Java Version: 1.8.0_242
Up-time: 10h 39m
Server Version: Paper version git-Paper-245 (MC: 1.15.2)
Denizen Version: Core: 1.80-SNAPSHOT (Build 600), CraftBukkit: 1.1.4-SNAPSHOT (build 4757-DEV)
Active Plugins (40): LuckPerms: 5.0.72, WorldEdit: 7.1.0;8e55131, PlaceholderAPI: 2.10.4, PacketListenerApi: 3.7.6-SNAPSHOT,
PluginManager: 2.0.1, MMOLib: 1.1.2, GlowAPI: 1.4.11-SNAPSHOT, MapManager: 1.7.8-SNAPSHOT,
Oh_the_dungeons_youll_go: 4.0, ProtocolLib: 4.5.1-SNAPSHOT-b447, Multiverse-Core: 4.1.0-b775,
DeathMessagesPrime: 1.15.1, LibsDisguises: 10.0.8, AsyncWorldEdit: 3.6.20,
VoidGenerator: 1.5.5, PL-Hide: 1.5.12, EpicWorldGenerator: 8.1.18, TickMonitor: 2.1.0,
Vault: 1.7.3-b${env.TRAVIS_BUILD_NUMBER}, ServerListPlus: 3.4.8, CoreProtect: 2.18.2,
InvisibilityPlus: 1.3, WorldEditSelectionVisualizer: 2.0.4, AnimatedFrames: 4.11.5-SNAPSHOT,
CommandSigns: 2.2.0, WorldGuard: 7.0.2-SNAPSHOT;bf2593e, Citizens: 2.0.26-SNAPSHOT (build 1933),
ForceResourcepacks: 1.9.0 (build #369), CraftBook: 3.10.1;d29bd15, Denizen: 1.1.4-SNAPSHOT (build 4757-DEV),
PremiumVanish: 2.5.11, CMI: 8.6.21.0, Sentinel: 2.0.1-SNAPSHOT (build 327),
MythicMobs: 4.9.1-SNAPSHOT-3292, MMOCore: 1.3, WorldGuardExtraFlags: 4.1.3,
MythicMobsExtension: 1.52a-SNAPSHOT, MMOItems: 5.4.1, Civs: 1.6.7, Depenizen: 2.0.0 (build 608),
Loaded Worlds (6): world, world_nether, world_the_end, NoAlive, WhereAmI, Lightville
Online Players (1): YoshikageKira(CoreAI)
Offline Players: 14
Mode: online
05:16:37 [INFO] Running script event 'EntityShootsBow', event='player shoots bow' for script 'ARROW_HANDLER'
05:16:37 [INFO] Starting InstantQueue 'ARROW_HANDLER_PressHollowLocking' with player 'CoreAI'...
05:16:37 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 16) DEFINE Arrow <context.projectile> ---------+
05:16:37 [INFO] Filled tag <context.projectile> with 'e@ 44e64b95-4000-4350-9df6-dbbf0fa039bc(ARROW/Arrow)'.
05:16:37 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_PressHollowLocking' definition='arrow' value='e@
44e64b95-4000-4350-9df6-dbbf0fa039bc(ARROW/Arrow)'
05:16:37 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 18) IF <player.has_flag[paralyzingarrow]> ---------+
05:16:37 [INFO] +> Executing 'IF': use_braces='true'
05:16:37 [INFO] Filled tag <player.has_flag[paralyzingarrow]> with 'false'.
05:16:37 [INFO] No part of the if command passed, no block will run.
05:16:37 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 25) IF <player.has_flag[lightningarrow]> ---------+
05:16:37 [INFO] +> Executing 'IF': use_braces='true'
05:16:37 [INFO] Filled tag <player.has_flag[lightningarrow]> with 'false'.
05:16:37 [INFO] No part of the if command passed, no block will run.
05:16:37 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 32) IF <player.has_flag[enderarrow]> ---------+
05:16:37 [INFO] +> Executing 'IF': use_braces='true'
05:16:37 [INFO] Filled tag <player.has_flag[enderarrow]> with 'true'.
05:16:37 [INFO] If command passed, running block.
05:16:37 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 33) WAIT 1t ---------+
05:16:37 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_PressHollowLocking' delay='d@0.05s (0.05s)'
05:16:37 [INFO] Forcing queue ARROW_HANDLER_PressHollowLocking into a timed queue...
05:16:37 [INFO] Completing queue 'ARROW_HANDLER_PressHollowLocking' in 1ms.
05:16:37 [INFO] Starting TimedQueue 'ARROW_HANDLER_PressHollowLocking' with player 'CoreAI'...
05:16:37 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 34) WHILE <[Arrow].is_spawned> && !<[Arrow].is_on_ground>
---------+
05:16:37 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:37 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:37 [INFO] +> Executing 'WHILE': run_first_loop='true'
05:16:37 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 35) PLAYEFFECT effect:REDSTONE at:<context.projectile.location>
offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:37 [INFO] Filled tag <context.projectile.location> with 'l@9994.335336514036, 70.52000000327826, 9870.147562526176, -5.980822563171387,
148.7926788330078, world'.
05:16:37 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9994.335336514036,70.52000000327826,9870.147562526176,-5.980822563171387,148.7926788330078,world]' radius='100'
data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:37 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 36) WAIT 1t ---------+
05:16:37 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_PressHollowLocking' delay='d@0.05s (0.05s)'
05:16:37 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 0) WHILE CALLBACK ---------+
05:16:37 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:37 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:37 [INFO] +- While loop 2 ---------+
05:16:37 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 35) PLAYEFFECT effect:REDSTONE at:<context.projectile.location>
offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:37 [INFO] Filled tag <context.projectile.location> with 'l@9995.781950944696, 70.22749914886731, 9867.759602091326, -5.980822563171387,
148.7926788330078, world'.
05:16:37 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9995.781950944696,70.22749914886731,9867.759602091326,-5.980822563171387,148.7926788330078,world]' radius='100'
data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:37 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 36) WAIT 1t ---------+
05:16:37 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_PressHollowLocking' delay='d@0.05s (0.05s)'
05:16:37 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 0) WHILE CALLBACK ---------+
05:16:37 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:37 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:37 [INFO] +- While loop 3 ---------+
05:16:37 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 35) PLAYEFFECT effect:REDSTONE at:<context.projectile.location>
offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:37 [INFO] Filled tag <context.projectile.location> with 'l@9997.214099244846, 69.8879232994659, 9865.395521238052, -6.185445785522461,
148.7926788330078, world'.
05:16:37 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9997.214099244846,69.8879232994659,9865.395521238052,-6.185445785522461,148.7926788330078,world]' radius='100'
data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:37 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 36) WAIT 1t ---------+
05:16:37 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_PressHollowLocking' delay='d@0.05s (0.05s)'
05:16:38 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 0) WHILE CALLBACK ---------+
05:16:38 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:38 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:38 [INFO] +- While loop 4 ---------+
05:16:38 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 35) PLAYEFFECT effect:REDSTONE at:<context.projectile.location>
offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:38 [INFO] Filled tag <context.projectile.location> with 'l@9998.631926075652, 69.50174320457499, 9863.055081170764, -6.554949760437012,
148.7926788330078, world'.
05:16:38 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9998.631926075652,69.50174320457499,9863.055081170764,-6.554949760437012,148.7926788330078,world]' radius='100'
data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:38 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 36) WAIT 1t ---------+
05:16:38 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_PressHollowLocking' delay='d@0.05s (0.05s)'
05:16:38 [INFO] Running script event 'EntityDamaged', event='entity damaged by projectile' for script 'ARROW_HANDLER'
05:16:38 [INFO] Starting InstantQueue 'ARROW_HANDLER_FrostIsaFruits' with player 'CoreAI'...
05:16:38 [INFO] +- Queue 'ARROW_HANDLER_FrostIsaFruits' Executing: (line 39) DEFINE Entity <context.entity> ---------+
05:16:38 [INFO] Filled tag <context.entity> with 'e@ 5c22d518-039e-4494-8bb8-2bae21e208e2(HUSK/Husk)'.
05:16:38 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_FrostIsaFruits' definition='entity' value='e@
5c22d518-039e-4494-8bb8-2bae21e208e2(HUSK/Husk)'
05:16:38 [INFO] +- Queue 'ARROW_HANDLER_FrostIsaFruits' Executing: (line 40) DEFINE Shooter <context.damager> ---------+
05:16:38 [INFO] Filled tag <context.damager> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:38 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_FrostIsaFruits' definition='shooter'
value='p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'
05:16:38 [INFO] +- Queue 'ARROW_HANDLER_FrostIsaFruits' Executing: (line 41) DEFINE EntityLoc <context.entity.location> ---------+
05:16:38 [INFO] Filled tag <context.entity.location> with 'l@9999.957795618644, 68, 9861.168065155603, 0, 218.90872192382812, world'.
05:16:38 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_FrostIsaFruits' definition='entityloc' value='l@9999.957795618644, 68,
9861.168065155603, 0, 218.90872192382812, world'
05:16:38 [INFO] +- Queue 'ARROW_HANDLER_FrostIsaFruits' Executing: (line 42) DEFINE ShooterLoc <context.damager.location> ---------+
05:16:38 [INFO] Filled tag <context.damager.location> with 'l@9994.436084541032, 69, 9869.985821511644, 6.000041961669922, 211.8658905029297,
world'.
05:16:38 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_FrostIsaFruits' definition='shooterloc' value='l@9994.436084541032, 69,
9869.985821511644, 6.000041961669922, 211.8658905029297, world'
05:16:38 [INFO] +- Queue 'ARROW_HANDLER_FrostIsaFruits' Executing: (line 45) IF <[Shooter].has_flag[paralyzingarrow]> ---------+
05:16:38 [INFO] +> Executing 'IF': use_braces='true'
05:16:38 [INFO] Filled tag <[Shooter].has_flag[paralyzingarrow]> with 'false'.
05:16:38 [INFO] No part of the if command passed, no block will run.
05:16:38 [INFO] +- Queue 'ARROW_HANDLER_FrostIsaFruits' Executing: (line 53) IF <[Shooter].has_flag[lightningarrow]> ---------+
05:16:38 [INFO] +> Executing 'IF': use_braces='true'
05:16:38 [INFO] Filled tag <[Shooter].has_flag[lightningarrow]> with 'false'.
05:16:38 [INFO] No part of the if command passed, no block will run.
05:16:38 [INFO] +- Queue 'ARROW_HANDLER_FrostIsaFruits' Executing: (line 61) IF <[Shooter].has_flag[enderarrow]> ---------+
05:16:38 [INFO] +> Executing 'IF': use_braces='true'
05:16:38 [INFO] Filled tag <[Shooter].has_flag[enderarrow]> with 'true'.
05:16:38 [INFO] If command passed, running block.
05:16:38 [INFO] +- Queue 'ARROW_HANDLER_FrostIsaFruits' Executing: (line 62) WAIT 1t ---------+
05:16:38 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_FrostIsaFruits' delay='d@0.05s (0.05s)'
05:16:38 [INFO] Forcing queue ARROW_HANDLER_FrostIsaFruits into a timed queue...
05:16:38 [INFO] Completing queue 'ARROW_HANDLER_FrostIsaFruits' in 1ms.
05:16:38 [INFO] Starting TimedQueue 'ARROW_HANDLER_FrostIsaFruits' with player 'CoreAI'...
05:16:38 [INFO] +- Queue 'ARROW_HANDLER_PressHollowLocking' Executing: (line 0) WHILE CALLBACK ---------+
05:16:38 [INFO] Filled tag <[Arrow].is_spawned> with 'false'.
05:16:38 [INFO] +- While loop complete ---------+
05:16:38 [INFO] Completing queue 'ARROW_HANDLER_PressHollowLocking' in 212ms.
05:16:38 [INFO] +- Queue 'ARROW_HANDLER_FrostIsaFruits' Executing: (line 63) TELEPORT <[Shooter]> <[EntityLoc]> ---------+
05:16:38 [INFO] Filled tag <[Shooter]> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:38 [INFO] Filled tag <[EntityLoc]> with 'l@9999.957795618644, 68, 9861.168065155603, 0, 218.90872192382812, world'.
05:16:38 [INFO] +> Executing 'TELEPORT': location='l@9999.957795618644, 68, 9861.168065155603, 0, 218.90872192382812, world'
entities='[p@49ab876a-6e72-420c-81d2-45c9e676364a]'
05:16:38 [INFO] +- Queue 'ARROW_HANDLER_FrostIsaFruits' Executing: (line 64) TELEPORT <[Entity]> <[ShooterLoc]> ---------+
05:16:38 [INFO] Filled tag <[Entity]> with 'e@ 5c22d518-039e-4494-8bb8-2bae21e208e2(HUSK/Husk)'.
05:16:38 [INFO] Filled tag <[ShooterLoc]> with 'l@9994.436084541032, 69, 9869.985821511644, 6.000041961669922, 211.8658905029297, world'.
05:16:38 [INFO] +> Executing 'TELEPORT': location='l@9994.436084541032, 69, 9869.985821511644, 6.000041961669922, 211.8658905029297, world'
entities='[e@5c22d518-039e-4494-8bb8-2bae21e208e2]'
05:16:38 [INFO] Completing queue 'ARROW_HANDLER_FrostIsaFruits' in 38ms.
05:16:39 [INFO] Running script event 'EntityShootsBow', event='player shoots bow' for script 'ARROW_HANDLER'
05:16:39 [INFO] Starting InstantQueue 'ARROW_HANDLER_PermittedTerribleEnlarge' with player 'CoreAI'...
