Paste #7713: Loopy script

Date: 2014/07/30 18:18:21 UTC-07:00
Type: Denizen Script

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entity asd command:
    type: world
    events:
        on asd command:
        - if <player.flag[asdmode]> {
          - flag player asdmode:!
          - queue queue:<player.flag[asd_queue]> stop
          - narrate "ASD OFF"
          }
          else {
          - flag player asdmode
          - run entity_asd_task
          - narrate "ASD ON"
          }

entity_asd_task:
    type: task
    script:
    - flag player asd_queue:<queue.id>
    - playeffect effect:hearts qty:5 <player.location>
    - wait 1
    - inject entity_asd_task