Paste #70305: Untitled Paste

Date: 2020/06/06 12:34:33 UTC-07:00
Type: Denizen Script

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tasks:
  citizensinteract:
    type: "citizens_interact"
    npc-name: "Bruce"
  miningcobblestone:
    type: "blockbreakcertain"
    amount: 64
    block: STONE
  obtainstone:
    type: "inventory"
    item: STONE
    amount: 64
    remove-items-when-complete: false
    update-progress: false
  obtainstonestairs:
    type: "inventory"
    item: STONE_STAIRS
    amount: 64
    remove-items-when-complete: false
    update-progress: false

# Everything inside of this section defines the display item.
display:
  # This is the name of the item. This allows color codes.
  name: "&6Masonry Shop Quest"
  # This is the lore of the item if the player has not started the quest. This allows color codes and task/player placeholders.
  lore-normal:
    - "&8&oComplete this quest to gain access"
    - "&8&oto the masonry shop"
    - ""
    - "&7&lQuest Tasks:"
    - "&7 - Break 64 Stone."
    - "&7 - Smelt 64 Cobblestone."
    - "&7 - Craft 64 Stone Stairs."

  lore-started:
    - ""

  # This is the material of the item. It is recommended to stick to bukkit names.
  type: "CHISELED_STONE_BRICKS"

# List all commands to be executed by the server when the player completes the quest. Use {player} to get the players name.
rewards:
  - "give {player} diamond 10"

# Everything inside this section define quest-specific options
options:
  # This is the category for the quest, it will appear under the "examples" category. Categories can be disabled.
  category: "shop"
  # Set the quest IDs of required quests here, leave empty if none.
  requires:
    - ""
  # Set if the quest can be repeated after being completed for the first time.
  repeatable: false
  # Define the cooldown on quests. The above (repeatable) must be true for this to take effect.
  cooldown:
    # If true, players will have to wait between repeating quests.
    enabled: true
    # Time (in minutes)
    time: 1440
  # This is the relative position in the GUI
  sort-order: 1