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_PermittedTerribleEnlarge' Executing: (line 16) DEFINE Arrow <context.projectile> ---------+
05:16:39 [INFO] Filled tag <context.projectile> with 'e@ bd6379c7-6745-40bd-8fa6-90bc4a800415(ARROW/Arrow)'.
05:16:39 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_PermittedTerribleEnlarge' definition='arrow' value='e@
bd6379c7-6745-40bd-8fa6-90bc4a800415(ARROW/Arrow)'
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_PermittedTerribleEnlarge' Executing: (line 18) IF <player.has_flag[paralyzingarrow]> ---------+
05:16:39 [INFO] +> Executing 'IF': use_braces='true'
05:16:39 [INFO] Filled tag <player.has_flag[paralyzingarrow]> with 'false'.
05:16:39 [INFO] No part of the if command passed, no block will run.
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_PermittedTerribleEnlarge' Executing: (line 25) IF <player.has_flag[lightningarrow]> ---------+
05:16:39 [INFO] +> Executing 'IF': use_braces='true'
05:16:39 [INFO] Filled tag <player.has_flag[lightningarrow]> with 'false'.
05:16:39 [INFO] No part of the if command passed, no block will run.
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_PermittedTerribleEnlarge' Executing: (line 32) IF <player.has_flag[enderarrow]> ---------+
05:16:39 [INFO] +> Executing 'IF': use_braces='true'
05:16:39 [INFO] Filled tag <player.has_flag[enderarrow]> with 'true'.
05:16:39 [INFO] If command passed, running block.
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_PermittedTerribleEnlarge' Executing: (line 33) WAIT 1t ---------+
05:16:39 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_PermittedTerribleEnlarge' delay='d@0.05s (0.05s)'
05:16:39 [INFO] Forcing queue ARROW_HANDLER_PermittedTerribleEnlarge into a timed queue...
05:16:39 [INFO] Completing queue 'ARROW_HANDLER_PermittedTerribleEnlarge' in 1ms.
05:16:39 [INFO] Starting TimedQueue 'ARROW_HANDLER_PermittedTerribleEnlarge' with player 'CoreAI'...
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_PermittedTerribleEnlarge' Executing: (line 34) WHILE <[Arrow].is_spawned> && !<[Arrow].is_on_ground>
---------+
05:16:39 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:39 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:39 [INFO] +> Executing 'WHILE': run_first_loop='true'
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_PermittedTerribleEnlarge' Executing: (line 35) PLAYEFFECT effect:REDSTONE
at:<context.projectile.location> offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:39 [INFO] Filled tag <context.projectile.location> with 'l@9999.957795618644, 69.52000000327826, 9861.168065155603, 3.791205883026123,
-34.229461669921875, world'.
05:16:39 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9999.957795618644,69.52000000327826,9861.168065155603,3.791205883026123,-34.229461669921875,world]'
radius='100' data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_PermittedTerribleEnlarge' Executing: (line 36) WAIT 1t ---------+
05:16:39 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_PermittedTerribleEnlarge' delay='d@0.05s (0.05s)'
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_PermittedTerribleEnlarge' Executing: (line 0) WHILE CALLBACK ---------+
05:16:39 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:39 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:39 [INFO] +- While loop 2 ---------+
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_PermittedTerribleEnlarge' Executing: (line 35) PLAYEFFECT effect:REDSTONE
at:<context.projectile.location> offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:39 [INFO] Filled tag <context.projectile.location> with 'l@9998.276152552946, 69.71810332616676, 9863.639792624494, 3.791205883026123,
-34.229461669921875, world'.
05:16:39 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9998.276152552946,69.71810332616676,9863.639792624494,3.791205883026123,-34.229461669921875,world]'
radius='100' data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_PermittedTerribleEnlarge' Executing: (line 36) WAIT 1t ---------+
05:16:39 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_PermittedTerribleEnlarge' delay='d@0.05s (0.05s)'
05:16:39 [INFO] Running script event 'EntityDamaged', event='entity damaged by projectile' for script 'ARROW_HANDLER'
05:16:39 [INFO] Starting InstantQueue 'ARROW_HANDLER_ReadyCruiseBoards' with player 'CoreAI'...
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_ReadyCruiseBoards' Executing: (line 39) DEFINE Entity <context.entity> ---------+
05:16:39 [INFO] Filled tag <context.entity> with 'e@ 5c22d518-039e-4494-8bb8-2bae21e208e2(HUSK/Husk)'.
05:16:39 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_ReadyCruiseBoards' definition='entity' value='e@
5c22d518-039e-4494-8bb8-2bae21e208e2(HUSK/Husk)'
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_ReadyCruiseBoards' Executing: (line 40) DEFINE Shooter <context.damager> ---------+
05:16:39 [INFO] Filled tag <context.damager> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:39 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_ReadyCruiseBoards' definition='shooter'
value='p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_ReadyCruiseBoards' Executing: (line 41) DEFINE EntityLoc <context.entity.location> ---------+
05:16:39 [INFO] Filled tag <context.entity.location> with 'l@9996.819857036511, 69, 9866.252877817185, 10.421786308288574,
211.69667053222656, world'.
05:16:39 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_ReadyCruiseBoards' definition='entityloc' value='l@9996.819857036511, 69,
9866.252877817185, 10.421786308288574, 211.69667053222656, world'
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_ReadyCruiseBoards' Executing: (line 42) DEFINE ShooterLoc <context.damager.location> ---------+
05:16:39 [INFO] Filled tag <context.damager.location> with 'l@9999.957795618644, 68, 9861.168065155603, -5.399997711181641,
32.908870697021484, world'.
05:16:39 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_ReadyCruiseBoards' definition='shooterloc' value='l@9999.957795618644, 68,
9861.168065155603, -5.399997711181641, 32.908870697021484, world'
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_ReadyCruiseBoards' Executing: (line 45) IF <[Shooter].has_flag[paralyzingarrow]> ---------+
05:16:39 [INFO] +> Executing 'IF': use_braces='true'
05:16:39 [INFO] Filled tag <[Shooter].has_flag[paralyzingarrow]> with 'false'.
05:16:39 [INFO] No part of the if command passed, no block will run.
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_ReadyCruiseBoards' Executing: (line 53) IF <[Shooter].has_flag[lightningarrow]> ---------+
05:16:39 [INFO] +> Executing 'IF': use_braces='true'
05:16:39 [INFO] Filled tag <[Shooter].has_flag[lightningarrow]> with 'false'.
05:16:39 [INFO] No part of the if command passed, no block will run.
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_ReadyCruiseBoards' Executing: (line 61) IF <[Shooter].has_flag[enderarrow]> ---------+
05:16:39 [INFO] +> Executing 'IF': use_braces='true'
05:16:39 [INFO] Filled tag <[Shooter].has_flag[enderarrow]> with 'true'.
05:16:39 [INFO] If command passed, running block.
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_ReadyCruiseBoards' Executing: (line 62) WAIT 1t ---------+
05:16:39 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_ReadyCruiseBoards' delay='d@0.05s (0.05s)'
05:16:39 [INFO] Forcing queue ARROW_HANDLER_ReadyCruiseBoards into a timed queue...
05:16:39 [INFO] Completing queue 'ARROW_HANDLER_ReadyCruiseBoards' in 1ms.
05:16:39 [INFO] Starting TimedQueue 'ARROW_HANDLER_ReadyCruiseBoards' with player 'CoreAI'...
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_PermittedTerribleEnlarge' Executing: (line 0) WHILE CALLBACK ---------+
05:16:39 [INFO] Filled tag <[Arrow].is_spawned> with 'false'.
05:16:39 [INFO] +- While loop complete ---------+
05:16:39 [INFO] Completing queue 'ARROW_HANDLER_PermittedTerribleEnlarge' in 117ms.
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_ReadyCruiseBoards' Executing: (line 63) TELEPORT <[Shooter]> <[EntityLoc]> ---------+
05:16:39 [INFO] Filled tag <[Shooter]> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:39 [INFO] Filled tag <[EntityLoc]> with 'l@9996.819857036511, 69, 9866.252877817185, 10.421786308288574, 211.69667053222656, world'.
05:16:39 [INFO] +> Executing 'TELEPORT': location='l@9996.819857036511, 69, 9866.252877817185, 10.421786308288574, 211.69667053222656, world'
entities='[p@49ab876a-6e72-420c-81d2-45c9e676364a]'
05:16:39 [INFO] +- Queue 'ARROW_HANDLER_ReadyCruiseBoards' Executing: (line 64) TELEPORT <[Entity]> <[ShooterLoc]> ---------+
05:16:39 [INFO] Filled tag <[Entity]> with 'e@ 5c22d518-039e-4494-8bb8-2bae21e208e2(HUSK/Husk)'.
05:16:39 [INFO] Filled tag <[ShooterLoc]> with 'l@9999.957795618644, 68, 9861.168065155603, -5.399997711181641, 32.908870697021484, world'.
05:16:39 [INFO] +> Executing 'TELEPORT': location='l@9999.957795618644, 68, 9861.168065155603, -5.399997711181641, 32.908870697021484, world'
entities='[e@5c22d518-039e-4494-8bb8-2bae21e208e2]'
05:16:39 [INFO] Completing queue 'ARROW_HANDLER_ReadyCruiseBoards' in 37ms.
05:16:40 [INFO] Running script event 'EntityShootsBow', event='player shoots bow' for script 'ARROW_HANDLER'
05:16:40 [INFO] Starting InstantQueue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' with player 'CoreAI'...
05:16:40 [INFO] +- Queue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' Executing: (line 16) DEFINE Arrow <context.projectile> ---------+
05:16:40 [INFO] Filled tag <context.projectile> with 'e@ 3898b22c-116a-4dba-a03b-1e7ae538cf51(ARROW/Arrow)'.
05:16:40 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_EnrollmentSlideshowMinecraft' definition='arrow' value='e@
3898b22c-116a-4dba-a03b-1e7ae538cf51(ARROW/Arrow)'
05:16:40 [INFO] +- Queue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' Executing: (line 18) IF <player.has_flag[paralyzingarrow]> ---------+
05:16:40 [INFO] +> Executing 'IF': use_braces='true'
05:16:40 [INFO] Filled tag <player.has_flag[paralyzingarrow]> with 'false'.
05:16:40 [INFO] No part of the if command passed, no block will run.
05:16:40 [INFO] +- Queue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' Executing: (line 25) IF <player.has_flag[lightningarrow]> ---------+
05:16:40 [INFO] +> Executing 'IF': use_braces='true'
05:16:40 [INFO] Filled tag <player.has_flag[lightningarrow]> with 'false'.
05:16:40 [INFO] No part of the if command passed, no block will run.
05:16:40 [INFO] +- Queue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' Executing: (line 32) IF <player.has_flag[enderarrow]> ---------+
05:16:40 [INFO] +> Executing 'IF': use_braces='true'
05:16:40 [INFO] Filled tag <player.has_flag[enderarrow]> with 'true'.
05:16:40 [INFO] If command passed, running block.
05:16:40 [INFO] +- Queue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' Executing: (line 33) WAIT 1t ---------+
05:16:40 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_EnrollmentSlideshowMinecraft' delay='d@0.05s (0.05s)'
05:16:40 [INFO] Forcing queue ARROW_HANDLER_EnrollmentSlideshowMinecraft into a timed queue...
05:16:40 [INFO] Completing queue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' in 0ms.
05:16:40 [INFO] Starting TimedQueue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' with player 'CoreAI'...
05:16:40 [INFO] +- Queue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' Executing: (line 34) WHILE <[Arrow].is_spawned> &&
!<[Arrow].is_on_ground> ---------+
05:16:40 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:40 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:40 [INFO] +> Executing 'WHILE': run_first_loop='true'
05:16:40 [INFO] +- Queue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' Executing: (line 35) PLAYEFFECT effect:REDSTONE
at:<context.projectile.location> offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:40 [INFO] Filled tag <context.projectile.location> with 'l@9996.819857036511, 70.52000000327826, 9866.252877817185,
-15.681729316711426, 146.61666870117188, world'.
05:16:40 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9996.819857036511,70.52000000327826,9866.252877817185,-15.681729316711426,146.61666870117188,world]'
radius='100' data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:40 [INFO] +- Queue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' Executing: (line 36) WAIT 1t ---------+
05:16:40 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_EnrollmentSlideshowMinecraft' delay='d@0.05s (0.05s)'
05:16:41 [INFO] +- Queue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' Executing: (line 0) WHILE CALLBACK ---------+
05:16:41 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:41 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:41 [INFO] +- While loop 2 ---------+
05:16:41 [INFO] +- Queue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' Executing: (line 35) PLAYEFFECT effect:REDSTONE
at:<context.projectile.location> offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:41 [INFO] Filled tag <context.projectile.location> with 'l@9998.407352782864, 69.7100218909494, 9863.84378724095, -15.681729316711426,
146.61666870117188, world'.
05:16:41 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9998.407352782864,69.7100218909494,9863.84378724095,-15.681729316711426,146.61666870117188,world]' radius='100'
data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:41 [INFO] +- Queue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' Executing: (line 36) WAIT 1t ---------+
05:16:41 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_EnrollmentSlideshowMinecraft' delay='d@0.05s (0.05s)'
05:16:41 [INFO] Running script event 'EntityDamaged', event='entity damaged by projectile' for script 'ARROW_HANDLER'
05:16:41 [INFO] Starting InstantQueue 'ARROW_HANDLER_SuseBritainAlike' with player 'CoreAI'...
