Paste #74330: Denizen Debug Logs From ahttp://summaxr.com f| 61.16.1! f| 9Quests f| 9PVP Arenas f| 9Skill

Date: 2020/08/12 08:30:09 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_191
Up-time: 10h 29m
Server Version: Paper version git-Paper-134 (MC: 1.16.1)
Denizen Version: Core: 1.90-SNAPSHOT (Build 716), CraftBukkit: 1.1.5-SNAPSHOT (build 5017-DEV)
Active Plugins (61): CleanroomGenerator: 1.1.0, FishingHunger: 1.0, Chunky: 1.0.11, PlaceholderAPI: 2.10.7, 
Craftconomy3: 3.3.1-d99cf63-trv200, PythonLoader: 0.4.1, SimpleReserve: 1.0.1, 
Recount: 3.4.1, AutoRestart: 4.2.1, LogBlockQuestioner: 0.02, VoxelSniper: 1.0.3-backward, 
ViaVersion: 3.0.1, LuckPerms: 5.1.26, OpenInv: 4.1.3, Multiverse-Core: 4.1.0-b775, 
ProtocolLib: 4.6.0-SNAPSHOT-b473, DeathMessagesPrime: 1.16.3, LibsDisguises: 10.0.15-SNAPSHOT, 
FastAsyncWorldEdit: 1.16.1, EffectLib: 6.2, mcMMO: 1.6.3, Multiverse-Portals: 4.1.0-b805, 
Vault: 1.7.3-b131, ColoredAnvils: 1.08, BKCommonLib: 1.16.1-v1, HolographicDisplays: 2.4.3, 
LWC: 2.1.5-09ad392, Holograms: 2.13, Multiverse-Inventories: 3.0.0-b459, Multiverse-NetherPortals: 4.1.0-b763, 
boosCooldowns: 3.17.1, dynmap: 3.1-beta-2-389, WorldEdit: 1.16-306;72269e0, 
VentureChat: 2.19.2, LightCleaner: 1.16.1-v1, WorldBorder: 2.0.9, Citizens: 2.0.27-SNAPSHOT (build 2083), 
VanishNoPacket: 3.20.1, DiscordSRV: 1.19.1, FastTravelWaypoints: 1.0, CommandBook: 2.5-SNAPSHOT;1809-4e1c570, 
LogBlock: 1.16.1.1, WorldGuard: 7.0.4-beta1;bc551da, Shop: 1.8.1, MagicSpells: 4.0-Beta-7, 
Denizen: 1.1.5-SNAPSHOT (build 5017-DEV), pvparena: 1.15.0-SNAPSHOT-b342, ExtraContexts: 2.0-SNAPSHOT, 
CraftBook: 3.10.2;21180b0, dDiscordBot: 0.6 (build 91), MobArena: 0.104.3-SNAPSHOT, 
HomeSpawnPlus: 2.1.0-SNAPSHOT-b20200629-1453, MythicMobs: 4.10.0-SNAPSHOT-3347, 
ActionHealth: 3.4.8, MythicDenizenAddon: 0.603-SNAPSHOT, MobArenaExtension: 0.1-SNAPSHOT, 
MythicArtifacts: 0.1.30-SNAPSHOT, Quests: 3.9.5-b130, Depenizen: 2.0.0 (build 648), 
Statz: 1.6-SNAPSHOT-30, Autorank: 4.4-SNAPSHOT-119
Loaded Worlds (9): prosperus, prosperus_nether, prosperus_the_end, ultimatus, infinitus, heavens, training, 
landmarks, avenfeld
Online Players (2): log1k(log1k), Wahrheit(Wahrheit)
Offline Players: 4493
Mode: online

10:30:04 [INFO]  Running script event 'SpellCastEvent', event='on magicspells player casts flamebolt' for script 'FLAMEBOLT_POWER_HANDLER' 
10:30:04 [INFO]  Starting InstantQueue 'FLAMEBOLT_POWER_HANDLER_EstimatesEspnDistribution' with player 'Wahrheit'... 
