Java Version: 1.8.0_251
Up-time: 49m
Server Version: Paper version git-Paper-309 (MC: 1.15.2)
Denizen Version: Core: 1.80-SNAPSHOT (Build 639), CraftBukkit: 1.1.4-SNAPSHOT (build 4814-DEV)
Active Plugins (9): Citizens: 2.0.26-SNAPSHOT (build 1945), Sentinel: 2.0.1-SNAPSHOT (build 347),
WorldEdit: 7.2.0-SNAPSHOT+4986-a02458b, Denizen: 1.1.4-SNAPSHOT (build 4814-DEV),
Essentials: 2.17.2.0, EssentialsSpawn: 2.17.2.0, Multiverse-Core: 4.1.1-SNAPSHOT-b777,
WorldGuard: 7.0.3-SNAPSHOT;2031-662ae2b, Depenizen: 2.0.0 (build 616)
Loaded Worlds (6): world, world_nether, world_the_end, build, estos_beta, estos
Online Players (1): huffmanbran(huffmanbran)
Offline Players: 1
Mode: online
16:57:31 [INFO] Running script event 'PlayerClicksBlock', event='player right clicks with item' for script 'SPELLS'
16:57:31 [INFO] Starting InstantQueue 'SPELLS_ValueExpiredObviously' with player 'huffmanbran'...
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1843) IF !<context.item.has_script> ---------+
16:57:31 [INFO] +> Executing 'IF': use_braces='true'
16:57:31 [INFO] Filled tag <context.item.has_script> with 'true'.
16:57:31 [INFO] No part of the if command passed, no block will run.
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1846) CHOOSE <context.item.script.name> ---------+
16:57:31 [INFO] Filled tag <context.item.script.name> with 'chaotic_staff'.
16:57:31 [INFO] +> Executing 'CHOOSE': choice='chaotic_staff'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1848) IF <player.is_sneaking> ---------+
16:57:31 [INFO] +> Executing 'IF': use_braces='true'
16:57:31 [INFO] Filled tag <player.is_sneaking> with 'false'.
16:57:31 [INFO] No part of the if command passed, no block will run.
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1850) DEFINE staff <player.item_in_hand> ---------+
16:57:31 [INFO] Filled tag <player.item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb4&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/4|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='staff'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb4&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/4|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1851) DEFINE charge <[staff].nbt[charge]> ---------+
16:57:31 [INFO] Filled tag <[staff].nbt[charge]> with '4'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='charge' value='4'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1862) CHOOSE <player.flag[spell]> ---------+
16:57:31 [INFO] Filled tag <player.flag[spell]> with 'li@ firerush'.
16:57:31 [INFO] +> Executing 'CHOOSE': choice='firerush'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1922) IF <[staff].nbt[charge]> == 0 ---------+
16:57:31 [INFO] +> Executing 'IF': use_braces='true'
16:57:31 [INFO] Filled tag <[staff].nbt[charge]> with '4'.
16:57:31 [INFO] Comparable='Decimal(4.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='false'
16:57:31 [INFO] No part of the if command passed, no block will run.
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1926) IF <player.has_flag[magic.cooldown]> ---------+
16:57:31 [INFO] +> Executing 'IF': use_braces='true'
16:57:31 [INFO] Filled tag <player.has_flag[magic.cooldown]> with 'false'.
16:57:31 [INFO] No part of the if command passed, no block will run.
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1929) IF <[charge]> >= 3 ---------+
16:57:31 [INFO] +> Executing 'IF': use_braces='true'
16:57:31 [INFO] Filled tag <[charge]> with '4'.
16:57:31 [INFO] Comparable='Decimal(4.0)', Operator='OR_MORE', ComparedTo='Decimal(3.0)' --> OUTCOME='true'
16:57:31 [INFO] If command passed, running block.
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1930) DEFINE charge <context.item.nbt[charge].sub[3]> ---------+
16:57:31 [INFO] Filled tag <context.item.nbt[charge].sub[3]> with '1'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='charge' value='1'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1935) INVENTORY adjust slot:<player.held_item_slot>
nbt:charge/<[charge]> ---------+
16:57:31 [INFO] Filled tag <player.held_item_slot> with '1'.
16:57:31 [INFO] Filled tag <[charge]> with '1'.
16:57:31 [INFO] +> Executing 'INVENTORY': actions='[adjust]' Inventory='in@player[holder=p@39680c92-6702-465f-b842-1fbfee509d03]'
mechanism='nbt' mechanism_value='charge/1' slot='1'
16:57:31 [INFO] Adjust mechanism 'nbt' on object of type 'Item'...
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1936) INVENTORY adjust slot:<player.held_item_slot>
"display_name:<[staff].nbt[name]> <&5>Charges <&e><&l>[<[charge]>]" ---------+
16:57:31 [INFO] Filled tag <player.held_item_slot> with '1'.
16:57:31 [INFO] Filled tag <[staff].nbt[name]> with 'Chaotic Staff'.
16:57:31 [INFO] Filled tag <&5> with ''.
16:57:31 [INFO] Filled tag <&e> with ''.
16:57:31 [INFO] Filled tag <&l> with ''.
16:57:31 [INFO] Filled tag <[charge]> with '1'.
16:57:31 [INFO] +> Executing 'INVENTORY': actions='[adjust]' Inventory='in@player[holder=p@39680c92-6702-465f-b842-1fbfee509d03]'
mechanism='display_name' mechanism_value='Chaotic Staff Charges [1]' slot='1'
16:57:31 [INFO] Adjust mechanism 'display_name' on object of type 'Item'...
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1937) DEFINE totalxp 0 ---------+
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='totalxp' value='0'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1938) DEFINE particleamount <player.flag[magiclvl].mul[5].min[35]>
---------+
16:57:31 [INFO] Filled tag <player.flag[magiclvl].mul[5].min[35]> with '35'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='particleamount' value='35'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1939) DEFINE target
<player.cursor_on[<player.flag[magiclvl].add[2]>]> ---------+
16:57:31 [INFO] Filled tag <player.flag[magiclvl].add[2]> with '102'.
16:57:31 [INFO] Filled tag <player.cursor_on[102]> with 'l@328, 3, -219, build'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='target' value='l@328, 3, -219, build'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1940) FLAG player magic.cooldown duration:3s ---------+
16:57:31 [INFO] +> Executing 'FLAG': flag_name='magic.cooldown' Action/Value='SET_BOOLEAN(true)' duration='d@3.0s (3s)'
flag_target='p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1942) DEFINE burntime <player.flag[magiclvl].mul[0.1].min[4]>
---------+
16:57:31 [INFO] Filled tag <player.flag[magiclvl].mul[0.1].min[4]> with '4'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='burntime' value='4'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1943) DEFINE burnbonus <player.flag[magiclvl].mul[0.5].min[6]>
---------+
16:57:31 [INFO] Filled tag <player.flag[magiclvl].mul[0.5].min[6]> with '6'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='burnbonus' value='6'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1945) DEFINE area <player.flag[magiclvl].mul[0.1].min[4]> ---------+
16:57:31 [INFO] Filled tag <player.flag[magiclvl].mul[0.1].min[4]> with '4'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='area' value='4'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1946) DEFINE path
<player.location.forward[1].points_between[<[target]>].distance[1]> ---------+
16:57:31 [INFO] Filled tag <[target]> with 'l@328, 3, -219, build'.
16:57:31 [INFO] Filled tag <player.location.forward[1].points_between[l@328,3,-219,build].distance[1]> with 'li@ l@325.81526457669685,
11.408662477481787, -213.36422041084174, 58.69135284423828, -149.8809814453125, build | l@326.02623377886164,
10.596679115457393, -213.90844004989705, 58.69135284423828, -149.8809814453125, build | l@326.2372029810265,
9.784695753432999, -214.4526596889524, 58.69135284423828, -149.8809814453125, build | l@326.4481721831913, 8.972712391408605,
-214.9968793280077, 58.69135284423828, -149.8809814453125, build | l@326.65914138535607, 8.16072902938421,
-215.54109896706302, 58.69135284423828, -149.8809814453125, build | l@326.87011058752086, 7.348745667359817,
-216.08531860611836, 58.69135284423828, -149.8809814453125, build | l@327.0810797896857,<... * snip! *
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='path' value='li@ l@325.81526457669685,
11.408662477481787, -213.36422041084174, 58.69135284423828, -149.8809814453125, build | l@326.02623377886164,
10.596679115457393, -213.90844004989705, 58.69135284423828, -149.8809814453125, build | l@326.2372029810265,
9.784695753432999, -214.4526596889524, 58.69135284423828, -149.8809814453125, build | l@326.4481721831913, 8.972712391408605,
-214.9968793280077, 58.69135284423828, -149.8809814453125, build | l@326.65914138535607, 8.16072902938421,
-215.54109896706302, 58.69135284423828, -149.8809814453125, build | l@326.87011058752086, 7.348745667359817,
-216.08531860611836, 58.69135284423828, -149.8809814453125, build | l@327.0810797896857, 6.53676230... * snip! *
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1948) DEFINE directhit false ---------+
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='directhit' value='false'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1949) PLAYEFFECT flame <player.location> visibility:100
quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <player.location> with 'l@325.5545062783427, 12.263042891363792, -212.91473268218357, 58.69135284423828,
-149.8809814453125, build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='FLAME'
locations='[l@325.5545062783427,12.263042891363792,-212.91473268218357,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' note='Location will be offset 1 block-height upward (see
documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1950) PLAYEFFECT redstone <player.location> special_data:1|blue
visibility:100 quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <player.location> with 'l@325.5545062783427, 12.263042891363792, -212.91473268218357, 58.69135284423828,
-149.8809814453125, build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@325.5545062783427,12.263042891363792,-212.91473268218357,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|blue' note='Location will be offset 1
block-height upward (see documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1951) FOREACH <[path]> ---------+
16:57:31 [INFO] Filled tag <[path]> with 'li@ l@325.81526457669685, 11.408662477481787, -213.36422041084174, 58.69135284423828,
-149.8809814453125, build | l@326.02623377886164, 10.596679115457393, -213.90844004989705, 58.69135284423828,
-149.8809814453125, build | l@326.2372029810265, 9.784695753432999, -214.4526596889524, 58.69135284423828, -149.8809814453125,
build | l@326.4481721831913, 8.972712391408605, -214.9968793280077, 58.69135284423828, -149.8809814453125, build |
l@326.65914138535607, 8.16072902938421, -215.54109896706302, 58.69135284423828, -149.8809814453125, build |
l@326.87011058752086, 7.348745667359817, -216.08531860611836, 58.69135284423828, -149.8809814453125, build |
l@327.0810797896857, 6.536762305335423, -216.62953824517368, 58.691352844... * snip! *
16:57:31 [INFO] +> Executing 'FOREACH': list='li@ l@325.81526457669685, 11.408662477481787, -213.36422041084174, 58.69135284423828,
-149.8809814453125, build | l@326.02623377886164, 10.596679115457393, -213.90844004989705, 58.69135284423828,
-149.8809814453125, build | l@326.2372029810265, 9.784695753432999, -214.4526596889524, 58.69135284423828, -149.8809814453125,
build | l@326.4481721831913, 8.972712391408605, -214.9968793280077, 58.69135284423828, -149.8809814453125, build |
l@326.65914138535607, 8.16072902938421, -215.54109896706302, 58.69135284423828, -149.8809814453125, build |
l@326.87011058752086, 7.348745667359817, -216.08531860611836, 58.69135284423828, -149.8809814453125, build |
l@327.0810797896857, 6.536762305335423, -216.62953824517368, 58.69135284423828, -149.8809... * snip! *
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously' delay='d@0.05s (0.05s)'
16:57:31 [INFO] Forcing queue SPELLS_ValueExpiredObviously into a timed queue...
16:57:31 [INFO] Completing queue 'SPELLS_ValueExpiredObviously' in 21ms.
16:57:31 [INFO] Starting TimedQueue 'SPELLS_ValueExpiredObviously' with player 'huffmanbran'...
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile
<[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+
16:57:31 [INFO] Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='projectile' value='li@'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+
16:57:31 [INFO] Filled tag <[projectile]> with 'li@'.
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location>
pitch:1 ---------+
16:57:31 [INFO] Filled tag <player.location> with 'l@325.5002809149666, 12.263042891363792, -212.8628236118859, 58.463375091552734,
-149.8809814453125, build'.
16:57:31 [INFO] +> Executing 'PLAYSOUND':
locations='[l@325.5002809149666,12.263042891363792,-212.8628236118859,58.463375091552734,-149.8809814453125,build]'
sound='ENTITY_ILLUSIONER_CAST_SPELL' volume='1' pitch='1' custom='false'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange
visibility:100 quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <[value]> with 'l@325.81526457669685, 11.408662477481787, -213.36422041084174, 58.69135284423828,
-149.8809814453125, build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@325.81526457669685,11.408662477481787,-213.36422041084174,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|orange' note='Location will be offset 1
block-height upward (see documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100
quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <[value]> with 'l@325.81526457669685, 11.408662477481787, -213.36422041084174, 58.69135284423828,
-149.8809814453125, build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@325.81526457669685,11.408662477481787,-213.36422041084174,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|red' note='Location will be offset 1 block-height
upward (see documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+
16:57:31 [INFO] +> Executing 'IF': use_braces='true'
16:57:31 [INFO] Filled tag <[projectile].is_empty> with 'true'.
16:57:31 [INFO] No part of the if command passed, no block will run.
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:31 [INFO] +- Foreach loop 2 ---------+
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously' delay='d@0.05s (0.05s)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile
<[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+
16:57:31 [INFO] Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='projectile' value='li@'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+
16:57:31 [INFO] Filled tag <[projectile]> with 'li@'.
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location>
pitch:1 ---------+
16:57:31 [INFO] Filled tag <player.location> with 'l@325.45093583287223, 12.263042891363792, -212.81558635655364, 58.23539733886719,
-149.804931640625, build'.
16:57:31 [INFO] +> Executing 'PLAYSOUND':
locations='[l@325.45093583287223,12.263042891363792,-212.81558635655364,58.23539733886719,-149.804931640625,build]'
sound='ENTITY_ILLUSIONER_CAST_SPELL' volume='1' pitch='1' custom='false'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange
visibility:100 quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <[value]> with 'l@326.02623377886164, 10.596679115457393, -213.90844004989705, 58.69135284423828,
-149.8809814453125, build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@326.02623377886164,10.596679115457393,-213.90844004989705,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|orange' note='Location will be offset 1
block-height upward (see documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100
quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <[value]> with 'l@326.02623377886164, 10.596679115457393, -213.90844004989705, 58.69135284423828,
-149.8809814453125, build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@326.02623377886164,10.596679115457393,-213.90844004989705,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|red' note='Location will be offset 1 block-height
upward (see documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+
16:57:31 [INFO] +> Executing 'IF': use_braces='true'
16:57:31 [INFO] Filled tag <[projectile].is_empty> with 'true'.
16:57:31 [INFO] No part of the if command passed, no block will run.
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:31 [INFO] +- Foreach loop 3 ---------+
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously' delay='d@0.05s (0.05s)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile
<[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+
16:57:31 [INFO] Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='projectile' value='li@'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+
16:57:31 [INFO] Filled tag <[projectile]> with 'li@'.
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location>
pitch:1 ---------+
16:57:31 [INFO] Filled tag <player.location> with 'l@325.40603180687225, 12.263042891363792, -212.77260045296245, 57.70344924926758,
-149.7288818359375, build'.
16:57:31 [INFO] +> Executing 'PLAYSOUND':
locations='[l@325.40603180687225,12.263042891363792,-212.77260045296245,57.70344924926758,-149.7288818359375,build]'
sound='ENTITY_ILLUSIONER_CAST_SPELL' volume='1' pitch='1' custom='false'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange
visibility:100 quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <[value]> with 'l@326.2372029810265, 9.784695753432999, -214.4526596889524, 58.69135284423828, -149.8809814453125,
build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@326.2372029810265,9.784695753432999,-214.4526596889524,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|orange' note='Location will be offset 1
block-height upward (see documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100
quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <[value]> with 'l@326.2372029810265, 9.784695753432999, -214.4526596889524, 58.69135284423828, -149.8809814453125,
build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@326.2372029810265,9.784695753432999,-214.4526596889524,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|red' note='Location will be offset 1 block-height
upward (see documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+
16:57:31 [INFO] +> Executing 'IF': use_braces='true'
16:57:31 [INFO] Filled tag <[projectile].is_empty> with 'true'.
16:57:31 [INFO] No part of the if command passed, no block will run.
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:31 [INFO] +- Foreach loop 4 ---------+
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously' delay='d@0.05s (0.05s)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile
<[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+
16:57:31 [INFO] Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='projectile' value='li@'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+
16:57:31 [INFO] Filled tag <[projectile]> with 'li@'.
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location>
pitch:1 ---------+
16:57:31 [INFO] Filled tag <player.location> with 'l@325.3651691420346, 12.263042891363792, -212.7334832795671, 57.70344924926758,
-149.7288818359375, build'.
16:57:31 [INFO] +> Executing 'PLAYSOUND':
locations='[l@325.3651691420346,12.263042891363792,-212.7334832795671,57.70344924926758,-149.7288818359375,build]'
sound='ENTITY_ILLUSIONER_CAST_SPELL' volume='1' pitch='1' custom='false'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange
visibility:100 quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <[value]> with 'l@326.4481721831913, 8.972712391408605, -214.9968793280077, 58.69135284423828, -149.8809814453125,
build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@326.4481721831913,8.972712391408605,-214.9968793280077,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|orange' note='Location will be offset 1
block-height upward (see documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100
quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <[value]> with 'l@326.4481721831913, 8.972712391408605, -214.9968793280077, 58.69135284423828, -149.8809814453125,
build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@326.4481721831913,8.972712391408605,-214.9968793280077,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|red' note='Location will be offset 1 block-height
upward (see documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+
16:57:31 [INFO] +> Executing 'IF': use_braces='true'
16:57:31 [INFO] Filled tag <[projectile].is_empty> with 'true'.
16:57:31 [INFO] No part of the if command passed, no block will run.
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:31 [INFO] +- Foreach loop 5 ---------+
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously' delay='d@0.05s (0.05s)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile
<[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+
16:57:31 [INFO] Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='projectile' value='li@'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+
16:57:31 [INFO] Filled tag <[projectile]> with 'li@'.
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location>
pitch:1 ---------+
16:57:31 [INFO] Filled tag <player.location> with 'l@325.32798411596065, 12.263042891363792, -212.69788665075146, 57.70344924926758,
-149.7288818359375, build'.