05:16:41 [INFO] +- Queue 'ARROW_HANDLER_SuseBritainAlike' Executing: (line 39) DEFINE Entity <context.entity> ---------+
05:16:41 [INFO] Filled tag <context.entity> with 'e@ 5c22d518-039e-4494-8bb8-2bae21e208e2(HUSK/Husk)'.
05:16:41 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_SuseBritainAlike' definition='entity' value='e@
5c22d518-039e-4494-8bb8-2bae21e208e2(HUSK/Husk)'
05:16:41 [INFO] +- Queue 'ARROW_HANDLER_SuseBritainAlike' Executing: (line 40) DEFINE Shooter <context.damager> ---------+
05:16:41 [INFO] Filled tag <context.damager> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:41 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_SuseBritainAlike' definition='shooter'
value='p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'
05:16:41 [INFO] +- Queue 'ARROW_HANDLER_SuseBritainAlike' Executing: (line 41) DEFINE EntityLoc <context.entity.location> ---------+
05:16:41 [INFO] Filled tag <context.entity.location> with 'l@9999.96075273368, 68, 9861.502225763368, -8.95979118347168, 283.2823181152344,
world'.
05:16:41 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_SuseBritainAlike' definition='entityloc' value='l@9999.96075273368, 68,
9861.502225763368, -8.95979118347168, 283.2823181152344, world'
05:16:41 [INFO] +- Queue 'ARROW_HANDLER_SuseBritainAlike' Executing: (line 42) DEFINE ShooterLoc <context.damager.location> ---------+
05:16:41 [INFO] Filled tag <context.damager.location> with 'l@9996.819857036511, 69, 9866.252877817185, 13.571779251098633,
214.09671020507812, world'.
05:16:41 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_SuseBritainAlike' definition='shooterloc' value='l@9996.819857036511, 69,
9866.252877817185, 13.571779251098633, 214.09671020507812, world'
05:16:41 [INFO] +- Queue 'ARROW_HANDLER_SuseBritainAlike' Executing: (line 45) IF <[Shooter].has_flag[paralyzingarrow]> ---------+
05:16:41 [INFO] +> Executing 'IF': use_braces='true'
05:16:41 [INFO] Filled tag <[Shooter].has_flag[paralyzingarrow]> with 'false'.
05:16:41 [INFO] No part of the if command passed, no block will run.
05:16:41 [INFO] +- Queue 'ARROW_HANDLER_SuseBritainAlike' Executing: (line 53) IF <[Shooter].has_flag[lightningarrow]> ---------+
05:16:41 [INFO] +> Executing 'IF': use_braces='true'
05:16:41 [INFO] Filled tag <[Shooter].has_flag[lightningarrow]> with 'false'.
05:16:41 [INFO] No part of the if command passed, no block will run.
05:16:41 [INFO] +- Queue 'ARROW_HANDLER_SuseBritainAlike' Executing: (line 61) IF <[Shooter].has_flag[enderarrow]> ---------+
05:16:41 [INFO] +> Executing 'IF': use_braces='true'
05:16:41 [INFO] Filled tag <[Shooter].has_flag[enderarrow]> with 'true'.
05:16:41 [INFO] If command passed, running block.
05:16:41 [INFO] +- Queue 'ARROW_HANDLER_SuseBritainAlike' Executing: (line 62) WAIT 1t ---------+
05:16:41 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_SuseBritainAlike' delay='d@0.05s (0.05s)'
05:16:41 [INFO] Forcing queue ARROW_HANDLER_SuseBritainAlike into a timed queue...
05:16:41 [INFO] Completing queue 'ARROW_HANDLER_SuseBritainAlike' in 1ms.
05:16:41 [INFO] Starting TimedQueue 'ARROW_HANDLER_SuseBritainAlike' with player 'CoreAI'...
05:16:41 [INFO] +- Queue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' Executing: (line 0) WHILE CALLBACK ---------+
05:16:41 [INFO] Filled tag <[Arrow].is_spawned> with 'false'.
05:16:41 [INFO] +- While loop complete ---------+
05:16:41 [INFO] Completing queue 'ARROW_HANDLER_EnrollmentSlideshowMinecraft' in 116ms.
05:16:41 [INFO] +- Queue 'ARROW_HANDLER_SuseBritainAlike' Executing: (line 63) TELEPORT <[Shooter]> <[EntityLoc]> ---------+
05:16:41 [INFO] Filled tag <[Shooter]> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:41 [INFO] Filled tag <[EntityLoc]> with 'l@9999.96075273368, 68, 9861.502225763368, -8.95979118347168, 283.2823181152344, world'.
05:16:41 [INFO] +> Executing 'TELEPORT': location='l@9999.96075273368, 68, 9861.502225763368, -8.95979118347168, 283.2823181152344, world'
entities='[p@49ab876a-6e72-420c-81d2-45c9e676364a]'
05:16:41 [INFO] +- Queue 'ARROW_HANDLER_SuseBritainAlike' Executing: (line 64) TELEPORT <[Entity]> <[ShooterLoc]> ---------+
05:16:41 [INFO] Filled tag <[Entity]> with 'e@ 5c22d518-039e-4494-8bb8-2bae21e208e2(HUSK/Husk)'.
05:16:41 [INFO] Filled tag <[ShooterLoc]> with 'l@9996.819857036511, 69, 9866.252877817185, 13.571779251098633, 214.09671020507812, world'.
05:16:41 [INFO] +> Executing 'TELEPORT': location='l@9996.819857036511, 69, 9866.252877817185, 13.571779251098633, 214.09671020507812, world'
entities='[e@5c22d518-039e-4494-8bb8-2bae21e208e2]'
05:16:41 [INFO] Completing queue 'ARROW_HANDLER_SuseBritainAlike' in 26ms.
05:16:42 [INFO] Running script event 'EntityShootsBow', event='player shoots bow' for script 'ARROW_HANDLER'
05:16:42 [INFO] Starting InstantQueue 'ARROW_HANDLER_CitizensAdditionsGiant' with player 'CoreAI'...
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_CitizensAdditionsGiant' Executing: (line 16) DEFINE Arrow <context.projectile> ---------+
05:16:42 [INFO] Filled tag <context.projectile> with 'e@ 17f44aeb-6102-4cba-9173-ce86a9bd2ffc(ARROW/Arrow)'.
05:16:42 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_CitizensAdditionsGiant' definition='arrow' value='e@
17f44aeb-6102-4cba-9173-ce86a9bd2ffc(ARROW/Arrow)'
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_CitizensAdditionsGiant' Executing: (line 18) IF <player.has_flag[paralyzingarrow]> ---------+
05:16:42 [INFO] +> Executing 'IF': use_braces='true'
05:16:42 [INFO] Filled tag <player.has_flag[paralyzingarrow]> with 'false'.
05:16:42 [INFO] No part of the if command passed, no block will run.
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_CitizensAdditionsGiant' Executing: (line 25) IF <player.has_flag[lightningarrow]> ---------+
05:16:42 [INFO] +> Executing 'IF': use_braces='true'
05:16:42 [INFO] Filled tag <player.has_flag[lightningarrow]> with 'false'.
05:16:42 [INFO] No part of the if command passed, no block will run.
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_CitizensAdditionsGiant' Executing: (line 32) IF <player.has_flag[enderarrow]> ---------+
05:16:42 [INFO] +> Executing 'IF': use_braces='true'
05:16:42 [INFO] Filled tag <player.has_flag[enderarrow]> with 'true'.
05:16:42 [INFO] If command passed, running block.
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_CitizensAdditionsGiant' Executing: (line 33) WAIT 1t ---------+
05:16:42 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_CitizensAdditionsGiant' delay='d@0.05s (0.05s)'
05:16:42 [INFO] Forcing queue ARROW_HANDLER_CitizensAdditionsGiant into a timed queue...
05:16:42 [INFO] Completing queue 'ARROW_HANDLER_CitizensAdditionsGiant' in 0ms.
05:16:42 [INFO] Starting TimedQueue 'ARROW_HANDLER_CitizensAdditionsGiant' with player 'CoreAI'...
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_CitizensAdditionsGiant' Executing: (line 34) WHILE <[Arrow].is_spawned> && !<[Arrow].is_on_ground>
---------+
05:16:42 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:42 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:42 [INFO] +> Executing 'WHILE': run_first_loop='true'
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_CitizensAdditionsGiant' Executing: (line 35) PLAYEFFECT effect:REDSTONE
at:<context.projectile.location> offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:42 [INFO] Filled tag <context.projectile.location> with 'l@9999.96075273368, 69.52000000327826, 9861.502225763368, 6.310644149780273,
-36.087135314941406, world'.
05:16:42 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9999.96075273368,69.52000000327826,9861.502225763368,6.310644149780273,-36.087135314941406,world]' radius='100'
data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_CitizensAdditionsGiant' Executing: (line 36) WAIT 1t ---------+
05:16:42 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_CitizensAdditionsGiant' delay='d@0.05s (0.05s)'
05:16:42 [INFO] Running script event 'EntityDamaged', event='entity damaged by projectile' for script 'ARROW_HANDLER'
05:16:42 [INFO] Starting InstantQueue 'ARROW_HANDLER_AlbumWitnessBush' with player 'CoreAI'...
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_AlbumWitnessBush' Executing: (line 39) DEFINE Entity <context.entity> ---------+
05:16:42 [INFO] Filled tag <context.entity> with 'e@ 5c22d518-039e-4494-8bb8-2bae21e208e2(HUSK/Husk)'.
05:16:42 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_AlbumWitnessBush' definition='entity' value='e@
5c22d518-039e-4494-8bb8-2bae21e208e2(HUSK/Husk)'
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_AlbumWitnessBush' Executing: (line 40) DEFINE Shooter <context.damager> ---------+
05:16:42 [INFO] Filled tag <context.damager> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:42 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_AlbumWitnessBush' definition='shooter'
value='p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_AlbumWitnessBush' Executing: (line 41) DEFINE EntityLoc <context.entity.location> ---------+
05:16:42 [INFO] Filled tag <context.entity.location> with 'l@9998.808333283898, 68, 9863.170267843394, 3.207350969314575, 214.51858520507812,
world'.
05:16:42 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_AlbumWitnessBush' definition='entityloc' value='l@9998.808333283898, 68,
9863.170267843394, 3.207350969314575, 214.51858520507812, world'
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_AlbumWitnessBush' Executing: (line 42) DEFINE ShooterLoc <context.damager.location> ---------+
05:16:42 [INFO] Filled tag <context.damager.location> with 'l@9999.96075273368, 68, 9861.502225763368, -7.009792804718018,
36.232025146484375, world'.
05:16:42 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_AlbumWitnessBush' definition='shooterloc' value='l@9999.96075273368, 68,
9861.502225763368, -7.009792804718018, 36.232025146484375, world'
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_AlbumWitnessBush' Executing: (line 45) IF <[Shooter].has_flag[paralyzingarrow]> ---------+
05:16:42 [INFO] +> Executing 'IF': use_braces='true'
05:16:42 [INFO] Filled tag <[Shooter].has_flag[paralyzingarrow]> with 'false'.
05:16:42 [INFO] No part of the if command passed, no block will run.
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_AlbumWitnessBush' Executing: (line 53) IF <[Shooter].has_flag[lightningarrow]> ---------+
05:16:42 [INFO] +> Executing 'IF': use_braces='true'
05:16:42 [INFO] Filled tag <[Shooter].has_flag[lightningarrow]> with 'false'.
05:16:42 [INFO] No part of the if command passed, no block will run.
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_AlbumWitnessBush' Executing: (line 61) IF <[Shooter].has_flag[enderarrow]> ---------+
05:16:42 [INFO] +> Executing 'IF': use_braces='true'
05:16:42 [INFO] Filled tag <[Shooter].has_flag[enderarrow]> with 'true'.
05:16:42 [INFO] If command passed, running block.
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_AlbumWitnessBush' Executing: (line 62) WAIT 1t ---------+
05:16:42 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_AlbumWitnessBush' delay='d@0.05s (0.05s)'
05:16:42 [INFO] Forcing queue ARROW_HANDLER_AlbumWitnessBush into a timed queue...
05:16:42 [INFO] Completing queue 'ARROW_HANDLER_AlbumWitnessBush' in 1ms.
05:16:42 [INFO] Starting TimedQueue 'ARROW_HANDLER_AlbumWitnessBush' with player 'CoreAI'...
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_CitizensAdditionsGiant' Executing: (line 0) WHILE CALLBACK ---------+
05:16:42 [INFO] Filled tag <[Arrow].is_spawned> with 'false'.
05:16:42 [INFO] +- While loop complete ---------+
05:16:42 [INFO] Completing queue 'ARROW_HANDLER_CitizensAdditionsGiant' in 64ms.
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_AlbumWitnessBush' Executing: (line 63) TELEPORT <[Shooter]> <[EntityLoc]> ---------+
05:16:42 [INFO] Filled tag <[Shooter]> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:42 [INFO] Filled tag <[EntityLoc]> with 'l@9998.808333283898, 68, 9863.170267843394, 3.207350969314575, 214.51858520507812, world'.
