Java Version: 1.8.0_241
Up-time: 10h 7m
Server Version: Paper version git-Paper-284 (MC: 1.15.2)
Denizen Version: Core: 1.80-SNAPSHOT (Build 625), CraftBukkit: 1.1.4-SNAPSHOT (build 4794-DEV)
Active Plugins (15): dynmap: 3.0-beta-10-257, WorldEdit: 7.1.0;8e55131, WorldBorder: 1.9.10 (beta),
UltraPermissions: 4.4.8, Votifier: 1.9, ProtocolLib: 4.5.1-SNAPSHOT-b447, CoreProtect: 2.18.2,
LibsDisguises: 10.0.5, Vault: 1.7.2-b107, Citizens: 2.0.26-SNAPSHOT (build 1967),
Sentinel: 2.0.1-SNAPSHOT (build 340), VotingPlugin: 5.21.1, Denizen: 1.1.4-SNAPSHOT (build 4794-DEV),
GriefPrevention: 16.13.0, Depenizen: 2.0.0 (build 616)
Loaded Worlds (6): world, world_nether, world_the_end, Hub, Runescape50px1, Creative
Online Players (3): Chase(spiteful_cabbage), Pol(PolGesMohol), Behr(Behr_Riley)
Offline Players: 134
Mode: offline (BungeeCord)
12:08:19 [INFO] Running script event 'PlayerChangesGamemode', event='player changes gamemode' for script 'GAMEMODE_HANDLER'
12:08:19 [INFO] Starting InstantQueue 'GAMEMODE_HANDLER_BrandonBobDana' with player 'Behr_Riley'...
12:08:19 [INFO] +- Queue 'GAMEMODE_HANDLER_BrandonBobDana' Executing: (line 63) IF <context.gamemode> == Creative &&
<player.has_flag[Behrry.Moderation.CreativeBan]> ---------+
12:08:19 [INFO] +> Executing 'IF': use_braces='true'
12:08:19 [INFO] Filled tag <context.gamemode> with 'SURVIVAL'.
12:08:19 [INFO] Comparable='Element(SURVIVAL)', Operator='EQUALS', ComparedTo='Element(Creative)' --> OUTCOME='false'
12:08:19 [INFO] No part of the if command passed, no block will run.
12:08:19 [INFO] +- Queue 'GAMEMODE_HANDLER_BrandonBobDana' Executing: (line 66) IF <player.has_flag[gamemode.inventory.changebypass]>
---------+
12:08:19 [INFO] +> Executing 'IF': use_braces='true'
12:08:19 [INFO] Filled tag <player.has_flag[gamemode.inventory.changebypass]> with 'false'.
12:08:19 [INFO] No part of the if command passed, running ELSE block.
12:08:19 [INFO] +- Queue 'GAMEMODE_HANDLER_BrandonBobDana' Executing: (line 69) FLAG player
gamemode.inventory.<player.gamemode>:!|:<player.inventory.list_contents> ---------+
12:08:19 [INFO] Filled tag <player.gamemode> with 'CREATIVE'.
12:08:19 [INFO] Filled tag <player.inventory.list_contents> with 'li@ i@bow[script=TESTSTCK2] | i@granite'.
12:08:19 [INFO] +> Executing 'FLAG': flag_name='GAMEMODE.INVENTORY.CREATIVE' Action/Value='SPLIT_NEW(li@i@bow[script=TESTSTCK2]|i@granite|)'
flag_target='p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)'
12:08:19 [INFO] Applying property 'script' on object of type 'Item'...
12:08:19 [INFO] Applying property 'script' on object of type 'Item'...
12:08:19 [INFO] +- Queue 'GAMEMODE_HANDLER_BrandonBobDana' Executing: (line 70) INVENTORY clear ---------+
12:08:19 [INFO] +> Executing 'INVENTORY': actions='[clear]' Inventory='in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]' slot='1'
12:08:19 [INFO] +- Queue 'GAMEMODE_HANDLER_BrandonBobDana' Executing: (line 71) IF <player.has_flag[gamemode.inventory.<context.gamemode>]>
---------+
12:08:19 [INFO] +> Executing 'IF': use_braces='true'
12:08:19 [INFO] Filled tag <context.gamemode> with 'SURVIVAL'.
12:08:19 [INFO] Filled tag <player.has_flag[gamemode.inventory.SURVIVAL]> with 'false'.
12:08:19 [INFO] No part of the if command passed, running ELSE block.
