Date: 2013/12/29 22:51:46 UTC-08:00
Type: Denizen Script
SpawnInstanceFirstStageDetection:
Type: World
Events:
on player enters cu@firststagespawninstancecuboid:
- IF <player.flag[firststagespawninstance]> == false || <player.flag[firststagespawninstance]> == null && <player.flag[spawninstancebeingattempted] == true {
- announce "Player has entered cuboid."
- FLAG "firststagespawninstance:true"
}