05:16:42 [INFO] +> Executing 'TELEPORT': location='l@9998.808333283898, 68, 9863.170267843394, 3.207350969314575, 214.51858520507812, world'
entities='[p@49ab876a-6e72-420c-81d2-45c9e676364a]'
05:16:42 [INFO] +- Queue 'ARROW_HANDLER_AlbumWitnessBush' Executing: (line 64) TELEPORT <[Entity]> <[ShooterLoc]> ---------+
05:16:42 [INFO] Filled tag <[Entity]> with 'e@ 5c22d518-039e-4494-8bb8-2bae21e208e2(HUSK/Husk)'.
05:16:42 [INFO] Filled tag <[ShooterLoc]> with 'l@9999.96075273368, 68, 9861.502225763368, -7.009792804718018, 36.232025146484375, world'.
05:16:42 [INFO] +> Executing 'TELEPORT': location='l@9999.96075273368, 68, 9861.502225763368, -7.009792804718018, 36.232025146484375, world'
entities='[e@5c22d518-039e-4494-8bb8-2bae21e208e2]'
05:16:42 [INFO] Completing queue 'ARROW_HANDLER_AlbumWitnessBush' in 37ms.
05:16:43 [INFO] Running script event 'EntityShootsBow', event='player shoots bow' for script 'ARROW_HANDLER'
05:16:43 [INFO] Starting InstantQueue 'ARROW_HANDLER_BracketJavaWn' with player 'CoreAI'...
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_BracketJavaWn' Executing: (line 16) DEFINE Arrow <context.projectile> ---------+
05:16:43 [INFO] Filled tag <context.projectile> with 'e@ 85e5f106-6cde-4aba-84e9-c8e4073b4deb(ARROW/Arrow)'.
05:16:43 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_BracketJavaWn' definition='arrow' value='e@
85e5f106-6cde-4aba-84e9-c8e4073b4deb(ARROW/Arrow)'
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_BracketJavaWn' Executing: (line 18) IF <player.has_flag[paralyzingarrow]> ---------+
05:16:43 [INFO] +> Executing 'IF': use_braces='true'
05:16:43 [INFO] Filled tag <player.has_flag[paralyzingarrow]> with 'false'.
05:16:43 [INFO] No part of the if command passed, no block will run.
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_BracketJavaWn' Executing: (line 25) IF <player.has_flag[lightningarrow]> ---------+
05:16:43 [INFO] +> Executing 'IF': use_braces='true'
05:16:43 [INFO] Filled tag <player.has_flag[lightningarrow]> with 'false'.
05:16:43 [INFO] No part of the if command passed, no block will run.
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_BracketJavaWn' Executing: (line 32) IF <player.has_flag[enderarrow]> ---------+
05:16:43 [INFO] +> Executing 'IF': use_braces='true'
05:16:43 [INFO] Filled tag <player.has_flag[enderarrow]> with 'true'.
05:16:43 [INFO] If command passed, running block.
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_BracketJavaWn' Executing: (line 33) WAIT 1t ---------+
05:16:43 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_BracketJavaWn' delay='d@0.05s (0.05s)'
05:16:43 [INFO] Forcing queue ARROW_HANDLER_BracketJavaWn into a timed queue...
05:16:43 [INFO] Completing queue 'ARROW_HANDLER_BracketJavaWn' in 0ms.
05:16:43 [INFO] Starting TimedQueue 'ARROW_HANDLER_BracketJavaWn' with player 'CoreAI'...
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_BracketJavaWn' Executing: (line 34) WHILE <[Arrow].is_spawned> && !<[Arrow].is_on_ground> ---------+
05:16:43 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:43 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:43 [INFO] +> Executing 'WHILE': run_first_loop='true'
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_BracketJavaWn' Executing: (line 35) PLAYEFFECT effect:REDSTONE at:<context.projectile.location>
offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:43 [INFO] Filled tag <context.projectile.location> with 'l@9998.786599552877, 69.52000000327826, 9863.200412425376, -6.510272026062012,
153.10302734375, world'.
05:16:43 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9998.786599552877,69.52000000327826,9863.200412425376,-6.510272026062012,153.10302734375,world]' radius='100'
data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_BracketJavaWn' Executing: (line 36) WAIT 1t ---------+
05:16:43 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_BracketJavaWn' delay='d@0.05s (0.05s)'
05:16:43 [INFO] Running script event 'EntityDamaged', event='entity damaged by projectile' for script 'ARROW_HANDLER'
05:16:43 [INFO] Starting InstantQueue 'ARROW_HANDLER_ShepherdEndingBreathing' with player 'CoreAI'...
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_ShepherdEndingBreathing' Executing: (line 39) DEFINE Entity <context.entity> ---------+
05:16:43 [INFO] Filled tag <context.entity> with 'e@ 5c22d518-039e-4494-8bb8-2bae21e208e2(HUSK/Husk)'.
05:16:43 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_ShepherdEndingBreathing' definition='entity' value='e@
5c22d518-039e-4494-8bb8-2bae21e208e2(HUSK/Husk)'
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_ShepherdEndingBreathing' Executing: (line 40) DEFINE Shooter <context.damager> ---------+
05:16:43 [INFO] Filled tag <context.damager> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:43 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_ShepherdEndingBreathing' definition='shooter'
value='p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_ShepherdEndingBreathing' Executing: (line 41) DEFINE EntityLoc <context.entity.location> ---------+
05:16:43 [INFO] Filled tag <context.entity.location> with 'l@9999.230672645619, 68, 9862.149217853856, 0, 192.302001953125, world'.
05:16:43 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_ShepherdEndingBreathing' definition='entityloc' value='l@9999.230672645619, 68,
9862.149217853856, 0, 192.302001953125, world'
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_ShepherdEndingBreathing' Executing: (line 42) DEFINE ShooterLoc <context.damager.location> ---------+
05:16:43 [INFO] Filled tag <context.damager.location> with 'l@9998.786599552877, 68, 9863.200412425376, 7.107353210449219,
206.71888732910156, world'.
05:16:43 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_ShepherdEndingBreathing' definition='shooterloc' value='l@9998.786599552877, 68,
9863.200412425376, 7.107353210449219, 206.71888732910156, world'
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_ShepherdEndingBreathing' Executing: (line 45) IF <[Shooter].has_flag[paralyzingarrow]> ---------+
05:16:43 [INFO] +> Executing 'IF': use_braces='true'
05:16:43 [INFO] Filled tag <[Shooter].has_flag[paralyzingarrow]> with 'false'.
05:16:43 [INFO] No part of the if command passed, no block will run.
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_ShepherdEndingBreathing' Executing: (line 53) IF <[Shooter].has_flag[lightningarrow]> ---------+
05:16:43 [INFO] +> Executing 'IF': use_braces='true'
05:16:43 [INFO] Filled tag <[Shooter].has_flag[lightningarrow]> with 'false'.
05:16:43 [INFO] No part of the if command passed, no block will run.
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_ShepherdEndingBreathing' Executing: (line 61) IF <[Shooter].has_flag[enderarrow]> ---------+
05:16:43 [INFO] +> Executing 'IF': use_braces='true'
05:16:43 [INFO] Filled tag <[Shooter].has_flag[enderarrow]> with 'true'.
05:16:43 [INFO] If command passed, running block.
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_ShepherdEndingBreathing' Executing: (line 62) WAIT 1t ---------+
05:16:43 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_ShepherdEndingBreathing' delay='d@0.05s (0.05s)'
05:16:43 [INFO] Forcing queue ARROW_HANDLER_ShepherdEndingBreathing into a timed queue...
05:16:43 [INFO] Completing queue 'ARROW_HANDLER_ShepherdEndingBreathing' in 1ms.
05:16:43 [INFO] Starting TimedQueue 'ARROW_HANDLER_ShepherdEndingBreathing' with player 'CoreAI'...
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_BracketJavaWn' Executing: (line 0) WHILE CALLBACK ---------+
05:16:43 [INFO] Filled tag <[Arrow].is_spawned> with 'false'.
05:16:43 [INFO] +- While loop complete ---------+
05:16:43 [INFO] Completing queue 'ARROW_HANDLER_BracketJavaWn' in 66ms.
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_ShepherdEndingBreathing' Executing: (line 63) TELEPORT <[Shooter]> <[EntityLoc]> ---------+
05:16:43 [INFO] Filled tag <[Shooter]> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:43 [INFO] Filled tag <[EntityLoc]> with 'l@9999.230672645619, 68, 9862.149217853856, 0, 192.302001953125, world'.
05:16:43 [INFO] +> Executing 'TELEPORT': location='l@9999.230672645619, 68, 9862.149217853856, 0, 192.302001953125, world'
entities='[p@49ab876a-6e72-420c-81d2-45c9e676364a]'
05:16:43 [INFO] +- Queue 'ARROW_HANDLER_ShepherdEndingBreathing' Executing: (line 64) TELEPORT <[Entity]> <[ShooterLoc]> ---------+
05:16:43 [INFO] Filled tag <[Entity]> with 'e@husk'.
05:16:43 [INFO] Filled tag <[ShooterLoc]> with 'l@9998.786599552877, 68, 9863.200412425376, 7.107353210449219, 206.71888732910156, world'.
05:16:43 [INFO] +> Executing 'TELEPORT': location='l@9998.786599552877, 68, 9863.200412425376, 7.107353210449219, 206.71888732910156, world'
entities='[e@husk]'
05:16:43 [INFO] Completing queue 'ARROW_HANDLER_ShepherdEndingBreathing' in 31ms.
05:16:44 [INFO] Running script event 'EntityShootsBow', event='player shoots bow' for script 'ARROW_HANDLER'
05:16:44 [INFO] Starting InstantQueue 'ARROW_HANDLER_AudioIiiInc' with player 'CoreAI'...
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_AudioIiiInc' Executing: (line 16) DEFINE Arrow <context.projectile> ---------+
05:16:44 [INFO] Filled tag <context.projectile> with 'e@ c987260c-6a04-4dc1-91ad-0778e5c2dc5f(ARROW/Arrow)'.
05:16:44 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_AudioIiiInc' definition='arrow' value='e@
c987260c-6a04-4dc1-91ad-0778e5c2dc5f(ARROW/Arrow)'
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_AudioIiiInc' Executing: (line 18) IF <player.has_flag[paralyzingarrow]> ---------+
05:16:44 [INFO] +> Executing 'IF': use_braces='true'
05:16:44 [INFO] Filled tag <player.has_flag[paralyzingarrow]> with 'false'.
05:16:44 [INFO] No part of the if command passed, no block will run.
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_AudioIiiInc' Executing: (line 25) IF <player.has_flag[lightningarrow]> ---------+
05:16:44 [INFO] +> Executing 'IF': use_braces='true'
05:16:44 [INFO] Filled tag <player.has_flag[lightningarrow]> with 'false'.
05:16:44 [INFO] No part of the if command passed, no block will run.
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_AudioIiiInc' Executing: (line 32) IF <player.has_flag[enderarrow]> ---------+
05:16:44 [INFO] +> Executing 'IF': use_braces='true'
05:16:44 [INFO] Filled tag <player.has_flag[enderarrow]> with 'true'.
05:16:44 [INFO] If command passed, running block.
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_AudioIiiInc' Executing: (line 33) WAIT 1t ---------+
05:16:44 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_AudioIiiInc' delay='d@0.05s (0.05s)'
05:16:44 [INFO] Forcing queue ARROW_HANDLER_AudioIiiInc into a timed queue...
05:16:44 [INFO] Completing queue 'ARROW_HANDLER_AudioIiiInc' in 1ms.
05:16:44 [INFO] Starting TimedQueue 'ARROW_HANDLER_AudioIiiInc' with player 'CoreAI'...
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_AudioIiiInc' Executing: (line 34) WHILE <[Arrow].is_spawned> && !<[Arrow].is_on_ground> ---------+
05:16:44 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:44 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:44 [INFO] +> Executing 'WHILE': run_first_loop='true'
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_AudioIiiInc' Executing: (line 35) PLAYEFFECT effect:REDSTONE at:<context.projectile.location> offset:0
visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:44 [INFO] Filled tag <context.projectile.location> with 'l@9999.27083537469, 69.52000000327826, 9862.164767518509, -7.8437957763671875,
-52.74012756347656, world'.
05:16:44 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9999.27083537469,69.52000000327826,9862.164767518509,-7.8437957763671875,-52.74012756347656,world]'
radius='100' data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_AudioIiiInc' Executing: (line 36) WAIT 1t ---------+
05:16:44 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_AudioIiiInc' delay='d@0.05s (0.05s)'
05:16:44 [INFO] Running script event 'EntityDamaged', event='entity damaged by projectile' for script 'ARROW_HANDLER'
05:16:44 [INFO] Starting InstantQueue 'ARROW_HANDLER_TravelingProvincePlugin' with player 'CoreAI'...
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_TravelingProvincePlugin' Executing: (line 39) DEFINE Entity <context.entity> ---------+
05:16:44 [INFO] Filled tag <context.entity> with 'e@ d06abd4a-5427-4d63-9507-c7bb2d8ddfdd(HUSK/Husk)'.
05:16:44 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_TravelingProvincePlugin' definition='entity' value='e@
d06abd4a-5427-4d63-9507-c7bb2d8ddfdd(HUSK/Husk)'
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_TravelingProvincePlugin' Executing: (line 40) DEFINE Shooter <context.damager> ---------+
05:16:44 [INFO] Filled tag <context.damager> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:44 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_TravelingProvincePlugin' definition='shooter'
value='p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_TravelingProvincePlugin' Executing: (line 41) DEFINE EntityLoc <context.entity.location> ---------+
05:16:44 [INFO] Filled tag <context.entity.location> with 'l@9997.179983216038, 69.16610926093821, 9863.454969373568, 25.04225730895996,
142.9576873779297, world'.
