Java Version: 1.8.0_191 Up-time: 10h 29m Server Version: Paper version git-Paper-134 (MC: 1.16.1) Denizen Version: Core: 1.90-SNAPSHOT (Build 716), CraftBukkit: 1.1.5-SNAPSHOT (build 5017-DEV) Active Plugins (61): 2CleanroomGenerator: 1.1.0, 2FishingHunger: 1.0, 2Chunky: 1.0.11, 2PlaceholderAPI: 2.10.7, 2Craftconomy3: 3.3.1-d99cf63-trv200, 2PythonLoader: 0.4.1, 2SimpleReserve: 1.0.1, 2Recount: 3.4.1, 2AutoRestart: 4.2.1, 2LogBlockQuestioner: 0.02, 2VoxelSniper: 1.0.3-backward, 2ViaVersion: 3.0.1, 2LuckPerms: 5.1.26, 2OpenInv: 4.1.3, 2Multiverse-Core: 4.1.0-b775, 2ProtocolLib: 4.6.0-SNAPSHOT-b473, 2DeathMessagesPrime: 1.16.3, 2LibsDisguises: 10.0.15-SNAPSHOT, 2FastAsyncWorldEdit: 1.16.1, 2EffectLib: 6.2, 2mcMMO: 1.6.3, 2Multiverse-Portals: 4.1.0-b805, 2Vault: 1.7.3-b131, 2ColoredAnvils: 1.08, 2BKCommonLib: 1.16.1-v1, 2HolographicDisplays: 2.4.3, 2LWC: 2.1.5-09ad392, 2Holograms: 2.13, 2Multiverse-Inventories: 3.0.0-b459, 2Multiverse-NetherPortals: 4.1.0-b763, 2boosCooldowns: 3.17.1, 2dynmap: 3.1-beta-2-389, 2WorldEdit: 1.16-306;72269e0, 2VentureChat: 2.19.2, 2LightCleaner: 1.16.1-v1, 2WorldBorder: 2.0.9, 2Citizens: 2.0.27-SNAPSHOT (build 2083), 2VanishNoPacket: 3.20.1, 2DiscordSRV: 1.19.1, 2FastTravelWaypoints: 1.0, 2CommandBook: 2.5-SNAPSHOT;1809-4e1c570, 4LogBlock: 1.16.1.1, 2WorldGuard: 7.0.4-beta1;bc551da, 2Shop: 1.8.1, 2MagicSpells: 4.0-Beta-7, 2Denizen: 1.1.5-SNAPSHOT (build 5017-DEV), 2pvparena: 1.15.0-SNAPSHOT-b342, 2ExtraContexts: 2.0-SNAPSHOT, 2CraftBook: 3.10.2;21180b0, 2dDiscordBot: 0.6 (build 91), 2MobArena: 0.104.3-SNAPSHOT, 2HomeSpawnPlus: 2.1.0-SNAPSHOT-b20200629-1453, 2MythicMobs: 4.10.0-SNAPSHOT-3347, 2ActionHealth: 3.4.8, 2MythicDenizenAddon: 0.603-SNAPSHOT, 4MobArenaExtension: 0.1-SNAPSHOT, 2MythicArtifacts: 0.1.30-SNAPSHOT, 2Quests: 3.9.5-b130, 2Depenizen: 2.0.0 (build 648), 2Statz: 1.6-SNAPSHOT-30, 2Autorank: 4.4-SNAPSHOT-119 Loaded Worlds (9): prosperus, prosperus_nether, prosperus_the_end, ultimatus, infinitus, heavens, training, landmarks, avenfeld Online Players (2): log1k7(log1k), Wahrheit7(Wahrheit) Offline Players: 4493 Mode: online 10:30:04 [INFO] d feRunning script event 'bSpellCastEvente', event='bon magicspells player casts flamebolte' for script 'bFLAMEBOLT_POWER_HANDLERe' 10:30:04 [INFO] d f6Starting InstantQueue 'FLAMEBOLT_POWER_HANDLER_eEstimatesfEspn1Distribution6' with player 'Wahrheit'... 10:30:04 [INFO] d+- dQueue 'FLAMEBOLT_POWER_HANDLER_eEstimatesfEspn1Distributiond' Executing: f8(line 6)f DEFINE power 1d ---------+ 10:30:04 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eFLAMEBOLT_POWER_HANDLER_EstimatesEspnDistribution8' 8definition='epower8' 8value='e18' 10:30:04 [INFO] d+- dQueue 'FLAMEBOLT_POWER_HANDLER_eEstimatesfEspn1Distributiond' Executing: f8(line 7)f DEFINE fire_power d ---------+ 10:30:04 [INFO] d fAdding definition 'magic_type' as fire 10:30:04 [INFO] d f6Starting InstantQueue 'MAGIC_POWER_HANDLER_fClimbingeLeaAuthority6' with player 'Wahrheit'... 