16:57:31 [INFO] +> Executing 'PLAYSOUND':
locations='[l@325.32798411596065,12.263042891363792,-212.69788665075146,57.70344924926758,-149.7288818359375,build]'
sound='ENTITY_ILLUSIONER_CAST_SPELL' volume='1' pitch='1' custom='false'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange
visibility:100 quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <[value]> with 'l@326.65914138535607, 8.16072902938421, -215.54109896706302, 58.69135284423828,
-149.8809814453125, build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@326.65914138535607,8.16072902938421,-215.54109896706302,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|orange' note='Location will be offset 1
block-height upward (see documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100
quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <[value]> with 'l@326.65914138535607, 8.16072902938421, -215.54109896706302, 58.69135284423828,
-149.8809814453125, build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@326.65914138535607,8.16072902938421,-215.54109896706302,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|red' note='Location will be offset 1 block-height
upward (see documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+
16:57:31 [INFO] +> Executing 'IF': use_braces='true'
16:57:31 [INFO] Filled tag <[projectile].is_empty> with 'true'.
16:57:31 [INFO] No part of the if command passed, no block will run.
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:31 [INFO] +- Foreach loop 6 ---------+
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously' delay='d@0.05s (0.05s)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile
<[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+
16:57:31 [INFO] Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='projectile' value='li@'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+
16:57:31 [INFO] Filled tag <[projectile]> with 'li@'.
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location>
pitch:1 ---------+
16:57:31 [INFO] Filled tag <player.location> with 'l@325.29414574125815, 12.263042891363792, -212.66549371759567, 57.70344924926758,
-149.7288818359375, build'.
16:57:31 [INFO] +> Executing 'PLAYSOUND':
locations='[l@325.29414574125815,12.263042891363792,-212.66549371759567,57.70344924926758,-149.7288818359375,build]'
sound='ENTITY_ILLUSIONER_CAST_SPELL' volume='1' pitch='1' custom='false'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange
visibility:100 quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <[value]> with 'l@326.87011058752086, 7.348745667359817, -216.08531860611836, 58.69135284423828,
-149.8809814453125, build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@326.87011058752086,7.348745667359817,-216.08531860611836,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|orange' note='Location will be offset 1
block-height upward (see documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100
quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <[value]> with 'l@326.87011058752086, 7.348745667359817, -216.08531860611836, 58.69135284423828,
-149.8809814453125, build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@326.87011058752086,7.348745667359817,-216.08531860611836,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|red' note='Location will be offset 1 block-height
upward (see documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+
16:57:31 [INFO] +> Executing 'IF': use_braces='true'
16:57:31 [INFO] Filled tag <[projectile].is_empty> with 'true'.
16:57:31 [INFO] No part of the if command passed, no block will run.
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:31 [INFO] +- Foreach loop 7 ---------+
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously' delay='d@0.05s (0.05s)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile
<[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+
16:57:31 [INFO] Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='projectile' value='li@'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+
16:57:31 [INFO] Filled tag <[projectile]> with 'li@'.
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location>
pitch:1 ---------+
16:57:31 [INFO] Filled tag <player.location> with 'l@325.2633528193914, 12.263042891363792, -212.63601614757434, 57.70344924926758,
-149.7288818359375, build'.
16:57:31 [INFO] +> Executing 'PLAYSOUND':
locations='[l@325.2633528193914,12.263042891363792,-212.63601614757434,57.70344924926758,-149.7288818359375,build]'
sound='ENTITY_ILLUSIONER_CAST_SPELL' volume='1' pitch='1' custom='false'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange
visibility:100 quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <[value]> with 'l@327.0810797896857, 6.536762305335423, -216.62953824517368, 58.69135284423828,
-149.8809814453125, build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@327.0810797896857,6.536762305335423,-216.62953824517368,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|orange' note='Location will be offset 1
block-height upward (see documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100
quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <[value]> with 'l@327.0810797896857, 6.536762305335423, -216.62953824517368, 58.69135284423828,
-149.8809814453125, build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@327.0810797896857,6.536762305335423,-216.62953824517368,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|red' note='Location will be offset 1 block-height
upward (see documentation)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+
16:57:31 [INFO] +> Executing 'IF': use_braces='true'
16:57:31 [INFO] Filled tag <[projectile].is_empty> with 'true'.
16:57:31 [INFO] No part of the if command passed, no block will run.
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:31 [INFO] +- Foreach loop 8 ---------+
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+
16:57:31 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously' delay='d@0.05s (0.05s)'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile
<[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+
16:57:31 [INFO] Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@'.
16:57:31 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='projectile' value='li@'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+
16:57:31 [INFO] Filled tag <[projectile]> with 'li@'.
16:57:31 [INFO] +> Executing 'NARRATE': Narrating='li@' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location>
pitch:1 ---------+
16:57:31 [INFO] Filled tag <player.location> with 'l@325.1866929048551, 12.263042891363792, -212.63763887792987, 57.70344924926758,
-149.7288818359375, build'.
16:57:31 [INFO] +> Executing 'PLAYSOUND':
locations='[l@325.1866929048551,12.263042891363792,-212.63763887792987,57.70344924926758,-149.7288818359375,build]'
sound='ENTITY_ILLUSIONER_CAST_SPELL' volume='1' pitch='1' custom='false'
16:57:31 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange
visibility:100 quantity:<[particleamount]> ---------+
16:57:31 [INFO] Filled tag <[value]> with 'l@327.2920489918505, 5.724778943311029, -217.17375788422902, 58.69135284423828,
-149.8809814453125, build'.
16:57:31 [INFO] Filled tag <[particleamount]> with '35'.
16:57:31 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@327.2920489918505,5.724778943311029,-217.17375788422902,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|orange' note='Location will be offset 1
block-height upward (see documentation)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100
quantity:<[particleamount]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'l@327.2920489918505, 5.724778943311029, -217.17375788422902, 58.69135284423828,
-149.8809814453125, build'.
16:57:32 [INFO] Filled tag <[particleamount]> with '35'.
16:57:32 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@327.2920489918505,5.724778943311029,-217.17375788422902,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|red' note='Location will be offset 1 block-height
upward (see documentation)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[projectile].is_empty> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 9 ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1952) WAIT 1t ---------+
16:57:32 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously' delay='d@0.05s (0.05s)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1953) DEFINE projectile
<[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> ---------+
16:57:32 [INFO] Filled tag <[value].find.living_entities.within[1].filter[entity_type.is[!=].to[armor_stand]]> with 'li@ e@
3c94c83c-d986-429e-8ebc-e95f3266c7f6(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='projectile' value='li@ e@
3c94c83c-d986-429e-8ebc-e95f3266c7f6(ZOMBIE/Level 30 blood_druid)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1954) NARRATE <[projectile]> ---------+
16:57:32 [INFO] Filled tag <[projectile]> with 'li@ e@ 3c94c83c-d986-429e-8ebc-e95f3266c7f6(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='li@e@3c94c83c-d986-429e-8ebc-e95f3266c7f6|'
Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1955) PLAYSOUND ENTITY_ILLUSIONER_CAST_SPELL <player.location>
pitch:1 ---------+
16:57:32 [INFO] Filled tag <player.location> with 'l@325.0682940257865, 12.263042891363792, -212.66608619777787, 57.70344924926758,
-149.7288818359375, build'.
16:57:32 [INFO] +> Executing 'PLAYSOUND':
locations='[l@325.0682940257865,12.263042891363792,-212.66608619777787,57.70344924926758,-149.7288818359375,build]'
sound='ENTITY_ILLUSIONER_CAST_SPELL' volume='1' pitch='1' custom='false'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1956) PLAYEFFECT redstone <[value]> special_data:1|orange
visibility:100 quantity:<[particleamount]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'l@327.5030181940153, 4.912795581286635, -217.71797752328433, 58.69135284423828,
-149.8809814453125, build'.
16:57:32 [INFO] Filled tag <[particleamount]> with '35'.
16:57:32 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@327.5030181940153,4.912795581286635,-217.71797752328433,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|orange' note='Location will be offset 1
block-height upward (see documentation)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1957) PLAYEFFECT redstone <[value]> special_data:1|red visibility:100
quantity:<[particleamount]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'l@327.5030181940153, 4.912795581286635, -217.71797752328433, 58.69135284423828,
-149.8809814453125, build'.
16:57:32 [INFO] Filled tag <[particleamount]> with '35'.
16:57:32 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@327.5030181940153,4.912795581286635,-217.71797752328433,58.69135284423828,-149.8809814453125,build]'
radius='100' data='0' qty='35' offset='l@0.5, 0.5, 0.5' special_data='1|red' note='Location will be offset 1 block-height
upward (see documentation)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1959) IF !<[projectile].is_empty> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[projectile].is_empty> with 'false'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1960) DEFINE directhit true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='directhit' value='true'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1963) FOREACH <[projectile].exclude[<player>]> ---------+
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[projectile].exclude[p@39680c92-6702-465f-b842-1fbfee509d03]> with 'li@ e@
3c94c83c-d986-429e-8ebc-e95f3266c7f6(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ e@ 3c94c83c-d986-429e-8ebc-e95f3266c7f6(ZOMBIE/Level 30 blood_druid)' as_name='value'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1964) DEFINE target <[value].location> ---------+
16:57:32 [INFO] Filled tag <[value].location> with 'l@327.7089108069615, 4, -217.93474212707784, 0, 274.94659423828125, build'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='target' value='l@327.7089108069615, 4,
-217.93474212707784, 0, 274.94659423828125, build'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1965) DEFINE direct_entities:->:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'e@ 3c94c83c-d986-429e-8ebc-e95f3266c7f6(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(direct_entities[0]:INSERT:e@3c94c83c-d986-429e-8ebc-e95f3266c7f6)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1966) NARRATE <[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'e@ 3c94c83c-d986-429e-8ebc-e95f3266c7f6(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='e@3c94c83c-d986-429e-8ebc-e95f3266c7f6' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03
(huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 1968) INJECT locally path:firerush_process ---------+
16:57:32 [INFO] +> Executing 'INJECT': Container='s@spells (WORLD)' path='firerush_process' local='true'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2365) IF !<[directhit]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[directhit]> with 'true'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2368) PLAYEFFECT flame <[target]> visibility:100
quantity:<[particleamount]> ---------+
16:57:32 [INFO] Filled tag <[target]> with 'l@327.7089108069615, 4, -217.93474212707784, 0, 274.94659423828125, build'.
16:57:32 [INFO] Filled tag <[particleamount]> with '35'.
16:57:32 [INFO] +> Executing 'PLAYEFFECT': special effect='FLAME'
locations='[l@327.7089108069615,4,-217.93474212707784,0,274.94659423828125,build]' radius='100' data='0' qty='35'
offset='l@0.5, 0.5, 0.5' note='Location will be offset 1 block-height upward (see documentation)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2371) DEFINE near_entities
<[target].find.living_entities.within[<[area]>].filter[entity_type.is[!=].to[armor_stand]].exclude[<player>]> ---------+
16:57:32 [INFO] Filled tag <[area]> with '4'.
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag
<[target].find.living_entities.within[4].filter[entity_type.is[!=].to[armor_stand]].exclude[p@39680c92-6702-465f-b842-1fbfee509d03]>
with 'li@ e@ 3c94c83c-d986-429e-8ebc-e95f3266c7f6(ZOMBIE/Level 30 blood_druid) | e@
5d42048c-8797-4a4d-947b-2e3b336e05a7(ZOMBIE/Level 30 blood_druid) | e@ db67d977-e731-4ceb-baf7-f89446ab6207(ZOMBIE/Level 30
blood_druid) | e@ aa4f7e25-199f-46e6-bd1d-6512ccaff447(ZOMBIE/Level 30 blood_druid) | e@
fbafb5cf-06ad-44a0-afe1-1c867fe7e476(ZOMBIE/Level 30 blood_druid) | e@ effbe94c-a820-430d-ba95-76891036224e(ZOMBIE/Level 30
blood_druid) | e@ c2fe1b51-499e-4b61-9146-e312fc3d5756(ZOMBIE/Level 30 blood_druid) | e@
b1d3d95d-fd36-418c-8d2a-68392debb25a(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='near_entities' value='li@ e@
3c94c83c-d986-429e-8ebc-e95f3266c7f6(ZOMBIE/Level 30 blood_druid) | e@ 5d42048c-8797-4a4d-947b-2e3b336e05a7(ZOMBIE/Level 30
blood_druid) | e@ db67d977-e731-4ceb-baf7-f89446ab6207(ZOMBIE/Level 30 blood_druid) | e@
aa4f7e25-199f-46e6-bd1d-6512ccaff447(ZOMBIE/Level 30 blood_druid) | e@ fbafb5cf-06ad-44a0-afe1-1c867fe7e476(ZOMBIE/Level 30
blood_druid) | e@ effbe94c-a820-430d-ba95-76891036224e(ZOMBIE/Level 30 blood_druid) | e@
c2fe1b51-499e-4b61-9146-e312fc3d5756(ZOMBIE/Level 30 blood_druid) | e@ b1d3d95d-fd36-418c-8d2a-68392debb25a(ZOMBIE/Level 30
blood_druid)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2372) NARRATE <[near_entities].size> ---------+
16:57:32 [INFO] Filled tag <[near_entities].size> with '8'.
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='8' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2374) IF <[direct_entities].exists> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[direct_entities].exists> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2375) FOREACH <[near_entities]> ---------+
16:57:32 [INFO] Filled tag <[near_entities]> with 'li@ e@ 3c94c83c-d986-429e-8ebc-e95f3266c7f6(ZOMBIE/Level 30 blood_druid) | e@
5d42048c-8797-4a4d-947b-2e3b336e05a7(ZOMBIE/Level 30 blood_druid) | e@ db67d977-e731-4ceb-baf7-f89446ab6207(ZOMBIE/Level 30
blood_druid) | e@ aa4f7e25-199f-46e6-bd1d-6512ccaff447(ZOMBIE/Level 30 blood_druid) | e@
fbafb5cf-06ad-44a0-afe1-1c867fe7e476(ZOMBIE/Level 30 blood_druid) | e@ effbe94c-a820-430d-ba95-76891036224e(ZOMBIE/Level 30
blood_druid) | e@ c2fe1b51-499e-4b61-9146-e312fc3d5756(ZOMBIE/Level 30 blood_druid) | e@
b1d3d95d-fd36-418c-8d2a-68392debb25a(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ e@ 3c94c83c-d986-429e-8ebc-e95f3266c7f6(ZOMBIE/Level 30 blood_druid) | e@
5d42048c-8797-4a4d-947b-2e3b336e05a7(ZOMBIE/Level 30 blood_druid) | e@ db67d977-e731-4ceb-baf7-f89446ab6207(ZOMBIE/Level 30
blood_druid) | e@ aa4f7e25-199f-46e6-bd1d-6512ccaff447(ZOMBIE/Level 30 blood_druid) | e@
fbafb5cf-06ad-44a0-afe1-1c867fe7e476(ZOMBIE/Level 30 blood_druid) | e@ effbe94c-a820-430d-ba95-76891036224e(ZOMBIE/Level 30
blood_druid) | e@ c2fe1b51-499e-4b61-9146-e312fc3d5756(ZOMBIE/Level 30 blood_druid) | e@
b1d3d95d-fd36-418c-8d2a-68392debb25a(ZOMBIE/Level 30 blood_druid)' as_name='value'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2376) IF <[direct_entities].filter[is[==].to[<[value]>]]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'e@ 3c94c83c-d986-429e-8ebc-e95f3266c7f6(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] Filled tag <[direct_entities].filter[is[==].to[e@3c94c83c-d986-429e-8ebc-e95f3266c7f6]]> with 'li@
e@3c94c83c-d986-429e-8ebc-e95f3266c7f6'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2376) IF <[direct_entities].filter[is[==].to[<[value]>]]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'e@ 5d42048c-8797-4a4d-947b-2e3b336e05a7(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] Filled tag <[direct_entities].filter[is[==].to[e@5d42048c-8797-4a4d-947b-2e3b336e05a7]]> with 'li@'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2376) IF <[direct_entities].filter[is[==].to[<[value]>]]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'e@ db67d977-e731-4ceb-baf7-f89446ab6207(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] Filled tag <[direct_entities].filter[is[==].to[e@db67d977-e731-4ceb-baf7-f89446ab6207]]> with 'li@'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2376) IF <[direct_entities].filter[is[==].to[<[value]>]]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'e@ aa4f7e25-199f-46e6-bd1d-6512ccaff447(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] Filled tag <[direct_entities].filter[is[==].to[e@aa4f7e25-199f-46e6-bd1d-6512ccaff447]]> with 'li@'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2376) IF <[direct_entities].filter[is[==].to[<[value]>]]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'e@ fbafb5cf-06ad-44a0-afe1-1c867fe7e476(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] Filled tag <[direct_entities].filter[is[==].to[e@fbafb5cf-06ad-44a0-afe1-1c867fe7e476]]> with 'li@'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2376) IF <[direct_entities].filter[is[==].to[<[value]>]]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'e@ effbe94c-a820-430d-ba95-76891036224e(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] Filled tag <[direct_entities].filter[is[==].to[e@effbe94c-a820-430d-ba95-76891036224e]]> with 'li@'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 7 ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2376) IF <[direct_entities].filter[is[==].to[<[value]>]]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'e@ c2fe1b51-499e-4b61-9146-e312fc3d5756(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] Filled tag <[direct_entities].filter[is[==].to[e@c2fe1b51-499e-4b61-9146-e312fc3d5756]]> with 'li@'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 8 ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2376) IF <[direct_entities].filter[is[==].to[<[value]>]]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'e@ b1d3d95d-fd36-418c-8d2a-68392debb25a(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] Filled tag <[direct_entities].filter[is[==].to[e@b1d3d95d-fd36-418c-8d2a-68392debb25a]]> with 'li@'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2380) NARRATE direct ---------+
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='direct' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2381) NARRATE <[direct_entities].size> ---------+
16:57:32 [INFO] Filled tag <[direct_entities].size> with '1'.
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='1' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2382) NARRATE near ---------+
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='near' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2383) NARRATE <[near_entities].size> ---------+
16:57:32 [INFO] Filled tag <[near_entities].size> with '8'.
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='8' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2384) NARRATE near ---------+
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='near' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2385) NARRATE <[near_entities].size> ---------+
16:57:32 [INFO] Filled tag <[near_entities].size> with '8'.
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='8' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2387) IF <[near_entities].contains_any[<player>]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[near_entities].contains_any[p@39680c92-6702-465f-b842-1fbfee509d03]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2390) NARRATE false ---------+
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='false' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2391) IF <[direct_entities].contains_any[<player>]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[direct_entities].contains_any[p@39680c92-6702-465f-b842-1fbfee509d03]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2394) NARRATE false ---------+
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='false' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2397) IF <[direct_entities].exists> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[direct_entities].exists> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2398) FOREACH <[direct_entities]> ---------+
16:57:32 [INFO] Filled tag <[direct_entities]> with 'li@ e@3c94c83c-d986-429e-8ebc-e95f3266c7f6'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ e@3c94c83c-d986-429e-8ebc-e95f3266c7f6' as_name='value'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2399) DEFINE xp 0 ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='0'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2403) SPAWN hologram <[value].location.below[0.8].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_damage'!
