shadowend_world: type: world debug: false events: on player enters shadowend: - if : - narrate "wait <&b><&f>s until you can enter again" format:info_text - determine cancelled - if : - narrate "A fight is already going on, wait until it is finished" format:info_text - determine cancelled - ratelimit player 1s - flag server shadowendfight:! - flag server lasertarget:! - flag server shadowend_hit:! - flag server shadow_attack:! - title "title:<&5>Auria <&f>S<&color[#E5CCFF]>h<&color[#CC99FF]>a<&color[#B266FF]>d<&color[#9933FF]>o<&color[#7F00FF]>w<&color[#6600CC]>e<&color[#4C0099]>n<&color[#330066]>d" "subtitle:you can't hide nor run." targets: - flag server shadowendfight: - run shadowend_quotes - wait 2s - bossbar Shadowend players: "title:<&5>Auria <&f>S<&color[#E5CCFF]>h<&color[#CC99FF]>a<&color[#B266FF]>d<&color[#9933FF]>o<&color[#7F00FF]>w<&color[#6600CC]>e<&color[#4C0099]>n<&color[#330066]>d" color:purple style:segmented_6 progress:1 - wait 3s - run shadowend_attack - wait 2s - playsound sound:minecraft:music.vaati custom on player exits shadowend: - bossbar remove shadowend - flag server boss_restore duration:10s - flag server shadowendfight:! - flag server lasertarget:! - flag server shadow_hit:! - flag server shadowend_hit:! - flag server shadow_attack:! - remove on player dies in:shadowend: - determine passively cancelled - teleport - cast blindness amplifier:5 duration:5 no_ambient hide_particles no_icon - cast speed amplifier:-6 duration:5 no_icon no_ambient hide_particles - cast jump amplifier:-6 duration:5 no_ambient no_icon hide_particles - title "title:<&4><&l>You Died" stay:5s targets: after player steps on black_concrete in:shadowend: - teleport - cast blindness amplifier:5 duration:5 no_ambient hide_particles no_icon - cast speed amplifier:-6 duration:5 no_icon no_ambient hide_particles - cast jump amplifier:-6 duration:5 no_ambient no_icon hide_particles - title "title:<&4><&l>You Died" stay:5s targets: on player steps on purple_stained_glass in:shadowend: - teleport - cast blindness amplifier:5 duration:5 no_ambient hide_particles no_icon - cast speed amplifier:-6 duration:5 no_icon no_ambient hide_particles - cast jump amplifier:-6 duration:5 no_ambient no_icon hide_particles - title "title:<&4><&l>You Died" stay:5s targets: on player damages shadoweye: - flag server shadowend_hit - flag server shadow_hit:++ - random: - narrate "That left barely a scratch!" format:shadowend targets: - narrate "You think 1 arrow can stop me?" format:shadowend targets: - narrate "This playtime is getting less fun by the minute" format:shadowend targets: - if == 3: - run shadowend_dies - stop - narrate "that seemed to hurt it. keep on going" format:info_text targets: - wait 2s - run shadowend_attack