10:30:04 [INFO] d+- dQueue 'MAGIC_POWER_HANDLER_fClimbingeLeaAuthorityd' Executing: f8(line 7)f DEFINE set_list ].deduplicate>d ---------+ 10:30:04 [INFO] d f8Filled tag <fplayer.equipment.parse[nbt[armor_set]||].deduplicate8> with 'f8li@e 8'. 10:30:04 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eMAGIC_POWER_HANDLER_ClimbingLeAuthority8' 8definition='eset_list8' 8value='e8li@e 8' 10:30:04 [INFO] d+- dQueue 'MAGIC_POWER_HANDLER_fClimbingeLeaAuthorityd' Executing: f8(line 8)f IF <[set_list].size> == 0 && !_magic_power]>d ---------+ 10:30:04 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 10:30:04 [INFO] d f8Filled tag <f[set_list].size8> with 'f18'. 10:30:04 [INFO] d f8Comparable='Decimal8(b1.08)'8, Operator='bEQUALS8', ComparedTo='Decimal8(b0.08)' e--> OUTCOME='false' 10:30:04 [INFO] d feNo part of the if command passed, running ELSE block. 10:30:04 [INFO] d+- dQueue 'MAGIC_POWER_HANDLER_fClimbingeLeaAuthorityd' Executing: f8(line 11)f DEFINE power _magic_power]||0].sum.add[_magic_power]||0>].add[100]>d ---------+ 10:30:04 [INFO] d f8Filled tag <fplayer.flag[fire_magic_power]||08> with 'f08'. 10:30:04 [INFO] d f8Filled tag <fplayer.equipment.parse[nbt[<[magic_type]>_magic_power]||0].sum.add[0].add[100]8> with 'f1008'. 10:30:04 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eMAGIC_POWER_HANDLER_ClimbingLeAuthority8' 8definition='epower8' 8value='e1008' 10:30:04 [INFO] d+- dQueue 'MAGIC_POWER_HANDLER_fClimbingeLeaAuthorityd' Executing: f8(line 12)f IF <[set_list].size> > 0d ---------+ 10:30:04 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 10:30:04 [INFO] d f8Filled tag <f[set_list].size8> with 'f18'. 10:30:04 [INFO] d f8Comparable='Decimal8(b1.08)'8, Operator='bMORE8', ComparedTo='Decimal8(b0.08)' e--> OUTCOME='true' 10:30:04 [INFO] d feIf command passed, running block. 10:30:04 [INFO] d+- dQueue 'MAGIC_POWER_HANDLER_fClimbingeLeaAuthorityd' Executing: f8(line 13)f DEFINE power <[power].add[_armor_set_bonuses].context[]].size>]>]>d ---------+ 10:30:04 [INFO] d cERROR in script 'bmagic_power_handlerc' in queue 'MAGIC_POWER_HANDLER_fClimbingeLeaAuthorityc' while executing command 'bDEFINEc' in file 'bscripts/magic/MagicHandler.dscc' on line 'b13c' with player 'bp@902c088b-cc03-4ac5-ab5d-a23dc9cac212a (Wahrheit)c'! 7 Error Message: fInvalid definition name 'value'. 10:30:04 [INFO] d cERROR in script 'bmagic_power_handlerc' in queue 'MAGIC_POWER_HANDLER_fClimbingeLeaAuthorityc' while executing command 'bDEFINEc' in file 'bscripts/magic/MagicHandler.dscc' on line 'b13c' with player 'bp@902c088b-cc03-4ac5-ab5d-a23dc9cac212a (Wahrheit)c'! 7 Error Message: fTag-base '' returned null. 10:30:04 [INFO] d cERROR in script 'bmagic_power_handlerc' in queue 'MAGIC_POWER_HANDLER_fClimbingeLeaAuthorityc' while executing command 'bDEFINEc' in file 'bscripts/magic/MagicHandler.dscc' on line 'b13c' with player 'bp@902c088b-cc03-4ac5-ab5d-a23dc9cac212a (Wahrheit)c'! 