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TitleDenizen Debug Logs From Local Minecraft Server
TypeServer Log
Date2020/05/23 14:57:38 UTC-07:00
ByGuest
Other
Paste
Java Version: 1.8.0_251
Up-time: 49m
Server Version: Paper version git-Paper-309 (MC: 1.15.2)
Denizen Version: Core: 1.80-SNAPSHOT (Build 639), CraftBukkit: 1.1.4-SNAPSHOT (build 4814-DEV)
Active Plugins (9): Citizens: 2.0.26-SNAPSHOT (build 1945), Sentinel: 2.0.1-SNAPSHOT (build 347), 
WorldEdit: 7.2.0-SNAPSHOT+4986-a02458b, Denizen: 1.1.4-SNAPSHOT (build 4814-DEV), 
Essentials: 2.17.2.0, EssentialsSpawn: 2.17.2.0, Multiverse-Core: 4.1.1-SNAPSHOT-b777, 
WorldGuard: 7.0.3-SNAPSHOT;2031-662ae2b, Depenizen: 2.0.0 (build 616)
Loaded Worlds (6): world, world_nether, world_the_end, build, estos_beta, estos
Online Players (1): huffmanbran(huffmanbran)
Offline Players: 1
Mode: online

16:57:31 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks with item' for script 'SPELLS
16:57:31 [INFO]  Starting InstantQueue 'SPELLS_ValueExpiredObviously' with player 'huffmanbran'... 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1843) IF !<context.item.has_script> ---------+ 
16:57:31 [INFO] +> Executing 'IF': use_braces='true
16:57:31 [INFO]  Filled tag <context.item.has_script> with 'true'. 
16:57:31 [INFO]  No part of the if command passed, no block will run. 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1846) CHOOSE <context.item.script.name> ---------+ 
16:57:31 [INFO]  Filled tag <context.item.script.name> with 'chaotic_staff'. 
16:57:31 [INFO] +> Executing 'CHOOSE': choice='chaotic_staff
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1848) IF <player.is_sneaking> ---------+ 
16:57:31 [INFO] +> Executing 'IF': use_braces='true
16:57:31 [INFO]  Filled tag <player.is_sneaking> with 'false'. 
16:57:31 [INFO]  No part of the if command passed, no block will run. 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1850) DEFINE staff <player.item_in_hand> ---------+ 
16:57:31 [INFO]  Filled tag <player.item_in_hand> with 'i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges 
                   &ampsse&ampssl&amplb4&amprb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/4|el@strength/5|el@rangedefense/-3
|el@attack/5|el@name/&ampampss4&ampampsslChaotic 

                   Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='staff'  
                   value='i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges 
                   &ampsse&ampssl&amplb4&amprb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/4|el@strength/5|el@rangedefense/-3
|el@attack/5|el@name/&ampampss4&ampampsslChaotic 