10:30:04 [INFO] +- Queue 'FLAMEBOLT_POWER_HANDLER_EstimatesEspnDistribution' Executing: (line 6) DEFINE power 1 ---------+ 
10:30:04 [INFO] +> Executing 'DEFINE': queue='FLAMEBOLT_POWER_HANDLER_EstimatesEspnDistribution'  definition='power'  value='1' 
10:30:04 [INFO] +- Queue 'FLAMEBOLT_POWER_HANDLER_EstimatesEspnDistribution' Executing: (line 7) DEFINE fire_power 
                   <proc[Magic_Power_Handler].context[fire]> ---------+ 
10:30:04 [INFO]  Adding definition 'magic_type' as fire 
10:30:04 [INFO]  Starting InstantQueue 'MAGIC_POWER_HANDLER_ClimbingLeAuthority' with player 'Wahrheit'... 
10:30:04 [INFO] +- Queue 'MAGIC_POWER_HANDLER_ClimbingLeAuthority' Executing: (line 7) DEFINE set_list 
                   <player.equipment.parse[nbt[armor_set]||<list[]>].deduplicate> ---------+ 
10:30:04 [INFO]  Filled tag <player.equipment.parse[nbt[armor_set]||<list[]>].deduplicate> with 'li@ <list[]>'. 
10:30:04 [INFO] +> Executing 'DEFINE': queue='MAGIC_POWER_HANDLER_ClimbingLeAuthority'  definition='set_list'  value='li@ <list[]>' 
10:30:04 [INFO] +- Queue 'MAGIC_POWER_HANDLER_ClimbingLeAuthority' Executing: (line 8) IF <[set_list].size> == 0 && 
                   !<player.has_flag[<[magic_type]>_magic_power]> ---------+ 
10:30:04 [INFO] +> Executing 'IF': use_braces='true' 
10:30:04 [INFO]  Filled tag <[set_list].size> with '1'. 
10:30:04 [INFO]  Comparable='Decimal(1.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='false' 
10:30:04 [INFO]  No part of the if command passed, running ELSE block. 
10:30:04 [INFO] +- Queue 'MAGIC_POWER_HANDLER_ClimbingLeAuthority' Executing: (line 11) DEFINE power 
                   <player.equipment.parse[nbt[<[magic_type]>_magic_power]||0].sum.add[<player.flag[<[magic_type]>_magic_power]||0>].add[100]> 
                   ---------+ 
10:30:04 [INFO]  Filled tag <player.flag[fire_magic_power]||0> with '0'. 
10:30:04 [INFO]  Filled tag <player.equipment.parse[nbt[<[magic_type]>_magic_power]||0].sum.add[0].add[100]> with '100'. 
10:30:04 [INFO] +> Executing 'DEFINE': queue='MAGIC_POWER_HANDLER_ClimbingLeAuthority'  definition='power'  value='100' 
10:30:04 [INFO] +- Queue 'MAGIC_POWER_HANDLER_ClimbingLeAuthority' Executing: (line 12) IF <[set_list].size> > 0 ---------+ 
10:30:04 [INFO] +> Executing 'IF': use_braces='true' 
10:30:04 [INFO]  Filled tag <[set_list].size> with '1'. 
10:30:04 [INFO]  Comparable='Decimal(1.0)', Operator='MORE', ComparedTo='Decimal(0.0)' --> OUTCOME='true' 
10:30:04 [INFO]  If command passed, running block. 
10:30:04 [INFO] +- Queue 'MAGIC_POWER_HANDLER_ClimbingLeAuthority' Executing: (line 13) DEFINE power 
                   <[power].add[<proc[<[value]>_armor_set_bonuses].context[<player.equipment.parse[nbt[armor_set]].filter[matches[<[value]>]].size>]>]> 
                   ---------+ 
10:30:04 [INFO]  ERROR in script 'magic_power_handler' in queue 'MAGIC_POWER_HANDLER_ClimbingLeAuthority' while executing command 'DEFINE' in 
                   file 'scripts/magic/MagicHandler.dsc' on line '13' with player 'p@902c088b-cc03-4ac5-ab5d-a23dc9cac212 (Wahrheit)'!
     Error Message: Invalid definition name 'value'. 
10:30:04 [INFO]  ERROR in script 'magic_power_handler' in queue 'MAGIC_POWER_HANDLER_ClimbingLeAuthority' while executing command 'DEFINE' in 
                   file 'scripts/magic/MagicHandler.dsc' on line '13' with player 'p@902c088b-cc03-4ac5-ab5d-a23dc9cac212 (Wahrheit)'!
