Date: 2014/07/30 18:18:21 UTC-07:00
Type: Denizen Script
entity asd command:
type: world
events:
on asd command:
- if <player.flag[asdmode]> {
- flag player asdmode:!
- queue queue:<player.flag[asd_queue]> stop
- narrate "ASD OFF"
}
else {
- flag player asdmode
- run entity_asd_task
- narrate "ASD ON"
}
entity_asd_task:
type: task
script:
- flag player asd_queue:<queue.id>
- playeffect effect:hearts qty:5 <player.location>
- wait 1
- inject entity_asd_task