Paste #731: Untitled Paste

Date: 2013/12/29 22:51:46 UTC-08:00
Type: Denizen Script

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SpawnInstanceFirstStageDetection:
    Type: World
    Events:
        on player enters cu@firststagespawninstancecuboid:
            - IF <player.flag[firststagespawninstance]> == false || <player.flag[firststagespawninstance]> == null && <player.flag[spawninstancebeingattempted] == true { 
              - announce "Player has entered cuboid."
              - FLAG "firststagespawninstance:true"
              }