05:16:44 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_TravelingProvincePlugin' definition='entityloc' value='l@9997.179983216038,
69.16610926093821, 9863.454969373568, 25.04225730895996, 142.9576873779297, world'
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_TravelingProvincePlugin' Executing: (line 42) DEFINE ShooterLoc <context.damager.location> ---------+
05:16:44 [INFO] Filled tag <context.damager.location> with 'l@9999.27083537469, 68, 9862.164767518509, 5.100005149841309, 52.8027229309082,
world'.
05:16:44 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_TravelingProvincePlugin' definition='shooterloc' value='l@9999.27083537469, 68,
9862.164767518509, 5.100005149841309, 52.8027229309082, world'
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_TravelingProvincePlugin' Executing: (line 45) IF <[Shooter].has_flag[paralyzingarrow]> ---------+
05:16:44 [INFO] +> Executing 'IF': use_braces='true'
05:16:44 [INFO] Filled tag <[Shooter].has_flag[paralyzingarrow]> with 'false'.
05:16:44 [INFO] No part of the if command passed, no block will run.
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_TravelingProvincePlugin' Executing: (line 53) IF <[Shooter].has_flag[lightningarrow]> ---------+
05:16:44 [INFO] +> Executing 'IF': use_braces='true'
05:16:44 [INFO] Filled tag <[Shooter].has_flag[lightningarrow]> with 'false'.
05:16:44 [INFO] No part of the if command passed, no block will run.
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_TravelingProvincePlugin' Executing: (line 61) IF <[Shooter].has_flag[enderarrow]> ---------+
05:16:44 [INFO] +> Executing 'IF': use_braces='true'
05:16:44 [INFO] Filled tag <[Shooter].has_flag[enderarrow]> with 'true'.
05:16:44 [INFO] If command passed, running block.
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_TravelingProvincePlugin' Executing: (line 62) WAIT 1t ---------+
05:16:44 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_TravelingProvincePlugin' delay='d@0.05s (0.05s)'
05:16:44 [INFO] Forcing queue ARROW_HANDLER_TravelingProvincePlugin into a timed queue...
05:16:44 [INFO] Completing queue 'ARROW_HANDLER_TravelingProvincePlugin' in 1ms.
05:16:44 [INFO] Starting TimedQueue 'ARROW_HANDLER_TravelingProvincePlugin' with player 'CoreAI'...
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_AudioIiiInc' Executing: (line 0) WHILE CALLBACK ---------+
05:16:44 [INFO] Filled tag <[Arrow].is_spawned> with 'false'.
05:16:44 [INFO] +- While loop complete ---------+
05:16:44 [INFO] Completing queue 'ARROW_HANDLER_AudioIiiInc' in 73ms.
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_TravelingProvincePlugin' Executing: (line 63) TELEPORT <[Shooter]> <[EntityLoc]> ---------+
05:16:44 [INFO] Filled tag <[Shooter]> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:44 [INFO] Filled tag <[EntityLoc]> with 'l@9997.179983216038, 69.16610926093821, 9863.454969373568, 25.04225730895996,
142.9576873779297, world'.
05:16:44 [INFO] +> Executing 'TELEPORT': location='l@9997.179983216038, 69.16610926093821, 9863.454969373568, 25.04225730895996,
142.9576873779297, world' entities='[p@49ab876a-6e72-420c-81d2-45c9e676364a]'
05:16:44 [INFO] +- Queue 'ARROW_HANDLER_TravelingProvincePlugin' Executing: (line 64) TELEPORT <[Entity]> <[ShooterLoc]> ---------+
05:16:44 [INFO] Filled tag <[Entity]> with 'e@ d06abd4a-5427-4d63-9507-c7bb2d8ddfdd(HUSK/Husk)'.
05:16:44 [INFO] Filled tag <[ShooterLoc]> with 'l@9999.27083537469, 68, 9862.164767518509, 5.100005149841309, 52.8027229309082, world'.
05:16:44 [INFO] +> Executing 'TELEPORT': location='l@9999.27083537469, 68, 9862.164767518509, 5.100005149841309, 52.8027229309082, world'
entities='[e@d06abd4a-5427-4d63-9507-c7bb2d8ddfdd]'
05:16:44 [INFO] Completing queue 'ARROW_HANDLER_TravelingProvincePlugin' in 50ms.
05:16:45 [INFO] Running script event 'EntityShootsBow', event='player shoots bow' for script 'ARROW_HANDLER'
05:16:45 [INFO] Starting InstantQueue 'ARROW_HANDLER_EscortsDiffsCoated' with player 'CoreAI'...
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_EscortsDiffsCoated' Executing: (line 16) DEFINE Arrow <context.projectile> ---------+
05:16:45 [INFO] Filled tag <context.projectile> with 'e@ 089ba764-dc41-401d-90a4-defc8b2466f1(ARROW/Arrow)'.
05:16:45 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_EscortsDiffsCoated' definition='arrow' value='e@
089ba764-dc41-401d-90a4-defc8b2466f1(ARROW/Arrow)'
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_EscortsDiffsCoated' Executing: (line 18) IF <player.has_flag[paralyzingarrow]> ---------+
05:16:45 [INFO] +> Executing 'IF': use_braces='true'
05:16:45 [INFO] Filled tag <player.has_flag[paralyzingarrow]> with 'false'.
05:16:45 [INFO] No part of the if command passed, no block will run.
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_EscortsDiffsCoated' Executing: (line 25) IF <player.has_flag[lightningarrow]> ---------+
05:16:45 [INFO] +> Executing 'IF': use_braces='true'
05:16:45 [INFO] Filled tag <player.has_flag[lightningarrow]> with 'false'.
05:16:45 [INFO] No part of the if command passed, no block will run.
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_EscortsDiffsCoated' Executing: (line 32) IF <player.has_flag[enderarrow]> ---------+
05:16:45 [INFO] +> Executing 'IF': use_braces='true'
05:16:45 [INFO] Filled tag <player.has_flag[enderarrow]> with 'true'.
05:16:45 [INFO] If command passed, running block.
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_EscortsDiffsCoated' Executing: (line 33) WAIT 1t ---------+
05:16:45 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_EscortsDiffsCoated' delay='d@0.05s (0.05s)'
05:16:45 [INFO] Forcing queue ARROW_HANDLER_EscortsDiffsCoated into a timed queue...
05:16:45 [INFO] Completing queue 'ARROW_HANDLER_EscortsDiffsCoated' in 1ms.
05:16:45 [INFO] Starting TimedQueue 'ARROW_HANDLER_EscortsDiffsCoated' with player 'CoreAI'...
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_EscortsDiffsCoated' Executing: (line 34) WHILE <[Arrow].is_spawned> && !<[Arrow].is_on_ground>
---------+
05:16:45 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:45 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:45 [INFO] +> Executing 'WHILE': run_first_loop='true'
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_EscortsDiffsCoated' Executing: (line 35) PLAYEFFECT effect:REDSTONE at:<context.projectile.location>
offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:45 [INFO] Filled tag <context.projectile.location> with 'l@9996.775388212545, 70.52000000327826, 9863.829700375663,
-30.345348358154297, 143.90594482421875, world'.
05:16:45 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9996.775388212545,70.52000000327826,9863.829700375663,-30.345348358154297,143.90594482421875,world]'
radius='100' data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_EscortsDiffsCoated' Executing: (line 36) WAIT 1t ---------+
05:16:45 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_EscortsDiffsCoated' delay='d@0.05s (0.05s)'
05:16:45 [INFO] Running script event 'EntityDamaged', event='entity damaged by projectile' for script 'ARROW_HANDLER'
05:16:45 [INFO] Starting InstantQueue 'ARROW_HANDLER_GirlAntiguaSpend' with player 'CoreAI'...
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_GirlAntiguaSpend' Executing: (line 39) DEFINE Entity <context.entity> ---------+
05:16:45 [INFO] Filled tag <context.entity> with 'e@ d06abd4a-5427-4d63-9507-c7bb2d8ddfdd(HUSK/Husk)'.
05:16:45 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_GirlAntiguaSpend' definition='entity' value='e@
d06abd4a-5427-4d63-9507-c7bb2d8ddfdd(HUSK/Husk)'
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_GirlAntiguaSpend' Executing: (line 40) DEFINE Shooter <context.damager> ---------+
05:16:45 [INFO] Filled tag <context.damager> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:45 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_GirlAntiguaSpend' definition='shooter'
value='p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_GirlAntiguaSpend' Executing: (line 41) DEFINE EntityLoc <context.entity.location> ---------+
05:16:45 [INFO] Filled tag <context.entity.location> with 'l@9997.712914958618, 68, 9862.5001847864, -25.785459518432617, 35.85169982910156,
world'.
05:16:45 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_GirlAntiguaSpend' definition='entityloc' value='l@9997.712914958618, 68,
9862.5001847864, -25.785459518432617, 35.85169982910156, world'
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_GirlAntiguaSpend' Executing: (line 42) DEFINE ShooterLoc <context.damager.location> ---------+
05:16:45 [INFO] Filled tag <context.damager.location> with 'l@9996.775388212545, 69, 9863.829700375663, 27.59225082397461,
216.45755004882812, world'.
05:16:45 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_GirlAntiguaSpend' definition='shooterloc' value='l@9996.775388212545, 69,
9863.829700375663, 27.59225082397461, 216.45755004882812, world'
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_GirlAntiguaSpend' Executing: (line 45) IF <[Shooter].has_flag[paralyzingarrow]> ---------+
05:16:45 [INFO] +> Executing 'IF': use_braces='true'
05:16:45 [INFO] Filled tag <[Shooter].has_flag[paralyzingarrow]> with 'false'.
05:16:45 [INFO] No part of the if command passed, no block will run.
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_GirlAntiguaSpend' Executing: (line 53) IF <[Shooter].has_flag[lightningarrow]> ---------+
05:16:45 [INFO] +> Executing 'IF': use_braces='true'
05:16:45 [INFO] Filled tag <[Shooter].has_flag[lightningarrow]> with 'false'.
05:16:45 [INFO] No part of the if command passed, no block will run.
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_GirlAntiguaSpend' Executing: (line 61) IF <[Shooter].has_flag[enderarrow]> ---------+
05:16:45 [INFO] +> Executing 'IF': use_braces='true'
05:16:45 [INFO] Filled tag <[Shooter].has_flag[enderarrow]> with 'true'.
05:16:45 [INFO] If command passed, running block.
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_GirlAntiguaSpend' Executing: (line 62) WAIT 1t ---------+
05:16:45 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_GirlAntiguaSpend' delay='d@0.05s (0.05s)'
05:16:45 [INFO] Forcing queue ARROW_HANDLER_GirlAntiguaSpend into a timed queue...
05:16:45 [INFO] Completing queue 'ARROW_HANDLER_GirlAntiguaSpend' in 2ms.
05:16:45 [INFO] Starting TimedQueue 'ARROW_HANDLER_GirlAntiguaSpend' with player 'CoreAI'...
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_EscortsDiffsCoated' Executing: (line 0) WHILE CALLBACK ---------+
05:16:45 [INFO] Filled tag <[Arrow].is_spawned> with 'false'.
05:16:45 [INFO] +- While loop complete ---------+
05:16:45 [INFO] Completing queue 'ARROW_HANDLER_EscortsDiffsCoated' in 64ms.
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_GirlAntiguaSpend' Executing: (line 63) TELEPORT <[Shooter]> <[EntityLoc]> ---------+
05:16:45 [INFO] Filled tag <[Shooter]> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:45 [INFO] Filled tag <[EntityLoc]> with 'l@9997.712914958618, 68, 9862.5001847864, -25.785459518432617, 35.85169982910156, world'.
05:16:45 [INFO] +> Executing 'TELEPORT': location='l@9997.712914958618, 68, 9862.5001847864, -25.785459518432617, 35.85169982910156, world'
entities='[p@49ab876a-6e72-420c-81d2-45c9e676364a]'
05:16:45 [INFO] +- Queue 'ARROW_HANDLER_GirlAntiguaSpend' Executing: (line 64) TELEPORT <[Entity]> <[ShooterLoc]> ---------+
05:16:45 [INFO] Filled tag <[Entity]> with 'e@ d06abd4a-5427-4d63-9507-c7bb2d8ddfdd(HUSK/Husk)'.
05:16:45 [INFO] Filled tag <[ShooterLoc]> with 'l@9996.775388212545, 69, 9863.829700375663, 27.59225082397461, 216.45755004882812, world'.
05:16:45 [INFO] +> Executing 'TELEPORT': location='l@9996.775388212545, 69, 9863.829700375663, 27.59225082397461, 216.45755004882812, world'
entities='[e@d06abd4a-5427-4d63-9507-c7bb2d8ddfdd]'
05:16:45 [INFO] Completing queue 'ARROW_HANDLER_GirlAntiguaSpend' in 37ms.
05:16:46 [INFO] Running script event 'EntityShootsBow', event='player shoots bow' for script 'ARROW_HANDLER'
05:16:46 [INFO] Starting InstantQueue 'ARROW_HANDLER_TaskWitnessesSubjects' with player 'CoreAI'...
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_TaskWitnessesSubjects' Executing: (line 16) DEFINE Arrow <context.projectile> ---------+
05:16:46 [INFO] Filled tag <context.projectile> with 'e@ 72283dfd-c57c-43b2-a37a-2ba7eb45a16b(ARROW/Arrow)'.
