LivesItem:
type: item
- material: slime[flags=HIDE_ENCHANTS]
+ material: emerald[flags=HIDE_ENCHANTS]
enchantments:
- UNBREAKING:1
display name: "<&6>Sould Shard"
lore:
- - "lives uwu"
+ - "<&6>Type: <&7>Magical Stone"
+ - "<&6>Tier: <&7>Legendary"
+ - ""
+ - "<&8>Right click while holding to"
+ - "<&8>gain a life."
LivesEvents:
type: world
debug: false
events:
on player right clicks with LivesItem:
- - if <placeholder[placeholder_without_%].as_element> > 2:
- - narrate "You already have the max amount of lives"
+ - if <placeholder[sedexlives_lives]> >= <placeholder[sedexlives_maxlives]>:
+ - narrate "<&6>[<&a>Sedex Lives<&6>] <&c>You already have the max amount of lives (<&a><placeholder[sedexlives_lives]><&c>)"
- queue clear
- - execute as_server "command without /"
+ - execute as_server "lives set <player.name> <placeholder[sedexlives_lives].as_element.add[1]>"
- take iteminhand
- - narrate "You've gained 1 life."
+ - narrate "<&6>[<&a>Sedex Lives<&6>] <&a>You've gained 1 life."