7 Error Message: fTag <[value]> is invalid! 10:30:04 [INFO] d cERROR in script 'bmagic_power_handlerc' in queue 'MAGIC_POWER_HANDLER_fClimbingeLeaAuthorityc' while executing command 'bDEFINEc' in file 'bscripts/magic/MagicHandler.dscc' on line 'b13c' with player 'bp@902c088b-cc03-4ac5-ab5d-a23dc9cac212a (Wahrheit)c'! 7 Error Message: fMissing script for procedure script tag '[value]_armor_set_bonuses'! 10:30:04 [INFO] d cERROR in script 'bmagic_power_handlerc' in queue 'MAGIC_POWER_HANDLER_fClimbingeLeaAuthorityc' while executing command 'bDEFINEc' in file 'bscripts/magic/MagicHandler.dscc' on line 'b13c' with player 'bp@902c088b-cc03-4ac5-ab5d-a23dc9cac212a (Wahrheit)c'! 7 Error Message: fTag ]].size>]> is invalid! 10:30:04 [INFO] d cERROR in script 'bmagic_power_handlerc' in queue 'MAGIC_POWER_HANDLER_fClimbingeLeaAuthorityc' while executing command 'bDEFINEc' in file 'bscripts/magic/MagicHandler.dscc' on line 'b13c' with player 'bp@902c088b-cc03-4ac5-ab5d-a23dc9cac212a (Wahrheit)c'! 7 Error Message: fTag <[power].add[proc[<[value]>_armor_set_bonuses].context[]].size>]]> has invalid input - expected a decimal number, got 'proc[<[value]>_armor_set_bonuses].context[]].size>]'...: For input string: "proc[<[value]>_armor_set_bonuses].context[]].size>]" 10:30:04 [INFO] d f8Filled tag <f[power].add[proc[<[value]>_armor_set_bonuses].context[]].size>]]8> with 'f1008'. 10:30:04 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eMAGIC_POWER_HANDLER_ClimbingLeAuthority8' 8definition='epower8' 8value='e1008' 10:30:04 [INFO] d+- dQueue 'MAGIC_POWER_HANDLER_fClimbingeLeaAuthorityd' Executing: f8(line 14)f DETERMINE <[power]>d ---------+ 10:30:04 [INFO] d f8Filled tag <f[power]8> with 'f1008'. 10:30:04 [INFO] e+> 8Executing 'eDETERMINE8': 8outcome='e1008' 8passively='efalse8' 8Queue='eq@MAGIC_POWER_HANDLER_ClimbingLeAuthority8' 10:30:04 [INFO] d f6Completing queue 'MAGIC_POWER_HANDLER_fClimbingeLeaAuthority6' in 1ms. 10:30:04 [INFO] d f8Filled tag <fproc[Magic_Power_Handler].context[fire]8> with 'f1008'. 10:30:04 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eFLAMEBOLT_POWER_HANDLER_EstimatesEspnDistribution8' 8definition='efire_power8' 8value='e1008' 10:30:04 [INFO] d+- dQueue 'FLAMEBOLT_POWER_HANDLER_eEstimatesfEspn1Distributiond' Executing: f8(line 8)f IF <[fire_power]> > 100d ---------+ 10:30:04 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 10:30:04 [INFO] d f8Filled tag <f[fire_power]8> with 'f1008'. 10:30:04 [INFO] d f8Comparable='Decimal8(b100.08)'8, Operator='bMORE8', ComparedTo='Decimal8(b100.08)' e--> OUTCOME='false' 10:30:04 [INFO] d feNo part of the if command passed, no block will run. 10:30:04 [INFO] d+- dQueue 'FLAMEBOLT_POWER_HANDLER_eEstimatesfEspn1Distributiond' Executing: f8(line 10)f NARRATE "power <[power]>"d ---------+ 10:30:04 [INFO] d f8Filled tag <f[power]8> with 'f18'. 