     Error Message: Tag-base '' returned null. 
10:30:04 [INFO]  ERROR in script 'magic_power_handler' in queue 'MAGIC_POWER_HANDLER_ClimbingLeAuthority' while executing command 'DEFINE' in 
                   file 'scripts/magic/MagicHandler.dsc' on line '13' with player 'p@902c088b-cc03-4ac5-ab5d-a23dc9cac212 (Wahrheit)'!
     Error Message: Tag <[value]> is invalid! 
10:30:04 [INFO]  ERROR in script 'magic_power_handler' in queue 'MAGIC_POWER_HANDLER_ClimbingLeAuthority' while executing command 'DEFINE' in 
                   file 'scripts/magic/MagicHandler.dsc' on line '13' with player 'p@902c088b-cc03-4ac5-ab5d-a23dc9cac212 (Wahrheit)'!
     Error Message: Missing script for procedure script tag '[value]_armor_set_bonuses'! 
10:30:04 [INFO]  ERROR in script 'magic_power_handler' in queue 'MAGIC_POWER_HANDLER_ClimbingLeAuthority' while executing command 'DEFINE' in 
                   file 'scripts/magic/MagicHandler.dsc' on line '13' with player 'p@902c088b-cc03-4ac5-ab5d-a23dc9cac212 (Wahrheit)'!
     Error Message: Tag 
                   <proc[[value]_armor_set_bonuses].context[<player.equipment.parse[nbt[armor_set]].filter[matches[<[value]>]].size>]> is 
                   invalid! 
10:30:04 [INFO]  ERROR in script 'magic_power_handler' in queue 'MAGIC_POWER_HANDLER_ClimbingLeAuthority' while executing command 'DEFINE' in 
                   file 'scripts/magic/MagicHandler.dsc' on line '13' with player 'p@902c088b-cc03-4ac5-ab5d-a23dc9cac212 (Wahrheit)'!
     Error Message: Tag 
                   <[power].add[proc[<[value]>_armor_set_bonuses].context[<player.equipment.parse[nbt[armor_set]].filter[matches[<[value]>]].size>]]> 
                   has invalid input - expected a decimal number, got 
                   'proc[<[value]>_armor_set_bonuses].context[<player.equipment.parse[nbt[armor_set]].filter[matches[<[value]>]].size>]'...: For 
                   input string: 
                   "proc[<[value]>_armor_set_bonuses].context[<player.equipment.parse[nbt[armor_set]].filter[matches[<[value]>]].size>]" 
10:30:04 [INFO]  Filled tag 
                   <[power].add[proc[<[value]>_armor_set_bonuses].context[<player.equipment.parse[nbt[armor_set]].filter[matches[<[value]>]].size>]]> 
                   with '100'. 
10:30:04 [INFO] +> Executing 'DEFINE': queue='MAGIC_POWER_HANDLER_ClimbingLeAuthority'  definition='power'  value='100' 
10:30:04 [INFO] +- Queue 'MAGIC_POWER_HANDLER_ClimbingLeAuthority' Executing: (line 14) DETERMINE <[power]> ---------+ 
10:30:04 [INFO]  Filled tag <[power]> with '100'. 
10:30:04 [INFO] +> Executing 'DETERMINE': outcome='100'  passively='false'  Queue='q@MAGIC_POWER_HANDLER_ClimbingLeAuthority' 
10:30:04 [INFO]  Completing queue 'MAGIC_POWER_HANDLER_ClimbingLeAuthority' in 1ms. 
10:30:04 [INFO]  Filled tag <proc[Magic_Power_Handler].context[fire]> with '100'. 
10:30:04 [INFO] +> Executing 'DEFINE': queue='FLAMEBOLT_POWER_HANDLER_EstimatesEspnDistribution'  definition='fire_power'  value='100' 
10:30:04 [INFO] +- Queue 'FLAMEBOLT_POWER_HANDLER_EstimatesEspnDistribution' Executing: (line 8) IF <[fire_power]> > 100 ---------+ 
10:30:04 [INFO] +> Executing 'IF': use_braces='true' 
10:30:04 [INFO]  Filled tag <[fire_power]> with '100'. 