12:08:19 [INFO] +- Queue 'GAMEMODE_HANDLER_BrandonBobDana' Executing: (line 74) FLAG player
gamemode.inventory.<context.gamemode>:!|:<player.inventory.list_contents> ---------+
12:08:19 [INFO] Filled tag <context.gamemode> with 'SURVIVAL'.
12:08:19 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
12:08:19 [INFO] +> Executing 'FLAG': flag_name='GAMEMODE.INVENTORY.SURVIVAL' Action/Value='SPLIT_NEW(li@)'
flag_target='p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)'
12:08:19 [INFO] Completing queue 'GAMEMODE_HANDLER_BrandonBobDana' in 2ms.
12:08:20 [INFO] Running script event 'PlayerChangesGamemode', event='player changes gamemode' for script 'GAMEMODE_HANDLER'
12:08:20 [INFO] Starting InstantQueue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' with player 'Behr_Riley'...
12:08:20 [INFO] +- Queue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' Executing: (line 63) IF <context.gamemode> == Creative &&
<player.has_flag[Behrry.Moderation.CreativeBan]> ---------+
12:08:20 [INFO] +> Executing 'IF': use_braces='true'
12:08:20 [INFO] Filled tag <context.gamemode> with 'CREATIVE'.
12:08:20 [INFO] Comparable='Element(CREATIVE)', Operator='EQUALS', ComparedTo='Element(Creative)' --> OUTCOME='true'
12:08:20 [INFO] Filled tag <player.has_flag[Behrry.Moderation.CreativeBan]> with 'false'.
12:08:20 [INFO] No part of the if command passed, no block will run.
12:08:20 [INFO] +- Queue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' Executing: (line 66) IF
<player.has_flag[gamemode.inventory.changebypass]> ---------+
12:08:20 [INFO] +> Executing 'IF': use_braces='true'
12:08:20 [INFO] Filled tag <player.has_flag[gamemode.inventory.changebypass]> with 'false'.
12:08:20 [INFO] No part of the if command passed, running ELSE block.
12:08:20 [INFO] +- Queue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' Executing: (line 69) FLAG player
gamemode.inventory.<player.gamemode>:!|:<player.inventory.list_contents> ---------+
12:08:20 [INFO] Filled tag <player.gamemode> with 'SURVIVAL'.
12:08:20 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
12:08:20 [INFO] +> Executing 'FLAG': flag_name='GAMEMODE.INVENTORY.SURVIVAL' Action/Value='SPLIT_NEW(li@)'
flag_target='p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 (Behr_Riley)'
12:08:20 [INFO] +- Queue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' Executing: (line 70) INVENTORY clear ---------+
12:08:20 [INFO] +> Executing 'INVENTORY': actions='[clear]' Inventory='in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]' slot='1'
12:08:20 [INFO] +- Queue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' Executing: (line 71) IF
<player.has_flag[gamemode.inventory.<context.gamemode>]> ---------+
12:08:20 [INFO] +> Executing 'IF': use_braces='true'
12:08:20 [INFO] Filled tag <context.gamemode> with 'CREATIVE'.
12:08:20 [INFO] Filled tag <player.has_flag[gamemode.inventory.CREATIVE]> with 'true'.
12:08:20 [INFO] If command passed, running block.
12:08:20 [INFO] +- Queue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' Executing: (line 72) INVENTORY set d:<player.inventory>
o:<player.flag[gamemode.inventory.<context.gamemode>].as_list> ---------+
12:08:20 [INFO] Filled tag <player.inventory> with 'in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]'.
12:08:20 [INFO] Filled tag <context.gamemode> with 'CREATIVE'.
12:08:20 [INFO] Filled tag <player.flag[gamemode.inventory.CREATIVE].as_list> with 'li@ i@bow[script=TESTSTCK2] | i@granite'.
12:08:20 [INFO] Applying property 'holder' on object of type 'Inventory'...
12:08:20 [INFO] Applying property 'script' on object of type 'Item'...
12:08:20 [INFO] Applying property 'script' on object of type 'Item'...
12:08:20 [INFO] Applying property 'script' on object of type 'Item'...
12:08:20 [INFO] +> Executing 'INVENTORY': actions='[set]' Inventory='in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]'
Inventory='in@generic[size=9;contents=li@i@bow[script=TESTSTCK2]|i@granite|i@bow[script=TESTSTCK2]|i@granite|;title=Chest;uniquifier=62]'
slot='1'
12:08:20 [INFO] Completing queue 'GAMEMODE_HANDLER_ArubaPublicationFrontpage' in 2ms.