16:57:32 [INFO] Filled tag <[value].location.below[0.8].forward[1]> with 'l@328.70518631070746, 3.2, -217.84851498149249, 0,
274.94659423828125, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@328.70518631070746, 3.2, -217.84851498149249, 0,
274.94659423828125, build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2404) SPAWN hologram <[value].location.below[1.1].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_xp'!
16:57:32 [INFO] Filled tag <[value].location.below[1.1].forward[1]> with 'l@328.70518631070746, 2.9, -217.84851498149249, 0,
274.94659423828125, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@328.70518631070746, 2.9, -217.84851498149249, 0,
274.94659423828125, build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2405) FOREACH <server.list_online_players> ---------+
16:57:32 [INFO] Filled tag <server.list_online_players> with 'li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)' as_name='value'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2406) IF <[value]> != <player> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(p@39680c92-6702-465f-b842-1fbfee509d03)', Operator='EQUALS',
ComparedTo='Element(p@39680c92-6702-465f-b842-1fbfee509d03)' --> OUTCOME='false'
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2412) DEFINE damage
<proc[magic_damage_process].context[<player>|<[value]>].min[10]> ---------+
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Adding definition 'entityA' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Adding definition 'entityB' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Starting InstantQueue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' with player 'huffmanbran'...
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 362) DEFINE has_magicbonus:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(has_magicbonus[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 363) DEFINE has_magicdefense:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(has_magicdefense[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 365) DEFINE weaponA <[entityA].item_in_hand> ---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='weapona'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 366) DEFINE weaponB <[entityB].item_in_hand> ---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='weaponb'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 367) DEFINE shieldA <[entityA].item_in_offhand> ---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='shielda' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 368) DEFINE shieldB <[entityB].item_in_offhand> ---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='shieldb' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 371) DEFINE equipmentA <[entityA].equipment> ---------+
16:57:32 [INFO] Filled tag <[entityA].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='equipmenta' value='li@ i@air | i@air |
i@air | i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 372) DEFINE equipmentA:->:<[weaponA]> ---------+
16:57:32 [INFO] Filled tag <[weaponA]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords'
action='(equipmentA[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 373) DEFINE equipmentA:->:<[shieldA]> ---------+
16:57:32 [INFO] Filled tag <[shieldA]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(equipmentA[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 374) DEFINE equipmentB <[entityB].equipment> ---------+
16:57:32 [INFO] Filled tag <[entityB].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='equipmentb' value='li@ i@air | i@air |
i@air | i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 375) DEFINE equipmentB:->:<[weaponB]> ---------+
16:57:32 [INFO] Filled tag <[weaponB]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords'
action='(equipmentB[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 376) DEFINE equipmentB:->:<[shieldB]> ---------+
16:57:32 [INFO] Filled tag <[shieldB]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(equipmentB[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 378) FOREACH <[equipmentA]> ---------+
16:57:32 [INFO] Filled tag <[equipmentA]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 381) DEFINE magicbonus:+:<[value].nbt[magic]> ---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magic]> with '30'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(magicbonus[0]:ADD:30)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 382) DEFINE has_magicbonus true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='has_magicbonus' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 387) FOREACH <[equipmentB]> ---------+
16:57:32 [INFO] Filled tag <[equipmentB]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 390) DEFINE magicdefense:+:<[value].nbt[magicdefense]>
---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magicdefense]> with '8'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(magicdefense[0]:ADD:8)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 391) DEFINE has_magicdefense true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='has_magicdefense' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 396) IF !<[has_magicbonus]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicbonus]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 398) IF !<[has_magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicdefense]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 401) DEFINE magic <[entityA].flag[magiclvl]||1> ---------+
16:57:32 [INFO] Filled tag <[entityA].flag[magiclvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='magic' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 402) DEFINE maxhit
<[magic].add[3].mul[<[magicbonus].add[64]>].div[640].add[0.5].round_down> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94].div[640].add[0.5].round_down> with '15'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='maxhit' value='15'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 404) DEFINE attackroll
<[magic].add[3].mul[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94]> with '9682'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='attackroll' value='9682'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 405) DEFINE max_effective_level_A
<[attackroll].sub[<element[11].mul[<[magicbonus]>]>].sub[704].div[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus]> with '30'.
16:57:32 [INFO] Filled tag <element[11].mul[30]> with '330'.
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[attackroll].sub[330].sub[704].div[94]> with '92'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='max_effective_level_a' value='92'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 406) DEFINE max_effective_bonus_A
<[magic].mul[-64].add[<[attackroll]>].sub[704].div[<[magic].add[11]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[magic].add[11]> with '111'.
16:57:32 [INFO] Filled tag <[magic].mul[-64].add[9682].sub[704].div[111]> with
'23.2252252252252252252252252252252252252252252252252252252252252252'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='max_effective_bonus_a'
value='23.2252252252252252252252252252252252252252252252252252252252252252'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 408) DEFINE defense <[entityB].flag[defenselvl]||1>
---------+
16:57:32 [INFO] Filled tag <[entityB].flag[defenselvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='defense' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 409) DEFINE defenseroll
<[defense].mul[<[magicdefense].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicdefense].add[64]> with '72'.
16:57:32 [INFO] Filled tag <[defense].mul[72]> with '7200'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='defenseroll' value='7200'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 411) IF <[attackroll]> > <[defenseroll]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[defenseroll]> with '7200'.
16:57:32 [INFO] Comparable='Decimal(9682.0)', Operator='MORE', ComparedTo='Decimal(7200.0)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 412) DEFINE accuracy
<element[1].sub[<[defenseroll].add[2].div[<element[2].mul[<[attackroll].add[1]>]>]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll].add[1]> with '9683'.
16:57:32 [INFO] Filled tag <element[2].mul[9683]> with '19366'.
16:57:32 [INFO] Filled tag <[defenseroll].add[2].div[19366]> with '0.3718888774140245791593514406692140865434266239801714344727873593'.
16:57:32 [INFO] Filled tag <element[1].sub[0.3718888774140245791593514406692140865434266239801714344727873593]> with
'0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='accuracy'
value='0.6281111225859754208406485593307859134565733760198285655272126407'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 415) DEFINE hit
<util.random.decimal.is[LESS].than[<[accuracy]>]> ---------+
16:57:32 [INFO] Filled tag <[accuracy]> with '0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] Filled tag <util.random.decimal.is[LESS].than[0.6281111225859754208406485593307859134565733760198285655272126407]> with
'false'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='hit' value='false'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 417) IF <[hit]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[hit]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 420) DEFINE damage 1 ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_OuNominationWords' definition='damage' value='1'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' Executing: (line 421) DETERMINE <[damage]> ---------+
16:57:32 [INFO] Filled tag <[damage]> with '1'.
16:57:32 [INFO] +> Executing 'DETERMINE': outcome='1' passively='false' Queue='q@MAGIC_DAMAGE_PROCESS_OuNominationWords'
16:57:32 [INFO] Completing queue 'MAGIC_DAMAGE_PROCESS_OuNominationWords' in 70ms.
16:57:32 [INFO] Filled tag
<proc[magic_damage_process].context[p@39680c92-6702-465f-b842-1fbfee509d03|p@39680c92-6702-465f-b842-1fbfee509d03].min[10]>
with '1'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='damage' value='1'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2413) BURN <[value]> duration:<[burnbonus]>s ---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[burnbonus]> with '6'.
16:57:32 [INFO] +> Executing 'BURN': duration='d@6.0s (6s)' entities='[p@39680c92-6702-465f-b842-1fbfee509d03]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2414) HURT <[damage].mul[2]> <[value]> cause:custom ---------+
16:57:32 [INFO] Filled tag <[damage].mul[2]> with '2'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'HURT': amount='2' entities='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]' cause='custom'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2415) DEFINE xp <[damage].div[2].round> ---------+
16:57:32 [INFO] Filled tag <[damage].div[2].round> with '1'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='1'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2416) IF !<[value].is_monster> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].is_monster> with 'false'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2417) NARRATE "<&4><&l>You are burnt horrendously!" targets:<[value]>
---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <&4> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='You are burnt horrendously!' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03
(huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2418) IF <[xp]> != 0 ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[xp]> with '1'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Decimal(1.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2419) ADJUST <entry[show_damage].spawned_entity>
custom_name_visible:true ---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ 9d233f36-b09c-4dd7-b49b-06a441b634d0(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ 9d233f36-b09c-4dd7-b49b-06a441b634d0(ARMOR_STAND/Armor Stand)'
mechanism='custom_name_visible' mechanism_value='true'
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2420) ADJUST <entry[show_xp].spawned_entity> custom_name_visible:true
---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ 5545e1b1-e5fa-43ca-9e69-173de3c86091(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ 5545e1b1-e5fa-43ca-9e69-173de3c86091(ARMOR_STAND/Armor Stand)'
mechanism='custom_name_visible' mechanism_value='true'
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2421) ADJUST <entry[show_damage].spawned_entity>
"custom_name:<&6><&l>-<[damage]> <&4><&l>HP" ---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ 9d233f36-b09c-4dd7-b49b-06a441b634d0(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] Filled tag <&6> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] Filled tag <[damage]> with '1'.
16:57:32 [INFO] Filled tag <&4> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ 9d233f36-b09c-4dd7-b49b-06a441b634d0(ARMOR_STAND/Armor Stand)' mechanism='custom_name'
mechanism_value='-1 HP'
16:57:32 [INFO] Adjust mechanism 'custom_name' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2422) ADJUST <entry[show_xp].spawned_entity>
"custom_name:<&a><&l>+<[xp]> XP" ---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ 5545e1b1-e5fa-43ca-9e69-173de3c86091(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] Filled tag <&a> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] Filled tag <[xp]> with '1'.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ 5545e1b1-e5fa-43ca-9e69-173de3c86091(ARMOR_STAND/Armor Stand)' mechanism='custom_name'
mechanism_value='+1 XP'
16:57:32 [INFO] Adjust mechanism 'custom_name' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2423) DEFINE holograms:->:<entry[show_damage].spawned_entity>
---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ 9d233f36-b09c-4dd7-b49b-06a441b634d0(ARMOR_STAND/-1 HP)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@9d233f36-b09c-4dd7-b49b-06a441b634d0)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2424) DEFINE holograms:->:<entry[show_xp].spawned_entity> ---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ 5545e1b1-e5fa-43ca-9e69-173de3c86091(ARMOR_STAND/+1 XP)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@5545e1b1-e5fa-43ca-9e69-173de3c86091)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2425) DEFINE totalxp:+:<[xp]> ---------+
16:57:32 [INFO] Filled tag <[xp]> with '1'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' action='(totalxp[0]:ADD:1)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2428) IF !<[near_entities].is_empty> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[near_entities].is_empty> with 'false'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2429) FOREACH <[near_entities]> ---------+
16:57:32 [INFO] Filled tag <[near_entities]> with 'li@ e@ 3c94c83c-d986-429e-8ebc-e95f3266c7f6(ZOMBIE/Level 30 blood_druid) | e@
5d42048c-8797-4a4d-947b-2e3b336e05a7(ZOMBIE/Level 30 blood_druid) | e@ db67d977-e731-4ceb-baf7-f89446ab6207(ZOMBIE/Level 30
blood_druid) | e@ aa4f7e25-199f-46e6-bd1d-6512ccaff447(ZOMBIE/Level 30 blood_druid) | e@
fbafb5cf-06ad-44a0-afe1-1c867fe7e476(ZOMBIE/Level 30 blood_druid) | e@ effbe94c-a820-430d-ba95-76891036224e(ZOMBIE/Level 30
blood_druid) | e@ c2fe1b51-499e-4b61-9146-e312fc3d5756(ZOMBIE/Level 30 blood_druid) | e@
b1d3d95d-fd36-418c-8d2a-68392debb25a(ZOMBIE/Level 30 blood_druid)'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ e@ 3c94c83c-d986-429e-8ebc-e95f3266c7f6(ZOMBIE/Level 30 blood_druid) | e@
5d42048c-8797-4a4d-947b-2e3b336e05a7(ZOMBIE/Level 30 blood_druid) | e@ db67d977-e731-4ceb-baf7-f89446ab6207(ZOMBIE/Level 30
blood_druid) | e@ aa4f7e25-199f-46e6-bd1d-6512ccaff447(ZOMBIE/Level 30 blood_druid) | e@
fbafb5cf-06ad-44a0-afe1-1c867fe7e476(ZOMBIE/Level 30 blood_druid) | e@ effbe94c-a820-430d-ba95-76891036224e(ZOMBIE/Level 30
blood_druid) | e@ c2fe1b51-499e-4b61-9146-e312fc3d5756(ZOMBIE/Level 30 blood_druid) | e@
b1d3d95d-fd36-418c-8d2a-68392debb25a(ZOMBIE/Level 30 blood_druid)' as_name='value'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2430) DEFINE xp 0 ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='0'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2434) SPAWN hologram <[value].location.below[0.8].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_damage'!
16:57:32 [INFO] Filled tag <[value].location.below[0.8].forward[1]> with 'l@328.70518631070746, 3.2, -217.84851498149249, 0,
274.94659423828125, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@328.70518631070746, 3.2, -217.84851498149249, 0,
274.94659423828125, build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2435) SPAWN hologram <[value].location.below[1.1].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_xp'!
16:57:32 [INFO] Filled tag <[value].location.below[1.1].forward[1]> with 'l@328.70518631070746, 2.9, -217.84851498149249, 0,
274.94659423828125, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@328.70518631070746, 2.9, -217.84851498149249, 0,
274.94659423828125, build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2436) FOREACH <server.list_online_players> ---------+
16:57:32 [INFO] Filled tag <server.list_online_players> with 'li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)' as_name='value'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2437) IF <[value]> != <player> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(p@39680c92-6702-465f-b842-1fbfee509d03)', Operator='EQUALS',
ComparedTo='Element(p@39680c92-6702-465f-b842-1fbfee509d03)' --> OUTCOME='false'
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2443) DEFINE damage
<proc[magic_damage_process].context[<player>|<[value]>].min[10]> ---------+
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Adding definition 'entityA' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Adding definition 'entityB' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Starting InstantQueue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' with player 'huffmanbran'...
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 362) DEFINE has_magicbonus:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(has_magicbonus[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 363) DEFINE has_magicdefense:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(has_magicdefense[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 365) DEFINE weaponA <[entityA].item_in_hand> ---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='weapona'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 366) DEFINE weaponB <[entityB].item_in_hand> ---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='weaponb'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 367) DEFINE shieldA <[entityA].item_in_offhand>
---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='shielda' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 368) DEFINE shieldB <[entityB].item_in_offhand>
---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='shieldb' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 371) DEFINE equipmentA <[entityA].equipment> ---------+
16:57:32 [INFO] Filled tag <[entityA].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='equipmenta' value='li@ i@air | i@air |
i@air | i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 372) DEFINE equipmentA:->:<[weaponA]> ---------+
16:57:32 [INFO] Filled tag <[weaponA]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn'
action='(equipmentA[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 373) DEFINE equipmentA:->:<[shieldA]> ---------+
16:57:32 [INFO] Filled tag <[shieldA]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(equipmentA[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 374) DEFINE equipmentB <[entityB].equipment> ---------+
16:57:32 [INFO] Filled tag <[entityB].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='equipmentb' value='li@ i@air | i@air |
i@air | i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 375) DEFINE equipmentB:->:<[weaponB]> ---------+
16:57:32 [INFO] Filled tag <[weaponB]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn'
action='(equipmentB[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 376) DEFINE equipmentB:->:<[shieldB]> ---------+
16:57:32 [INFO] Filled tag <[shieldB]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(equipmentB[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 378) FOREACH <[equipmentA]> ---------+
16:57:32 [INFO] Filled tag <[equipmentA]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 381) DEFINE magicbonus:+:<[value].nbt[magic]> ---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magic]> with '30'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(magicbonus[0]:ADD:30)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 382) DEFINE has_magicbonus true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='has_magicbonus' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 387) FOREACH <[equipmentB]> ---------+
16:57:32 [INFO] Filled tag <[equipmentB]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 390) DEFINE magicdefense:+:<[value].nbt[magicdefense]>
---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magicdefense]> with '8'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(magicdefense[0]:ADD:8)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 391) DEFINE has_magicdefense true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='has_magicdefense' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 396) IF !<[has_magicbonus]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicbonus]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 398) IF !<[has_magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicdefense]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 401) DEFINE magic <[entityA].flag[magiclvl]||1>
---------+
16:57:32 [INFO] Filled tag <[entityA].flag[magiclvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='magic' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 402) DEFINE maxhit
<[magic].add[3].mul[<[magicbonus].add[64]>].div[640].add[0.5].round_down> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94].div[640].add[0.5].round_down> with '15'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='maxhit' value='15'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 404) DEFINE attackroll
<[magic].add[3].mul[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94]> with '9682'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='attackroll' value='9682'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 405) DEFINE max_effective_level_A
<[attackroll].sub[<element[11].mul[<[magicbonus]>]>].sub[704].div[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus]> with '30'.
16:57:32 [INFO] Filled tag <element[11].mul[30]> with '330'.
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[attackroll].sub[330].sub[704].div[94]> with '92'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='max_effective_level_a' value='92'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 406) DEFINE max_effective_bonus_A
<[magic].mul[-64].add[<[attackroll]>].sub[704].div[<[magic].add[11]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[magic].add[11]> with '111'.
16:57:32 [INFO] Filled tag <[magic].mul[-64].add[9682].sub[704].div[111]> with
'23.2252252252252252252252252252252252252252252252252252252252252252'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='max_effective_bonus_a'
value='23.2252252252252252252252252252252252252252252252252252252252252252'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 408) DEFINE defense <[entityB].flag[defenselvl]||1>
---------+
16:57:32 [INFO] Filled tag <[entityB].flag[defenselvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='defense' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 409) DEFINE defenseroll
<[defense].mul[<[magicdefense].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicdefense].add[64]> with '72'.
16:57:32 [INFO] Filled tag <[defense].mul[72]> with '7200'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='defenseroll' value='7200'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 411) IF <[attackroll]> > <[defenseroll]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[defenseroll]> with '7200'.
16:57:32 [INFO] Comparable='Decimal(9682.0)', Operator='MORE', ComparedTo='Decimal(7200.0)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 412) DEFINE accuracy
<element[1].sub[<[defenseroll].add[2].div[<element[2].mul[<[attackroll].add[1]>]>]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll].add[1]> with '9683'.
16:57:32 [INFO] Filled tag <element[2].mul[9683]> with '19366'.
16:57:32 [INFO] Filled tag <[defenseroll].add[2].div[19366]> with '0.3718888774140245791593514406692140865434266239801714344727873593'.
