Paste #69226: Denizen Debug Logs From 2Tahe 2Naetwork e- 3Bbandit 3Cbraft 4Ncotice4: eServer Resource

Date: 2020/05/19 12:08:19 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_241
Up-time: 10h 7m
Server Version: Paper version git-Paper-284 (MC: 1.15.2)
Denizen Version: Core: 1.80-SNAPSHOT (Build 625), CraftBukkit: 1.1.4-SNAPSHOT (build 4794-DEV)
Active Plugins (15): dynmap: 3.0-beta-10-257, WorldEdit: 7.1.0;8e55131, WorldBorder: 1.9.10 (beta), 
UltraPermissions: 4.4.8, Votifier: 1.9, ProtocolLib: 4.5.1-SNAPSHOT-b447, CoreProtect: 2.18.2, 
LibsDisguises: 10.0.5, Vault: 1.7.2-b107, Citizens: 2.0.26-SNAPSHOT (build 1967), 
Sentinel: 2.0.1-SNAPSHOT (build 340), VotingPlugin: 5.21.1, Denizen: 1.1.4-SNAPSHOT (build 4794-DEV), 
GriefPrevention: 16.13.0, Depenizen: 2.0.0 (build 616)
Loaded Worlds (6): world, world_nether, world_the_end, Hub, Runescape50px1, Creative
Online Players (3): Chase(spiteful_cabbage), Pol(PolGesMohol), Behr(Behr_Riley)
Offline Players: 134
Mode: offline (BungeeCord)

12:08:19 [INFO]  Running script event 'PlayerChangesGamemode', event='player changes gamemode' for script 'GAMEMODE_HANDLER' 
12:08:19 [INFO]  Starting InstantQueue 'GAMEMODE_HANDLER_BrandonBobDana' with player 'Behr_Riley'... 
12:08:19 [INFO] +- Queue 'GAMEMODE_HANDLER_BrandonBobDana' Executing: (line 63) IF <context.gamemode> == Creative && 
                   <player.has_flag[Behrry.Moderation.CreativeBan]> ---------+ 
12:08:19 [INFO] +> Executing 'IF': use_braces='true' 
12:08:19 [INFO]  Filled tag <context.gamemode> with 'SURVIVAL'. 
12:08:19 [INFO]  Comparable='Element(SURVIVAL)', Operator='EQUALS', ComparedTo='Element(Creative)' --> OUTCOME='false' 
12:08:19 [INFO]  No part of the if command passed, no block will run. 
12:08:19 [INFO] +- Queue 'GAMEMODE_HANDLER_BrandonBobDana' Executing: (line 66) IF <player.has_flag[gamemode.inventory.changebypass]> 
                   ---------+ 
12:08:19 [INFO] +> Executing 'IF': use_braces='true' 
12:08:19 [INFO]  Filled tag <player.has_flag[gamemode.inventory.changebypass]> with 'false'. 
12:08:19 [INFO]  No part of the if command passed, running ELSE block. 
12:08:19 [INFO] +- Queue 'GAMEMODE_HANDLER_BrandonBobDana' Executing: (line 69) FLAG player 
                   gamemode.inventory.<player.gamemode>:!|:<player.inventory.list_contents> ---------+ 
12:08:19 [INFO]  Filled tag <player.gamemode> with 'CREATIVE'. 
12:08:19 [INFO]  Filled tag <player.inventory.list_contents> with 'li@ i@bow[script=TESTSTCK2] | i@granite'. 
12:08:19 [INFO] +> Executing 'FLAG': flag_name='GAMEMODE.INVENTORY.CREATIVE'  Action/Value='SPLIT_NEW(li@i@bow[script=TESTSTCK2]|i@granite|)'  
                   flag_target='p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)' 
12:08:19 [INFO]  Applying property 'script' on object of type 'Item'... 
12:08:19 [INFO]  Applying property 'script' on object of type 'Item'... 
12:08:19 [INFO] +- Queue 'GAMEMODE_HANDLER_BrandonBobDana' Executing: (line 70) INVENTORY clear ---------+ 
12:08:19 [INFO] +> Executing 'INVENTORY': actions='[clear]'  Inventory='in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]'  slot='1' 
12:08:19 [INFO] +- Queue 'GAMEMODE_HANDLER_BrandonBobDana' Executing: (line 71) IF <player.has_flag[gamemode.inventory.<context.gamemode>]> 
                   ---------+ 
12:08:19 [INFO] +> Executing 'IF': use_braces='true' 
12:08:19 [INFO]  Filled tag <context.gamemode> with 'SURVIVAL'. 
12:08:19 [INFO]  Filled tag <player.has_flag[gamemode.inventory.SURVIVAL]> with 'false'. 
12:08:19 [INFO]  No part of the if command passed, running ELSE block. 