10:30:04 [INFO]  Comparable='Decimal(100.0)', Operator='MORE', ComparedTo='Decimal(100.0)' --> OUTCOME='false' 
10:30:04 [INFO]  No part of the if command passed, no block will run. 
10:30:04 [INFO] +- Queue 'FLAMEBOLT_POWER_HANDLER_EstimatesEspnDistribution' Executing: (line 10) NARRATE "power <[power]>" ---------+ 
10:30:04 [INFO]  Filled tag <[power]> with '1'. 
10:30:04 [INFO] +> Executing 'NARRATE': Narrating='power 1'  Targets='[p@902c088b-cc03-4ac5-ab5d-a23dc9cac212 (Wahrheit)]' 
10:30:04 [INFO] +- Queue 'FLAMEBOLT_POWER_HANDLER_EstimatesEspnDistribution' Executing: (line 11) DETERMINE power:<[power]> ---------+ 
10:30:04 [INFO]  Filled tag <[power]> with '1'. 
10:30:04 [INFO] +> Executing 'DETERMINE': outcome='power:1'  passively='false'  Queue='q@FLAMEBOLT_POWER_HANDLER_EstimatesEspnDistribution' 
10:30:04 [INFO]  Completing queue 'FLAMEBOLT_POWER_HANDLER_EstimatesEspnDistribution' in 1ms. 
10:30:07 [INFO]  Running script event 'SpellCastEvent', event='on magicspells player casts flamebolt' for script 'FLAMEBOLT_POWER_HANDLER' 
10:30:07 [INFO]  Starting InstantQueue 'FLAMEBOLT_POWER_HANDLER_BeginnersSurvivorsDoubt' with player 'Wahrheit'... 
10:30:07 [INFO] +- Queue 'FLAMEBOLT_POWER_HANDLER_BeginnersSurvivorsDoubt' Executing: (line 6) DEFINE power 1 ---------+ 
10:30:07 [INFO] +> Executing 'DEFINE': queue='FLAMEBOLT_POWER_HANDLER_BeginnersSurvivorsDoubt'  definition='power'  value='1' 
10:30:07 [INFO] +- Queue 'FLAMEBOLT_POWER_HANDLER_BeginnersSurvivorsDoubt' Executing: (line 7) DEFINE fire_power 
                   <proc[Magic_Power_Handler].context[fire]> ---------+ 
10:30:07 [INFO]  Adding definition 'magic_type' as fire 
10:30:07 [INFO]  Starting InstantQueue 'MAGIC_POWER_HANDLER_MamboFollowsSimultaneously' with player 'Wahrheit'... 
10:30:07 [INFO] +- Queue 'MAGIC_POWER_HANDLER_MamboFollowsSimultaneously' Executing: (line 7) DEFINE set_list 
                   <player.equipment.parse[nbt[armor_set]||<list[]>].deduplicate> ---------+ 
10:30:07 [INFO]  Filled tag <player.equipment.parse[nbt[armor_set]||<list[]>].deduplicate> with 'li@ <list[]>'. 
10:30:07 [INFO] +> Executing 'DEFINE': queue='MAGIC_POWER_HANDLER_MamboFollowsSimultaneously'  definition='set_list'  value='li@ <list[]>' 
10:30:07 [INFO] +- Queue 'MAGIC_POWER_HANDLER_MamboFollowsSimultaneously' Executing: (line 8) IF <[set_list].size> == 0 && 
                   !<player.has_flag[<[magic_type]>_magic_power]> ---------+ 
10:30:07 [INFO] +> Executing 'IF': use_braces='true' 
10:30:07 [INFO]  Filled tag <[set_list].size> with '1'. 
10:30:07 [INFO]  Comparable='Decimal(1.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='false' 
10:30:07 [INFO]  No part of the if command passed, running ELSE block. 
10:30:07 [INFO] +- Queue 'MAGIC_POWER_HANDLER_MamboFollowsSimultaneously' Executing: (line 11) DEFINE power 
                   <player.equipment.parse[nbt[<[magic_type]>_magic_power]||0].sum.add[<player.flag[<[magic_type]>_magic_power]||0>].add[100]> 
                   ---------+ 
10:30:07 [INFO]  Filled tag <player.flag[fire_magic_power]||0> with '0'. 