                   Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1851) DEFINE charge <[staff].nbt[charge]> ---------+ 
16:57:31 [INFO]  Filled tag <[staff].nbt[charge]> with '4'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='charge'  value='4
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1862) CHOOSE <player.flag[spell]> ---------+ 
16:57:31 [INFO]  Filled tag <player.flag[spell]> with 'li@ firerush'. 
16:57:31 [INFO] +> Executing 'CHOOSE': choice='firerush
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1922) IF <[staff].nbt[charge]> == 0 ---------+ 
16:57:31 [INFO] +> Executing 'IF': use_braces='true
16:57:31 [INFO]  Filled tag <[staff].nbt[charge]> with '4'. 
16:57:31 [INFO]  Comparable='Decimal(4.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='false' 
16:57:31 [INFO]  No part of the if command passed, no block will run. 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1926) IF <player.has_flag[magic.cooldown]> ---------+ 
16:57:31 [INFO] +> Executing 'IF': use_braces='true
16:57:31 [INFO]  Filled tag <player.has_flag[magic.cooldown]> with 'false'. 
16:57:31 [INFO]  No part of the if command passed, no block will run. 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1929) IF <[charge]> >= 3 ---------+ 
16:57:31 [INFO] +> Executing 'IF': use_braces='true
16:57:31 [INFO]  Filled tag <[charge]> with '4'. 
16:57:31 [INFO]  Comparable='Decimal(4.0)', Operator='OR_MORE', ComparedTo='Decimal(3.0)' --> OUTCOME='true' 
16:57:31 [INFO]  If command passed, running block. 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1930) DEFINE charge <context.item.nbt[charge].sub[3]> ---------+ 
16:57:31 [INFO]  Filled tag <context.item.nbt[charge].sub[3]> with '1'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='charge'  value='1
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1935) INVENTORY adjust slot:<player.held_item_slot> 
                   nbt:charge/<[charge]> ---------+ 
16:57:31 [INFO]  Filled tag <player.held_item_slot> with '1'. 
16:57:31 [INFO]  Filled tag <[charge]> with '1'. 
16:57:31 [INFO] +> Executing 'INVENTORY': actions='[adjust]'  Inventory='in@player[holder=p@39680c92-6702-465f-b842-1fbfee509d03]'  
                   mechanism='nbt'  mechanism_value='charge/1'  slot='1
16:57:31 [INFO]  Adjust mechanism 'nbt' on object of type 'Item'... 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1936) INVENTORY adjust slot:<player.held_item_slot> 
                   "display_name:<[staff].nbt[name]> <&5>Charges <&e><&l>[<[charge]>]" ---------+ 
16:57:31 [INFO]  Filled tag <player.held_item_slot> with '1'. 
16:57:31 [INFO]  Filled tag <[staff].nbt[name]> with 'Chaotic Staff'. 
16:57:31 [INFO]  Filled tag <&5> with ''. 
16:57:31 [INFO]  Filled tag <&e> with ''. 
16:57:31 [INFO]  Filled tag <&l> with ''. 
16:57:31 [INFO]  Filled tag <[charge]> with '1'. 
16:57:31 [INFO] +> Executing 'INVENTORY': actions='[adjust]'  Inventory='in@player[holder=p@39680c92-6702-465f-b842-1fbfee509d03]'  
                   mechanism='display_name'  mechanism_value='Chaotic Staff Charges [1]'  slot='1
16:57:31 [INFO]  Adjust mechanism 'display_name' on object of type 'Item'... 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1937) DEFINE totalxp 0 ---------+ 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='totalxp'  value='0
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1938) DEFINE particleamount <player.flag[magiclvl].mul[5].min[35]> 
                   ---------+ 
16:57:31 [INFO]  Filled tag <player.flag[magiclvl].mul[5].min[35]> with '35'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='particleamount'  value='35
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1939) DEFINE target 
                   <player.cursor_on[<player.flag[magiclvl].add[2]>]> ---------+ 
16:57:31 [INFO]  Filled tag <player.flag[magiclvl].add[2]> with '102'. 
16:57:31 [INFO]  Filled tag <player.cursor_on[102]> with 'l@328, 3, -219, build'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='target'  value='l@328, 3, -219, build
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1940) FLAG player magic.cooldown duration:3s ---------+ 
16:57:31 [INFO] +> Executing 'FLAG': flag_name='magic.cooldown'  Action/Value='SET_BOOLEAN(true)'  duration='d@3.0s (3s)'  
                   flag_target='p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1942) DEFINE burntime <player.flag[magiclvl].mul[0.1].min[4]> 
                   ---------+ 
16:57:31 [INFO]  Filled tag <player.flag[magiclvl].mul[0.1].min[4]> with '4'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='burntime'  value='4
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1943) DEFINE burnbonus <player.flag[magiclvl].mul[0.5].min[6]> 
                   ---------+ 
16:57:31 [INFO]  Filled tag <player.flag[magiclvl].mul[0.5].min[6]> with '6'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='burnbonus'  value='6
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1945) DEFINE area <player.flag[magiclvl].mul[0.1].min[4]> ---------+ 
16:57:31 [INFO]  Filled tag <player.flag[magiclvl].mul[0.1].min[4]> with '4'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='area'  value='4
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1946) DEFINE path 
                   <player.location.forward[1].points_between[<[target]>].distance[1]> ---------+ 
16:57:31 [INFO]  Filled tag <[target]> with 'l@328, 3, -219, build'. 
16:57:31 [INFO]  Filled tag <player.location.forward[1].points_between[l@328,3,-219,build].distance[1]> with 'li@ l@325.81526457669685, 
                   11.408662477481787, -213.36422041084174, 58.69135284423828, -149.8809814453125, build | l@326.02623377886164, 
                   10.596679115457393, -213.90844004989705, 58.69135284423828, -149.8809814453125, build | l@326.2372029810265, 
                   9.784695753432999, -214.4526596889524, 58.69135284423828, -149.8809814453125, build | l@326.4481721831913, 8.972712391408605,
 

