> with ''.
01:57:33 [INFO] Filled tag <blue> with ''.
01:57:33 [INFO] Unfilled attributes 'name' for tag <[npc_entity_guarding].name>!
01:57:33 [INFO] ERROR in script 'npc_sentinel_gui_handler' in queue 'NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' while executing
command 'INVENTORY' in file 'scripts/npc_gui/npc_editing/npc_sentinel/npc_sentinel_gui.dsc' on line '41' with player
'p@67c9678a-3d24-4eee-9c63-01496255204e (cientista8)'!
Error Message: Tag <[npc_entity_guarding].name> is invalid!
01:57:33 [INFO] Unfilled attributes 'skull_skin' for tag <[npc_entity_guarding].skull_skin>!
01:57:33 [INFO] ERROR in script 'npc_sentinel_gui_handler' in queue 'NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' while executing
command 'INVENTORY' in file 'scripts/npc_gui/npc_editing/npc_sentinel/npc_sentinel_gui.dsc' on line '41' with player
'p@67c9678a-3d24-4eee-9c63-01496255204e (cientista8)'!
Error Message: Tag <[npc_entity_guarding].skull_skin> is invalid!
01:57:33 [INFO] Filled tag <context.slot> with '13'.
01:57:33 [INFO] Applying property 'display_name' on object of type 'Item'...
01:57:33 [INFO] Applying property 'lore' on object of type 'Item'...
01:57:33 [INFO] Applying property 'skull_skin' on object of type 'Item'...
01:57:34 [INFO] Applying property 'flags' on object of type 'Item'...
01:57:34 [INFO] Applying property 'nbt' on object of type 'Item'...
01:57:34 [INFO] +> Executing 'INVENTORY': actions='[set]' Inventory='in@67c9678a-3d24-4eee-9c63-01496255204e_n@162_npc_job'
Inventory='in@generic[size=54;contents=li@i@player_head[display_name=&ampssaGuard&scflags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES&sclore=&ampss7Guarding
&ampss9&amplbnpc_entity_guarding&amprb&ampdotname&scnbt=li@inv/0&scskull_skin=[npc_entity_guarding].skull_skin];title=Chest;uniquifier=58]'
slot='13'
01:57:34 [INFO] Completing queue 'NPC_SENTINEL_GUI_HANDLER_NumerousStockholmOrganizer' in 745ms.
01:57:34 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in npc_sentinel_gui priority:2' for script
'NPC_SENTINEL_GUI_HANDLER'
01:57:34 [INFO] Starting InstantQueue 'NPC_SENTINEL_GUI_HANDLER_ProfessorVoicesDeeply' with player 'cientista8'...
01:57:34 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_ProfessorVoicesDeeply' Executing: (line 22) DETERMINE cancelled ---------+
01:57:34 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false' Queue='q@NPC_SENTINEL_GUI_HANDLER_ProfessorVoicesDeeply'
01:57:34 [INFO] Event cancelled!
01:57:34 [INFO] Completing queue 'NPC_SENTINEL_GUI_HANDLER_ProfessorVoicesDeeply' in 1ms.
01:57:35 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks player_head in npc_sentinel_gui flagged:npc_entity' for
script 'NPC_SENTINEL_GUI_HANDLER'
01:57:35 [INFO] Starting InstantQueue 'NPC_SENTINEL_GUI_HANDLER_BrideCitizensMask' with player 'cientista8'...
01:57:35 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_BrideCitizensMask' Executing: (line 32) IF <context.item.has_nbt[inv]> ---------+
01:57:35 [INFO] +> Executing 'IF': use_braces='true'
01:57:35 [INFO] Filled tag <context.item.has_nbt[inv]> with 'true'.
01:57:35 [INFO] If command passed, running block.
01:57:35 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_BrideCitizensMask' Executing: (line 33) DEFINE npc_entity <npc[<player.flag[npc_entity]>]>
---------+
01:57:35 [INFO] Filled tag <player.flag[npc_entity]> with 'li@ n@162'.
01:57:35 [INFO] Filled tag <npc[n@162]> with 'n@162 (Gorg)'.
01:57:35 [INFO] +> Executing 'DEFINE': queue='NPC_SENTINEL_GUI_HANDLER_BrideCitizensMask' definition='npc_entity' npc='n@162 (Gorg)'
01:57:35 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_BrideCitizensMask' Executing: (line 34) DEFINE npc_entity_guarding
<player[<[npc_entity].sentinel.guarding>]> ---------+
01:57:35 [INFO] Filled tag <[npc_entity].sentinel.guarding> with 'p@67c9678a-3d24-4eee-9c63-01496255204e'.