05:16:46 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_TaskWitnessesSubjects' definition='arrow' value='e@
72283dfd-c57c-43b2-a37a-2ba7eb45a16b(ARROW/Arrow)'
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_TaskWitnessesSubjects' Executing: (line 18) IF <player.has_flag[paralyzingarrow]> ---------+
05:16:46 [INFO] +> Executing 'IF': use_braces='true'
05:16:46 [INFO] Filled tag <player.has_flag[paralyzingarrow]> with 'false'.
05:16:46 [INFO] No part of the if command passed, no block will run.
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_TaskWitnessesSubjects' Executing: (line 25) IF <player.has_flag[lightningarrow]> ---------+
05:16:46 [INFO] +> Executing 'IF': use_braces='true'
05:16:46 [INFO] Filled tag <player.has_flag[lightningarrow]> with 'false'.
05:16:46 [INFO] No part of the if command passed, no block will run.
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_TaskWitnessesSubjects' Executing: (line 32) IF <player.has_flag[enderarrow]> ---------+
05:16:46 [INFO] +> Executing 'IF': use_braces='true'
05:16:46 [INFO] Filled tag <player.has_flag[enderarrow]> with 'true'.
05:16:46 [INFO] If command passed, running block.
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_TaskWitnessesSubjects' Executing: (line 33) WAIT 1t ---------+
05:16:46 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_TaskWitnessesSubjects' delay='d@0.05s (0.05s)'
05:16:46 [INFO] Forcing queue ARROW_HANDLER_TaskWitnessesSubjects into a timed queue...
05:16:46 [INFO] Completing queue 'ARROW_HANDLER_TaskWitnessesSubjects' in 0ms.
05:16:46 [INFO] Starting TimedQueue 'ARROW_HANDLER_TaskWitnessesSubjects' with player 'CoreAI'...
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_TaskWitnessesSubjects' Executing: (line 34) WHILE <[Arrow].is_spawned> && !<[Arrow].is_on_ground>
---------+
05:16:46 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:46 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:46 [INFO] +> Executing 'WHILE': run_first_loop='true'
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_TaskWitnessesSubjects' Executing: (line 35) PLAYEFFECT effect:REDSTONE
at:<context.projectile.location> offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:46 [INFO] Filled tag <context.projectile.location> with 'l@9997.944127422688, 69.52000000327826, 9862.491685683828, -3.400014877319336,
-142.13278198242188, world'.
05:16:46 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9997.944127422688,69.52000000327826,9862.491685683828,-3.400014877319336,-142.13278198242188,world]'
radius='100' data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_TaskWitnessesSubjects' Executing: (line 36) WAIT 1t ---------+
05:16:46 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_TaskWitnessesSubjects' delay='d@0.05s (0.05s)'
05:16:46 [INFO] Running script event 'EntityDamaged', event='entity damaged by projectile' for script 'ARROW_HANDLER'
05:16:46 [INFO] Starting InstantQueue 'ARROW_HANDLER_CarAttackedMc' with player 'CoreAI'...
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_CarAttackedMc' Executing: (line 39) DEFINE Entity <context.entity> ---------+
05:16:46 [INFO] Filled tag <context.entity> with 'e@ d06abd4a-5427-4d63-9507-c7bb2d8ddfdd(HUSK/Husk)'.
05:16:46 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_CarAttackedMc' definition='entity' value='e@
d06abd4a-5427-4d63-9507-c7bb2d8ddfdd(HUSK/Husk)'
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_CarAttackedMc' Executing: (line 40) DEFINE Shooter <context.damager> ---------+
05:16:46 [INFO] Filled tag <context.damager> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:46 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_CarAttackedMc' definition='shooter'
value='p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_CarAttackedMc' Executing: (line 41) DEFINE EntityLoc <context.entity.location> ---------+
05:16:46 [INFO] Filled tag <context.entity.location> with 'l@9996.908190446566, 68, 9862.16795656855, 6.617599010467529, -28.401565551757812,
world'.
05:16:46 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_CarAttackedMc' definition='entityloc' value='l@9996.908190446566, 68,
9862.16795656855, 6.617599010467529, -28.401565551757812, world'
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_CarAttackedMc' Executing: (line 42) DEFINE ShooterLoc <context.damager.location> ---------+
05:16:46 [INFO] Filled tag <context.damager.location> with 'l@9997.944127422688, 68, 9862.491685683828, 1.814509391784668, 142.0517578125,
world'.
05:16:46 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_CarAttackedMc' definition='shooterloc' value='l@9997.944127422688, 68,
9862.491685683828, 1.814509391784668, 142.0517578125, world'
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_CarAttackedMc' Executing: (line 45) IF <[Shooter].has_flag[paralyzingarrow]> ---------+
05:16:46 [INFO] +> Executing 'IF': use_braces='true'
05:16:46 [INFO] Filled tag <[Shooter].has_flag[paralyzingarrow]> with 'false'.
05:16:46 [INFO] No part of the if command passed, no block will run.
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_CarAttackedMc' Executing: (line 53) IF <[Shooter].has_flag[lightningarrow]> ---------+
05:16:46 [INFO] +> Executing 'IF': use_braces='true'
05:16:46 [INFO] Filled tag <[Shooter].has_flag[lightningarrow]> with 'false'.
05:16:46 [INFO] No part of the if command passed, no block will run.
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_CarAttackedMc' Executing: (line 61) IF <[Shooter].has_flag[enderarrow]> ---------+
05:16:46 [INFO] +> Executing 'IF': use_braces='true'
05:16:46 [INFO] Filled tag <[Shooter].has_flag[enderarrow]> with 'true'.
05:16:46 [INFO] If command passed, running block.
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_CarAttackedMc' Executing: (line 62) WAIT 1t ---------+
05:16:46 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_CarAttackedMc' delay='d@0.05s (0.05s)'
05:16:46 [INFO] Forcing queue ARROW_HANDLER_CarAttackedMc into a timed queue...
05:16:46 [INFO] Completing queue 'ARROW_HANDLER_CarAttackedMc' in 1ms.
05:16:46 [INFO] Starting TimedQueue 'ARROW_HANDLER_CarAttackedMc' with player 'CoreAI'...
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_TaskWitnessesSubjects' Executing: (line 0) WHILE CALLBACK ---------+
05:16:46 [INFO] Filled tag <[Arrow].is_spawned> with 'false'.
05:16:46 [INFO] +- While loop complete ---------+
05:16:46 [INFO] Completing queue 'ARROW_HANDLER_TaskWitnessesSubjects' in 64ms.
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_CarAttackedMc' Executing: (line 63) TELEPORT <[Shooter]> <[EntityLoc]> ---------+
05:16:46 [INFO] Filled tag <[Shooter]> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:46 [INFO] Filled tag <[EntityLoc]> with 'l@9996.908190446566, 68, 9862.16795656855, 6.617599010467529, -28.401565551757812, world'.
05:16:46 [INFO] +> Executing 'TELEPORT': location='l@9996.908190446566, 68, 9862.16795656855, 6.617599010467529, -28.401565551757812, world'
entities='[p@49ab876a-6e72-420c-81d2-45c9e676364a]'
05:16:46 [INFO] +- Queue 'ARROW_HANDLER_CarAttackedMc' Executing: (line 64) TELEPORT <[Entity]> <[ShooterLoc]> ---------+
05:16:46 [INFO] Filled tag <[Entity]> with 'e@husk'.
05:16:46 [INFO] Filled tag <[ShooterLoc]> with 'l@9997.944127422688, 68, 9862.491685683828, 1.814509391784668, 142.0517578125, world'.
05:16:46 [INFO] +> Executing 'TELEPORT': location='l@9997.944127422688, 68, 9862.491685683828, 1.814509391784668, 142.0517578125, world'
entities='[e@husk]'
05:16:46 [INFO] Completing queue 'ARROW_HANDLER_CarAttackedMc' in 39ms.
05:16:47 [INFO] Running script event 'EntityShootsBow', event='player shoots bow' for script 'ARROW_HANDLER'
05:16:47 [INFO] Starting InstantQueue 'ARROW_HANDLER_AssignedJeffreyOo' with player 'CoreAI'...
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_AssignedJeffreyOo' Executing: (line 16) DEFINE Arrow <context.projectile> ---------+
05:16:47 [INFO] Filled tag <context.projectile> with 'e@ 1b8f03a7-2f83-4c5c-805b-baa99bbc6714(ARROW/Arrow)'.
05:16:47 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_AssignedJeffreyOo' definition='arrow' value='e@
1b8f03a7-2f83-4c5c-805b-baa99bbc6714(ARROW/Arrow)'
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_AssignedJeffreyOo' Executing: (line 18) IF <player.has_flag[paralyzingarrow]> ---------+
05:16:47 [INFO] +> Executing 'IF': use_braces='true'
05:16:47 [INFO] Filled tag <player.has_flag[paralyzingarrow]> with 'false'.
05:16:47 [INFO] No part of the if command passed, no block will run.
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_AssignedJeffreyOo' Executing: (line 25) IF <player.has_flag[lightningarrow]> ---------+
05:16:47 [INFO] +> Executing 'IF': use_braces='true'
05:16:47 [INFO] Filled tag <player.has_flag[lightningarrow]> with 'false'.
05:16:47 [INFO] No part of the if command passed, no block will run.
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_AssignedJeffreyOo' Executing: (line 32) IF <player.has_flag[enderarrow]> ---------+
05:16:47 [INFO] +> Executing 'IF': use_braces='true'
05:16:47 [INFO] Filled tag <player.has_flag[enderarrow]> with 'true'.
05:16:47 [INFO] If command passed, running block.
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_AssignedJeffreyOo' Executing: (line 33) WAIT 1t ---------+
05:16:47 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_AssignedJeffreyOo' delay='d@0.05s (0.05s)'
05:16:47 [INFO] Forcing queue ARROW_HANDLER_AssignedJeffreyOo into a timed queue...
05:16:47 [INFO] Completing queue 'ARROW_HANDLER_AssignedJeffreyOo' in 0ms.
05:16:47 [INFO] Starting TimedQueue 'ARROW_HANDLER_AssignedJeffreyOo' with player 'CoreAI'...
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_AssignedJeffreyOo' Executing: (line 34) WHILE <[Arrow].is_spawned> && !<[Arrow].is_on_ground>
---------+
05:16:47 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:47 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:47 [INFO] +> Executing 'WHILE': run_first_loop='true'
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_AssignedJeffreyOo' Executing: (line 35) PLAYEFFECT effect:REDSTONE at:<context.projectile.location>
offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:47 [INFO] Filled tag <context.projectile.location> with 'l@9996.958676586419, 69.52000000327826, 9862.557278999911,
-0.4456128180027008, 84.93817901611328, world'.
05:16:47 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9996.958676586419,69.52000000327826,9862.557278999911,-0.4456128180027008,84.93817901611328,world]'
radius='100' data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_AssignedJeffreyOo' Executing: (line 36) WAIT 1t ---------+
05:16:47 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_AssignedJeffreyOo' delay='d@0.05s (0.05s)'
05:16:47 [INFO] Running script event 'EntityDamaged', event='entity damaged by projectile' for script 'ARROW_HANDLER'
05:16:47 [INFO] Starting InstantQueue 'ARROW_HANDLER_NewThatsTend' with player 'CoreAI'...
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_NewThatsTend' Executing: (line 39) DEFINE Entity <context.entity> ---------+
05:16:47 [INFO] Filled tag <context.entity> with 'e@ 578ef831-c287-4afa-8313-751062540652(HUSK/Husk)'.
05:16:47 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_NewThatsTend' definition='entity' value='e@
578ef831-c287-4afa-8313-751062540652(HUSK/Husk)'
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_NewThatsTend' Executing: (line 40) DEFINE Shooter <context.damager> ---------+
05:16:47 [INFO] Filled tag <context.damager> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:47 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_NewThatsTend' definition='shooter' value='p@49ab876a-6e72-420c-81d2-45c9e676364a
(CoreAI)'
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_NewThatsTend' Executing: (line 41) DEFINE EntityLoc <context.entity.location> ---------+
05:16:47 [INFO] Filled tag <context.entity.location> with 'l@9997.944127422688, 68, 9862.491685683828, 0, -52.789913177490234, world'.
05:16:47 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_NewThatsTend' definition='entityloc' value='l@9997.944127422688, 68,
9862.491685683828, 0, -52.789913177490234, world'
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_NewThatsTend' Executing: (line 42) DEFINE ShooterLoc <context.damager.location> ---------+
05:16:47 [INFO] Filled tag <context.damager.location> with 'l@9996.958676586419, 68, 9862.557278999911, -3.282404661178589,
-84.95175170898438, world'.
05:16:47 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_NewThatsTend' definition='shooterloc' value='l@9996.958676586419, 68,
9862.557278999911, -3.282404661178589, -84.95175170898438, world'
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_NewThatsTend' Executing: (line 45) IF <[Shooter].has_flag[paralyzingarrow]> ---------+
05:16:47 [INFO] +> Executing 'IF': use_braces='true'
05:16:47 [INFO] Filled tag <[Shooter].has_flag[paralyzingarrow]> with 'false'.
05:16:47 [INFO] No part of the if command passed, no block will run.
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_NewThatsTend' Executing: (line 53) IF <[Shooter].has_flag[lightningarrow]> ---------+
05:16:47 [INFO] +> Executing 'IF': use_braces='true'
05:16:47 [INFO] Filled tag <[Shooter].has_flag[lightningarrow]> with 'false'.
