Date: 2020/06/16 10:06:11 UTC-07:00
Type: Denizen Script
vulnerabilityfix:
type: world
debug: false
events:
on npc spawns:
- while <npc.last_damage.duration.in_seconds> != 0:
- adjust <npc> no_damage_duration:<duration[0t]>
- announce yes
- wait 1t