Test: type: assignment actions: on assignment: - trigger name:proximity state: true radius:5 interact scripts: - 10 tutorialinteract tutorialinteract: type: interact steps: 1: proximity trigger: 1: move: script: - ~walk > auto_range - ~walk > auto_range - ~walk > auto_range - ~walk > auto_range 2: move: script: - wait 2 - ~walk > auto_range - ~walk > auto_range - ~walk > auto_range - ~walk > auto_range tutorial_npc_path: type: interact definitions: tutorialnpc script: - ^flag step:1 - look my_npc_trypause: type: task script: - ^while ].is[OR_MORE].than[5]>: - narrate format:cchat "Come on, follow me! We must hurry!" - wait 15