Date: 2020/05/10 10:15:20 UTC-07:00
Type: Denizen Script
Spawn_Bandit_Archer:
type: task
debug: true
definitions: location
script:
- if <[location]||null> == null:
- stop
- create player Bandyta <[location]> save:npcname
- create pig Kon <[location]> save:npchorse
- execute as_player "npc select <entry[npchorse].created_npc.id>"
- execute as_player "npc controllable"
- wait 1t
- mount <entry[npcname].created_npc>|<entry[npchorse].created_npc>
- execute as_player "npc select <entry[npcname].created_npc.id>"
- execute as_player "npc follow"
Spawn_Bandit_Archer2:
type: task
debug: true
definitions: location
script:
- if <[location]||null> == null:
- stop
- create player Bandyta <[location]> save:npcname
- create horse Kon <[location]> save:npchorse
- execute as_player "npc select <entry[npchorse].created_npc.id>"
- execute as_player "npc controllable"
- wait 1t
- mount <entry[npcname].created_npc>|<entry[npchorse].created_npc>
- execute as_player "npc select <entry[npcname].created_npc.id>"
- execute as_player "npc follow"