Paste #79757: Denizen Debug Logs From A Minecraft Server

Date: 2021/01/16 01:31:18 UTC-08:00
Type: Server Log

View Raw Paste Download This Paste
Copy Link


Java Version: 1.8.0_252
Up-time: 3h 40m
Server Version: Paper version git-Paper-396 (MC: 1.16.4)
Denizen Version: Core: 1.90-SNAPSHOT (Build 803), CraftBukkit: 1.1.9-SNAPSHOT (build 5301-DEV)
Active Plugins (4): Citizens: 2.0.27-SNAPSHOT (build 2219), WorldEdit: 7.2.1+299386a, Denizen: 1.1.9-SNAPSHOT (build 5301-DEV), 
Essentials: 2.18.2.0
Loaded Worlds (2): SkyblockHub, SkyblockHub_the_end
Online Players (1): Cowbiler(Cowbiler)
Total Players Ever: 2 (2 valid, 0 invalid)
Mode: online

04:31:14 [INFO]  Running script event 'PlayerRightClicksEntity', event='on player right clicks npc' for script 'CHARACTER_MENU_HANDELER' 
04:31:14 [INFO]  Starting InstantQueue 'CHARACTER_MENU_HANDELER_TxEducationBeijing' with player 'Cowbiler' and NPC '4/Ol Randy'... 
04:31:14 [INFO] +- Queue 'CHARACTER_MENU_HANDELER_TxEducationBeijing' Executing: (line 70) RATELIMIT <player> 1s ---------+ 
04:31:14 [INFO]  Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
04:31:14 [INFO] +> Executing 'RATELIMIT': duration='d@1.0s (1s)'  object='p@096d96ac-f986-403f-9fcd-f7fd3e6ef611' 
04:31:14 [INFO] +- Queue 'CHARACTER_MENU_HANDELER_TxEducationBeijing' Executing: (line 71) IF 
                   "<server.flag[character_dialog_menu].contains[<npc.name.to_lowercase.replace[ ].with[_]>]>" ---------+ 
04:31:14 [INFO] +> Executing 'IF': use_braces='true' 
04:31:14 [INFO]  Filled tag <npc.name.to_lowercase.replace[ ].with[_]> with 'ol_randy'. 
04:31:14 [INFO]  Filled tag <server.flag[character_dialog_menu].contains[ol_randy]> with 'true'. 
04:31:14 [INFO]  If command passed, running block. 
04:31:14 [INFO] +- Queue 'CHARACTER_MENU_HANDELER_TxEducationBeijing' Executing: (line 72) DEFINE inventory:<inventory[character_dialog]> ---------+ 
04:31:14 [INFO]  Filled tag <inventory[character_dialog]> with 
                   'in@script[contents=li@i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|;holder=s@character_dialog;size=27;title=Character 
                   Dialog;uniquifier=86]'. 
04:31:14 [INFO] +> Executing 'DEFINE': queue='CHARACTER_MENU_HANDELER_TxEducationBeijing'  
                   action='(inventory:SET:in@script[contents=li@i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|;holder=s@character_dialog;size=27;title=Character 
                   Dialog;uniquifier=86])' 
04:31:14 [INFO] +- Queue 'CHARACTER_MENU_HANDELER_TxEducationBeijing' Executing: (line 73) GIVE 
                   <item[player_head].with[display=<npc.name>;skull_skin=<npc.skull_skin>]> to:<[inventory]> slot:5 ---------+ 
04:31:14 [INFO]  Filled tag <npc.name> with 'Ol Randy'. 
04:31:14 [INFO]  Filled tag <npc.skull_skin> with 'null|null'. 
04:31:14 [INFO]  Applying property 'display' on object of type 'Item'... 
04:31:14 [INFO]  Applying property 'skull_skin' on object of type 'Item'... 
04:31:14 [INFO]  Filled tag <item[player_head].with[display=Ol Randy;skull_skin=null|null]> with 'i@player_head[display=Ol 
                   Randy;skull_skin=3206ba4c-968d-424c-877d-1547fa974d60|null|null]'. 