                   -214.9968793280077, 58.69135284423828, -149.8809814453125, build | l@326.65914138535607, 8.16072902938421, 
                   -215.54109896706302, 58.69135284423828, -149.8809814453125, build | l@326.87011058752086, 7.348745667359817, 
                   -216.08531860611836, 58.69135284423828, -149.8809814453125, build | l@327.0810797896857,<... * snip! * 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='path'  value='li@ l@325.81526457669685, 
                   11.408662477481787, -213.36422041084174, 58.69135284423828, -149.8809814453125, build | l@326.02623377886164, 
                   10.596679115457393, -213.90844004989705, 58.69135284423828, -149.8809814453125, build | l@326.2372029810265, 
                   9.784695753432999, -214.4526596889524, 58.69135284423828, -149.8809814453125, build | l@326.4481721831913, 8.972712391408605,
 

                   -214.9968793280077, 58.69135284423828, -149.8809814453125, build | l@326.65914138535607, 8.16072902938421, 
                   -215.54109896706302, 58.69135284423828, -149.8809814453125, build | l@326.87011058752086, 7.348745667359817, 
                   -216.08531860611836, 58.69135284423828, -149.8809814453125, build | l@327.0810797896857, 6.53676230... * snip! * 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1948) DEFINE directhit false ---------+ 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='directhit'  value='false
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1949) PLAYEFFECT flame <player.location> visibility:100 
                   quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <player.location> with 'l@325.5545062783427, 12.263042891363792, -212.91473268218357, 58.69135284423828, 
                   -149.8809814453125, build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='FLAME'  
                   locations='[l@325.5545062783427,12.263042891363792,-212.91473268218357,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  note='Location will be offset 1 block-height upward (see 
                   documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1950) PLAYEFFECT redstone <player.location> special_data:1|blue 
                   visibility:100 quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <player.location> with 'l@325.5545062783427, 12.263042891363792, -212.91473268218357, 58.69135284423828, 
                   -149.8809814453125, build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@325.5545062783427,12.263042891363792,-212.91473268218357,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  special_data='1|blue'  note='Location will be offset 1 
                   block-height upward (see documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1951) FOREACH <[path]> ---------+ 
16:57:31 [INFO]  Filled tag <[path]> with 'li@ l@325.81526457669685, 11.408662477481787, -213.36422041084174, 58.69135284423828, 
                   -149.8809814453125, build | l@326.02623377886164, 10.596679115457393, -213.90844004989705, 58.69135284423828, 
                   -149.8809814453125, build | l@326.2372029810265, 9.784695753432999, -214.4526596889524, 58.69135284423828, 
;-149.8809814453125
 -149.8809814453125, 
                   build | l@326.4481721831913, 8.972712391408605, -214.9968793280077, 58.69135284423828, -149.8809814453125, build | 
                   l@326.65914138535607, 8.16072902938421, -215.54109896706302, 58.69135284423828, -149.8809814453125, build | 
                   l@326.87011058752086, 7.348745667359817, -216.08531860611836, 58.69135284423828, -149.8809814453125, build | 
                   l@327.0810797896857, 6.536762305335423, -216.62953824517368, 58.691352844... * snip! * 
16:57:31 [INFO] +> Executing 'FOREACH': list='li@ l@325.81526457669685, 11.408662477481787, -213.36422041084174, 58.69135284423828, 
                   -149.8809814453125, build | l@326.02623377886164, 10.596679115457393, -213.90844004989705, 58.69135284423828, 
                   -149.8809814453125, build | l@326.2372029810265, 9.784695753432999, -214.4526596889524, 58.69135284423828, 
;-149.8809814453125
 -149.8809814453125, 
                   build | l@326.4481721831913, 8.972712391408605, -214.9968793280077, 58.69135284423828, -149.8809814453125, build | 
                   l@326.65914138535607, 8.16072902938421, -215.54109896706302, 58.69135284423828, -149.8809814453125, build | 
                   l@326.87011058752086, 7.348745667359817, -216.08531860611836, 58.69135284423828, -149.8809814453125, build | 
                   l@327.0810797896857, 6.536762305335423, -216.62953824517368, 58.69135284423828, -149.8809... * snip! * 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+ 
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously'  delay='d@0.05s (0.05s)
