Date: 2020/04/25 07:08:14 UTC-07:00
Type: Denizen Script
displayitem:
type: world
debug: true
events:
on player chats:
- if <player.has_permission[displayitem]> || <player.is_op>:
- define player_msg <context.message>
- define key_phrase "[i]"
- if <[player_msg].contains_text[key_phrase]>:
- narrate "This Message has [i]"
- else:
- narrate "My if statement was passed"