10:30:07 [INFO]  Filled tag <player.equipment.parse[nbt[<[magic_type]>_magic_power]||0].sum.add[0].add[100]> with '100'. 
10:30:07 [INFO] +> Executing 'DEFINE': queue='MAGIC_POWER_HANDLER_MamboFollowsSimultaneously'  definition='power'  value='100' 
10:30:07 [INFO] +- Queue 'MAGIC_POWER_HANDLER_MamboFollowsSimultaneously' Executing: (line 12) IF <[set_list].size> > 0 ---------+ 
10:30:07 [INFO] +> Executing 'IF': use_braces='true' 
10:30:07 [INFO]  Filled tag <[set_list].size> with '1'. 
10:30:07 [INFO]  Comparable='Decimal(1.0)', Operator='MORE', ComparedTo='Decimal(0.0)' --> OUTCOME='true' 
10:30:07 [INFO]  If command passed, running block. 
10:30:07 [INFO] +- Queue 'MAGIC_POWER_HANDLER_MamboFollowsSimultaneously' Executing: (line 13) DEFINE power 
                   <[power].add[<proc[<[value]>_armor_set_bonuses].context[<player.equipment.parse[nbt[armor_set]].filter[matches[<[value]>]].size>]>]> 
                   ---------+ 
10:30:07 [INFO]  ERROR in script 'magic_power_handler' in queue 'MAGIC_POWER_HANDLER_MamboFollowsSimultaneously' while executing command 
                   'DEFINE' in file 'scripts/magic/MagicHandler.dsc' on line '13' with player 'p@902c088b-cc03-4ac5-ab5d-a23dc9cac212 
                   (Wahrheit)'!
     Error Message: Invalid definition name 'value'. 
10:30:07 [INFO]  ERROR in script 'magic_power_handler' in queue 'MAGIC_POWER_HANDLER_MamboFollowsSimultaneously' while executing command 
                   'DEFINE' in file 'scripts/magic/MagicHandler.dsc' on line '13' with player 'p@902c088b-cc03-4ac5-ab5d-a23dc9cac212 
                   (Wahrheit)'!
     Error Message: Tag-base '' returned null. 
10:30:07 [INFO]  ERROR in script 'magic_power_handler' in queue 'MAGIC_POWER_HANDLER_MamboFollowsSimultaneously' while executing command 
                   'DEFINE' in file 'scripts/magic/MagicHandler.dsc' on line '13' with player 'p@902c088b-cc03-4ac5-ab5d-a23dc9cac212 
                   (Wahrheit)'!
     Error Message: Tag <[value]> is invalid! 
10:30:07 [INFO]  ERROR in script 'magic_power_handler' in queue 'MAGIC_POWER_HANDLER_MamboFollowsSimultaneously' while executing command 
                   'DEFINE' in file 'scripts/magic/MagicHandler.dsc' on line '13' with player 'p@902c088b-cc03-4ac5-ab5d-a23dc9cac212 
                   (Wahrheit)'!
     Error Message: Missing script for procedure script tag '[value]_armor_set_bonuses'! 
10:30:07 [INFO]  ERROR in script 'magic_power_handler' in queue 'MAGIC_POWER_HANDLER_MamboFollowsSimultaneously' while executing command 
                   'DEFINE' in file 'scripts/magic/MagicHandler.dsc' on line '13' with player 'p@902c088b-cc03-4ac5-ab5d-a23dc9cac212 
                   (Wahrheit)'!
     Error Message: Tag 
                   <proc[[value]_armor_set_bonuses].context[<player.equipment.parse[nbt[armor_set]].filter[matches[<[value]>]].size>]> is 
                   invalid! 
10:30:07 [INFO]  ERROR in script 'magic_power_handler' in queue 'MAGIC_POWER_HANDLER_MamboFollowsSimultaneously' while executing command 
                   'DEFINE' in file 'scripts/magic/MagicHandler.dsc' on line '13' with player 'p@902c088b-cc03-4ac5-ab5d-a23dc9cac212 
                   (Wahrheit)'!