16:57:31 [INFO]  Forcing queue SPELLS_ValueExpiredObviously into a timed queue... 
16:57:31 [INFO]  Completing queue 'SPELLS_ValueExpiredObviously' in 21ms. 
16:57:31 [INFO]  Starting TimedQueue 'SPELLS_ValueExpiredObviously' with player 'huffmanbran'... 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile 
                   <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+ 
16:57:31 [INFO]  Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='projectile'  value='li@
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+ 
16:57:31 [INFO]  Filled tag <[projectile]> with 'li@'. 
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@'  Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location> 
                   pitch:1 ---------+ 
16:57:31 [INFO]  Filled tag <player.location> with 'l@325.5002809149666, 12.263042891363792, -212.8628236118859, 58.463375091552734, 
                   -149.8809814453125, build'. 
16:57:31 [INFO] +> Executing 'PLAYSOUND': 
                   locations='[l@325.5002809149666,12.263042891363792,-212.8628236118859,58.463375091552734,-149.8809814453125,build]'  
                   sound='ENTITY_ILLUSIONER_CAST_SPELL'  volume='1'  pitch='1'  custom='false
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange 
                   visibility:100 quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <[value]> with 'l@325.81526457669685, 11.408662477481787, -213.36422041084174, 58.69135284423828, 
                   -149.8809814453125, build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@325.81526457669685,11.408662477481787,-213.36422041084174,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  special_data='1|orange'  note='Location will be offset 1 
                   block-height upward (see documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100 
                   quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <[value]> with 'l@325.81526457669685, 11.408662477481787, -213.36422041084174, 58.69135284423828, 
                   -149.8809814453125, build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@325.81526457669685,11.408662477481787,-213.36422041084174,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  special_data='1|red'  note='Location will be offset 1 
;block-heigh block-height 

                   upward (see documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+ 
16:57:31 [INFO] +> Executing 'IF': use_braces='true
16:57:31 [INFO]  Filled tag <[projectile].is_empty> with 'true'. 
16:57:31 [INFO]  No part of the if command passed, no block will run. 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+ 
16:57:31 [INFO] +- Foreach loop 2 ---------+ 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+ 
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously'  delay='d@0.05s (0.05s)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile 
                   <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+ 
16:57:31 [INFO]  Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='projectile'  value='li@
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+ 
16:57:31 [INFO]  Filled tag <[projectile]> with 'li@'. 
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@'  Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location> 
                   pitch:1 ---------+ 
16:57:31 [INFO]  Filled tag <player.location> with 'l@325.45093583287223, 12.263042891363792, -212.81558635655364, 58.23539733886719, 
                   -149.804931640625, build'. 
16:57:31 [INFO] +> Executing 'PLAYSOUND': 
                   locations='[l@325.45093583287223,12.263042891363792,-212.81558635655364,58.23539733886719,-149.804931640625,build]'  
                   sound='ENTITY_ILLUSIONER_CAST_SPELL'  volume='1'  pitch='1'  custom='false
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange 
                   visibility:100 quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <[value]> with 'l@326.02623377886164, 10.596679115457393, -213.90844004989705, 58.69135284423828, 
                   -149.8809814453125, build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@326.02623377886164,10.596679115457393,-213.90844004989705,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  special_data='1|orange'  note='Location will be offset 1 
                   block-height upward (see documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100 
                   quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <[value]> with 'l@326.02623377886164, 10.596679115457393, -213.90844004989705, 58.69135284423828, 
                   -149.8809814453125, build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@326.02623377886164,10.596679115457393,-213.90844004989705,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  special_data='1|red'  note='Location will be offset 1 
;block-heigh block-height 