04:31:14 [INFO]  Filled tag <[inventory]> with 
                   'in@script[contents=li@i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|;holder=s@character_dialog;size=27;title=Character 
                   Dialog;uniquifier=86]'. 
04:31:14 [INFO]  Applying property 'display' on object of type 'Item'... 
04:31:14 [INFO]  Applying property 'skull_skin' on object of type 'Item'... 
04:31:14 [INFO] +> Executing 'GIVE': Type='ITEM'  
                   inventory='in@script[contents=li@i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|;holder=s@character_dialog;size=27;title=Character 
                   Dialog;uniquifier=86]'  quantity='1'  unlimit_stack_size='false'  Items='[i@player_head[display=Ol 
                   Randy;skull_skin=3206ba4c-968d-424c-877d-1547fa974d60|null|null]]'  slot='5' 
04:31:14 [INFO] +- Queue 'CHARACTER_MENU_HANDELER_TxEducationBeijing' Executing: (line 74) GIVE 
                   "<item[lime_stained_glass_pane].with_flag[type:dialog].with_flag[action:proceed].with_flag[npc_name:<npc.name.to_lowercase.replace[ 
                   ].with[_]>].with[display=<green>Proceed]>" to:<[inventory]> slot:22 ---------+ 
04:31:14 [INFO]  Filled tag <npc.name.to_lowercase.replace[ ].with[_]> with 'ol_randy'. 
04:31:14 [INFO]  Filled tag <green> with ''. 
04:31:14 [INFO]  Applying property 'display' on object of type 'Item'... 
04:31:14 [INFO]  Filled tag <item[lime_stained_glass_pane].with_flag[type:dialog].with_flag[action:proceed].with_flag[npc_name:ol_randy].with[display=Proceed]> with 
                   'i@lime_stained_glass_pane[display=Proceed;flag_map=map@type/el@dialog|action/el@proceed|npc_name/el@ol_randy|]'. 
04:31:14 [INFO]  Filled tag <[inventory]> with 
                   'in@script[contents=li@i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@player_head&lbdisplay=Ol 
                   Randy&scskull_skin=3206ba4c-968d-424c-877d-1547fa974d60&amppipenull&amppipenull&rb|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|;holder=s@character_dialog;size=27;title=Character 
                   Dialog;uniquifier=86]'. 
04:31:14 [INFO]  Applying property 'display' on object of type 'Item'... 
04:31:14 [INFO]  Applying property 'flag_map' on object of type 'Item'... 
04:31:14 [INFO] +> Executing 'GIVE': Type='ITEM'  
                   inventory='in@script[contents=li@i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@player_head&lbdisplay=Ol 
                   Randy&scskull_skin=3206ba4c-968d-424c-877d-1547fa974d60&amppipenull&amppipenull&rb|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|;holder=s@character_dialog;size=27;title=Character 
                   Dialog;uniquifier=86]'  quantity='1'  unlimit_stack_size='false'  Items='[i@lime_stained_glass_pane[display=Pr... * snip! * 
04:31:14 [INFO] +- Queue 'CHARACTER_MENU_HANDELER_TxEducationBeijing' Executing: (line 75) GIVE 
                   "<item[red_stained_glass_pane].with_flag[action:close].with[display=<red>Exit dialog]>" to:<[inventory]> slot:24 ---------+ 
04:31:14 [INFO]  Filled tag <red> with ''. 
04:31:14 [INFO]  Applying property 'display' on object of type 'Item'... 
04:31:14 [INFO]  Filled tag <item[red_stained_glass_pane].with_flag[action:close].with[display=Exit dialog]> with 'i@red_stained_glass_pane[display=Exit 
                   dialog;flag_map=map@action/el@close|]'. 