16:57:32 [INFO] Filled tag <element[1].sub[0.3718888774140245791593514406692140865434266239801714344727873593]> with
'0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='accuracy'
value='0.6281111225859754208406485593307859134565733760198285655272126407'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 415) DEFINE hit
<util.random.decimal.is[LESS].than[<[accuracy]>]> ---------+
16:57:32 [INFO] Filled tag <[accuracy]> with '0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] Filled tag <util.random.decimal.is[LESS].than[0.6281111225859754208406485593307859134565733760198285655272126407]> with
'true'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='hit' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 417) IF <[hit]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[hit]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 418) DEFINE damage <util.random.int[1].to[<[maxhit]>]>
---------+
16:57:32 [INFO] Filled tag <[maxhit]> with '15'.
16:57:32 [INFO] Filled tag <util.random.int[1].to[15]> with '9'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' definition='damage' value='9'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' Executing: (line 421) DETERMINE <[damage]> ---------+
16:57:32 [INFO] Filled tag <[damage]> with '9'.
16:57:32 [INFO] +> Executing 'DETERMINE': outcome='9' passively='false' Queue='q@MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn'
16:57:32 [INFO] Completing queue 'MAGIC_DAMAGE_PROCESS_ReynoldsEquallyJohn' in 109ms.
16:57:32 [INFO] Filled tag
<proc[magic_damage_process].context[p@39680c92-6702-465f-b842-1fbfee509d03|p@39680c92-6702-465f-b842-1fbfee509d03].min[10]>
with '9'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='damage' value='9'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2444) BURN <[value]> duration:<[burntime]>s ---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[burntime]> with '4'.
16:57:32 [INFO] +> Executing 'BURN': duration='d@4.0s (4s)' entities='[p@39680c92-6702-465f-b842-1fbfee509d03]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2445) HURT <[damage]> <[value]> cause:custom ---------+
16:57:32 [INFO] Filled tag <[damage]> with '9'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'HURT': amount='9' entities='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]' cause='custom'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2446) DEFINE xp <[damage].div[4].round> ---------+
16:57:32 [INFO] Filled tag <[damage].div[4].round> with '2'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='2'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2447) IF !<[value].is_monster> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].is_monster> with 'false'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2448) NARRATE "<&4><&l>You are burnt horrendously!" targets:<[value]>
---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <&4> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='You are burnt horrendously!' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03
(huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2449) IF <[xp]> != 0 ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[xp]> with '2'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Decimal(2.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2450) ADJUST <entry[show_damage].spawned_entity>
custom_name_visible:true ---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ 692d1cfa-d4f3-4e64-930c-5e916a0f003b(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ 692d1cfa-d4f3-4e64-930c-5e916a0f003b(ARMOR_STAND/Armor Stand)'
mechanism='custom_name_visible' mechanism_value='true'
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2451) ADJUST <entry[show_xp].spawned_entity> custom_name_visible:true
---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ 04563fda-942c-4469-b42d-80105e4b6fbf(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ 04563fda-942c-4469-b42d-80105e4b6fbf(ARMOR_STAND/Armor Stand)'
mechanism='custom_name_visible' mechanism_value='true'
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2452) ADJUST <entry[show_damage].spawned_entity>
"custom_name:<&6><&l>-<[damage]> <&4><&l>HP" ---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ 692d1cfa-d4f3-4e64-930c-5e916a0f003b(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] Filled tag <&6> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] Filled tag <[damage]> with '9'.
16:57:32 [INFO] Filled tag <&4> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ 692d1cfa-d4f3-4e64-930c-5e916a0f003b(ARMOR_STAND/Armor Stand)' mechanism='custom_name'
mechanism_value='-9 HP'
16:57:32 [INFO] Adjust mechanism 'custom_name' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2453) ADJUST <entry[show_xp].spawned_entity>
"custom_name:<&a><&l>+<[xp]> XP" ---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ 04563fda-942c-4469-b42d-80105e4b6fbf(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] Filled tag <&a> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] Filled tag <[xp]> with '2'.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ 04563fda-942c-4469-b42d-80105e4b6fbf(ARMOR_STAND/Armor Stand)' mechanism='custom_name'
mechanism_value='+2 XP'
16:57:32 [INFO] Adjust mechanism 'custom_name' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2454) DEFINE holograms:->:<entry[show_damage].spawned_entity>
---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ 692d1cfa-d4f3-4e64-930c-5e916a0f003b(ARMOR_STAND/-9 HP)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@692d1cfa-d4f3-4e64-930c-5e916a0f003b)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2455) DEFINE holograms:->:<entry[show_xp].spawned_entity> ---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ 04563fda-942c-4469-b42d-80105e4b6fbf(ARMOR_STAND/+2 XP)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@04563fda-942c-4469-b42d-80105e4b6fbf)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2456) DEFINE totalxp:+:<[xp]> ---------+
16:57:32 [INFO] Filled tag <[xp]> with '2'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' action='(totalxp[0]:ADD:2)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2430) DEFINE xp 0 ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='0'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2434) SPAWN hologram <[value].location.below[0.8].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_damage'!
16:57:32 [INFO] Filled tag <[value].location.below[0.8].forward[1]> with 'l@327.38204409212904, 3.2, -217.80688939517256, 0,
394.86920166015625, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@327.38204409212904, 3.2, -217.80688939517256, 0,
394.86920166015625, build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2435) SPAWN hologram <[value].location.below[1.1].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_xp'!
16:57:32 [INFO] Filled tag <[value].location.below[1.1].forward[1]> with 'l@327.38204409212904, 2.9, -217.80688939517256, 0,
394.86920166015625, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@327.38204409212904, 2.9, -217.80688939517256, 0,
394.86920166015625, build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2436) FOREACH <server.list_online_players> ---------+
16:57:32 [INFO] Filled tag <server.list_online_players> with 'li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)' as_name='value'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2437) IF <[value]> != <player> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(p@39680c92-6702-465f-b842-1fbfee509d03)', Operator='EQUALS',
ComparedTo='Element(p@39680c92-6702-465f-b842-1fbfee509d03)' --> OUTCOME='false'
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2443) DEFINE damage
<proc[magic_damage_process].context[<player>|<[value]>].min[10]> ---------+
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Adding definition 'entityA' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Adding definition 'entityB' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Starting InstantQueue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' with player 'huffmanbran'...
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 362) DEFINE has_magicbonus:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(has_magicbonus[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 363) DEFINE has_magicdefense:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(has_magicdefense[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 365) DEFINE weaponA <[entityA].item_in_hand> ---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='weapona'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 366) DEFINE weaponB <[entityB].item_in_hand> ---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='weaponb'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 367) DEFINE shieldA <[entityA].item_in_offhand> ---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='shielda' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 368) DEFINE shieldB <[entityB].item_in_offhand> ---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='shieldb' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 371) DEFINE equipmentA <[entityA].equipment> ---------+
16:57:32 [INFO] Filled tag <[entityA].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='equipmenta' value='li@ i@air | i@air | i@air |
i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 372) DEFINE equipmentA:->:<[weaponA]> ---------+
16:57:32 [INFO] Filled tag <[weaponA]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco'
action='(equipmentA[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 373) DEFINE equipmentA:->:<[shieldA]> ---------+
16:57:32 [INFO] Filled tag <[shieldA]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(equipmentA[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 374) DEFINE equipmentB <[entityB].equipment> ---------+
16:57:32 [INFO] Filled tag <[entityB].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='equipmentb' value='li@ i@air | i@air | i@air |
i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 375) DEFINE equipmentB:->:<[weaponB]> ---------+
16:57:32 [INFO] Filled tag <[weaponB]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco'
action='(equipmentB[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 376) DEFINE equipmentB:->:<[shieldB]> ---------+
16:57:32 [INFO] Filled tag <[shieldB]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(equipmentB[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 378) FOREACH <[equipmentA]> ---------+
16:57:32 [INFO] Filled tag <[equipmentA]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 381) DEFINE magicbonus:+:<[value].nbt[magic]> ---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magic]> with '30'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(magicbonus[0]:ADD:30)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 382) DEFINE has_magicbonus true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='has_magicbonus' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 387) FOREACH <[equipmentB]> ---------+
16:57:32 [INFO] Filled tag <[equipmentB]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 390) DEFINE magicdefense:+:<[value].nbt[magicdefense]> ---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magicdefense]> with '8'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(magicdefense[0]:ADD:8)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 391) DEFINE has_magicdefense true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='has_magicdefense' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 396) IF !<[has_magicbonus]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicbonus]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 398) IF !<[has_magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicdefense]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 401) DEFINE magic <[entityA].flag[magiclvl]||1> ---------+
16:57:32 [INFO] Filled tag <[entityA].flag[magiclvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='magic' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 402) DEFINE maxhit
<[magic].add[3].mul[<[magicbonus].add[64]>].div[640].add[0.5].round_down> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94].div[640].add[0.5].round_down> with '15'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='maxhit' value='15'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 404) DEFINE attackroll
<[magic].add[3].mul[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94]> with '9682'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='attackroll' value='9682'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 405) DEFINE max_effective_level_A
<[attackroll].sub[<element[11].mul[<[magicbonus]>]>].sub[704].div[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus]> with '30'.
16:57:32 [INFO] Filled tag <element[11].mul[30]> with '330'.
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[attackroll].sub[330].sub[704].div[94]> with '92'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='max_effective_level_a' value='92'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 406) DEFINE max_effective_bonus_A
<[magic].mul[-64].add[<[attackroll]>].sub[704].div[<[magic].add[11]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[magic].add[11]> with '111'.
16:57:32 [INFO] Filled tag <[magic].mul[-64].add[9682].sub[704].div[111]> with
'23.2252252252252252252252252252252252252252252252252252252252252252'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='max_effective_bonus_a'
value='23.2252252252252252252252252252252252252252252252252252252252252252'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 408) DEFINE defense <[entityB].flag[defenselvl]||1> ---------+
16:57:32 [INFO] Filled tag <[entityB].flag[defenselvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='defense' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 409) DEFINE defenseroll <[defense].mul[<[magicdefense].add[64]>]>
---------+
16:57:32 [INFO] Filled tag <[magicdefense].add[64]> with '72'.
16:57:32 [INFO] Filled tag <[defense].mul[72]> with '7200'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='defenseroll' value='7200'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 411) IF <[attackroll]> > <[defenseroll]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[defenseroll]> with '7200'.
16:57:32 [INFO] Comparable='Decimal(9682.0)', Operator='MORE', ComparedTo='Decimal(7200.0)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 412) DEFINE accuracy
<element[1].sub[<[defenseroll].add[2].div[<element[2].mul[<[attackroll].add[1]>]>]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll].add[1]> with '9683'.
16:57:32 [INFO] Filled tag <element[2].mul[9683]> with '19366'.
16:57:32 [INFO] Filled tag <[defenseroll].add[2].div[19366]> with '0.3718888774140245791593514406692140865434266239801714344727873593'.
16:57:32 [INFO] Filled tag <element[1].sub[0.3718888774140245791593514406692140865434266239801714344727873593]> with
'0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='accuracy'
value='0.6281111225859754208406485593307859134565733760198285655272126407'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 415) DEFINE hit <util.random.decimal.is[LESS].than[<[accuracy]>]>
---------+
16:57:32 [INFO] Filled tag <[accuracy]> with '0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] Filled tag <util.random.decimal.is[LESS].than[0.6281111225859754208406485593307859134565733760198285655272126407]> with
'false'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='hit' value='false'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 417) IF <[hit]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[hit]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 420) DEFINE damage 1 ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PrWillMarco' definition='damage' value='1'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' Executing: (line 421) DETERMINE <[damage]> ---------+
16:57:32 [INFO] Filled tag <[damage]> with '1'.
16:57:32 [INFO] +> Executing 'DETERMINE': outcome='1' passively='false' Queue='q@MAGIC_DAMAGE_PROCESS_PrWillMarco'
16:57:32 [INFO] Completing queue 'MAGIC_DAMAGE_PROCESS_PrWillMarco' in 127ms.
16:57:32 [INFO] Filled tag
<proc[magic_damage_process].context[p@39680c92-6702-465f-b842-1fbfee509d03|p@39680c92-6702-465f-b842-1fbfee509d03].min[10]>
with '1'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='damage' value='1'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2444) BURN <[value]> duration:<[burntime]>s ---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[burntime]> with '4'.
16:57:32 [INFO] +> Executing 'BURN': duration='d@4.0s (4s)' entities='[p@39680c92-6702-465f-b842-1fbfee509d03]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2445) HURT <[damage]> <[value]> cause:custom ---------+
16:57:32 [INFO] Filled tag <[damage]> with '1'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'HURT': amount='1' entities='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]' cause='custom'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2446) DEFINE xp <[damage].div[4].round> ---------+
16:57:32 [INFO] Filled tag <[damage].div[4].round> with '0'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='0'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2447) IF !<[value].is_monster> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].is_monster> with 'false'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2448) NARRATE "<&4><&l>You are burnt horrendously!" targets:<[value]>
---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <&4> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='You are burnt horrendously!' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03
(huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2449) IF <[xp]> != 0 ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[xp]> with '0'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Decimal(0.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='false'
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2454) DEFINE holograms:->:<entry[show_damage].spawned_entity>
---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ 4fca4ccc-4f23-4e94-9a3e-bf6064c54c63(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@4fca4ccc-4f23-4e94-9a3e-bf6064c54c63)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2455) DEFINE holograms:->:<entry[show_xp].spawned_entity> ---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ 29befbcc-a4c9-46de-af18-084eeccf0fa4(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@29befbcc-a4c9-46de-af18-084eeccf0fa4)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2456) DEFINE totalxp:+:<[xp]> ---------+
16:57:32 [INFO] Filled tag <[xp]> with '0'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' action='(totalxp[0]:ADD:0)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2430) DEFINE xp 0 ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='0'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2434) SPAWN hologram <[value].location.below[0.8].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_damage'!
16:57:32 [INFO] Filled tag <[value].location.below[0.8].forward[1]> with 'l@327.288322366844, 3.2, -216.7805259702884, 0, 62.71318054199219,
build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@327.288322366844, 3.2, -216.7805259702884, 0, 62.71318054199219,
build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2435) SPAWN hologram <[value].location.below[1.1].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_xp'!
16:57:32 [INFO] Filled tag <[value].location.below[1.1].forward[1]> with 'l@327.288322366844, 2.9, -216.7805259702884, 0, 62.71318054199219,
build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@327.288322366844, 2.9, -216.7805259702884, 0, 62.71318054199219,
build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2436) FOREACH <server.list_online_players> ---------+
16:57:32 [INFO] Filled tag <server.list_online_players> with 'li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)' as_name='value'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2437) IF <[value]> != <player> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(p@39680c92-6702-465f-b842-1fbfee509d03)', Operator='EQUALS',
ComparedTo='Element(p@39680c92-6702-465f-b842-1fbfee509d03)' --> OUTCOME='false'
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2443) DEFINE damage
<proc[magic_damage_process].context[<player>|<[value]>].min[10]> ---------+
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Adding definition 'entityA' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Adding definition 'entityB' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Starting InstantQueue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' with player 'huffmanbran'...
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 362) DEFINE has_magicbonus:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(has_magicbonus[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 363) DEFINE has_magicdefense:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(has_magicdefense[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 365) DEFINE weaponA <[entityA].item_in_hand> ---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='weapona'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 366) DEFINE weaponB <[entityB].item_in_hand> ---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='weaponb'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 367) DEFINE shieldA <[entityA].item_in_offhand>
---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='shielda' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 368) DEFINE shieldB <[entityB].item_in_offhand>
---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='shieldb' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 371) DEFINE equipmentA <[entityA].equipment> ---------+
16:57:32 [INFO] Filled tag <[entityA].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='equipmenta' value='li@ i@air | i@air |
i@air | i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 372) DEFINE equipmentA:->:<[weaponA]> ---------+
16:57:32 [INFO] Filled tag <[weaponA]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses'
action='(equipmentA[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 373) DEFINE equipmentA:->:<[shieldA]> ---------+
16:57:32 [INFO] Filled tag <[shieldA]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(equipmentA[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 374) DEFINE equipmentB <[entityB].equipment> ---------+
16:57:32 [INFO] Filled tag <[entityB].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='equipmentb' value='li@ i@air | i@air |
i@air | i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 375) DEFINE equipmentB:->:<[weaponB]> ---------+
16:57:32 [INFO] Filled tag <[weaponB]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses'
action='(equipmentB[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 376) DEFINE equipmentB:->:<[shieldB]> ---------+
16:57:32 [INFO] Filled tag <[shieldB]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(equipmentB[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 378) FOREACH <[equipmentA]> ---------+
16:57:32 [INFO] Filled tag <[equipmentA]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 381) DEFINE magicbonus:+:<[value].nbt[magic]> ---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magic]> with '30'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(magicbonus[0]:ADD:30)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 382) DEFINE has_magicbonus true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='has_magicbonus' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 387) FOREACH <[equipmentB]> ---------+
16:57:32 [INFO] Filled tag <[equipmentB]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 390) DEFINE magicdefense:+:<[value].nbt[magicdefense]>
---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magicdefense]> with '8'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(magicdefense[0]:ADD:8)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 391) DEFINE has_magicdefense true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='has_magicdefense' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 396) IF !<[has_magicbonus]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicbonus]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 398) IF !<[has_magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicdefense]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 401) DEFINE magic <[entityA].flag[magiclvl]||1>
---------+
16:57:32 [INFO] Filled tag <[entityA].flag[magiclvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='magic' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 402) DEFINE maxhit
<[magic].add[3].mul[<[magicbonus].add[64]>].div[640].add[0.5].round_down> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94].div[640].add[0.5].round_down> with '15'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='maxhit' value='15'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 404) DEFINE attackroll
<[magic].add[3].mul[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94]> with '9682'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='attackroll' value='9682'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 405) DEFINE max_effective_level_A
<[attackroll].sub[<element[11].mul[<[magicbonus]>]>].sub[704].div[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus]> with '30'.
16:57:32 [INFO] Filled tag <element[11].mul[30]> with '330'.
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[attackroll].sub[330].sub[704].div[94]> with '92'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='max_effective_level_a' value='92'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 406) DEFINE max_effective_bonus_A
<[magic].mul[-64].add[<[attackroll]>].sub[704].div[<[magic].add[11]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[magic].add[11]> with '111'.
16:57:32 [INFO] Filled tag <[magic].mul[-64].add[9682].sub[704].div[111]> with
'23.2252252252252252252252252252252252252252252252252252252252252252'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='max_effective_bonus_a'
value='23.2252252252252252252252252252252252252252252252252252252252252252'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 408) DEFINE defense <[entityB].flag[defenselvl]||1>
---------+
16:57:32 [INFO] Filled tag <[entityB].flag[defenselvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='defense' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 409) DEFINE defenseroll
<[defense].mul[<[magicdefense].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicdefense].add[64]> with '72'.
16:57:32 [INFO] Filled tag <[defense].mul[72]> with '7200'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='defenseroll' value='7200'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 411) IF <[attackroll]> > <[defenseroll]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[defenseroll]> with '7200'.