     Error Message: Tag 
                   <[power].add[proc[<[value]>_armor_set_bonuses].context[<player.equipment.parse[nbt[armor_set]].filter[matches[<[value]>]].size>]]> 
                   has invalid input - expected a decimal number, got 
                   'proc[<[value]>_armor_set_bonuses].context[<player.equipment.parse[nbt[armor_set]].filter[matches[<[value]>]].size>]'...: For 
                   input string: 
                   "proc[<[value]>_armor_set_bonuses].context[<player.equipment.parse[nbt[armor_set]].filter[matches[<[value]>]].size>]" 
10:30:07 [INFO]  Filled tag 
                   <[power].add[proc[<[value]>_armor_set_bonuses].context[<player.equipment.parse[nbt[armor_set]].filter[matches[<[value]>]].size>]]> 
                   with '100'. 
10:30:07 [INFO] +> Executing 'DEFINE': queue='MAGIC_POWER_HANDLER_MamboFollowsSimultaneously'  definition='power'  value='100' 
10:30:07 [INFO] +- Queue 'MAGIC_POWER_HANDLER_MamboFollowsSimultaneously' Executing: (line 14) DETERMINE <[power]> ---------+ 
10:30:07 [INFO]  Filled tag <[power]> with '100'. 
10:30:07 [INFO] +> Executing 'DETERMINE': outcome='100'  passively='false'  Queue='q@MAGIC_POWER_HANDLER_MamboFollowsSimultaneously' 
10:30:07 [INFO]  Completing queue 'MAGIC_POWER_HANDLER_MamboFollowsSimultaneously' in 0ms. 
10:30:07 [INFO]  Filled tag <proc[Magic_Power_Handler].context[fire]> with '100'. 
10:30:07 [INFO] +> Executing 'DEFINE': queue='FLAMEBOLT_POWER_HANDLER_BeginnersSurvivorsDoubt'  definition='fire_power'  value='100' 
10:30:07 [INFO] +- Queue 'FLAMEBOLT_POWER_HANDLER_BeginnersSurvivorsDoubt' Executing: (line 8) IF <[fire_power]> > 100 ---------+ 
10:30:07 [INFO] +> Executing 'IF': use_braces='true' 
10:30:07 [INFO]  Filled tag <[fire_power]> with '100'. 
10:30:07 [INFO]  Comparable='Decimal(100.0)', Operator='MORE', ComparedTo='Decimal(100.0)' --> OUTCOME='false' 
10:30:07 [INFO]  No part of the if command passed, no block will run. 
10:30:07 [INFO] +- Queue 'FLAMEBOLT_POWER_HANDLER_BeginnersSurvivorsDoubt' Executing: (line 10) NARRATE "power <[power]>" ---------+ 
10:30:07 [INFO]  Filled tag <[power]> with '1'. 
10:30:07 [INFO] +> Executing 'NARRATE': Narrating='power 1'  Targets='[p@902c088b-cc03-4ac5-ab5d-a23dc9cac212 (Wahrheit)]' 
10:30:07 [INFO] +- Queue 'FLAMEBOLT_POWER_HANDLER_BeginnersSurvivorsDoubt' Executing: (line 11) DETERMINE power:<[power]> ---------+ 
10:30:07 [INFO]  Filled tag <[power]> with '1'. 
10:30:07 [INFO] +> Executing 'DETERMINE': outcome='power:1'  passively='false'  Queue='q@FLAMEBOLT_POWER_HANDLER_BeginnersSurvivorsDoubt' 
10:30:07 [INFO]  Completing queue 'FLAMEBOLT_POWER_HANDLER_BeginnersSurvivorsDoubt' in 1ms. 
10:30:07 [INFO]  Running script event 'EntityKilled', event='on entity killed by player' for script 'VETERAN_POTENTIAL_DROP' 
10:30:07 [INFO]  Starting InstantQueue 'VETERAN_POTENTIAL_DROP_BroughtDiskPaso' with player 'Wahrheit'... 
10:30:07 [INFO] +- Queue 'VETERAN_POTENTIAL_DROP_BroughtDiskPaso' Executing: (line 7) IF !<context.entity.name.starts_with[<&9>]||null> 
                   ---------+ 
10:30:07 [INFO] +> Executing 'IF': use_braces='true' 
10:30:07 [INFO]  Filled tag <context.entity.name.starts_with[]||null> with 'false'. 
