Date: 2020/07/25 04:42:53 UTC-07:00
Type: Denizen Script
whereplayer:
type: world
events:
on player enters bridgeupcuboid:
- flag server bridge1_is_down:+:1
- if <server.flag[bridge1_is_down]> > 1:
- stop
- else:
- schematic load name:bridgeup1_4
- wait 0.3
- schematic paste name:bridgeup1_4 bridgeup1
- schematic load name:bridgeup1_3
- wait 0.3
- schematic paste name:bridgeup1_3 bridgeup1
- schematic load name:bridgeup1_2
- wait 0.3
- schematic paste name:bridgeup1_2 bridgeup1
- schematic load name:bridgeup1_1
- wait 0.3
- schematic paste name:bridgeup1_1 bridgeup1
on player exits bridgeupcuboid:
- flag server bridge1_is_down:-:1
- schematic load name:bridgeup1_1
- wait 0.3
- schematic paste name:bridgeup1_1 bridgeup1
- schematic load name:bridgeup1_2
- wait 0.3
- schematic paste name:bridgeup1_2 bridgeup1
- schematic load name:bridgeup1_3
- wait 0.3
- schematic paste name:bridgeup1_3 bridgeup1
- schematic load name:bridgeup1_4
- wait 0.3
- schematic paste name:bridgeup1_4 bridgeup1