                   upward (see documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+ 
16:57:31 [INFO] +> Executing 'IF': use_braces='true
16:57:31 [INFO]  Filled tag <[projectile].is_empty> with 'true'. 
16:57:31 [INFO]  No part of the if command passed, no block will run. 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+ 
16:57:31 [INFO] +- Foreach loop 3 ---------+ 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+ 
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously'  delay='d@0.05s (0.05s)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile 
                   <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+ 
16:57:31 [INFO]  Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='projectile'  value='li@
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+ 
16:57:31 [INFO]  Filled tag <[projectile]> with 'li@'. 
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@'  Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location> 
                   pitch:1 ---------+ 
16:57:31 [INFO]  Filled tag <player.location> with 'l@325.40603180687225, 12.263042891363792, -212.77260045296245, 57.70344924926758, 
                   -149.7288818359375, build'. 
16:57:31 [INFO] +> Executing 'PLAYSOUND': 
                   locations='[l@325.40603180687225,12.263042891363792,-212.77260045296245,57.70344924926758,-149.7288818359375,build]'  
                   sound='ENTITY_ILLUSIONER_CAST_SPELL'  volume='1'  pitch='1'  custom='false
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange 
                   visibility:100 quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <[value]> with 'l@326.2372029810265, 9.784695753432999, -214.4526596889524, 58.69135284423828, -149.8809814453125, 
                   build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@326.2372029810265,9.784695753432999,-214.4526596889524,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  special_data='1|orange'  note='Location will be offset 1 
                   block-height upward (see documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100 
                   quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <[value]> with 'l@326.2372029810265, 9.784695753432999, -214.4526596889524, 58.69135284423828, -149.8809814453125, 
                   build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@326.2372029810265,9.784695753432999,-214.4526596889524,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  special_data='1|red'  note='Location will be offset 1 
;block-heigh block-height 

                   upward (see documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+ 
16:57:31 [INFO] +> Executing 'IF': use_braces='true
16:57:31 [INFO]  Filled tag <[projectile].is_empty> with 'true'. 
16:57:31 [INFO]  No part of the if command passed, no block will run. 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+ 
16:57:31 [INFO] +- Foreach loop 4 ---------+ 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+ 
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously'  delay='d@0.05s (0.05s)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile 
                   <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+ 
16:57:31 [INFO]  Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='projectile'  value='li@
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+ 
16:57:31 [INFO]  Filled tag <[projectile]> with 'li@'. 
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@'  Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location> 
                   pitch:1 ---------+ 
16:57:31 [INFO]  Filled tag <player.location> with 'l@325.3651691420346, 12.263042891363792, -212.7334832795671, 57.70344924926758, 
                   -149.7288818359375, build'. 
16:57:31 [INFO] +> Executing 'PLAYSOUND': 
                   locations='[l@325.3651691420346,12.263042891363792,-212.7334832795671,57.70344924926758,-149.7288818359375,build]'  
                   sound='ENTITY_ILLUSIONER_CAST_SPELL'  volume='1'  pitch='1'  custom='false
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange 
                   visibility:100 quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <[value]> with 'l@326.4481721831913, 8.972712391408605, -214.9968793280077, 58.69135284423828, -149.8809814453125, 
                   build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@326.4481721831913,8.972712391408605,-214.9968793280077,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  special_data='1|orange'  note='Location will be offset 1 
                   block-height upward (see documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100 
                   quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <[value]> with 'l@326.4481721831913, 8.972712391408605, -214.9968793280077, 58.69135284423828, -149.8809814453125, 
                   build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@326.4481721831913,8.972712391408605,-214.9968793280077,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  special_data='1|red'  note='Location will be offset 1 
;block-heigh block-height 

