iron_station: type: inventory inventory: CHEST title: Меню size: 45 definitions: my item: ItemTag other item: ItemTag slots: - "[i@12] [i@12] [i@12] [i@12] [i@12] [i@12] [i@12] [i@12] [i@12]" - "[i@12] [i@iron_menu] [] [] [] [] [] [] [i@12]" - "[i@12] [] [] [] [] [] [] [] [i@12]" - "[i@12] [] [] [] [] [] [] [] [i@12]" - "[i@12] [i@12] [i@12] [i@12] [i@12] [i@12] [i@12] [i@12] [i@12]" Menu_hendler_iron: type: world events: on player clicks iron_menu in iron_station: - narrate "123" - execute as_op 'mi stations open iron ' on player clicks in iron_station: - determine passively cancelled on player right clicks smithing_table: - inventory open d:in@iron_station iron_menu: type: item material: Player_head debug: false mechanisms: skull_skin: Jaechans display name: <&7>Железный век