16:57:32 [INFO] Comparable='Decimal(9682.0)', Operator='MORE', ComparedTo='Decimal(7200.0)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 412) DEFINE accuracy
<element[1].sub[<[defenseroll].add[2].div[<element[2].mul[<[attackroll].add[1]>]>]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll].add[1]> with '9683'.
16:57:32 [INFO] Filled tag <element[2].mul[9683]> with '19366'.
16:57:32 [INFO] Filled tag <[defenseroll].add[2].div[19366]> with '0.3718888774140245791593514406692140865434266239801714344727873593'.
16:57:32 [INFO] Filled tag <element[1].sub[0.3718888774140245791593514406692140865434266239801714344727873593]> with
'0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='accuracy'
value='0.6281111225859754208406485593307859134565733760198285655272126407'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 415) DEFINE hit
<util.random.decimal.is[LESS].than[<[accuracy]>]> ---------+
16:57:32 [INFO] Filled tag <[accuracy]> with '0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] Filled tag <util.random.decimal.is[LESS].than[0.6281111225859754208406485593307859134565733760198285655272126407]> with
'false'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='hit' value='false'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 417) IF <[hit]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[hit]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 420) DEFINE damage 1 ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' definition='damage' value='1'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' Executing: (line 421) DETERMINE <[damage]> ---------+
16:57:32 [INFO] Filled tag <[damage]> with '1'.
16:57:32 [INFO] +> Executing 'DETERMINE': outcome='1' passively='false' Queue='q@MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses'
16:57:32 [INFO] Completing queue 'MAGIC_DAMAGE_PROCESS_ComplicatedAzClasses' in 22ms.
16:57:32 [INFO] Filled tag
<proc[magic_damage_process].context[p@39680c92-6702-465f-b842-1fbfee509d03|p@39680c92-6702-465f-b842-1fbfee509d03].min[10]>
with '1'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='damage' value='1'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2444) BURN <[value]> duration:<[burntime]>s ---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[burntime]> with '4'.
16:57:32 [INFO] +> Executing 'BURN': duration='d@4.0s (4s)' entities='[p@39680c92-6702-465f-b842-1fbfee509d03]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2445) HURT <[damage]> <[value]> cause:custom ---------+
16:57:32 [INFO] Filled tag <[damage]> with '1'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'HURT': amount='1' entities='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]' cause='custom'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2446) DEFINE xp <[damage].div[4].round> ---------+
16:57:32 [INFO] Filled tag <[damage].div[4].round> with '0'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='0'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2447) IF !<[value].is_monster> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].is_monster> with 'false'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2448) NARRATE "<&4><&l>You are burnt horrendously!" targets:<[value]>
---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <&4> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='You are burnt horrendously!' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03
(huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2449) IF <[xp]> != 0 ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[xp]> with '0'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Decimal(0.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='false'
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2454) DEFINE holograms:->:<entry[show_damage].spawned_entity>
---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ f3658573-a176-47ff-a337-0203ba3ef457(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@f3658573-a176-47ff-a337-0203ba3ef457)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2455) DEFINE holograms:->:<entry[show_xp].spawned_entity> ---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ 2c728b49-17f2-4134-b710-a17801ae8a10(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@2c728b49-17f2-4134-b710-a17801ae8a10)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2456) DEFINE totalxp:+:<[xp]> ---------+
16:57:32 [INFO] Filled tag <[xp]> with '0'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' action='(totalxp[0]:ADD:0)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2430) DEFINE xp 0 ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='0'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2434) SPAWN hologram <[value].location.below[0.8].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_damage'!
16:57:32 [INFO] Filled tag <[value].location.below[0.8].forward[1]> with 'l@328.8902047984978, 3.2, -219.28553306794848, 0,
190.96473693847656, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@328.8902047984978, 3.2, -219.28553306794848, 0, 190.96473693847656,
build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2435) SPAWN hologram <[value].location.below[1.1].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_xp'!
16:57:32 [INFO] Filled tag <[value].location.below[1.1].forward[1]> with 'l@328.8902047984978, 2.9, -219.28553306794848, 0,
190.96473693847656, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@328.8902047984978, 2.9, -219.28553306794848, 0, 190.96473693847656,
build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2436) FOREACH <server.list_online_players> ---------+
16:57:32 [INFO] Filled tag <server.list_online_players> with 'li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)' as_name='value'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2437) IF <[value]> != <player> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(p@39680c92-6702-465f-b842-1fbfee509d03)', Operator='EQUALS',
ComparedTo='Element(p@39680c92-6702-465f-b842-1fbfee509d03)' --> OUTCOME='false'
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2443) DEFINE damage
<proc[magic_damage_process].context[<player>|<[value]>].min[10]> ---------+
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Adding definition 'entityA' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Adding definition 'entityB' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Starting InstantQueue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' with player 'huffmanbran'...
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 362) DEFINE has_magicbonus:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(has_magicbonus[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 363) DEFINE has_magicdefense:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(has_magicdefense[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 365) DEFINE weaponA <[entityA].item_in_hand>
---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='weapona'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 366) DEFINE weaponB <[entityB].item_in_hand>
---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='weaponb'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 367) DEFINE shieldA <[entityA].item_in_offhand>
---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='shielda' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 368) DEFINE shieldB <[entityB].item_in_offhand>
---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='shieldb' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 371) DEFINE equipmentA <[entityA].equipment>
---------+
16:57:32 [INFO] Filled tag <[entityA].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='equipmenta' value='li@ i@air |
i@air | i@air | i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 372) DEFINE equipmentA:->:<[weaponA]> ---------+
16:57:32 [INFO] Filled tag <[weaponA]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation'
action='(equipmentA[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 373) DEFINE equipmentA:->:<[shieldA]> ---------+
16:57:32 [INFO] Filled tag <[shieldA]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(equipmentA[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 374) DEFINE equipmentB <[entityB].equipment>
---------+
16:57:32 [INFO] Filled tag <[entityB].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='equipmentb' value='li@ i@air |
i@air | i@air | i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 375) DEFINE equipmentB:->:<[weaponB]> ---------+
16:57:32 [INFO] Filled tag <[weaponB]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation'
action='(equipmentB[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 376) DEFINE equipmentB:->:<[shieldB]> ---------+
16:57:32 [INFO] Filled tag <[shieldB]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(equipmentB[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 378) FOREACH <[equipmentA]> ---------+
16:57:32 [INFO] Filled tag <[equipmentA]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 381) DEFINE magicbonus:+:<[value].nbt[magic]>
---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magic]> with '30'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(magicbonus[0]:ADD:30)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 382) DEFINE has_magicbonus true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='has_magicbonus' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 387) FOREACH <[equipmentB]> ---------+
16:57:32 [INFO] Filled tag <[equipmentB]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 390) DEFINE
magicdefense:+:<[value].nbt[magicdefense]> ---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magicdefense]> with '8'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(magicdefense[0]:ADD:8)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 391) DEFINE has_magicdefense true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='has_magicdefense' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 396) IF !<[has_magicbonus]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicbonus]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 398) IF !<[has_magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicdefense]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 401) DEFINE magic <[entityA].flag[magiclvl]||1>
---------+
16:57:32 [INFO] Filled tag <[entityA].flag[magiclvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='magic' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 402) DEFINE maxhit
<[magic].add[3].mul[<[magicbonus].add[64]>].div[640].add[0.5].round_down> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94].div[640].add[0.5].round_down> with '15'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='maxhit' value='15'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 404) DEFINE attackroll
<[magic].add[3].mul[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94]> with '9682'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='attackroll' value='9682'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 405) DEFINE max_effective_level_A
<[attackroll].sub[<element[11].mul[<[magicbonus]>]>].sub[704].div[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus]> with '30'.
16:57:32 [INFO] Filled tag <element[11].mul[30]> with '330'.
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[attackroll].sub[330].sub[704].div[94]> with '92'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='max_effective_level_a' value='92'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 406) DEFINE max_effective_bonus_A
<[magic].mul[-64].add[<[attackroll]>].sub[704].div[<[magic].add[11]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[magic].add[11]> with '111'.
16:57:32 [INFO] Filled tag <[magic].mul[-64].add[9682].sub[704].div[111]> with
'23.2252252252252252252252252252252252252252252252252252252252252252'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='max_effective_bonus_a'
value='23.2252252252252252252252252252252252252252252252252252252252252252'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 408) DEFINE defense <[entityB].flag[defenselvl]||1>
---------+
16:57:32 [INFO] Filled tag <[entityB].flag[defenselvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='defense' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 409) DEFINE defenseroll
<[defense].mul[<[magicdefense].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicdefense].add[64]> with '72'.
16:57:32 [INFO] Filled tag <[defense].mul[72]> with '7200'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='defenseroll' value='7200'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 411) IF <[attackroll]> > <[defenseroll]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[defenseroll]> with '7200'.
16:57:32 [INFO] Comparable='Decimal(9682.0)', Operator='MORE', ComparedTo='Decimal(7200.0)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 412) DEFINE accuracy
<element[1].sub[<[defenseroll].add[2].div[<element[2].mul[<[attackroll].add[1]>]>]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll].add[1]> with '9683'.
16:57:32 [INFO] Filled tag <element[2].mul[9683]> with '19366'.
16:57:32 [INFO] Filled tag <[defenseroll].add[2].div[19366]> with '0.3718888774140245791593514406692140865434266239801714344727873593'.
16:57:32 [INFO] Filled tag <element[1].sub[0.3718888774140245791593514406692140865434266239801714344727873593]> with
'0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='accuracy'
value='0.6281111225859754208406485593307859134565733760198285655272126407'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 415) DEFINE hit
<util.random.decimal.is[LESS].than[<[accuracy]>]> ---------+
16:57:32 [INFO] Filled tag <[accuracy]> with '0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] Filled tag <util.random.decimal.is[LESS].than[0.6281111225859754208406485593307859134565733760198285655272126407]> with
'false'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='hit' value='false'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 417) IF <[hit]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[hit]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 420) DEFINE damage 1 ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' definition='damage' value='1'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' Executing: (line 421) DETERMINE <[damage]> ---------+
16:57:32 [INFO] Filled tag <[damage]> with '1'.
16:57:32 [INFO] +> Executing 'DETERMINE': outcome='1' passively='false' Queue='q@MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation'
16:57:32 [INFO] Completing queue 'MAGIC_DAMAGE_PROCESS_PicPartnershipInnovation' in 32ms.
16:57:32 [INFO] Filled tag
<proc[magic_damage_process].context[p@39680c92-6702-465f-b842-1fbfee509d03|p@39680c92-6702-465f-b842-1fbfee509d03].min[10]>
with '1'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='damage' value='1'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2444) BURN <[value]> duration:<[burntime]>s ---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[burntime]> with '4'.
16:57:32 [INFO] +> Executing 'BURN': duration='d@4.0s (4s)' entities='[p@39680c92-6702-465f-b842-1fbfee509d03]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2445) HURT <[damage]> <[value]> cause:custom ---------+
16:57:32 [INFO] Filled tag <[damage]> with '1'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'HURT': amount='1' entities='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]' cause='custom'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2446) DEFINE xp <[damage].div[4].round> ---------+
16:57:32 [INFO] Filled tag <[damage].div[4].round> with '0'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='0'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2447) IF !<[value].is_monster> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].is_monster> with 'false'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2448) NARRATE "<&4><&l>You are burnt horrendously!" targets:<[value]>
---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <&4> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='You are burnt horrendously!' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03
(huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2449) IF <[xp]> != 0 ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[xp]> with '0'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Decimal(0.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='false'
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2454) DEFINE holograms:->:<entry[show_damage].spawned_entity>
---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ 30cbb150-48ca-4243-b6c4-ef23b1959ac8(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@30cbb150-48ca-4243-b6c4-ef23b1959ac8)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2455) DEFINE holograms:->:<entry[show_xp].spawned_entity> ---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ 6e7cbce7-58d1-43bc-8e5c-f3fbfc7b46b9(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@6e7cbce7-58d1-43bc-8e5c-f3fbfc7b46b9)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2456) DEFINE totalxp:+:<[xp]> ---------+
16:57:32 [INFO] Filled tag <[xp]> with '0'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' action='(totalxp[0]:ADD:0)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2430) DEFINE xp 0 ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='0'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2434) SPAWN hologram <[value].location.below[0.8].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_damage'!
16:57:32 [INFO] Filled tag <[value].location.below[0.8].forward[1]> with 'l@328.64129698146036, 3.2, -218.5170729130523, 0,
144.7928466796875, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@328.64129698146036, 3.2, -218.5170729130523, 0, 144.7928466796875,
build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2435) SPAWN hologram <[value].location.below[1.1].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_xp'!
16:57:32 [INFO] Filled tag <[value].location.below[1.1].forward[1]> with 'l@328.64129698146036, 2.9, -218.5170729130523, 0,
144.7928466796875, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@328.64129698146036, 2.9, -218.5170729130523, 0, 144.7928466796875,
build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2436) FOREACH <server.list_online_players> ---------+
16:57:32 [INFO] Filled tag <server.list_online_players> with 'li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)' as_name='value'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2437) IF <[value]> != <player> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(p@39680c92-6702-465f-b842-1fbfee509d03)', Operator='EQUALS',
ComparedTo='Element(p@39680c92-6702-465f-b842-1fbfee509d03)' --> OUTCOME='false'
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2443) DEFINE damage
<proc[magic_damage_process].context[<player>|<[value]>].min[10]> ---------+
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Adding definition 'entityA' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Adding definition 'entityB' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Starting InstantQueue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' with player 'huffmanbran'...
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 362) DEFINE has_magicbonus:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(has_magicbonus[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 363) DEFINE has_magicdefense:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(has_magicdefense[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 365) DEFINE weaponA <[entityA].item_in_hand>
---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='weapona'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 366) DEFINE weaponB <[entityB].item_in_hand>
---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='weaponb'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 367) DEFINE shieldA <[entityA].item_in_offhand>
---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='shielda' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 368) DEFINE shieldB <[entityB].item_in_offhand>
---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='shieldb' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 371) DEFINE equipmentA <[entityA].equipment>
---------+
16:57:32 [INFO] Filled tag <[entityA].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='equipmenta' value='li@ i@air |
i@air | i@air | i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 372) DEFINE equipmentA:->:<[weaponA]> ---------+
16:57:32 [INFO] Filled tag <[weaponA]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens'
action='(equipmentA[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 373) DEFINE equipmentA:->:<[shieldA]> ---------+
16:57:32 [INFO] Filled tag <[shieldA]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(equipmentA[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 374) DEFINE equipmentB <[entityB].equipment>
---------+
16:57:32 [INFO] Filled tag <[entityB].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='equipmentb' value='li@ i@air |
i@air | i@air | i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 375) DEFINE equipmentB:->:<[weaponB]> ---------+
16:57:32 [INFO] Filled tag <[weaponB]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens'
action='(equipmentB[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 376) DEFINE equipmentB:->:<[shieldB]> ---------+
16:57:32 [INFO] Filled tag <[shieldB]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(equipmentB[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 378) FOREACH <[equipmentA]> ---------+
16:57:32 [INFO] Filled tag <[equipmentA]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 381) DEFINE magicbonus:+:<[value].nbt[magic]>
---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magic]> with '30'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(magicbonus[0]:ADD:30)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 382) DEFINE has_magicbonus true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='has_magicbonus' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 387) FOREACH <[equipmentB]> ---------+
16:57:32 [INFO] Filled tag <[equipmentB]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 390) DEFINE
magicdefense:+:<[value].nbt[magicdefense]> ---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magicdefense]> with '8'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(magicdefense[0]:ADD:8)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 391) DEFINE has_magicdefense true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='has_magicdefense' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 396) IF !<[has_magicbonus]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicbonus]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 398) IF !<[has_magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicdefense]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 401) DEFINE magic <[entityA].flag[magiclvl]||1>
---------+
16:57:32 [INFO] Filled tag <[entityA].flag[magiclvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='magic' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 402) DEFINE maxhit
<[magic].add[3].mul[<[magicbonus].add[64]>].div[640].add[0.5].round_down> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94].div[640].add[0.5].round_down> with '15'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='maxhit' value='15'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 404) DEFINE attackroll
<[magic].add[3].mul[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94]> with '9682'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='attackroll' value='9682'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 405) DEFINE max_effective_level_A
<[attackroll].sub[<element[11].mul[<[magicbonus]>]>].sub[704].div[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus]> with '30'.
16:57:32 [INFO] Filled tag <element[11].mul[30]> with '330'.
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[attackroll].sub[330].sub[704].div[94]> with '92'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='max_effective_level_a' value='92'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 406) DEFINE max_effective_bonus_A
<[magic].mul[-64].add[<[attackroll]>].sub[704].div[<[magic].add[11]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[magic].add[11]> with '111'.
16:57:32 [INFO] Filled tag <[magic].mul[-64].add[9682].sub[704].div[111]> with
'23.2252252252252252252252252252252252252252252252252252252252252252'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='max_effective_bonus_a'
value='23.2252252252252252252252252252252252252252252252252252252252252252'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 408) DEFINE defense
<[entityB].flag[defenselvl]||1> ---------+
16:57:32 [INFO] Filled tag <[entityB].flag[defenselvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='defense' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 409) DEFINE defenseroll
<[defense].mul[<[magicdefense].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicdefense].add[64]> with '72'.
16:57:32 [INFO] Filled tag <[defense].mul[72]> with '7200'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='defenseroll' value='7200'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 411) IF <[attackroll]> > <[defenseroll]>
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[defenseroll]> with '7200'.
16:57:32 [INFO] Comparable='Decimal(9682.0)', Operator='MORE', ComparedTo='Decimal(7200.0)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 412) DEFINE accuracy
<element[1].sub[<[defenseroll].add[2].div[<element[2].mul[<[attackroll].add[1]>]>]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll].add[1]> with '9683'.
16:57:32 [INFO] Filled tag <element[2].mul[9683]> with '19366'.
16:57:32 [INFO] Filled tag <[defenseroll].add[2].div[19366]> with '0.3718888774140245791593514406692140865434266239801714344727873593'.
16:57:32 [INFO] Filled tag <element[1].sub[0.3718888774140245791593514406692140865434266239801714344727873593]> with
'0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='accuracy'
value='0.6281111225859754208406485593307859134565733760198285655272126407'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 415) DEFINE hit
<util.random.decimal.is[LESS].than[<[accuracy]>]> ---------+
16:57:32 [INFO] Filled tag <[accuracy]> with '0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] Filled tag <util.random.decimal.is[LESS].than[0.6281111225859754208406485593307859134565733760198285655272126407]> with
'false'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='hit' value='false'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 417) IF <[hit]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[hit]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 420) DEFINE damage 1 ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' definition='damage' value='1'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' Executing: (line 421) DETERMINE <[damage]> ---------+
16:57:32 [INFO] Filled tag <[damage]> with '1'.
