Date: 2014/08/04 06:19:03 UTC-07:00
Type: Denizen Script
'fire':
type: world
events:
on Fire command:
- if !<player.has_effect[NIGHT_VISION]> {
- if !<player.flag[fire]> {
- if <player.has_permission[denizen.fire]> {
- execute as_server 'give <player.name> 1 1'
- flag fire duration:800s
- determine fulfilled
- narrate "<&e> <&l><&lb><&6>INFO<&e><&l><&rb> <&nl><&e> U get<&co> FIRE<&e>!"
- determine fulfilled
} else if <player.has_permission[denizen.fire2]> {
- narrate 'yay u only have fire2'
} else if <player.has_permission[denizen.fire3]> {
- narrate 'yay u only have fire3'
} else {
- narrate "<&e> <&l><&lb><&6>INFO<&e><&l><&rb> <&nl><&e> <&c>Sorry u cant get fire u dont have permissions!"
- determine fulfilled
}
}
} else {
- narrate "<&e> <&l><&lb><&6>INFO<&e><&l><&rb> <&nl><&e> u have wait <&c><&l><player.flag[fire].expiration.formatted> <&e>for call next fire!"
- determine fulfilled
}
} else {
- narrate "<&c><&l>Sorry u cant use this command when u have nightvision effect!"
}