10:30:04 [INFO] e+> 8Executing 'eNARRATE8': 8Narrating='epower 18' 8Targets='e[p@902c088b-cc03-4ac5-ab5d-a23dc9cac212a (Wahrheit)e]8' 10:30:04 [INFO] d+- dQueue 'FLAMEBOLT_POWER_HANDLER_eEstimatesfEspn1Distributiond' Executing: f8(line 11)f DETERMINE power:<[power]>d ---------+ 10:30:04 [INFO] d f8Filled tag <f[power]8> with 'f18'. 10:30:04 [INFO] e+> 8Executing 'eDETERMINE8': 8outcome='epower:18' 8passively='efalse8' 8Queue='eq@FLAMEBOLT_POWER_HANDLER_EstimatesEspnDistribution8' 10:30:04 [INFO] d f6Completing queue 'FLAMEBOLT_POWER_HANDLER_eEstimatesfEspn1Distribution6' in 1ms. 10:30:07 [INFO] d feRunning script event 'bSpellCastEvente', event='bon magicspells player casts flamebolte' for script 'bFLAMEBOLT_POWER_HANDLERe' 10:30:07 [INFO] d f6Starting InstantQueue 'FLAMEBOLT_POWER_HANDLER_eBeginnersbSurvivorsdDoubt6' with player 'Wahrheit'... 10:30:07 [INFO] d+- dQueue 'FLAMEBOLT_POWER_HANDLER_eBeginnersbSurvivorsdDoubtd' Executing: f8(line 6)f DEFINE power 1d ---------+ 10:30:07 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eFLAMEBOLT_POWER_HANDLER_BeginnersSurvivorsDoubt8' 8definition='epower8' 8value='e18' 10:30:07 [INFO] d+- dQueue 'FLAMEBOLT_POWER_HANDLER_eBeginnersbSurvivorsdDoubtd' Executing: f8(line 7)f DEFINE fire_power d ---------+ 10:30:07 [INFO] d fAdding definition 'magic_type' as fire 10:30:07 [INFO] d f6Starting InstantQueue 'MAGIC_POWER_HANDLER_7MambofFollowsaSimultaneously6' with player 'Wahrheit'... 10:30:07 [INFO] d+- dQueue 'MAGIC_POWER_HANDLER_7MambofFollowsaSimultaneouslyd' Executing: f8(line 7)f DEFINE set_list ].deduplicate>d ---------+ 10:30:07 [INFO] d f8Filled tag <fplayer.equipment.parse[nbt[armor_set]||].deduplicate8> with 'f8li@e 8'. 10:30:07 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eMAGIC_POWER_HANDLER_MamboFollowsSimultaneously8' 8definition='eset_list8' 8value='e8li@e 8' 10:30:07 [INFO] d+- dQueue 'MAGIC_POWER_HANDLER_7MambofFollowsaSimultaneouslyd' Executing: f8(line 8)f IF <[set_list].size> == 0 && !_magic_power]>d ---------+ 10:30:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 10:30:07 [INFO] d f8Filled tag <f[set_list].size8> with 'f18'. 10:30:07 [INFO] d f8Comparable='Decimal8(b1.08)'8, Operator='bEQUALS8', ComparedTo='Decimal8(b0.08)' e--> OUTCOME='false' 10:30:07 [INFO] d feNo part of the if command passed, running ELSE block. 10:30:07 [INFO] d+- dQueue 'MAGIC_POWER_HANDLER_7MambofFollowsaSimultaneouslyd' Executing: f8(line 11)f DEFINE power _magic_power]||0].sum.add[_magic_power]||0>].add[100]>d ---------+ 10:30:07 [INFO] d f8Filled tag <fplayer.flag[fire_magic_power]||08> with 'f08'. 10:30:07 [INFO] d f8Filled tag <fplayer.equipment.parse[nbt[<[magic_type]>_magic_power]||0].sum.add[0].add[100]8> with 'f1008'. 