16:57:32 [INFO] +> Executing 'DETERMINE': outcome='1' passively='false' Queue='q@MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens'
16:57:32 [INFO] Completing queue 'MAGIC_DAMAGE_PROCESS_ColleaguesMercedesCitizens' in 82ms.
16:57:32 [INFO] Filled tag
<proc[magic_damage_process].context[p@39680c92-6702-465f-b842-1fbfee509d03|p@39680c92-6702-465f-b842-1fbfee509d03].min[10]>
with '1'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='damage' value='1'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2444) BURN <[value]> duration:<[burntime]>s ---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[burntime]> with '4'.
16:57:32 [INFO] +> Executing 'BURN': duration='d@4.0s (4s)' entities='[p@39680c92-6702-465f-b842-1fbfee509d03]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2445) HURT <[damage]> <[value]> cause:custom ---------+
16:57:32 [INFO] Filled tag <[damage]> with '1'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'HURT': amount='1' entities='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]' cause='custom'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2446) DEFINE xp <[damage].div[4].round> ---------+
16:57:32 [INFO] Filled tag <[damage].div[4].round> with '0'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='0'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2447) IF !<[value].is_monster> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].is_monster> with 'false'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2448) NARRATE "<&4><&l>You are burnt horrendously!" targets:<[value]>
---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <&4> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='You are burnt horrendously!' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03
(huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2449) IF <[xp]> != 0 ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[xp]> with '0'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Decimal(0.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='false'
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2454) DEFINE holograms:->:<entry[show_damage].spawned_entity>
---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ c9df4cd1-afdb-4f80-82c6-019a86c27a8c(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@c9df4cd1-afdb-4f80-82c6-019a86c27a8c)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2455) DEFINE holograms:->:<entry[show_xp].spawned_entity> ---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ f0fd7e94-5bb8-4d87-8f3c-c9be5b4523b6(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@f0fd7e94-5bb8-4d87-8f3c-c9be5b4523b6)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2456) DEFINE totalxp:+:<[xp]> ---------+
16:57:32 [INFO] Filled tag <[xp]> with '0'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' action='(totalxp[0]:ADD:0)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2430) DEFINE xp 0 ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='0'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2434) SPAWN hologram <[value].location.below[0.8].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_damage'!
16:57:32 [INFO] Filled tag <[value].location.below[0.8].forward[1]> with 'l@328.5844513105512, 3.2, -216.84242464580728, 0,
446.30096435546875, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@328.5844513105512, 3.2, -216.84242464580728, 0, 446.30096435546875,
build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2435) SPAWN hologram <[value].location.below[1.1].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_xp'!
16:57:32 [INFO] Filled tag <[value].location.below[1.1].forward[1]> with 'l@328.5844513105512, 2.9, -216.84242464580728, 0,
446.30096435546875, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@328.5844513105512, 2.9, -216.84242464580728, 0, 446.30096435546875,
build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2436) FOREACH <server.list_online_players> ---------+
16:57:32 [INFO] Filled tag <server.list_online_players> with 'li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)' as_name='value'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2437) IF <[value]> != <player> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(p@39680c92-6702-465f-b842-1fbfee509d03)', Operator='EQUALS',
ComparedTo='Element(p@39680c92-6702-465f-b842-1fbfee509d03)' --> OUTCOME='false'
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2443) DEFINE damage
<proc[magic_damage_process].context[<player>|<[value]>].min[10]> ---------+
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Adding definition 'entityA' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Adding definition 'entityB' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Starting InstantQueue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' with player 'huffmanbran'...
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 362) DEFINE has_magicbonus:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(has_magicbonus[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 363) DEFINE has_magicdefense:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(has_magicdefense[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 365) DEFINE weaponA <[entityA].item_in_hand>
---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='weapona'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 366) DEFINE weaponB <[entityB].item_in_hand>
---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='weaponb'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 367) DEFINE shieldA
<[entityA].item_in_offhand> ---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='shielda' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 368) DEFINE shieldB
<[entityB].item_in_offhand> ---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='shieldb' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 371) DEFINE equipmentA <[entityA].equipment>
---------+
16:57:32 [INFO] Filled tag <[entityA].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='equipmenta' value='li@ i@air
| i@air | i@air | i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 372) DEFINE equipmentA:->:<[weaponA]>
---------+
16:57:32 [INFO] Filled tag <[weaponA]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive'
action='(equipmentA[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 373) DEFINE equipmentA:->:<[shieldA]>
---------+
16:57:32 [INFO] Filled tag <[shieldA]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(equipmentA[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 374) DEFINE equipmentB <[entityB].equipment>
---------+
16:57:32 [INFO] Filled tag <[entityB].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='equipmentb' value='li@ i@air
| i@air | i@air | i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 375) DEFINE equipmentB:->:<[weaponB]>
---------+
16:57:32 [INFO] Filled tag <[weaponB]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive'
action='(equipmentB[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 376) DEFINE equipmentB:->:<[shieldB]>
---------+
16:57:32 [INFO] Filled tag <[shieldB]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(equipmentB[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 378) FOREACH <[equipmentA]> ---------+
16:57:32 [INFO] Filled tag <[equipmentA]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 379) IF <item[<[value]>]||null> != null
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 379) IF <item[<[value]>]||null> != null
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 379) IF <item[<[value]>]||null> != null
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 379) IF <item[<[value]>]||null> != null
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 379) IF <item[<[value]>]||null> != null
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 381) DEFINE magicbonus:+:<[value].nbt[magic]>
---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magic]> with '30'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(magicbonus[0]:ADD:30)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 382) DEFINE has_magicbonus true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='has_magicbonus' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 379) IF <item[<[value]>]||null> != null
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 387) FOREACH <[equipmentB]> ---------+
16:57:32 [INFO] Filled tag <[equipmentB]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 388) IF <item[<[value]>]||null> != null
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 389) IF <[value].has_nbt[magicdefense]>
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 388) IF <item[<[value]>]||null> != null
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 389) IF <[value].has_nbt[magicdefense]>
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 388) IF <item[<[value]>]||null> != null
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 389) IF <[value].has_nbt[magicdefense]>
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 388) IF <item[<[value]>]||null> != null
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 389) IF <[value].has_nbt[magicdefense]>
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 388) IF <item[<[value]>]||null> != null
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 389) IF <[value].has_nbt[magicdefense]>
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 390) DEFINE
magicdefense:+:<[value].nbt[magicdefense]> ---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magicdefense]> with '8'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(magicdefense[0]:ADD:8)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 391) DEFINE has_magicdefense true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='has_magicdefense'
value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 388) IF <item[<[value]>]||null> != null
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 389) IF <[value].has_nbt[magicdefense]>
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 396) IF !<[has_magicbonus]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicbonus]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 398) IF !<[has_magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicdefense]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 401) DEFINE magic
<[entityA].flag[magiclvl]||1> ---------+
16:57:32 [INFO] Filled tag <[entityA].flag[magiclvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='magic' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 402) DEFINE maxhit
<[magic].add[3].mul[<[magicbonus].add[64]>].div[640].add[0.5].round_down> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94].div[640].add[0.5].round_down> with '15'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='maxhit' value='15'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 404) DEFINE attackroll
<[magic].add[3].mul[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94]> with '9682'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='attackroll' value='9682'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 405) DEFINE max_effective_level_A
<[attackroll].sub[<element[11].mul[<[magicbonus]>]>].sub[704].div[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus]> with '30'.
16:57:32 [INFO] Filled tag <element[11].mul[30]> with '330'.
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[attackroll].sub[330].sub[704].div[94]> with '92'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='max_effective_level_a'
value='92'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 406) DEFINE max_effective_bonus_A
<[magic].mul[-64].add[<[attackroll]>].sub[704].div[<[magic].add[11]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[magic].add[11]> with '111'.
16:57:32 [INFO] Filled tag <[magic].mul[-64].add[9682].sub[704].div[111]> with
'23.2252252252252252252252252252252252252252252252252252252252252252'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='max_effective_bonus_a'
value='23.2252252252252252252252252252252252252252252252252252252252252252'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 408) DEFINE defense
<[entityB].flag[defenselvl]||1> ---------+
16:57:32 [INFO] Filled tag <[entityB].flag[defenselvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='defense' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 409) DEFINE defenseroll
<[defense].mul[<[magicdefense].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicdefense].add[64]> with '72'.
16:57:32 [INFO] Filled tag <[defense].mul[72]> with '7200'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='defenseroll' value='7200'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 411) IF <[attackroll]> > <[defenseroll]>
---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[defenseroll]> with '7200'.
16:57:32 [INFO] Comparable='Decimal(9682.0)', Operator='MORE', ComparedTo='Decimal(7200.0)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 412) DEFINE accuracy
<element[1].sub[<[defenseroll].add[2].div[<element[2].mul[<[attackroll].add[1]>]>]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll].add[1]> with '9683'.
16:57:32 [INFO] Filled tag <element[2].mul[9683]> with '19366'.
16:57:32 [INFO] Filled tag <[defenseroll].add[2].div[19366]> with '0.3718888774140245791593514406692140865434266239801714344727873593'.
16:57:32 [INFO] Filled tag <element[1].sub[0.3718888774140245791593514406692140865434266239801714344727873593]> with
'0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='accuracy'
value='0.6281111225859754208406485593307859134565733760198285655272126407'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 415) DEFINE hit
<util.random.decimal.is[LESS].than[<[accuracy]>]> ---------+
16:57:32 [INFO] Filled tag <[accuracy]> with '0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] Filled tag <util.random.decimal.is[LESS].than[0.6281111225859754208406485593307859134565733760198285655272126407]> with
'true'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='hit' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 417) IF <[hit]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[hit]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 418) DEFINE damage
<util.random.int[1].to[<[maxhit]>]> ---------+
16:57:32 [INFO] Filled tag <[maxhit]> with '15'.
16:57:32 [INFO] Filled tag <util.random.int[1].to[15]> with '14'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' definition='damage' value='14'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' Executing: (line 421) DETERMINE <[damage]> ---------+
16:57:32 [INFO] Filled tag <[damage]> with '14'.
16:57:32 [INFO] +> Executing 'DETERMINE': outcome='14' passively='false' Queue='q@MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive'
16:57:32 [INFO] Completing queue 'MAGIC_DAMAGE_PROCESS_IndividuallyCriticalImpressive' in 46ms.
16:57:32 [INFO] Filled tag
<proc[magic_damage_process].context[p@39680c92-6702-465f-b842-1fbfee509d03|p@39680c92-6702-465f-b842-1fbfee509d03].min[10]>
with '10'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='damage' value='10'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2444) BURN <[value]> duration:<[burntime]>s ---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[burntime]> with '4'.
16:57:32 [INFO] +> Executing 'BURN': duration='d@4.0s (4s)' entities='[p@39680c92-6702-465f-b842-1fbfee509d03]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2445) HURT <[damage]> <[value]> cause:custom ---------+
16:57:32 [INFO] Filled tag <[damage]> with '10'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'HURT': amount='10' entities='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]' cause='custom'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2446) DEFINE xp <[damage].div[4].round> ---------+
16:57:32 [INFO] Filled tag <[damage].div[4].round> with '3'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='3'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2447) IF !<[value].is_monster> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].is_monster> with 'false'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2448) NARRATE "<&4><&l>You are burnt horrendously!" targets:<[value]>
---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <&4> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='You are burnt horrendously!' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03
(huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2449) IF <[xp]> != 0 ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[xp]> with '3'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Decimal(3.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2450) ADJUST <entry[show_damage].spawned_entity>
custom_name_visible:true ---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ f6e91500-6966-48dd-8b0d-f8f63f43c71f(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ f6e91500-6966-48dd-8b0d-f8f63f43c71f(ARMOR_STAND/Armor Stand)'
mechanism='custom_name_visible' mechanism_value='true'
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2451) ADJUST <entry[show_xp].spawned_entity> custom_name_visible:true
---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ 6945f40e-7bb9-40ec-a7b9-48994e655e04(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ 6945f40e-7bb9-40ec-a7b9-48994e655e04(ARMOR_STAND/Armor Stand)'
mechanism='custom_name_visible' mechanism_value='true'
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2452) ADJUST <entry[show_damage].spawned_entity>
"custom_name:<&6><&l>-<[damage]> <&4><&l>HP" ---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ f6e91500-6966-48dd-8b0d-f8f63f43c71f(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] Filled tag <&6> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] Filled tag <[damage]> with '10'.
16:57:32 [INFO] Filled tag <&4> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ f6e91500-6966-48dd-8b0d-f8f63f43c71f(ARMOR_STAND/Armor Stand)' mechanism='custom_name'
mechanism_value='-10 HP'
16:57:32 [INFO] Adjust mechanism 'custom_name' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2453) ADJUST <entry[show_xp].spawned_entity>
"custom_name:<&a><&l>+<[xp]> XP" ---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ 6945f40e-7bb9-40ec-a7b9-48994e655e04(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] Filled tag <&a> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] Filled tag <[xp]> with '3'.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ 6945f40e-7bb9-40ec-a7b9-48994e655e04(ARMOR_STAND/Armor Stand)' mechanism='custom_name'
mechanism_value='+3 XP'
16:57:32 [INFO] Adjust mechanism 'custom_name' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2454) DEFINE holograms:->:<entry[show_damage].spawned_entity>
---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ f6e91500-6966-48dd-8b0d-f8f63f43c71f(ARMOR_STAND/-10 HP)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@f6e91500-6966-48dd-8b0d-f8f63f43c71f)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2455) DEFINE holograms:->:<entry[show_xp].spawned_entity> ---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ 6945f40e-7bb9-40ec-a7b9-48994e655e04(ARMOR_STAND/+3 XP)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@6945f40e-7bb9-40ec-a7b9-48994e655e04)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2456) DEFINE totalxp:+:<[xp]> ---------+
16:57:32 [INFO] Filled tag <[xp]> with '3'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' action='(totalxp[0]:ADD:3)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 7 ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2430) DEFINE xp 0 ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='0'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2434) SPAWN hologram <[value].location.below[0.8].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_damage'!
16:57:32 [INFO] Filled tag <[value].location.below[0.8].forward[1]> with 'l@330.64994179304614, 3.2, -216.76165367516424, 0,
219.44131469726562, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@330.64994179304614, 3.2, -216.76165367516424, 0,
219.44131469726562, build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2435) SPAWN hologram <[value].location.below[1.1].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_xp'!
16:57:32 [INFO] Filled tag <[value].location.below[1.1].forward[1]> with 'l@330.64994179304614, 2.9, -216.76165367516424, 0,
219.44131469726562, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@330.64994179304614, 2.9, -216.76165367516424, 0,
219.44131469726562, build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2436) FOREACH <server.list_online_players> ---------+
16:57:32 [INFO] Filled tag <server.list_online_players> with 'li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)' as_name='value'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2437) IF <[value]> != <player> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(p@39680c92-6702-465f-b842-1fbfee509d03)', Operator='EQUALS',
ComparedTo='Element(p@39680c92-6702-465f-b842-1fbfee509d03)' --> OUTCOME='false'
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2443) DEFINE damage
<proc[magic_damage_process].context[<player>|<[value]>].min[10]> ---------+
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Adding definition 'entityA' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Adding definition 'entityB' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Starting InstantQueue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' with player 'huffmanbran'...
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 362) DEFINE has_magicbonus:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(has_magicbonus[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 363) DEFINE has_magicdefense:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(has_magicdefense[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 365) DEFINE weaponA <[entityA].item_in_hand> ---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='weapona'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 366) DEFINE weaponB <[entityB].item_in_hand> ---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='weaponb'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 367) DEFINE shieldA <[entityA].item_in_offhand> ---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='shielda' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 368) DEFINE shieldB <[entityB].item_in_offhand> ---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='shieldb' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 371) DEFINE equipmentA <[entityA].equipment> ---------+
16:57:32 [INFO] Filled tag <[entityA].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='equipmenta' value='li@ i@air | i@air | i@air
| i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 372) DEFINE equipmentA:->:<[weaponA]> ---------+
16:57:32 [INFO] Filled tag <[weaponA]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear'
action='(equipmentA[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 373) DEFINE equipmentA:->:<[shieldA]> ---------+
16:57:32 [INFO] Filled tag <[shieldA]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(equipmentA[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 374) DEFINE equipmentB <[entityB].equipment> ---------+
16:57:32 [INFO] Filled tag <[entityB].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='equipmentb' value='li@ i@air | i@air | i@air
| i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 375) DEFINE equipmentB:->:<[weaponB]> ---------+
16:57:32 [INFO] Filled tag <[weaponB]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear'
action='(equipmentB[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 376) DEFINE equipmentB:->:<[shieldB]> ---------+
16:57:32 [INFO] Filled tag <[shieldB]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(equipmentB[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 378) FOREACH <[equipmentA]> ---------+
16:57:32 [INFO] Filled tag <[equipmentA]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 381) DEFINE magicbonus:+:<[value].nbt[magic]> ---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magic]> with '30'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(magicbonus[0]:ADD:30)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 382) DEFINE has_magicbonus true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='has_magicbonus' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 387) FOREACH <[equipmentB]> ---------+
16:57:32 [INFO] Filled tag <[equipmentB]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 390) DEFINE magicdefense:+:<[value].nbt[magicdefense]>
---------+
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:32 [INFO] Filled tag <[value].nbt[magicdefense]> with '8'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(magicdefense[0]:ADD:8)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 391) DEFINE has_magicdefense true ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='has_magicdefense' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 6 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' action='(equipmentB[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 396) IF !<[has_magicbonus]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicbonus]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 398) IF !<[has_magicdefense]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[has_magicdefense]> with 'true'.
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 401) DEFINE magic <[entityA].flag[magiclvl]||1> ---------+
16:57:32 [INFO] Filled tag <[entityA].flag[magiclvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='magic' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 402) DEFINE maxhit
<[magic].add[3].mul[<[magicbonus].add[64]>].div[640].add[0.5].round_down> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94].div[640].add[0.5].round_down> with '15'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='maxhit' value='15'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 404) DEFINE attackroll
<[magic].add[3].mul[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[magic].add[3].mul[94]> with '9682'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='attackroll' value='9682'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 405) DEFINE max_effective_level_A
<[attackroll].sub[<element[11].mul[<[magicbonus]>]>].sub[704].div[<[magicbonus].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicbonus]> with '30'.
16:57:32 [INFO] Filled tag <element[11].mul[30]> with '330'.
16:57:32 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:32 [INFO] Filled tag <[attackroll].sub[330].sub[704].div[94]> with '92'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='max_effective_level_a' value='92'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 406) DEFINE max_effective_bonus_A
<[magic].mul[-64].add[<[attackroll]>].sub[704].div[<[magic].add[11]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[magic].add[11]> with '111'.
