Paste #6893: Untitled Paste

Date: 2014/07/14 07:52:46 UTC-07:00
Type: Denizen Script

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use on player opens inventory: 
    - if <player.has_effect[NIGHT_VISION]> {  
     - if <context.inventory> != <player.inventory> { determine cancelled} 
        - narrate "<&e><&l><&lb><&6>INFO<&e><&l><&rb> <&e>u FOUND<&co><&a> XXX<&e>!" 
        - determine fulfilled 
        } else { 
        - narrate "<&e><&l><&lb><&6>INFO<&e><&l><&rb> <&e>U HAVE WAIT!" 
        - determine fulfilled 
        } 
      }