10:30:07 [INFO]  If command passed, running block. 
10:30:07 [INFO] +- Queue 'VETERAN_POTENTIAL_DROP_BroughtDiskPaso' Executing: (line 8) STOP ---------+ 
10:30:07 [INFO] +> Executing 'STOP': Queue='q@VETERAN_POTENTIAL_DROP_BroughtDiskPaso' 
10:30:07 [INFO]  Completing queue 'VETERAN_POTENTIAL_DROP_BroughtDiskPaso' in 0ms. 
10:30:07 [INFO]  Running script event 'EntityKilled', event='on entity killed by player' for script 'VETERAN_BONES_DROP' 
10:30:07 [INFO]  Starting InstantQueue 'VETERAN_BONES_DROP_CrystalConsensusInitial' with player 'Wahrheit'... 
10:30:07 [INFO] +- Queue 'VETERAN_BONES_DROP_CrystalConsensusInitial' Executing: (line 7) IF !<context.entity.name.starts_with[<&9>]||null> 
                   ---------+ 
10:30:07 [INFO] +> Executing 'IF': use_braces='true' 
10:30:07 [INFO]  Filled tag <context.entity.name.starts_with[]||null> with 'false'. 
10:30:07 [INFO]  If command passed, running block. 
10:30:07 [INFO] +- Queue 'VETERAN_BONES_DROP_CrystalConsensusInitial' Executing: (line 8) STOP ---------+ 
10:30:07 [INFO] +> Executing 'STOP': Queue='q@VETERAN_BONES_DROP_CrystalConsensusInitial' 
10:30:07 [INFO]  Completing queue 'VETERAN_BONES_DROP_CrystalConsensusInitial' in 0ms. 
10:30:07 [INFO]  Running script event 'EntityKilled', event='on entity killed by player' for script 'ELITE_BONES_DROP' 
10:30:07 [INFO]  Starting InstantQueue 'ELITE_BONES_DROP_PatternHeadedRecord' with player 'Wahrheit'... 
10:30:07 [INFO] +- Queue 'ELITE_BONES_DROP_PatternHeadedRecord' Executing: (line 22) IF !<context.entity.name.starts_with[<&d>]||null> 
                   ---------+ 
10:30:07 [INFO] +> Executing 'IF': use_braces='true' 
10:30:07 [INFO]  Filled tag <context.entity.name.starts_with[]||null> with 'false'. 
10:30:07 [INFO]  If command passed, running block. 
10:30:07 [INFO] +- Queue 'ELITE_BONES_DROP_PatternHeadedRecord' Executing: (line 23) STOP ---------+ 
10:30:07 [INFO] +> Executing 'STOP': Queue='q@ELITE_BONES_DROP_PatternHeadedRecord' 
10:30:07 [INFO]  Completing queue 'ELITE_BONES_DROP_PatternHeadedRecord' in 0ms. 
10:30:07 [INFO]  Running script event 'EntityKilled', event='on entity killed by player' for script 'ELITE_POTENTIAL_DROP' 
10:30:07 [INFO]  Starting InstantQueue 'ELITE_POTENTIAL_DROP_StarringAssumptionCognitive' with player 'Wahrheit'... 
10:30:07 [INFO] +- Queue 'ELITE_POTENTIAL_DROP_StarringAssumptionCognitive' Executing: (line 25) IF 
                   !<context.entity.name.starts_with[<&d>]||null> ---------+ 
10:30:07 [INFO] +> Executing 'IF': use_braces='true' 
10:30:07 [INFO]  Filled tag <context.entity.name.starts_with[]||null> with 'false'. 
10:30:07 [INFO]  If command passed, running block. 
10:30:07 [INFO] +- Queue 'ELITE_POTENTIAL_DROP_StarringAssumptionCognitive' Executing: (line 26) STOP ---------+ 
10:30:07 [INFO] +> Executing 'STOP': Queue='q@ELITE_POTENTIAL_DROP_StarringAssumptionCognitive' 
10:30:07 [INFO]  Completing queue 'ELITE_POTENTIAL_DROP_StarringAssumptionCognitive' in 0ms.