16:57:32 [INFO] Filled tag <[magic].mul[-64].add[9682].sub[704].div[111]> with
'23.2252252252252252252252252252252252252252252252252252252252252252'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='max_effective_bonus_a'
value='23.2252252252252252252252252252252252252252252252252252252252252252'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 408) DEFINE defense <[entityB].flag[defenselvl]||1>
---------+
16:57:32 [INFO] Filled tag <[entityB].flag[defenselvl]||1> with 'li@ 100'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='defense' value='li@ 100'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 409) DEFINE defenseroll
<[defense].mul[<[magicdefense].add[64]>]> ---------+
16:57:32 [INFO] Filled tag <[magicdefense].add[64]> with '72'.
16:57:32 [INFO] Filled tag <[defense].mul[72]> with '7200'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='defenseroll' value='7200'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 411) IF <[attackroll]> > <[defenseroll]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:32 [INFO] Filled tag <[defenseroll]> with '7200'.
16:57:32 [INFO] Comparable='Decimal(9682.0)', Operator='MORE', ComparedTo='Decimal(7200.0)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 412) DEFINE accuracy
<element[1].sub[<[defenseroll].add[2].div[<element[2].mul[<[attackroll].add[1]>]>]>]> ---------+
16:57:32 [INFO] Filled tag <[attackroll].add[1]> with '9683'.
16:57:32 [INFO] Filled tag <element[2].mul[9683]> with '19366'.
16:57:32 [INFO] Filled tag <[defenseroll].add[2].div[19366]> with '0.3718888774140245791593514406692140865434266239801714344727873593'.
16:57:32 [INFO] Filled tag <element[1].sub[0.3718888774140245791593514406692140865434266239801714344727873593]> with
'0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='accuracy'
value='0.6281111225859754208406485593307859134565733760198285655272126407'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 415) DEFINE hit
<util.random.decimal.is[LESS].than[<[accuracy]>]> ---------+
16:57:32 [INFO] Filled tag <[accuracy]> with '0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:32 [INFO] Filled tag <util.random.decimal.is[LESS].than[0.6281111225859754208406485593307859134565733760198285655272126407]> with
'true'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='hit' value='true'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 417) IF <[hit]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[hit]> with 'true'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 418) DEFINE damage <util.random.int[1].to[<[maxhit]>]>
---------+
16:57:32 [INFO] Filled tag <[maxhit]> with '15'.
16:57:32 [INFO] Filled tag <util.random.int[1].to[15]> with '14'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_MineReserveRear' definition='damage' value='14'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' Executing: (line 421) DETERMINE <[damage]> ---------+
16:57:32 [INFO] Filled tag <[damage]> with '14'.
16:57:32 [INFO] +> Executing 'DETERMINE': outcome='14' passively='false' Queue='q@MAGIC_DAMAGE_PROCESS_MineReserveRear'
16:57:32 [INFO] Completing queue 'MAGIC_DAMAGE_PROCESS_MineReserveRear' in 58ms.
16:57:32 [INFO] Filled tag
<proc[magic_damage_process].context[p@39680c92-6702-465f-b842-1fbfee509d03|p@39680c92-6702-465f-b842-1fbfee509d03].min[10]>
with '10'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='damage' value='10'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2444) BURN <[value]> duration:<[burntime]>s ---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[burntime]> with '4'.
16:57:32 [INFO] +> Executing 'BURN': duration='d@4.0s (4s)' entities='[p@39680c92-6702-465f-b842-1fbfee509d03]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2445) HURT <[damage]> <[value]> cause:custom ---------+
16:57:32 [INFO] Filled tag <[damage]> with '10'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'HURT': amount='10' entities='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]' cause='custom'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2446) DEFINE xp <[damage].div[4].round> ---------+
16:57:32 [INFO] Filled tag <[damage].div[4].round> with '3'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='3'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2447) IF !<[value].is_monster> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].is_monster> with 'false'.
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2448) NARRATE "<&4><&l>You are burnt horrendously!" targets:<[value]>
---------+
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <&4> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] +> Executing 'NARRATE': Narrating='You are burnt horrendously!' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03
(huffmanbran)]'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2449) IF <[xp]> != 0 ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[xp]> with '3'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Decimal(3.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2450) ADJUST <entry[show_damage].spawned_entity>
custom_name_visible:true ---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ f6e005f1-eb71-4b01-96df-3bf93cdd9d1d(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ f6e005f1-eb71-4b01-96df-3bf93cdd9d1d(ARMOR_STAND/Armor Stand)'
mechanism='custom_name_visible' mechanism_value='true'
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2451) ADJUST <entry[show_xp].spawned_entity> custom_name_visible:true
---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ cb11dd6a-652f-4808-b930-fcd7e68e0a01(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ cb11dd6a-652f-4808-b930-fcd7e68e0a01(ARMOR_STAND/Armor Stand)'
mechanism='custom_name_visible' mechanism_value='true'
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2452) ADJUST <entry[show_damage].spawned_entity>
"custom_name:<&6><&l>-<[damage]> <&4><&l>HP" ---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ f6e005f1-eb71-4b01-96df-3bf93cdd9d1d(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] Filled tag <&6> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] Filled tag <[damage]> with '10'.
16:57:32 [INFO] Filled tag <&4> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ f6e005f1-eb71-4b01-96df-3bf93cdd9d1d(ARMOR_STAND/Armor Stand)' mechanism='custom_name'
mechanism_value='-10 HP'
16:57:32 [INFO] Adjust mechanism 'custom_name' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2453) ADJUST <entry[show_xp].spawned_entity>
"custom_name:<&a><&l>+<[xp]> XP" ---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ cb11dd6a-652f-4808-b930-fcd7e68e0a01(ARMOR_STAND/Armor Stand)'.
16:57:32 [INFO] Filled tag <&a> with ''.
16:57:32 [INFO] Filled tag <&l> with ''.
16:57:32 [INFO] Filled tag <[xp]> with '3'.
16:57:32 [INFO] +> Executing 'ADJUST': object='li@ e@ cb11dd6a-652f-4808-b930-fcd7e68e0a01(ARMOR_STAND/Armor Stand)' mechanism='custom_name'
mechanism_value='+3 XP'
16:57:32 [INFO] Adjust mechanism 'custom_name' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2454) DEFINE holograms:->:<entry[show_damage].spawned_entity>
---------+
16:57:32 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ f6e005f1-eb71-4b01-96df-3bf93cdd9d1d(ARMOR_STAND/-10 HP)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@f6e005f1-eb71-4b01-96df-3bf93cdd9d1d)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2455) DEFINE holograms:->:<entry[show_xp].spawned_entity> ---------+
16:57:32 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ cb11dd6a-652f-4808-b930-fcd7e68e0a01(ARMOR_STAND/+3 XP)'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@cb11dd6a-652f-4808-b930-fcd7e68e0a01)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2456) DEFINE totalxp:+:<[xp]> ---------+
16:57:32 [INFO] Filled tag <[xp]> with '3'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' action='(totalxp[0]:ADD:3)'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 8 ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2430) DEFINE xp 0 ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='0'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2434) SPAWN hologram <[value].location.below[0.8].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_damage'!
16:57:32 [INFO] Filled tag <[value].location.below[0.8].forward[1]> with 'l@330.68108548179055, 3.2, -215.7001788833549, 0,
1.0837860107421875, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@330.68108548179055, 3.2, -215.7001788833549, 0, 1.0837860107421875,
build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2435) SPAWN hologram <[value].location.below[1.1].forward[1]>
---------+
16:57:32 [INFO] ...remembering this script entry as 'show_xp'!
16:57:32 [INFO] Filled tag <[value].location.below[1.1].forward[1]> with 'l@330.68108548179055, 2.9, -215.7001788833549, 0,
1.0837860107421875, build'.
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +> Executing 'SPAWN': entities='[e@HOLOGRAM]' location='l@330.68108548179055, 2.9, -215.7001788833549, 0, 1.0837860107421875,
build'
16:57:32 [INFO] Adjust mechanism 'visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:32 [INFO] Adjust mechanism 'gravity' on object of type 'Entity'...
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2436) FOREACH <server.list_online_players> ---------+
16:57:32 [INFO] Filled tag <server.list_online_players> with 'li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)' as_name='value'
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2437) IF <[value]> != <player> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(p@39680c92-6702-465f-b842-1fbfee509d03)', Operator='EQUALS',
ComparedTo='Element(p@39680c92-6702-465f-b842-1fbfee509d03)' --> OUTCOME='false'
16:57:32 [INFO] No part of the if command passed, no block will run.
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop complete ---------+
16:57:32 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2443) DEFINE damage
<proc[magic_damage_process].context[<player>|<[value]>].min[10]> ---------+
16:57:32 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:32 [INFO] Adding definition 'entityA' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Adding definition 'entityB' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:32 [INFO] Starting InstantQueue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' with player 'huffmanbran'...
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 362) DEFINE has_magicbonus:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(has_magicbonus[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 363) DEFINE has_magicdefense:false ---------+
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(has_magicdefense[0]:SET:false)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 365) DEFINE weaponA <[entityA].item_in_hand> ---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='weapona'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 366) DEFINE weaponB <[entityB].item_in_hand> ---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_hand> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='weaponb'
value='i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 367) DEFINE shieldA <[entityA].item_in_offhand>
---------+
16:57:32 [INFO] Filled tag <[entityA].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='shielda' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 368) DEFINE shieldB <[entityB].item_in_offhand>
---------+
16:57:32 [INFO] Filled tag <[entityB].item_in_offhand> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='shieldb' value='i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 371) DEFINE equipmentA <[entityA].equipment> ---------+
16:57:32 [INFO] Filled tag <[entityA].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='equipmenta' value='li@ i@air | i@air |
i@air | i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 372) DEFINE equipmentA:->:<[weaponA]> ---------+
16:57:32 [INFO] Filled tag <[weaponA]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed'
action='(equipmentA[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 373) DEFINE equipmentA:->:<[shieldA]> ---------+
16:57:32 [INFO] Filled tag <[shieldA]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(equipmentA[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 374) DEFINE equipmentB <[entityB].equipment> ---------+
16:57:32 [INFO] Filled tag <[entityB].equipment> with 'li@ i@air | i@air | i@air | i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='equipmentb' value='li@ i@air | i@air |
i@air | i@air'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 375) DEFINE equipmentB:->:<[weaponB]> ---------+
16:57:32 [INFO] Filled tag <[weaponB]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed'
action='(equipmentB[0]:INSERT:i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF])'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 376) DEFINE equipmentB:->:<[shieldB]> ---------+
16:57:32 [INFO] Filled tag <[shieldB]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(equipmentB[0]:INSERT:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 378) FOREACH <[equipmentA]> ---------+
16:57:32 [INFO] Filled tag <[equipmentA]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:32 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 2 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 3 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 4 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:32 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:32 [INFO] If command passed, running block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:32 [INFO] No part of the if command passed, running ELSE block.
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:32 [INFO] Filled tag <[value]> with 'i@air'.
16:57:32 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(equipmentA[0]:REMOVE:i@air)'
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:32 [INFO] +- Foreach loop 5 ---------+
16:57:32 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:32 [INFO] +> Executing 'IF': use_braces='true'
16:57:32 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:32 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:32 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:32 [INFO] Applying property 'script' on object of type 'Item'...
16:57:33 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:33 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:33 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:33 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:33 [INFO] Applying property 'script' on object of type 'Item'...
16:57:33 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:33 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:33 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:33 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:33 [INFO] Applying property 'script' on object of type 'Item'...
16:57:33 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:33 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:33 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:33 [INFO] Applying property 'script' on object of type 'Item'...
16:57:33 [INFO] Filled tag <[value].has_nbt[magic]> with 'true'.
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 381) DEFINE magicbonus:+:<[value].nbt[magic]> ---------+
16:57:33 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:33 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:33 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:33 [INFO] Applying property 'script' on object of type 'Item'...
16:57:33 [INFO] Filled tag <[value].nbt[magic]> with '30'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(magicbonus[0]:ADD:30)'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 382) DEFINE has_magicbonus true ---------+
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='has_magicbonus' value='true'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 6 ---------+
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 379) IF <item[<[value]>]||null> != null ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[value]> with 'i@air'.
16:57:33 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:33 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 380) IF <[value].has_nbt[magic]> ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[value].has_nbt[magic]> with 'false'.
16:57:33 [INFO] No part of the if command passed, running ELSE block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 384) DEFINE equipmentA:<-:<[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'i@air'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(equipmentA[0]:REMOVE:i@air)'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop complete ---------+
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 387) FOREACH <[equipmentB]> ---------+
16:57:33 [INFO] Filled tag <[equipmentB]> with 'li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air'.
16:57:33 [INFO] +> Executing 'FOREACH': list='li@ i@air | i@air | i@air | i@air | i@blaze_rod[display_name=&ss4&sslChaotic Staff
&ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF] | i@air' as_name='value'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[value]> with 'i@air'.
16:57:33 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:33 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:33 [INFO] No part of the if command passed, running ELSE block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'i@air'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(equipmentB[0]:REMOVE:i@air)'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 2 ---------+
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[value]> with 'i@air'.
16:57:33 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:33 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:33 [INFO] No part of the if command passed, running ELSE block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'i@air'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(equipmentB[0]:REMOVE:i@air)'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 3 ---------+
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[value]> with 'i@air'.
16:57:33 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:33 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:33 [INFO] No part of the if command passed, running ELSE block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'i@air'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(equipmentB[0]:REMOVE:i@air)'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 4 ---------+
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[value]> with 'i@air'.
16:57:33 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:33 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:33 [INFO] No part of the if command passed, running ELSE block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'i@air'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(equipmentB[0]:REMOVE:i@air)'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 5 ---------+
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:33 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:33 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:33 [INFO] Applying property 'script' on object of type 'Item'...
16:57:33 [INFO] Filled tag <[value]> with 'i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:33 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:33 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:33 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:33 [INFO] Applying property 'script' on object of type 'Item'...
16:57:33 [INFO] Filled tag <item[i@blaze_rod[display_name=&ss4&sslChaotic Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magic/30|el@magicdefense/8|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]]||null> with 'i@blaze_rod[display_name=&ss4&sslChaotic
Staff &ss5Charges
&sse&ssl&lb1&rb;custom_model_data=1;nbt=li@el@magicdefense/8|el@magic/30|el@charge/1|el@strength/5|el@rangedefense/-3|el@attack/5|el@name/&ampss4&ampsslChaotic
Staff|el@range/-10|el@meleedefense/-2|;script=CHAOTIC_STAFF]'.
16:57:33 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:33 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:33 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:33 [INFO] Applying property 'script' on object of type 'Item'...
16:57:33 [INFO] Logic='NEGATIVE', Comparable='ListTag(li@i@blaze_rod[display_name=&ampss4&ampsslChaotic Staff &ampss5Charges
&ampsse&ampssl&amplb1&amprb;custom_model_data=1;nbt=li@el@magic/30&pipeel@magicdefense/8&pipeel@charge/1&pipeel@strength/5&pipeel@rangedefense/-3&pipeel@attack/5&pipeel@name/&ampampss4&ampampsslChaotic
Staff&pipeel@range/-10&pipeel@meleedefense/-2&pipe;script=CHAOTIC_STAFF]|)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:33 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:33 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:33 [INFO] Applying property 'script' on object of type 'Item'...
16:57:33 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'true'.
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 390) DEFINE magicdefense:+:<[value].nbt[magicdefense]>
---------+
16:57:33 [INFO] Applying property 'display_name' on object of type 'Item'...
16:57:33 [INFO] Applying property 'custom_model_data' on object of type 'Item'...
16:57:33 [INFO] Applying property 'nbt' on object of type 'Item'...
16:57:33 [INFO] Applying property 'script' on object of type 'Item'...
16:57:33 [INFO] Filled tag <[value].nbt[magicdefense]> with '8'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(magicdefense[0]:ADD:8)'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 391) DEFINE has_magicdefense true ---------+
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='has_magicdefense' value='true'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 6 ---------+
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 388) IF <item[<[value]>]||null> != null ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[value]> with 'i@air'.
16:57:33 [INFO] Filled tag <item[i@air]||null> with 'i@air'.
16:57:33 [INFO] Logic='NEGATIVE', Comparable='Element(i@air)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 389) IF <[value].has_nbt[magicdefense]> ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[value].has_nbt[magicdefense]> with 'false'.
16:57:33 [INFO] No part of the if command passed, running ELSE block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 393) DEFINE equipmentB:<-:<[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'i@air'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' action='(equipmentB[0]:REMOVE:i@air)'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop complete ---------+
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 396) IF !<[has_magicbonus]> ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[has_magicbonus]> with 'true'.
16:57:33 [INFO] No part of the if command passed, no block will run.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 398) IF !<[has_magicdefense]> ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[has_magicdefense]> with 'true'.
16:57:33 [INFO] No part of the if command passed, no block will run.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 401) DEFINE magic <[entityA].flag[magiclvl]||1>
---------+
16:57:33 [INFO] Filled tag <[entityA].flag[magiclvl]||1> with 'li@ 100'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='magic' value='li@ 100'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 402) DEFINE maxhit
<[magic].add[3].mul[<[magicbonus].add[64]>].div[640].add[0.5].round_down> ---------+
16:57:33 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:33 [INFO] Filled tag <[magic].add[3].mul[94].div[640].add[0.5].round_down> with '15'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='maxhit' value='15'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 404) DEFINE attackroll
<[magic].add[3].mul[<[magicbonus].add[64]>]> ---------+
16:57:33 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:33 [INFO] Filled tag <[magic].add[3].mul[94]> with '9682'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='attackroll' value='9682'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 405) DEFINE max_effective_level_A
<[attackroll].sub[<element[11].mul[<[magicbonus]>]>].sub[704].div[<[magicbonus].add[64]>]> ---------+
16:57:33 [INFO] Filled tag <[magicbonus]> with '30'.
16:57:33 [INFO] Filled tag <element[11].mul[30]> with '330'.
16:57:33 [INFO] Filled tag <[magicbonus].add[64]> with '94'.
16:57:33 [INFO] Filled tag <[attackroll].sub[330].sub[704].div[94]> with '92'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='max_effective_level_a' value='92'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 406) DEFINE max_effective_bonus_A
<[magic].mul[-64].add[<[attackroll]>].sub[704].div[<[magic].add[11]>]> ---------+
16:57:33 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:33 [INFO] Filled tag <[magic].add[11]> with '111'.
16:57:33 [INFO] Filled tag <[magic].mul[-64].add[9682].sub[704].div[111]> with
'23.2252252252252252252252252252252252252252252252252252252252252252'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='max_effective_bonus_a'
value='23.2252252252252252252252252252252252252252252252252252252252252252'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 408) DEFINE defense <[entityB].flag[defenselvl]||1>
---------+
16:57:33 [INFO] Filled tag <[entityB].flag[defenselvl]||1> with 'li@ 100'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='defense' value='li@ 100'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 409) DEFINE defenseroll
<[defense].mul[<[magicdefense].add[64]>]> ---------+
16:57:33 [INFO] Filled tag <[magicdefense].add[64]> with '72'.