05:16:47 [INFO] No part of the if command passed, no block will run.
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_NewThatsTend' Executing: (line 61) IF <[Shooter].has_flag[enderarrow]> ---------+
05:16:47 [INFO] +> Executing 'IF': use_braces='true'
05:16:47 [INFO] Filled tag <[Shooter].has_flag[enderarrow]> with 'true'.
05:16:47 [INFO] If command passed, running block.
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_NewThatsTend' Executing: (line 62) WAIT 1t ---------+
05:16:47 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_NewThatsTend' delay='d@0.05s (0.05s)'
05:16:47 [INFO] Forcing queue ARROW_HANDLER_NewThatsTend into a timed queue...
05:16:47 [INFO] Completing queue 'ARROW_HANDLER_NewThatsTend' in 1ms.
05:16:47 [INFO] Starting TimedQueue 'ARROW_HANDLER_NewThatsTend' with player 'CoreAI'...
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_AssignedJeffreyOo' Executing: (line 0) WHILE CALLBACK ---------+
05:16:47 [INFO] Filled tag <[Arrow].is_spawned> with 'false'.
05:16:47 [INFO] +- While loop complete ---------+
05:16:47 [INFO] Completing queue 'ARROW_HANDLER_AssignedJeffreyOo' in 59ms.
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_NewThatsTend' Executing: (line 63) TELEPORT <[Shooter]> <[EntityLoc]> ---------+
05:16:47 [INFO] Filled tag <[Shooter]> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:47 [INFO] Filled tag <[EntityLoc]> with 'l@9997.944127422688, 68, 9862.491685683828, 0, -52.789913177490234, world'.
05:16:47 [INFO] +> Executing 'TELEPORT': location='l@9997.944127422688, 68, 9862.491685683828, 0, -52.789913177490234, world'
entities='[p@49ab876a-6e72-420c-81d2-45c9e676364a]'
05:16:47 [INFO] +- Queue 'ARROW_HANDLER_NewThatsTend' Executing: (line 64) TELEPORT <[Entity]> <[ShooterLoc]> ---------+
05:16:47 [INFO] Filled tag <[Entity]> with 'e@ 578ef831-c287-4afa-8313-751062540652(HUSK/Husk)'.
05:16:47 [INFO] Filled tag <[ShooterLoc]> with 'l@9996.958676586419, 68, 9862.557278999911, -3.282404661178589, -84.95175170898438, world'.
05:16:47 [INFO] +> Executing 'TELEPORT': location='l@9996.958676586419, 68, 9862.557278999911, -3.282404661178589, -84.95175170898438, world'
entities='[e@578ef831-c287-4afa-8313-751062540652]'
05:16:47 [INFO] Completing queue 'ARROW_HANDLER_NewThatsTend' in 40ms.
05:16:49 [INFO] Running script event 'EntityShootsBow', event='player shoots bow' for script 'ARROW_HANDLER'
05:16:49 [INFO] Starting InstantQueue 'ARROW_HANDLER_AnnexRemovedVoyeurweb' with player 'CoreAI'...
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_AnnexRemovedVoyeurweb' Executing: (line 16) DEFINE Arrow <context.projectile> ---------+
05:16:49 [INFO] Filled tag <context.projectile> with 'e@ 5856887b-697c-4752-960c-8363d3049e3a(ARROW/Arrow)'.
05:16:49 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_AnnexRemovedVoyeurweb' definition='arrow' value='e@
5856887b-697c-4752-960c-8363d3049e3a(ARROW/Arrow)'
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_AnnexRemovedVoyeurweb' Executing: (line 18) IF <player.has_flag[paralyzingarrow]> ---------+
05:16:49 [INFO] +> Executing 'IF': use_braces='true'
05:16:49 [INFO] Filled tag <player.has_flag[paralyzingarrow]> with 'false'.
05:16:49 [INFO] No part of the if command passed, no block will run.
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_AnnexRemovedVoyeurweb' Executing: (line 25) IF <player.has_flag[lightningarrow]> ---------+
05:16:49 [INFO] +> Executing 'IF': use_braces='true'
05:16:49 [INFO] Filled tag <player.has_flag[lightningarrow]> with 'false'.
05:16:49 [INFO] No part of the if command passed, no block will run.
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_AnnexRemovedVoyeurweb' Executing: (line 32) IF <player.has_flag[enderarrow]> ---------+
05:16:49 [INFO] +> Executing 'IF': use_braces='true'
05:16:49 [INFO] Filled tag <player.has_flag[enderarrow]> with 'true'.
05:16:49 [INFO] If command passed, running block.
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_AnnexRemovedVoyeurweb' Executing: (line 33) WAIT 1t ---------+
05:16:49 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_AnnexRemovedVoyeurweb' delay='d@0.05s (0.05s)'
05:16:49 [INFO] Forcing queue ARROW_HANDLER_AnnexRemovedVoyeurweb into a timed queue...
05:16:49 [INFO] Completing queue 'ARROW_HANDLER_AnnexRemovedVoyeurweb' in 0ms.
05:16:49 [INFO] Starting TimedQueue 'ARROW_HANDLER_AnnexRemovedVoyeurweb' with player 'CoreAI'...
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_AnnexRemovedVoyeurweb' Executing: (line 34) WHILE <[Arrow].is_spawned> && !<[Arrow].is_on_ground>
---------+
05:16:49 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:49 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:49 [INFO] +> Executing 'WHILE': run_first_loop='true'
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_AnnexRemovedVoyeurweb' Executing: (line 35) PLAYEFFECT effect:REDSTONE
at:<context.projectile.location> offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:49 [INFO] Filled tag <context.projectile.location> with 'l@9998.491772414382, 69.52000000327826, 9862.491685683828, -2.801098108291626,
-87.73859405517578, world'.
05:16:49 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9998.491772414382,69.52000000327826,9862.491685683828,-2.801098108291626,-87.73859405517578,world]'
radius='100' data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_AnnexRemovedVoyeurweb' Executing: (line 36) WAIT 1t ---------+
05:16:49 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_AnnexRemovedVoyeurweb' delay='d@0.05s (0.05s)'
05:16:49 [INFO] Running script event 'EntityDamaged', event='entity damaged by projectile' for script 'ARROW_HANDLER'
05:16:49 [INFO] Starting InstantQueue 'ARROW_HANDLER_CommitmentRateHandled' with player 'CoreAI'...
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_CommitmentRateHandled' Executing: (line 39) DEFINE Entity <context.entity> ---------+
05:16:49 [INFO] Filled tag <context.entity> with 'e@ 578ef831-c287-4afa-8313-751062540652(HUSK/Husk)'.
05:16:49 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_CommitmentRateHandled' definition='entity' value='e@
578ef831-c287-4afa-8313-751062540652(HUSK/Husk)'
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_CommitmentRateHandled' Executing: (line 40) DEFINE Shooter <context.damager> ---------+
05:16:49 [INFO] Filled tag <context.damager> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:49 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_CommitmentRateHandled' definition='shooter'
value='p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_CommitmentRateHandled' Executing: (line 41) DEFINE EntityLoc <context.entity.location> ---------+
05:16:49 [INFO] Filled tag <context.entity.location> with 'l@9997.525778218374, 68, 9862.495224240092, 0, -84.95175170898438, world'.
05:16:49 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_CommitmentRateHandled' definition='entityloc' value='l@9997.525778218374, 68,
9862.495224240092, 0, -84.95175170898438, world'
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_CommitmentRateHandled' Executing: (line 42) DEFINE ShooterLoc <context.damager.location> ---------+
05:16:49 [INFO] Filled tag <context.damager.location> with 'l@9998.491772414382, 68, 9862.491685683828, 2.0999999046325684,
87.16014099121094, world'.
05:16:49 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_CommitmentRateHandled' definition='shooterloc' value='l@9998.491772414382, 68,
9862.491685683828, 2.0999999046325684, 87.16014099121094, world'
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_CommitmentRateHandled' Executing: (line 45) IF <[Shooter].has_flag[paralyzingarrow]> ---------+
05:16:49 [INFO] +> Executing 'IF': use_braces='true'
05:16:49 [INFO] Filled tag <[Shooter].has_flag[paralyzingarrow]> with 'false'.
05:16:49 [INFO] No part of the if command passed, no block will run.
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_CommitmentRateHandled' Executing: (line 53) IF <[Shooter].has_flag[lightningarrow]> ---------+
05:16:49 [INFO] +> Executing 'IF': use_braces='true'
05:16:49 [INFO] Filled tag <[Shooter].has_flag[lightningarrow]> with 'false'.
05:16:49 [INFO] No part of the if command passed, no block will run.
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_CommitmentRateHandled' Executing: (line 61) IF <[Shooter].has_flag[enderarrow]> ---------+
05:16:49 [INFO] +> Executing 'IF': use_braces='true'
05:16:49 [INFO] Filled tag <[Shooter].has_flag[enderarrow]> with 'true'.
05:16:49 [INFO] If command passed, running block.
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_CommitmentRateHandled' Executing: (line 62) WAIT 1t ---------+
05:16:49 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_CommitmentRateHandled' delay='d@0.05s (0.05s)'
05:16:49 [INFO] Forcing queue ARROW_HANDLER_CommitmentRateHandled into a timed queue...
05:16:49 [INFO] Completing queue 'ARROW_HANDLER_CommitmentRateHandled' in 1ms.
05:16:49 [INFO] Starting TimedQueue 'ARROW_HANDLER_CommitmentRateHandled' with player 'CoreAI'...
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_AnnexRemovedVoyeurweb' Executing: (line 0) WHILE CALLBACK ---------+
05:16:49 [INFO] Filled tag <[Arrow].is_spawned> with 'false'.
05:16:49 [INFO] +- While loop complete ---------+
05:16:49 [INFO] Completing queue 'ARROW_HANDLER_AnnexRemovedVoyeurweb' in 66ms.
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_CommitmentRateHandled' Executing: (line 63) TELEPORT <[Shooter]> <[EntityLoc]> ---------+
05:16:49 [INFO] Filled tag <[Shooter]> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:49 [INFO] Filled tag <[EntityLoc]> with 'l@9997.525778218374, 68, 9862.495224240092, 0, -84.95175170898438, world'.
05:16:49 [INFO] +> Executing 'TELEPORT': location='l@9997.525778218374, 68, 9862.495224240092, 0, -84.95175170898438, world'
entities='[p@49ab876a-6e72-420c-81d2-45c9e676364a]'
05:16:49 [INFO] +- Queue 'ARROW_HANDLER_CommitmentRateHandled' Executing: (line 64) TELEPORT <[Entity]> <[ShooterLoc]> ---------+
05:16:49 [INFO] Filled tag <[Entity]> with 'e@ 578ef831-c287-4afa-8313-751062540652(HUSK/Husk)'.
05:16:49 [INFO] Filled tag <[ShooterLoc]> with 'l@9998.491772414382, 68, 9862.491685683828, 2.0999999046325684, 87.16014099121094, world'.
05:16:49 [INFO] +> Executing 'TELEPORT': location='l@9998.491772414382, 68, 9862.491685683828, 2.0999999046325684, 87.16014099121094, world'
entities='[e@578ef831-c287-4afa-8313-751062540652]'
05:16:49 [INFO] Completing queue 'ARROW_HANDLER_CommitmentRateHandled' in 40ms.
05:16:50 [INFO] Running script event 'EntityShootsBow', event='player shoots bow' for script 'ARROW_HANDLER'
05:16:50 [INFO] Starting InstantQueue 'ARROW_HANDLER_AdjustmentsHomelandSpirituality' with player 'CoreAI'...
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_AdjustmentsHomelandSpirituality' Executing: (line 16) DEFINE Arrow <context.projectile> ---------+
05:16:50 [INFO] Filled tag <context.projectile> with 'e@ fa1b275f-365c-41e0-9075-094a319256ae(ARROW/Arrow)'.
05:16:50 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_AdjustmentsHomelandSpirituality' definition='arrow' value='e@
fa1b275f-365c-41e0-9075-094a319256ae(ARROW/Arrow)'
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_AdjustmentsHomelandSpirituality' Executing: (line 18) IF <player.has_flag[paralyzingarrow]> ---------+
05:16:50 [INFO] +> Executing 'IF': use_braces='true'
05:16:50 [INFO] Filled tag <player.has_flag[paralyzingarrow]> with 'false'.
05:16:50 [INFO] No part of the if command passed, no block will run.
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_AdjustmentsHomelandSpirituality' Executing: (line 25) IF <player.has_flag[lightningarrow]> ---------+
05:16:50 [INFO] +> Executing 'IF': use_braces='true'
05:16:50 [INFO] Filled tag <player.has_flag[lightningarrow]> with 'false'.
05:16:50 [INFO] No part of the if command passed, no block will run.
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_AdjustmentsHomelandSpirituality' Executing: (line 32) IF <player.has_flag[enderarrow]> ---------+
05:16:50 [INFO] +> Executing 'IF': use_braces='true'
05:16:50 [INFO] Filled tag <player.has_flag[enderarrow]> with 'true'.
05:16:50 [INFO] If command passed, running block.
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_AdjustmentsHomelandSpirituality' Executing: (line 33) WAIT 1t ---------+
05:16:50 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_AdjustmentsHomelandSpirituality' delay='d@0.05s (0.05s)'
05:16:50 [INFO] Forcing queue ARROW_HANDLER_AdjustmentsHomelandSpirituality into a timed queue...
