Date: 2020/06/10 03:11:42 UTC-07:00
Type: Denizen Script
locations:
type: world
events:
# Mühle
on player walks over <teig_quest>:
- if <player.has_flag[teig_quest]>:
- if <player.has_flag[teig_quest_gefunden]>:
- stop
- narrate "*Du findest in einer Kiste den alten Teig, welchen du gesucht hast*"
- give item:alter_Teig quantity:1
- flag player teig_quest:!
- flag player teig_quest_gefunden
- stop
- else:
- stop
#