16:57:33 [INFO] Filled tag <[defense].mul[72]> with '7200'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='defenseroll' value='7200'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 411) IF <[attackroll]> > <[defenseroll]> ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[attackroll]> with '9682'.
16:57:33 [INFO] Filled tag <[defenseroll]> with '7200'.
16:57:33 [INFO] Comparable='Decimal(9682.0)', Operator='MORE', ComparedTo='Decimal(7200.0)' --> OUTCOME='true'
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 412) DEFINE accuracy
<element[1].sub[<[defenseroll].add[2].div[<element[2].mul[<[attackroll].add[1]>]>]>]> ---------+
16:57:33 [INFO] Filled tag <[attackroll].add[1]> with '9683'.
16:57:33 [INFO] Filled tag <element[2].mul[9683]> with '19366'.
16:57:33 [INFO] Filled tag <[defenseroll].add[2].div[19366]> with '0.3718888774140245791593514406692140865434266239801714344727873593'.
16:57:33 [INFO] Filled tag <element[1].sub[0.3718888774140245791593514406692140865434266239801714344727873593]> with
'0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='accuracy'
value='0.6281111225859754208406485593307859134565733760198285655272126407'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 415) DEFINE hit
<util.random.decimal.is[LESS].than[<[accuracy]>]> ---------+
16:57:33 [INFO] Filled tag <[accuracy]> with '0.6281111225859754208406485593307859134565733760198285655272126407'.
16:57:33 [INFO] Filled tag <util.random.decimal.is[LESS].than[0.6281111225859754208406485593307859134565733760198285655272126407]> with
'true'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='hit' value='true'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 417) IF <[hit]> ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[hit]> with 'true'.
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 418) DEFINE damage <util.random.int[1].to[<[maxhit]>]>
---------+
16:57:33 [INFO] Filled tag <[maxhit]> with '15'.
16:57:33 [INFO] Filled tag <util.random.int[1].to[15]> with '4'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' definition='damage' value='4'
16:57:33 [INFO] +- Queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' Executing: (line 421) DETERMINE <[damage]> ---------+
16:57:33 [INFO] Filled tag <[damage]> with '4'.
16:57:33 [INFO] +> Executing 'DETERMINE': outcome='4' passively='false' Queue='q@MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed'
16:57:33 [INFO] Completing queue 'MAGIC_DAMAGE_PROCESS_LeedsDylanConfirmed' in 137ms.
16:57:33 [INFO] Filled tag
<proc[magic_damage_process].context[p@39680c92-6702-465f-b842-1fbfee509d03|p@39680c92-6702-465f-b842-1fbfee509d03].min[10]>
with '4'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='damage' value='4'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2444) BURN <[value]> duration:<[burntime]>s ---------+
16:57:33 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:33 [INFO] Filled tag <[burntime]> with '4'.
16:57:33 [INFO] +> Executing 'BURN': duration='d@4.0s (4s)' entities='[p@39680c92-6702-465f-b842-1fbfee509d03]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2445) HURT <[damage]> <[value]> cause:custom ---------+
16:57:33 [INFO] Filled tag <[damage]> with '4'.
16:57:33 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:33 [INFO] +> Executing 'HURT': amount='4' entities='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]' cause='custom'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2446) DEFINE xp <[damage].div[4].round> ---------+
16:57:33 [INFO] Filled tag <[damage].div[4].round> with '1'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='xp' value='1'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2447) IF !<[value].is_monster> ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[value].is_monster> with 'false'.
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2448) NARRATE "<&4><&l>You are burnt horrendously!" targets:<[value]>
---------+
16:57:33 [INFO] Filled tag <[value]> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:33 [INFO] Filled tag <&4> with ''.
16:57:33 [INFO] Filled tag <&l> with ''.
16:57:33 [INFO] +> Executing 'NARRATE': Narrating='You are burnt horrendously!' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03
(huffmanbran)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2449) IF <[xp]> != 0 ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[xp]> with '1'.
16:57:33 [INFO] Logic='NEGATIVE', Comparable='Decimal(1.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='true'
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2450) ADJUST <entry[show_damage].spawned_entity>
custom_name_visible:true ---------+
16:57:33 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ a842a957-3e5f-429a-8f1d-0b1a405882c9(ARMOR_STAND/Armor Stand)'.
16:57:33 [INFO] +> Executing 'ADJUST': object='li@ e@ a842a957-3e5f-429a-8f1d-0b1a405882c9(ARMOR_STAND/Armor Stand)'
mechanism='custom_name_visible' mechanism_value='true'
16:57:33 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2451) ADJUST <entry[show_xp].spawned_entity> custom_name_visible:true
---------+
16:57:33 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ 11174d8e-d6e2-4939-a86a-b3bb8b201bf4(ARMOR_STAND/Armor Stand)'.
16:57:33 [INFO] +> Executing 'ADJUST': object='li@ e@ 11174d8e-d6e2-4939-a86a-b3bb8b201bf4(ARMOR_STAND/Armor Stand)'
mechanism='custom_name_visible' mechanism_value='true'
16:57:33 [INFO] Adjust mechanism 'custom_name_visible' on object of type 'Entity'...
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2452) ADJUST <entry[show_damage].spawned_entity>
"custom_name:<&6><&l>-<[damage]> <&4><&l>HP" ---------+
16:57:33 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ a842a957-3e5f-429a-8f1d-0b1a405882c9(ARMOR_STAND/Armor Stand)'.
16:57:33 [INFO] Filled tag <&6> with ''.
16:57:33 [INFO] Filled tag <&l> with ''.
16:57:33 [INFO] Filled tag <[damage]> with '4'.
16:57:33 [INFO] Filled tag <&4> with ''.
16:57:33 [INFO] Filled tag <&l> with ''.
16:57:33 [INFO] +> Executing 'ADJUST': object='li@ e@ a842a957-3e5f-429a-8f1d-0b1a405882c9(ARMOR_STAND/Armor Stand)' mechanism='custom_name'
mechanism_value='-4 HP'
16:57:33 [INFO] Adjust mechanism 'custom_name' on object of type 'Entity'...
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2453) ADJUST <entry[show_xp].spawned_entity>
"custom_name:<&a><&l>+<[xp]> XP" ---------+
16:57:33 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ 11174d8e-d6e2-4939-a86a-b3bb8b201bf4(ARMOR_STAND/Armor Stand)'.
16:57:33 [INFO] Filled tag <&a> with ''.
16:57:33 [INFO] Filled tag <&l> with ''.
16:57:33 [INFO] Filled tag <[xp]> with '1'.
16:57:33 [INFO] +> Executing 'ADJUST': object='li@ e@ 11174d8e-d6e2-4939-a86a-b3bb8b201bf4(ARMOR_STAND/Armor Stand)' mechanism='custom_name'
mechanism_value='+1 XP'
16:57:33 [INFO] Adjust mechanism 'custom_name' on object of type 'Entity'...
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2454) DEFINE holograms:->:<entry[show_damage].spawned_entity>
---------+
16:57:33 [INFO] Filled tag <entry[show_damage].spawned_entity> with 'e@ a842a957-3e5f-429a-8f1d-0b1a405882c9(ARMOR_STAND/-4 HP)'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@a842a957-3e5f-429a-8f1d-0b1a405882c9)'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2455) DEFINE holograms:->:<entry[show_xp].spawned_entity> ---------+
16:57:33 [INFO] Filled tag <entry[show_xp].spawned_entity> with 'e@ 11174d8e-d6e2-4939-a86a-b3bb8b201bf4(ARMOR_STAND/+1 XP)'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously'
action='(holograms[0]:INSERT:e@11174d8e-d6e2-4939-a86a-b3bb8b201bf4)'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2456) DEFINE totalxp:+:<[xp]> ---------+
16:57:33 [INFO] Filled tag <[xp]> with '1'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' action='(totalxp[0]:ADD:1)'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop complete ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2460) WAIT 30t ---------+
16:57:33 [INFO] +> Executing 'WAIT': queue='q@SPELLS_ValueExpiredObviously' delay='d@1.5s (1s)'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2461) IF <[holograms].exists> ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[holograms].exists> with 'true'.
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2462) FOREACH <[holograms]> ---------+
16:57:33 [INFO] Filled tag <[holograms]> with 'li@ e@9d233f36-b09c-4dd7-b49b-06a441b634d0 | e@5545e1b1-e5fa-43ca-9e69-173de3c86091 |
e@692d1cfa-d4f3-4e64-930c-5e916a0f003b | e@04563fda-942c-4469-b42d-80105e4b6fbf | e@4fca4ccc-4f23-4e94-9a3e-bf6064c54c63 |
e@29befbcc-a4c9-46de-af18-084eeccf0fa4 | e@f3658573-a176-47ff-a337-0203ba3ef457 | e@2c728b49-17f2-4134-b710-a17801ae8a10 |
e@30cbb150-48ca-4243-b6c4-ef23b1959ac8 | e@6e7cbce7-58d1-43bc-8e5c-f3fbfc7b46b9 | e@c9df4cd1-afdb-4f80-82c6-019a86c27a8c |
e@f0fd7e94-5bb8-4d87-8f3c-c9be5b4523b6 | e@f6e91500-6966-48dd-8b0d-f8f63f43c71f | e@6945f40e-7bb9-40ec-a7b9-48994e655e04 |
e@f6e005f1-eb71-4b01-96df-3bf93cdd9d1d | e@cb11dd6a-652f-4808-b930-fcd7e68e0a01 | e@a842a957-3e5f-429a-8f1d-0b1a405882c9 |
e@11174d8e-d6e2-4939-a86a-b3bb8b201bf4'.
16:57:33 [INFO] +> Executing 'FOREACH': list='li@ e@9d233f36-b09c-4dd7-b49b-06a441b634d0 | e@5545e1b1-e5fa-43ca-9e69-173de3c86091 |
e@692d1cfa-d4f3-4e64-930c-5e916a0f003b | e@04563fda-942c-4469-b42d-80105e4b6fbf | e@4fca4ccc-4f23-4e94-9a3e-bf6064c54c63 |
e@29befbcc-a4c9-46de-af18-084eeccf0fa4 | e@f3658573-a176-47ff-a337-0203ba3ef457 | e@2c728b49-17f2-4134-b710-a17801ae8a10 |
e@30cbb150-48ca-4243-b6c4-ef23b1959ac8 | e@6e7cbce7-58d1-43bc-8e5c-f3fbfc7b46b9 | e@c9df4cd1-afdb-4f80-82c6-019a86c27a8c |
e@f0fd7e94-5bb8-4d87-8f3c-c9be5b4523b6 | e@f6e91500-6966-48dd-8b0d-f8f63f43c71f | e@6945f40e-7bb9-40ec-a7b9-48994e655e04 |
e@f6e005f1-eb71-4b01-96df-3bf93cdd9d1d | e@cb11dd6a-652f-4808-b930-fcd7e68e0a01 | e@a842a957-3e5f-429a-8f1d-0b1a405882c9 |
e@11174d8e-d6e2-4939-a86a-b3bb8b201bf4' as_name='value'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ 9d233f36-b09c-4dd7-b49b-06a441b634d0(ARMOR_STAND/-1 HP)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ 9d233f36-b09c-4dd7-b49b-06a441b634d0(ARMOR_STAND/-1 HP)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 2 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ 5545e1b1-e5fa-43ca-9e69-173de3c86091(ARMOR_STAND/+1 XP)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ 5545e1b1-e5fa-43ca-9e69-173de3c86091(ARMOR_STAND/+1 XP)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 3 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ 692d1cfa-d4f3-4e64-930c-5e916a0f003b(ARMOR_STAND/-9 HP)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ 692d1cfa-d4f3-4e64-930c-5e916a0f003b(ARMOR_STAND/-9 HP)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 4 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ 04563fda-942c-4469-b42d-80105e4b6fbf(ARMOR_STAND/+2 XP)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ 04563fda-942c-4469-b42d-80105e4b6fbf(ARMOR_STAND/+2 XP)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 5 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ 4fca4ccc-4f23-4e94-9a3e-bf6064c54c63(ARMOR_STAND/Armor Stand)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ 4fca4ccc-4f23-4e94-9a3e-bf6064c54c63(ARMOR_STAND/Armor Stand)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 6 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ 29befbcc-a4c9-46de-af18-084eeccf0fa4(ARMOR_STAND/Armor Stand)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ 29befbcc-a4c9-46de-af18-084eeccf0fa4(ARMOR_STAND/Armor Stand)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 7 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ f3658573-a176-47ff-a337-0203ba3ef457(ARMOR_STAND/Armor Stand)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ f3658573-a176-47ff-a337-0203ba3ef457(ARMOR_STAND/Armor Stand)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 8 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ 2c728b49-17f2-4134-b710-a17801ae8a10(ARMOR_STAND/Armor Stand)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ 2c728b49-17f2-4134-b710-a17801ae8a10(ARMOR_STAND/Armor Stand)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 9 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ 30cbb150-48ca-4243-b6c4-ef23b1959ac8(ARMOR_STAND/Armor Stand)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ 30cbb150-48ca-4243-b6c4-ef23b1959ac8(ARMOR_STAND/Armor Stand)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 10 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ 6e7cbce7-58d1-43bc-8e5c-f3fbfc7b46b9(ARMOR_STAND/Armor Stand)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ 6e7cbce7-58d1-43bc-8e5c-f3fbfc7b46b9(ARMOR_STAND/Armor Stand)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 11 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ c9df4cd1-afdb-4f80-82c6-019a86c27a8c(ARMOR_STAND/Armor Stand)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ c9df4cd1-afdb-4f80-82c6-019a86c27a8c(ARMOR_STAND/Armor Stand)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 12 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ f0fd7e94-5bb8-4d87-8f3c-c9be5b4523b6(ARMOR_STAND/Armor Stand)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ f0fd7e94-5bb8-4d87-8f3c-c9be5b4523b6(ARMOR_STAND/Armor Stand)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 13 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ f6e91500-6966-48dd-8b0d-f8f63f43c71f(ARMOR_STAND/-10 HP)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ f6e91500-6966-48dd-8b0d-f8f63f43c71f(ARMOR_STAND/-10 HP)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 14 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ 6945f40e-7bb9-40ec-a7b9-48994e655e04(ARMOR_STAND/+3 XP)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ 6945f40e-7bb9-40ec-a7b9-48994e655e04(ARMOR_STAND/+3 XP)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 15 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ f6e005f1-eb71-4b01-96df-3bf93cdd9d1d(ARMOR_STAND/-10 HP)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ f6e005f1-eb71-4b01-96df-3bf93cdd9d1d(ARMOR_STAND/-10 HP)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 16 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ cb11dd6a-652f-4808-b930-fcd7e68e0a01(ARMOR_STAND/+3 XP)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ cb11dd6a-652f-4808-b930-fcd7e68e0a01(ARMOR_STAND/+3 XP)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 17 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ a842a957-3e5f-429a-8f1d-0b1a405882c9(ARMOR_STAND/-4 HP)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ a842a957-3e5f-429a-8f1d-0b1a405882c9(ARMOR_STAND/-4 HP)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop 18 ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2463) REMOVE <[value]> ---------+
16:57:33 [INFO] Filled tag <[value]> with 'e@ 11174d8e-d6e2-4939-a86a-b3bb8b201bf4(ARMOR_STAND/+1 XP)'.
16:57:33 [INFO] +> Executing 'REMOVE': entities='[e@ 11174d8e-d6e2-4939-a86a-b3bb8b201bf4(ARMOR_STAND/+1 XP)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 0) FOREACH CALLBACK as:value ---------+
16:57:33 [INFO] +- Foreach loop complete ---------+
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2466) IF <[totalxp]> != 0 ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[totalxp]> with '10'.
16:57:33 [INFO] Logic='NEGATIVE', Comparable='Decimal(10.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='true'
16:57:33 [INFO] If command passed, running block.
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2467) FLAG player magicxp:+:<[totalxp]> ---------+
16:57:33 [INFO] Filled tag <[totalxp]> with '10'.
16:57:33 [INFO] +> Executing 'FLAG': flag_name='MAGICXP' Action/Value='INCREASE(10)' flag_target='p@39680c92-6702-465f-b842-1fbfee509d03
(huffmanbran)'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2468) ACTIONBAR "<&a><&l>+<[totalxp]> TOTAL XP" ---------+
16:57:33 [INFO] Filled tag <&a> with ''.
16:57:33 [INFO] Filled tag <&l> with ''.
16:57:33 [INFO] Filled tag <[totalxp]> with '10'.
16:57:33 [INFO] +> Executing 'ACTIONBAR': Message='+10 TOTAL XP' Targets='[p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)]'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2469) DEFINE levelled_up <proc[magiclevel_process].context[<player>]>
---------+
16:57:33 [INFO] Filled tag <player> with 'p@39680c92-6702-465f-b842-1fbfee509d03 (huffmanbran)'.
16:57:33 [INFO] Adding definition 'entityA' as p@39680c92-6702-465f-b842-1fbfee509d03
16:57:33 [INFO] Starting InstantQueue 'MAGICLEVEL_PROCESS_PostcardsFraserFlavor' with player 'huffmanbran'...
16:57:33 [INFO] +- Queue 'MAGICLEVEL_PROCESS_PostcardsFraserFlavor' Executing: (line 469) IF <[entityA].flag[magiclvl]> != 100 ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[entityA].flag[magiclvl]> with 'li@ 100'.
16:57:33 [INFO] Logic='NEGATIVE', Comparable='Decimal(100.0)', Operator='EQUALS', ComparedTo='Decimal(100.0)' --> OUTCOME='false'
16:57:33 [INFO] No part of the if command passed, no block will run.
16:57:33 [INFO] +- Queue 'MAGICLEVEL_PROCESS_PostcardsFraserFlavor' Executing: (line 472) DETERMINE false ---------+
16:57:33 [INFO] +> Executing 'DETERMINE': outcome='false' passively='false' Queue='q@MAGICLEVEL_PROCESS_PostcardsFraserFlavor'
16:57:33 [INFO] Completing queue 'MAGICLEVEL_PROCESS_PostcardsFraserFlavor' in 0ms.
16:57:33 [INFO] Filled tag <proc[magiclevel_process].context[p@39680c92-6702-465f-b842-1fbfee509d03]> with 'false'.
16:57:33 [INFO] +> Executing 'DEFINE': queue='SPELLS_ValueExpiredObviously' definition='levelled_up' value='false'
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2470) IF <[levelled_up]> ---------+
16:57:33 [INFO] +> Executing 'IF': use_braces='true'
16:57:33 [INFO] Filled tag <[levelled_up]> with 'false'.
16:57:33 [INFO] No part of the if command passed, no block will run.
16:57:33 [INFO] +- Queue 'SPELLS_ValueExpiredObviously' Executing: (line 2474) STOP ---------+
16:57:33 [INFO] +> Executing 'STOP': Queue='q@SPELLS_ValueExpiredObviously'
16:57:33 [INFO] Completing queue 'SPELLS_ValueExpiredObviously' in 1948ms.