Paste #73406: qswadf

Date: 2020/07/29 17:42:01 UTC-07:00
Type: Denizen Script

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OnPLayerEntersSurvivalSpawn:
    type: world
    events:
        on server start:
        - wait 1t
        - run MakeSpawnCuboidForSurvival


MakeSpawnCuboidForSurvival:
    type: task
    script:
        - note <cuboid[<location[-2609,0,798,world]>|<location[-2506,256,693,world]>]> as:SurvivalSpawn

NoBreakSpawn:
    type: world
    events:
        on player breaks block in:SurvivalSpawn:
            - playeffect effect:SMOKE_NORMAL quantity:2 at:<context.location> visibility:10
            - define message <list["Nope."|"Hahahaha no."|"Stop that"|"<&gt>:("|"D:<&gt>"|"erd5ft7yg8unoiop"list["Nope."|"Hahahaha no."|"Stop that"|"<&gt>:("|"D:<&gt>"|"erd5ft7yg8unoiop"].random>
            - actionbar <&4><[message]> targets:<player>
            - determine cancelled