                   upward (see documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+ 
16:57:31 [INFO] +> Executing 'IF': use_braces='true
16:57:31 [INFO]  Filled tag <[projectile].is_empty> with 'true'. 
16:57:31 [INFO]  No part of the if command passed, no block will run. 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+ 
16:57:31 [INFO] +- Foreach loop 5 ---------+ 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+ 
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously'  delay='d@0.05s (0.05s)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile 
                   <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+ 
16:57:31 [INFO]  Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='projectile'  value='li@
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+ 
16:57:31 [INFO]  Filled tag <[projectile]> with 'li@'. 
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@'  Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location> 
                   pitch:1 ---------+ 
16:57:31 [INFO]  Filled tag <player.location> with 'l@325.32798411596065, 12.263042891363792, -212.69788665075146, 57.70344924926758, 
                   -149.7288818359375, build'. 
16:57:31 [INFO] +> Executing 'PLAYSOUND': 
                   locations='[l@325.32798411596065,12.263042891363792,-212.69788665075146,57.70344924926758,-149.7288818359375,build]'  
                   sound='ENTITY_ILLUSIONER_CAST_SPELL'  volume='1'  pitch='1'  custom='false
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange 
                   visibility:100 quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <[value]> with 'l@326.65914138535607, 8.16072902938421, -215.54109896706302, 58.69135284423828, 
                   -149.8809814453125, build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@326.65914138535607,8.16072902938421,-215.54109896706302,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  special_data='1|orange'  note='Location will be offset 1 
                   block-height upward (see documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100 
                   quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <[value]> with 'l@326.65914138535607, 8.16072902938421, -215.54109896706302, 58.69135284423828, 
                   -149.8809814453125, build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@326.65914138535607,8.16072902938421,-215.54109896706302,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  special_data='1|red'  note='Location will be offset 1 
;block-heigh block-height 

                   upward (see documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+ 
16:57:31 [INFO] +> Executing 'IF': use_braces='true
16:57:31 [INFO]  Filled tag <[projectile].is_empty> with 'true'. 
16:57:31 [INFO]  No part of the if command passed, no block will run. 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+ 
16:57:31 [INFO] +- Foreach loop 6 ---------+ 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+ 
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously'  delay='d@0.05s (0.05s)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile 
                   <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+ 
16:57:31 [INFO]  Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='projectile'  value='li@
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+ 
16:57:31 [INFO]  Filled tag <[projectile]> with 'li@'. 
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@'  Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location> 
                   pitch:1 ---------+ 
16:57:31 [INFO]  Filled tag <player.location> with 'l@325.29414574125815, 12.263042891363792, -212.66549371759567, 57.70344924926758, 
                   -149.7288818359375, build'. 
16:57:31 [INFO] +> Executing 'PLAYSOUND': 
                   locations='[l@325.29414574125815,12.263042891363792,-212.66549371759567,57.70344924926758,-149.7288818359375,build]'  
                   sound='ENTITY_ILLUSIONER_CAST_SPELL'  volume='1'  pitch='1'  custom='false
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange 
                   visibility:100 quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <[value]> with 'l@326.87011058752086, 7.348745667359817, -216.08531860611836, 58.69135284423828, 
                   -149.8809814453125, build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@326.87011058752086,7.348745667359817,-216.08531860611836,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  special_data='1|orange'  note='Location will be offset 1 
                   block-height upward (see documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100 
                   quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <[value]> with 'l@326.87011058752086, 7.348745667359817, -216.08531860611836, 58.69135284423828, 
                   -149.8809814453125, build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@326.87011058752086,7.348745667359817,-216.08531860611836,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  special_data='1|red'  note='Location will be offset 1 
;block-heigh block-height 