01:57:35 [INFO] Filled tag <player[p@67c9678a-3d24-4eee-9c63-01496255204e]> with 'p@67c9678a-3d24-4eee-9c63-01496255204e (cientista8)'.
01:57:35 [INFO] +> Executing 'DEFINE': queue='NPC_SENTINEL_GUI_HANDLER_BrideCitizensMask' definition='npc_entity_guarding'
value='p@67c9678a-3d24-4eee-9c63-01496255204e (cientista8)'
01:57:35 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_BrideCitizensMask' Executing: (line 35) NARRATE <[npc_entity_guarding].name> ---------+
01:57:35 [INFO] Filled tag <[npc_entity_guarding].name> with 'cientista8'.
01:57:35 [INFO] +> Executing 'NARRATE': Narrating='cientista8' Targets='[p@67c9678a-3d24-4eee-9c63-01496255204e (cientista8)]'
01:57:35 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_BrideCitizensMask' Executing: (line 36) IF <[npc_entity_guarding]> == <player> ---------+
01:57:35 [INFO] +> Executing 'IF': use_braces='true'
01:57:35 [INFO] Filled tag <[npc_entity_guarding]> with 'p@67c9678a-3d24-4eee-9c63-01496255204e (cientista8)'.
01:57:35 [INFO] Filled tag <player> with 'p@67c9678a-3d24-4eee-9c63-01496255204e (cientista8)'.
01:57:35 [INFO] Comparable='Element(p@67c9678a-3d24-4eee-9c63-01496255204e)', Operator='EQUALS',
ComparedTo='Element(p@67c9678a-3d24-4eee-9c63-01496255204e)' --> OUTCOME='true'
01:57:35 [INFO] If command passed, running block.
01:57:35 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_BrideCitizensMask' Executing: (line 37) EXECUTE as_op "sentinel guard" silent ---------+
01:57:35 [INFO] +> Executing 'EXECUTE': type='AS_OP' command='sentinel guard' silent='true'
01:57:35 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_BrideCitizensMask' Executing: (line 38) INVENTORY set d:<context.inventory>
o:player_head[display_name=<green>Guard;lore=<gray>Click&spso&spthe&spNPC&spguard&spyou;flags=HIDE_ATTRIBUTES;nbt=inv/0]
slot:<context.slot> ---------+
01:57:35 [INFO] Filled tag <context.inventory> with 'in@67c9678a-3d24-4eee-9c63-01496255204e_n@162_npc_job'.
01:57:35 [INFO] Filled tag <green> with ''.
01:57:35 [INFO] Filled tag <gray> with ''.
01:57:35 [INFO] Filled tag <context.slot> with '13'.
01:57:35 [INFO] Applying property 'display_name' on object of type 'Item'...
01:57:35 [INFO] Applying property 'lore' on object of type 'Item'...
01:57:35 [INFO] Applying property 'flags' on object of type 'Item'...
01:57:35 [INFO] Applying property 'nbt' on object of type 'Item'...
01:57:35 [INFO] +> Executing 'INVENTORY': actions='[set]' Inventory='in@67c9678a-3d24-4eee-9c63-01496255204e_n@162_npc_job'
Inventory='in@generic[size=54;contents=li@i@player_head[display_name=&ampssaGuard&scflags=li@HIDE_ATTRIBUTES&sclore=&ampss7Click
so the NPC guard you&scnbt=li@inv/0];title=Chest;uniquifier=59]' slot='13'
01:57:35 [INFO] Completing queue 'NPC_SENTINEL_GUI_HANDLER_BrideCitizensMask' in 13ms.
01:57:35 [INFO] Running script event 'PlayerClicksInInventory', event='player clicks in npc_sentinel_gui priority:2' for script
'NPC_SENTINEL_GUI_HANDLER'
01:57:35 [INFO] Starting InstantQueue 'NPC_SENTINEL_GUI_HANDLER_RegularlyPolicyExciting' with player 'cientista8'...
01:57:35 [INFO] +- Queue 'NPC_SENTINEL_GUI_HANDLER_RegularlyPolicyExciting' Executing: (line 22) DETERMINE cancelled ---------+
01:57:35 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false' Queue='q@NPC_SENTINEL_GUI_HANDLER_RegularlyPolicyExciting'
01:57:35 [INFO] Event cancelled!
01:57:35 [INFO] Completing queue 'NPC_SENTINEL_GUI_HANDLER_RegularlyPolicyExciting' in 0ms.