Date: 2013/12/29 19:06:40 UTC-08:00
Type: Denizen Script
on player death:
- ^flag player tempinv:!
- ^foreach <player.inventory.list_contents.aslist> {
- ^if <%value%.lore> contains '<&5><&8><&1><&9><&5><&o>soulbound' ^flag player "soulbound:->:%value%"
else ^flag player "tempinv:->:%value%"
}
- ^narrate "tempinvlist <player.flag[tempinv].aslist>"
- ^determine "DROPS <player.flag[tempinv].aslist>"
ReturnSoulboundItems:
type: task
script:
- ^give <player.flag[soulbound].aslist>
- ^flag player soulbound:!