                   upward (see documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+ 
16:57:31 [INFO] +> Executing 'IF': use_braces='true
16:57:31 [INFO]  Filled tag <[projectile].is_empty> with 'true'. 
16:57:31 [INFO]  No part of the if command passed, no block will run. 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+ 
16:57:31 [INFO] +- Foreach loop 7 ---------+ 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+ 
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously'  delay='d@0.05s (0.05s)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile 
                   <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+ 
16:57:31 [INFO]  Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='projectile'  value='li@
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+ 
16:57:31 [INFO]  Filled tag <[projectile]> with 'li@'. 
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@'  Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location> 
                   pitch:1 ---------+ 
16:57:31 [INFO]  Filled tag <player.location> with 'l@325.2633528193914, 12.263042891363792, -212.63601614757434, 57.70344924926758, 
                   -149.7288818359375, build'. 
16:57:31 [INFO] +> Executing 'PLAYSOUND': 
                   locations='[l@325.2633528193914,12.263042891363792,-212.63601614757434,57.70344924926758,-149.7288818359375,build]'  
                   sound='ENTITY_ILLUSIONER_CAST_SPELL'  volume='1'  pitch='1'  custom='false
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange 
                   visibility:100 quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <[value]> with 'l@327.0810797896857, 6.536762305335423, -216.62953824517368, 58.69135284423828, 
                   -149.8809814453125, build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@327.0810797896857,6.536762305335423,-216.62953824517368,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  special_data='1|orange'  note='Location will be offset 1 
                   block-height upward (see documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100 
                   quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <[value]> with 'l@327.0810797896857, 6.536762305335423, -216.62953824517368, 58.69135284423828, 
                   -149.8809814453125, build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'  
                   locations='[l@327.0810797896857,6.536762305335423,-216.62953824517368,58.69135284423828,-149.8809814453125,build]'  
                   radius='100'  data='0'  qty='35'  offset='l@0.5, 0.5, 0.5'  special_data='1|red'  note='Location will be offset 1 
;block-heigh block-height 

                   upward (see documentation)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+ 
16:57:31 [INFO] +> Executing 'IF': use_braces='true
16:57:31 [INFO]  Filled tag <[projectile].is_empty> with 'true'. 
16:57:31 [INFO]  No part of the if command passed, no block will run. 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+ 
16:57:31 [INFO] +- Foreach loop 8 ---------+ 
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+ 
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously'  delay='d@0.05s (0.05s)
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile 
                   <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+ 
16:57:31 [INFO]  Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'. 
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'  definition='projectile'  value='li@
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+ 
16:57:31 [INFO]  Filled tag <[projectile]> with 'li@'. 
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@'  Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location> 
                   pitch:1 ---------+ 
16:57:31 [INFO]  Filled tag <player.location> with 'l@325.1866929048551, 12.263042891363792, -212.63763887792987, 57.70344924926758, 
                   -149.7288818359375, build'. 
16:57:31 [INFO] +> Executing 'PLAYSOUND': 
                   locations='[l@325.1866929048551,12.263042891363792,-212.63763887792987,57.70344924926758,-149.7288818359375,build]'  
                   sound='ENTITY_ILLUSIONER_CAST_SPELL'  volume='1'  pitch='1'  custom='false
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange 
                   visibility:100 quantity:<[particleamount]> ---------+ 
16:57:31 [INFO]  Filled tag <[value]> with 'l@327.2920489918505, 5.724778943311029, -217.17375788422902, 58.69135284423828, 
                   -149.8809814453125, build'. 
16:57:31 [INFO]  Filled tag <[particleamount]> with '35'. 


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