05:16:50 [INFO] Completing queue 'ARROW_HANDLER_AdjustmentsHomelandSpirituality' in 1ms.
05:16:50 [INFO] Starting TimedQueue 'ARROW_HANDLER_AdjustmentsHomelandSpirituality' with player 'CoreAI'...
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_AdjustmentsHomelandSpirituality' Executing: (line 34) WHILE <[Arrow].is_spawned> &&
!<[Arrow].is_on_ground> ---------+
05:16:50 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:50 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:50 [INFO] +> Executing 'WHILE': run_first_loop='true'
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_AdjustmentsHomelandSpirituality' Executing: (line 35) PLAYEFFECT effect:REDSTONE
at:<context.projectile.location> offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:50 [INFO] Filled tag <context.projectile.location> with 'l@9996.991877161388, 69.52000000327826, 9862.472975480568, -6.21649169921875,
33.09476852416992, world'.
05:16:50 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9996.991877161388,69.52000000327826,9862.472975480568,-6.21649169921875,33.09476852416992,world]' radius='100'
data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_AdjustmentsHomelandSpirituality' Executing: (line 36) WAIT 1t ---------+
05:16:50 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_AdjustmentsHomelandSpirituality' delay='d@0.05s (0.05s)'
05:16:50 [INFO] Running script event 'EntityDamaged', event='entity damaged by projectile' for script 'ARROW_HANDLER'
05:16:50 [INFO] Starting InstantQueue 'ARROW_HANDLER_ContinuesElements' with player 'CoreAI'...
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_ContinuesElements' Executing: (line 39) DEFINE Entity <context.entity> ---------+
05:16:50 [INFO] Filled tag <context.entity> with 'e@ 578ef831-c287-4afa-8313-751062540652(HUSK/Husk)'.
05:16:50 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_ContinuesElements' definition='entity' value='e@
578ef831-c287-4afa-8313-751062540652(HUSK/Husk)'
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_ContinuesElements' Executing: (line 40) DEFINE Shooter <context.damager> ---------+
05:16:50 [INFO] Filled tag <context.damager> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:50 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_ContinuesElements' definition='shooter'
value='p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_ContinuesElements' Executing: (line 41) DEFINE EntityLoc <context.entity.location> ---------+
05:16:50 [INFO] Filled tag <context.entity.location> with 'l@9997.533218750712, 69.02442408821369, 9863.781249438123, 0, 5.87786865234375,
world'.
05:16:50 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_ContinuesElements' definition='entityloc' value='l@9997.533218750712,
69.02442408821369, 9863.781249438123, 0, 5.87786865234375, world'
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_ContinuesElements' Executing: (line 42) DEFINE ShooterLoc <context.damager.location> ---------+
05:16:50 [INFO] Filled tag <context.damager.location> with 'l@9996.991877161388, 68, 9862.472975480568, 3.3000001907348633,
-33.501766204833984, world'.
05:16:50 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_ContinuesElements' definition='shooterloc' value='l@9996.991877161388, 68,
9862.472975480568, 3.3000001907348633, -33.501766204833984, world'
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_ContinuesElements' Executing: (line 45) IF <[Shooter].has_flag[paralyzingarrow]> ---------+
05:16:50 [INFO] +> Executing 'IF': use_braces='true'
05:16:50 [INFO] Filled tag <[Shooter].has_flag[paralyzingarrow]> with 'false'.
05:16:50 [INFO] No part of the if command passed, no block will run.
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_ContinuesElements' Executing: (line 53) IF <[Shooter].has_flag[lightningarrow]> ---------+
05:16:50 [INFO] +> Executing 'IF': use_braces='true'
05:16:50 [INFO] Filled tag <[Shooter].has_flag[lightningarrow]> with 'false'.
05:16:50 [INFO] No part of the if command passed, no block will run.
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_ContinuesElements' Executing: (line 61) IF <[Shooter].has_flag[enderarrow]> ---------+
05:16:50 [INFO] +> Executing 'IF': use_braces='true'
05:16:50 [INFO] Filled tag <[Shooter].has_flag[enderarrow]> with 'true'.
05:16:50 [INFO] If command passed, running block.
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_ContinuesElements' Executing: (line 62) WAIT 1t ---------+
05:16:50 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_ContinuesElements' delay='d@0.05s (0.05s)'
05:16:50 [INFO] Forcing queue ARROW_HANDLER_ContinuesElements into a timed queue...
05:16:50 [INFO] Completing queue 'ARROW_HANDLER_ContinuesElements' in 1ms.
05:16:50 [INFO] Starting TimedQueue 'ARROW_HANDLER_ContinuesElements' with player 'CoreAI'...
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_AdjustmentsHomelandSpirituality' Executing: (line 0) WHILE CALLBACK ---------+
05:16:50 [INFO] Filled tag <[Arrow].is_spawned> with 'false'.
05:16:50 [INFO] +- While loop complete ---------+
05:16:50 [INFO] Completing queue 'ARROW_HANDLER_AdjustmentsHomelandSpirituality' in 66ms.
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_ContinuesElements' Executing: (line 63) TELEPORT <[Shooter]> <[EntityLoc]> ---------+
05:16:50 [INFO] Filled tag <[Shooter]> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:50 [INFO] Filled tag <[EntityLoc]> with 'l@9997.533218750712, 69.02442408821369, 9863.781249438123, 0, 5.87786865234375, world'.
05:16:50 [INFO] +> Executing 'TELEPORT': location='l@9997.533218750712, 69.02442408821369, 9863.781249438123, 0, 5.87786865234375, world'
entities='[p@49ab876a-6e72-420c-81d2-45c9e676364a]'
05:16:50 [INFO] +- Queue 'ARROW_HANDLER_ContinuesElements' Executing: (line 64) TELEPORT <[Entity]> <[ShooterLoc]> ---------+
05:16:50 [INFO] Filled tag <[Entity]> with 'e@husk'.
05:16:50 [INFO] Filled tag <[ShooterLoc]> with 'l@9996.991877161388, 68, 9862.472975480568, 3.3000001907348633, -33.501766204833984, world'.
05:16:50 [INFO] +> Executing 'TELEPORT': location='l@9996.991877161388, 68, 9862.472975480568, 3.3000001907348633, -33.501766204833984, world'
entities='[e@husk]'
05:16:50 [INFO] Completing queue 'ARROW_HANDLER_ContinuesElements' in 38ms.
05:16:52 [INFO] Running script event 'EntityShootsBow', event='player shoots bow' for script 'ARROW_HANDLER'
05:16:52 [INFO] Starting InstantQueue 'ARROW_HANDLER_RiseLeaderPeterson' with player 'CoreAI'...
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_RiseLeaderPeterson' Executing: (line 16) DEFINE Arrow <context.projectile> ---------+
05:16:52 [INFO] Filled tag <context.projectile> with 'e@ 7b844cda-9304-4f04-9328-b881767a5e97(ARROW/Arrow)'.
05:16:52 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_RiseLeaderPeterson' definition='arrow' value='e@
7b844cda-9304-4f04-9328-b881767a5e97(ARROW/Arrow)'
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_RiseLeaderPeterson' Executing: (line 18) IF <player.has_flag[paralyzingarrow]> ---------+
05:16:52 [INFO] +> Executing 'IF': use_braces='true'
05:16:52 [INFO] Filled tag <player.has_flag[paralyzingarrow]> with 'false'.
05:16:52 [INFO] No part of the if command passed, no block will run.
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_RiseLeaderPeterson' Executing: (line 25) IF <player.has_flag[lightningarrow]> ---------+
05:16:52 [INFO] +> Executing 'IF': use_braces='true'
05:16:52 [INFO] Filled tag <player.has_flag[lightningarrow]> with 'false'.
05:16:52 [INFO] No part of the if command passed, no block will run.
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_RiseLeaderPeterson' Executing: (line 32) IF <player.has_flag[enderarrow]> ---------+
05:16:52 [INFO] +> Executing 'IF': use_braces='true'
05:16:52 [INFO] Filled tag <player.has_flag[enderarrow]> with 'true'.
05:16:52 [INFO] If command passed, running block.
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_RiseLeaderPeterson' Executing: (line 33) WAIT 1t ---------+
05:16:52 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_RiseLeaderPeterson' delay='d@0.05s (0.05s)'
05:16:52 [INFO] Forcing queue ARROW_HANDLER_RiseLeaderPeterson into a timed queue...
05:16:52 [INFO] Completing queue 'ARROW_HANDLER_RiseLeaderPeterson' in 0ms.
05:16:52 [INFO] Starting TimedQueue 'ARROW_HANDLER_RiseLeaderPeterson' with player 'CoreAI'...
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_RiseLeaderPeterson' Executing: (line 34) WHILE <[Arrow].is_spawned> && !<[Arrow].is_on_ground>
---------+
05:16:52 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:52 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:52 [INFO] +> Executing 'WHILE': run_first_loop='true'
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_RiseLeaderPeterson' Executing: (line 35) PLAYEFFECT effect:REDSTONE at:<context.projectile.location>
offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:52 [INFO] Filled tag <context.projectile.location> with 'l@9997.412823944192, 70.52000000327826, 9864.46176206814, -35.73163986206055,
154.6371612548828, world'.
05:16:52 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9997.412823944192,70.52000000327826,9864.46176206814,-35.73163986206055,154.6371612548828,world]' radius='100'
data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_RiseLeaderPeterson' Executing: (line 36) WAIT 1t ---------+
05:16:52 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_RiseLeaderPeterson' delay='d@0.05s (0.05s)'
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_RiseLeaderPeterson' Executing: (line 0) WHILE CALLBACK ---------+
05:16:52 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:52 [INFO] Filled tag <[Arrow].is_on_ground> with 'false'.
05:16:52 [INFO] +- While loop 2 ---------+
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_RiseLeaderPeterson' Executing: (line 35) PLAYEFFECT effect:REDSTONE at:<context.projectile.location>
offset:0 visibility:100 quantity:1 special_data:2|255,200,255 ---------+
05:16:52 [INFO] Filled tag <context.projectile.location> with 'l@9998.458167332707, 68.76433189824351, 9862.256571902954, -35.73163986206055,
154.6371612548828, world'.
05:16:52 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@9998.458167332707,68.76433189824351,9862.256571902954,-35.73163986206055,154.6371612548828,world]' radius='100'
data='0' qty='1' offset='l@0, 0, 0' special_data='2|255,200,255'
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_RiseLeaderPeterson' Executing: (line 36) WAIT 1t ---------+
05:16:52 [INFO] +> Executing 'WAIT': queue='q@ARROW_HANDLER_RiseLeaderPeterson' delay='d@0.05s (0.05s)'
05:16:52 [INFO] Running script event 'ProjectileHits', event='arrow hits block' for script 'ARROW_HANDLER'
05:16:52 [INFO] Starting InstantQueue 'ARROW_HANDLER_MarcoStuffGrass' with player 'CoreAI'...
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_MarcoStuffGrass' Executing: (line 6) DEFINE Shooter <context.shooter> ---------+
05:16:52 [INFO] Filled tag <context.shooter> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:52 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_MarcoStuffGrass' definition='shooter'
value='p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_MarcoStuffGrass' Executing: (line 7) DEFINE Loc <context.location> ---------+
05:16:52 [INFO] Filled tag <context.location> with 'l@9998, 67, 9861, world'.
05:16:52 [INFO] +> Executing 'DEFINE': queue='ARROW_HANDLER_MarcoStuffGrass' definition='loc' value='l@9998, 67, 9861, world'
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_MarcoStuffGrass' Executing: (line 9) IF <[Shooter].has_flag[lightningarrow]> ---------+
05:16:52 [INFO] +> Executing 'IF': use_braces='true'
05:16:52 [INFO] Filled tag <[Shooter].has_flag[lightningarrow]> with 'false'.
05:16:52 [INFO] No part of the if command passed, no block will run.
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_MarcoStuffGrass' Executing: (line 13) IF <[Shooter].has_flag[enderarrow]> ---------+
05:16:52 [INFO] +> Executing 'IF': use_braces='true'
05:16:52 [INFO] Filled tag <[Shooter].has_flag[enderarrow]> with 'true'.
05:16:52 [INFO] If command passed, running block.
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_MarcoStuffGrass' Executing: (line 14) TELEPORT <[Shooter]> <[Loc].add[0,1,0]> ---------+
05:16:52 [INFO] Filled tag <[Shooter]> with 'p@49ab876a-6e72-420c-81d2-45c9e676364a (CoreAI)'.
05:16:52 [INFO] Filled tag <[Loc].add[0,1,0]> with 'l@9998, 68, 9861, world'.
05:16:52 [INFO] +> Executing 'TELEPORT': location='l@9998, 68, 9861, world' entities='[p@49ab876a-6e72-420c-81d2-45c9e676364a]'
05:16:52 [INFO] Completing queue 'ARROW_HANDLER_MarcoStuffGrass' in 1ms.
05:16:52 [INFO] +- Queue 'ARROW_HANDLER_RiseLeaderPeterson' Executing: (line 0) WHILE CALLBACK ---------+
05:16:52 [INFO] Filled tag <[Arrow].is_spawned> with 'true'.
05:16:52 [INFO] Filled tag <[Arrow].is_on_ground> with 'true'.
05:16:52 [INFO] +- While loop complete ---------+
05:16:52 [INFO] Completing queue 'ARROW_HANDLER_RiseLeaderPeterson' in 116ms.