04:31:14 [INFO]  Filled tag <[inventory]> with 
                   'in@script[contents=li@i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@player_head&lbdisplay=Ol 
                   Randy&scskull_skin=3206ba4c-968d-424c-877d-1547fa974d60&amppipenull&amppipenull&rb|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@lime_stained_glass_pane&lbdisplay=Proceed&scflag_map=map@type/el@dialog&amppipeaction/el@proceed&amppipenpc_name/el@ol_randy&amppipe&rb|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|;holder=s@character_dialog;size=27;title=Character 
                   Dialo... * snip! * 
04:31:14 [INFO]  Applying property 'display' on object of type 'Item'... 
04:31:14 [INFO]  Applying property 'flag_map' on object of type 'Item'... 
04:31:14 [INFO] +> Executing 'GIVE': Type='ITEM'  
                   inventory='in@script[contents=li@i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@player_head&lbdisplay=Ol 
                   Randy&scskull_skin=3206ba4c-968d-424c-877d-1547fa974d60&amppipenull&amppipenull&rb|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@lime_stained_glass_pane&lbdisplay=Proceed&scflag_map=map@type/el@dialog&amppipeaction/el@proceed&amppipenpc_name/el@ol_randy&amppipe&rb|i@black_stained_glass_pane|i@air|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|;holder=s@character_dialog;size=27;title=Character 
                   Dialo... * snip! * 
04:31:14 [INFO] +- Queue 'CHARACTER_MENU_HANDELER_TxEducationBeijing' Executing: (line 76) INVENTORY open d:<[inventory]> ---------+ 
04:31:14 [INFO]  Filled tag <[inventory]> with 
                   'in@script[contents=li@i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@player_head&lbdisplay=Ol 
                   Randy&scskull_skin=3206ba4c-968d-424c-877d-1547fa974d60&amppipenull&amppipenull&rb|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@lime_stained_glass_pane&lbdisplay=Proceed&scflag_map=map@type/el@dialog&amppipeaction/el@proceed&amppipenpc_name/el@ol_randy&amppipe&rb|i@black_stained_glass_pane|i@red_stained_glass_pane&lbdisplay=Exit 
                   dialog&scflag_map=map@action/el@close&amppipe&rb|i@black_stained_glass_pane|i@black_stained_glass_p... * snip! * 
04:31:14 [INFO] +> Executing 'INVENTORY': actions='[open]'  
                   inventory='in@script[contents=li@i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@player_head&lbdisplay=Ol 
                   Randy&scskull_skin=3206ba4c-968d-424c-877d-1547fa974d60&amppipenull&amppipenull&rb|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@black_stained_glass_pane|i@lime_stained_glass_pane&lbdisplay=Proceed&scflag_map=map@type/el@dialog&amppipeaction/el@proceed&amppipenpc_name/el@ol_randy&amppipe&rb|i@black_stained_glass_pane|i@red_stained_glass_pane&lbdisplay=Exit 
                   dialog&scflag_map=map@action/el@close&amppipe&rb|i@black_stained_glass_pane|i@black_stained_gl... * snip! * 
04:31:14 [INFO]  Completing queue 'CHARACTER_MENU_HANDELER_TxEducationBeijing' in 4ms. 
04:31:14 [INFO]  Running script event 'PlayerRightClicksEntity', event='on player right clicks npc' for script 'CHARACTER_MENU_HANDELER' 
04:31:14 [INFO]  Starting InstantQueue 'CHARACTER_MENU_HANDELER_RecommendationsMarriottCtrl' with player 'Cowbiler' and NPC '4/Ol Randy'... 
04:31:14 [INFO] +- Queue 'CHARACTER_MENU_HANDELER_RecommendationsMarriottCtrl' Executing: (line 70) RATELIMIT <player> 1s ---------+ 
04:31:14 [INFO]  Filled tag <player> with 'p@096d96ac-f986-403f-9fcd-f7fd3e6ef611 (Cowbiler)'. 
04:31:14 [INFO] +> Executing 'RATELIMIT': duration='d@1.0s (1s)'  object='p@096d96ac-f986-403f-9fcd-f7fd3e6ef611' 
04:31:14 [INFO]  Rate limit applied with 1000ms left. 
04:31:14 [INFO]  Completing queue 'CHARACTER_MENU_HANDELER_RecommendationsMarriottCtrl' in 0ms.