10:30:07 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eMAGIC_POWER_HANDLER_MamboFollowsSimultaneously8' 8definition='epower8' 8value='e1008' 10:30:07 [INFO] d+- dQueue 'MAGIC_POWER_HANDLER_7MambofFollowsaSimultaneouslyd' Executing: f8(line 12)f IF <[set_list].size> > 0d ---------+ 10:30:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 10:30:07 [INFO] d f8Filled tag <f[set_list].size8> with 'f18'. 10:30:07 [INFO] d f8Comparable='Decimal8(b1.08)'8, Operator='bMORE8', ComparedTo='Decimal8(b0.08)' e--> OUTCOME='true' 10:30:07 [INFO] d feIf command passed, running block. 10:30:07 [INFO] d+- dQueue 'MAGIC_POWER_HANDLER_7MambofFollowsaSimultaneouslyd' Executing: f8(line 13)f DEFINE power <[power].add[_armor_set_bonuses].context[]].size>]>]>d ---------+ 10:30:07 [INFO] d cERROR in script 'bmagic_power_handlerc' in queue 'MAGIC_POWER_HANDLER_7MambofFollowsaSimultaneouslyc' while executing command 'bDEFINEc' in file 'bscripts/magic/MagicHandler.dscc' on line 'b13c' with player 'bp@902c088b-cc03-4ac5-ab5d-a23dc9cac212a (Wahrheit)c'! 7 Error Message: fInvalid definition name 'value'. 10:30:07 [INFO] d cERROR in script 'bmagic_power_handlerc' in queue 'MAGIC_POWER_HANDLER_7MambofFollowsaSimultaneouslyc' while executing command 'bDEFINEc' in file 'bscripts/magic/MagicHandler.dscc' on line 'b13c' with player 'bp@902c088b-cc03-4ac5-ab5d-a23dc9cac212a (Wahrheit)c'! 7 Error Message: fTag-base '' returned null. 10:30:07 [INFO] d cERROR in script 'bmagic_power_handlerc' in queue 'MAGIC_POWER_HANDLER_7MambofFollowsaSimultaneouslyc' while executing command 'bDEFINEc' in file 'bscripts/magic/MagicHandler.dscc' on line 'b13c' with player 'bp@902c088b-cc03-4ac5-ab5d-a23dc9cac212a (Wahrheit)c'! 7 Error Message: fTag <[value]> is invalid! 10:30:07 [INFO] d cERROR in script 'bmagic_power_handlerc' in queue 'MAGIC_POWER_HANDLER_7MambofFollowsaSimultaneouslyc' while executing command 'bDEFINEc' in file 'bscripts/magic/MagicHandler.dscc' on line 'b13c' with player 'bp@902c088b-cc03-4ac5-ab5d-a23dc9cac212a (Wahrheit)c'! 7 Error Message: fMissing script for procedure script tag '[value]_armor_set_bonuses'! 10:30:07 [INFO] d cERROR in script 'bmagic_power_handlerc' in queue 'MAGIC_POWER_HANDLER_7MambofFollowsaSimultaneouslyc' while executing command 'bDEFINEc' in file 'bscripts/magic/MagicHandler.dscc' on line 'b13c' with player 'bp@902c088b-cc03-4ac5-ab5d-a23dc9cac212a (Wahrheit)c'! 7 Error Message: fTag ]].size>]> is invalid! 10:30:07 [INFO] d cERROR in script 'bmagic_power_handlerc' in queue 'MAGIC_POWER_HANDLER_7MambofFollowsaSimultaneouslyc' while executing command 'bDEFINEc' in file 'bscripts/magic/MagicHandler.dscc' on line 'b13c' with player 'bp@902c088b-cc03-4ac5-ab5d-a23dc9cac212a (Wahrheit)c'! 7 Error Message: fTag <[power].add[proc[<[value]>_armor_set_bonuses].context[]].size>]]> has invalid input - expected a decimal number, got 'proc[<[value]>_armor_set_bonuses].context[]].size>]'...: For input string: "proc[<[value]>_armor_set_bonuses].context[]].size>]" 10:30:07 [INFO] d f8Filled tag <f[power].add[proc[<[value]>_armor_set_bonuses].context[]].size>]]8> with 'f1008'. 