12:08:19 [INFO] +- Queue 'GAMEMODE_HANDLER_BrandonBobDana' Executing: (line 74) FLAG player 
                   gamemode.inventory.<context.gamemode>:!|:<player.inventory.list_contents> ---------+ 
12:08:19 [INFO]  Filled tag <context.gamemode> with 'SURVIVAL'. 
12:08:19 [INFO]  Filled tag <player.inventory.list_contents> with 'li@'. 
12:08:19 [INFO] +> Executing 'FLAG': flag_name='GAMEMODE.INVENTORY.SURVIVAL'  Action/Value='SPLIT_NEW(li@)'  
                   flag_target='p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)' 
12:08:19 [INFO]  Completing queue 'GAMEMODE_HANDLER_BrandonBobDana' in 2ms. 
12:08:20 [INFO]  Running script event 'PlayerChangesGamemode', event='player changes gamemode' for script 'GAMEMODE_HANDLER' 
12:08:20 [INFO]  Starting InstantQueue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' with player 'Behr_Riley'... 
12:08:20 [INFO] +- Queue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' Executing: (line 63) IF <context.gamemode> == Creative && 
                   <player.has_flag[Behrry.Moderation.CreativeBan]> ---------+ 
12:08:20 [INFO] +> Executing 'IF': use_braces='true' 
12:08:20 [INFO]  Filled tag <context.gamemode> with 'CREATIVE'. 
12:08:20 [INFO]  Comparable='Element(CREATIVE)', Operator='EQUALS', ComparedTo='Element(Creative)' --> OUTCOME='true' 
12:08:20 [INFO]  Filled tag <player.has_flag[Behrry.Moderation.CreativeBan]> with 'false'. 
12:08:20 [INFO]  No part of the if command passed, no block will run. 
12:08:20 [INFO] +- Queue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' Executing: (line 66) IF 
                   <player.has_flag[gamemode.inventory.changebypass]> ---------+ 
12:08:20 [INFO] +> Executing 'IF': use_braces='true' 
12:08:20 [INFO]  Filled tag <player.has_flag[gamemode.inventory.changebypass]> with 'false'. 
12:08:20 [INFO]  No part of the if command passed, running ELSE block. 
12:08:20 [INFO] +- Queue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' Executing: (line 69) FLAG player 
                   gamemode.inventory.<player.gamemode>:!|:<player.inventory.list_contents> ---------+ 
12:08:20 [INFO]  Filled tag <player.gamemode> with 'SURVIVAL'. 
12:08:20 [INFO]  Filled tag <player.inventory.list_contents> with 'li@'. 
12:08:20 [INFO] +> Executing 'FLAG': flag_name='GAMEMODE.INVENTORY.SURVIVAL'  Action/Value='SPLIT_NEW(li@)'  
                   flag_target='p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)' 
12:08:20 [INFO] +- Queue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' Executing: (line 70) INVENTORY clear ---------+ 
12:08:20 [INFO] +> Executing 'INVENTORY': actions='[clear]'  Inventory='in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]'  slot='1' 
12:08:20 [INFO] +- Queue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' Executing: (line 71) IF 
                   <player.has_flag[gamemode.inventory.<context.gamemode>]> ---------+ 
12:08:20 [INFO] +> Executing 'IF': use_braces='true' 
12:08:20 [INFO]  Filled tag <context.gamemode> with 'CREATIVE'. 
12:08:20 [INFO]  Filled tag <player.has_flag[gamemode.inventory.CREATIVE]> with 'true'. 
12:08:20 [INFO]  If command passed, running block. 
12:08:20 [INFO] +- Queue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' Executing: (line 72) INVENTORY set d:<player.inventory> 
                   o:<player.flag[gamemode.inventory.<context.gamemode>].as_list> ---------+ 
12:08:20 [INFO]  Filled tag <player.inventory> with 'in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]'. 
12:08:20 [INFO]  Filled tag <context.gamemode> with 'CREATIVE'. 
12:08:20 [INFO]  Filled tag <player.flag[gamemode.inventory.CREATIVE].as_list> with 'li@ i@bow[script=TESTSTCK2] | i@granite'. 
12:08:20 [INFO]  Applying property 'holder' on object of type 'Inventory'... 
12:08:20 [INFO]  Applying property 'script' on object of type 'Item'... 
12:08:20 [INFO]  Applying property 'script' on object of type 'Item'... 
12:08:20 [INFO]  Applying property 'script' on object of type 'Item'... 
12:08:20 [INFO] +> Executing 'INVENTORY': actions='[set]'  Inventory='in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]'  
                   Inventory='in@generic[size=9;contents=li@i@bow[script=TESTSTCK2]|i@granite|i@bow[script=TESTSTCK2]|i@granite|;title=Chest;uniquifier=62]' 
                    slot='1' 
12:08:20 [INFO]  Completing queue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' in 2ms.