Paste #70904: Untitled Paste

Date: 2020/06/16 10:06:11 UTC-07:00
Type: Denizen Script

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vulnerabilityfix:
  type: world
  debug: false
  events:
    on npc spawns:
    - while <npc.last_damage.duration.in_seconds> != 0:
      - adjust <npc> no_damage_duration:<duration[0t]>
      - announce yes
      - wait 1t