10:30:07 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eMAGIC_POWER_HANDLER_MamboFollowsSimultaneously8' 8definition='epower8' 8value='e1008' 10:30:07 [INFO] d+- dQueue 'MAGIC_POWER_HANDLER_7MambofFollowsaSimultaneouslyd' Executing: f8(line 14)f DETERMINE <[power]>d ---------+ 10:30:07 [INFO] d f8Filled tag <f[power]8> with 'f1008'. 10:30:07 [INFO] e+> 8Executing 'eDETERMINE8': 8outcome='e1008' 8passively='efalse8' 8Queue='eq@MAGIC_POWER_HANDLER_MamboFollowsSimultaneously8' 10:30:07 [INFO] d f6Completing queue 'MAGIC_POWER_HANDLER_7MambofFollowsaSimultaneously6' in 0ms. 10:30:07 [INFO] d f8Filled tag <fproc[Magic_Power_Handler].context[fire]8> with 'f1008'. 10:30:07 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eFLAMEBOLT_POWER_HANDLER_BeginnersSurvivorsDoubt8' 8definition='efire_power8' 8value='e1008' 10:30:07 [INFO] d+- dQueue 'FLAMEBOLT_POWER_HANDLER_eBeginnersbSurvivorsdDoubtd' Executing: f8(line 8)f IF <[fire_power]> > 100d ---------+ 10:30:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 10:30:07 [INFO] d f8Filled tag <f[fire_power]8> with 'f1008'. 10:30:07 [INFO] d f8Comparable='Decimal8(b100.08)'8, Operator='bMORE8', ComparedTo='Decimal8(b100.08)' e--> OUTCOME='false' 10:30:07 [INFO] d feNo part of the if command passed, no block will run. 10:30:07 [INFO] d+- dQueue 'FLAMEBOLT_POWER_HANDLER_eBeginnersbSurvivorsdDoubtd' Executing: f8(line 10)f NARRATE "power <[power]>"d ---------+ 10:30:07 [INFO] d f8Filled tag <f[power]8> with 'f18'. 10:30:07 [INFO] e+> 8Executing 'eNARRATE8': 8Narrating='epower 18' 8Targets='e[p@902c088b-cc03-4ac5-ab5d-a23dc9cac212a (Wahrheit)e]8' 10:30:07 [INFO] d+- dQueue 'FLAMEBOLT_POWER_HANDLER_eBeginnersbSurvivorsdDoubtd' Executing: f8(line 11)f DETERMINE power:<[power]>d ---------+ 10:30:07 [INFO] d f8Filled tag <f[power]8> with 'f18'. 10:30:07 [INFO] e+> 8Executing 'eDETERMINE8': 8outcome='epower:18' 8passively='efalse8' 8Queue='eq@FLAMEBOLT_POWER_HANDLER_BeginnersSurvivorsDoubt8' 10:30:07 [INFO] d f6Completing queue 'FLAMEBOLT_POWER_HANDLER_eBeginnersbSurvivorsdDoubt6' in 1ms. 10:30:07 [INFO] d feRunning script event 'bEntityKillede', event='bon entity killed by playere' for script 'bVETERAN_POTENTIAL_DROPe' 10:30:07 [INFO] d f6Starting InstantQueue 'VETERAN_POTENTIAL_DROP_9BroughtbDisk2Paso6' with player 'Wahrheit'... 10:30:07 [INFO] d+- dQueue 'VETERAN_POTENTIAL_DROP_9BroughtbDisk2Pasod' Executing: f8(line 7)f IF !]||null>d ---------+ 10:30:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 10:30:07 [INFO] d f8Filled tag <fcontext.entity.name.starts_with[9]||null8> with 'ffalse8'. 10:30:07 [INFO] d feIf command passed, running block. 10:30:07 [INFO] d+- dQueue 'VETERAN_POTENTIAL_DROP_9BroughtbDisk2Pasod' Executing: f8(line 8)f STOPd ---------+ 10:30:07 [INFO] e+> 8Executing 'eSTOP8': 8Queue='eq@VETERAN_POTENTIAL_DROP_BroughtDiskPaso8' 10:30:07 [INFO] d f6Completing queue 'VETERAN_POTENTIAL_DROP_9BroughtbDisk2Paso6' in 0ms. 10:30:07 [INFO] d feRunning script event 'bEntityKillede', event='bon entity killed by playere' for script 'bVETERAN_BONES_DROPe' 10:30:07 [INFO] d f6Starting InstantQueue 'VETERAN_BONES_DROP_6Crystal5ConsensusbInitial6' with player 'Wahrheit'... 10:30:07 [INFO] d+- dQueue 'VETERAN_BONES_DROP_6Crystal5ConsensusbInitiald' Executing: f8(line 7)f IF !]||null>d ---------+ 10:30:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 10:30:07 [INFO] d f8Filled tag <fcontext.entity.name.starts_with[9]||null8> with 'ffalse8'. 10:30:07 [INFO] d feIf command passed, running block. 10:30:07 [INFO] d+- dQueue 'VETERAN_BONES_DROP_6Crystal5ConsensusbInitiald' Executing: f8(line 8)f STOPd ---------+ 10:30:07 [INFO] e+> 8Executing 'eSTOP8': 8Queue='eq@VETERAN_BONES_DROP_CrystalConsensusInitial8' 10:30:07 [INFO] d f6Completing queue 'VETERAN_BONES_DROP_6Crystal5ConsensusbInitial6' in 0ms. 10:30:07 [INFO] d feRunning script event 'bEntityKillede', event='bon entity killed by playere' for script 'bELITE_BONES_DROPe' 10:30:07 [INFO] d f6Starting InstantQueue 'ELITE_BONES_DROP_9Pattern6HeadedfRecord6' with player 'Wahrheit'... 10:30:07 [INFO] d+- dQueue 'ELITE_BONES_DROP_9Pattern6HeadedfRecordd' Executing: f8(line 22)f IF !]||null>d ---------+ 10:30:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 10:30:07 [INFO] d f8Filled tag <fcontext.entity.name.starts_with[d]||null8> with 'ffalse8'. 10:30:07 [INFO] d feIf command passed, running block. 10:30:07 [INFO] d+- dQueue 'ELITE_BONES_DROP_9Pattern6HeadedfRecordd' Executing: f8(line 23)f STOPd ---------+ 10:30:07 [INFO] e+> 8Executing 'eSTOP8': 8Queue='eq@ELITE_BONES_DROP_PatternHeadedRecord8' 10:30:07 [INFO] d f6Completing queue 'ELITE_BONES_DROP_9Pattern6HeadedfRecord6' in 0ms. 10:30:07 [INFO] d feRunning script event 'bEntityKillede', event='bon entity killed by playere' for script 'bELITE_POTENTIAL_DROPe' 10:30:07 [INFO] d f6Starting InstantQueue 'ELITE_POTENTIAL_DROP_eStarringbAssumption7Cognitive6' with player 'Wahrheit'... 10:30:07 [INFO] d+- dQueue 'ELITE_POTENTIAL_DROP_eStarringbAssumption7Cognitived' Executing: f8(line 25)f IF !]||null>d ---------+ 10:30:07 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 10:30:07 [INFO] d f8Filled tag <fcontext.entity.name.starts_with[d]||null8> with 'ffalse8'. 10:30:07 [INFO] d feIf command passed, running block. 10:30:07 [INFO] d+- dQueue 'ELITE_POTENTIAL_DROP_eStarringbAssumption7Cognitived' Executing: f8(line 26)f STOPd ---------+ 10:30:07 [INFO] e+> 8Executing 'eSTOP8': 8Queue='eq@ELITE_POTENTIAL_DROP_StarringAssumptionCognitive8' 10:30:07 [INFO] d f6Completing queue 'ELITE_POTENTIAL_DROP_eStarringbAssumption7Cognitive6' in 0ms.